So I am going to start off by saying I am a little rusty right now as to what the current meta of Usable Pokemon are, but last time I was playing OU I used this team and did fairly well, so I am just curious to see how it can be improved. I'll go through and explain each mon as best i can. this team is meant to be highly offensive
here is the importable: http://pastebin.com/qE0Zjc0F
Hitmontop @ Expert Belt
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fake Out
- Mach Punch
- Rapid Spin
- Sucker Punch
'top was used to fake out latios/latias/mega-zam then sucker punch them, or fake out/mach punch normals or steel types, also a classic spinner. takes out the occasional lucario as well. bisharp/exadrill counter. fake out is good for causing a first turn flinch, or to just get some extra damage on the switchout. Spinner/physical attacker
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Earthquake
- Stealth Rock
- Roar
an older take on a swampert, I prefer it over mega, strictly because my team uses drought rather than rain. good at withstanding a brave bird from talonflame and returning a good waterfall. roars out most boosted mon's with ease, takes out heatran, exadrill, bisharp. Wall/Phys attacker
Espeon @ Assault Vest
Ability: Magic Bounce
EVs: 248 HP / 132 SpA / 128 SpD
Modest Nature
- Psyshock
- Hidden Power [Fire]
- Dazzling Gleam
- Grass Knot
grass knot hits swamperts/quagasire, assault vest gives it that extra bulk that most people dont expect when encountering an espeon, so it holds up to cressila and can bounce most toxics back with ease. actually does a good job of taking out mega sceptile, after eating a dragon pulse or 3. the hp fire takes out unsuspecting scizors as well as ferrothorns spwall/sp sweep
Charizard-@ Charizardite Y
Ability: blaze
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Air Slash
- Flamethrower
- Solar Beam
- Roost
Just your standard Charizard I suppose, I try to get the drought out as early as possible in order to be able to switch in and counter on rain dances. sp sweep
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Roost
- Taunt
- Brave Bird
- Cross Poison/toxic
stops most defogs/boosts/entry hazards, assuming i can predict when they are coming, stops gliscor most of the time, can actually outstall alot of mons, takes out most of fighting types and does a decent job handling fairies. counter stall/phys sweep
Froslass @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Ice Beam
- Destiny Bond
- Thunderbolt
glass cannon/poor man's gengar, works great on the unsuspecting latios, destiny bond is nice to take out mon's that i havent actively thought to counter. ice beam will take out a dragonite, and the focus sash will hold out to withstand first hits. good for soaking up extreme speeds and high jump kicks, shadow ball will take out most ghosts or a mega zam.
http://replay.pokemonshowdown.com/ou-258038736
http://replay.pokemonshowdown.com/ou-257910291
http://replay.pokemonshowdown.com/ou-257977907
http://replay.pokemonshowdown.com/ou-258613921
http://replay.pokemonshowdown.com/ou-258615251
http://replay.pokemonshowdown.com/ou-258617733
http://replay.pokemonshowdown.com/ou-258619775
here is the importable: http://pastebin.com/qE0Zjc0F

Hitmontop @ Expert Belt
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fake Out
- Mach Punch
- Rapid Spin
- Sucker Punch
'top was used to fake out latios/latias/mega-zam then sucker punch them, or fake out/mach punch normals or steel types, also a classic spinner. takes out the occasional lucario as well. bisharp/exadrill counter. fake out is good for causing a first turn flinch, or to just get some extra damage on the switchout. Spinner/physical attacker

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Earthquake
- Stealth Rock
- Roar
an older take on a swampert, I prefer it over mega, strictly because my team uses drought rather than rain. good at withstanding a brave bird from talonflame and returning a good waterfall. roars out most boosted mon's with ease, takes out heatran, exadrill, bisharp. Wall/Phys attacker

Espeon @ Assault Vest
Ability: Magic Bounce
EVs: 248 HP / 132 SpA / 128 SpD
Modest Nature
- Psyshock
- Hidden Power [Fire]
- Dazzling Gleam
- Grass Knot
grass knot hits swamperts/quagasire, assault vest gives it that extra bulk that most people dont expect when encountering an espeon, so it holds up to cressila and can bounce most toxics back with ease. actually does a good job of taking out mega sceptile, after eating a dragon pulse or 3. the hp fire takes out unsuspecting scizors as well as ferrothorns spwall/sp sweep


Charizard-@ Charizardite Y
Ability: blaze
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Air Slash
- Flamethrower
- Solar Beam
- Roost
Just your standard Charizard I suppose, I try to get the drought out as early as possible in order to be able to switch in and counter on rain dances. sp sweep

Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Roost
- Taunt
- Brave Bird
- Cross Poison/toxic
stops most defogs/boosts/entry hazards, assuming i can predict when they are coming, stops gliscor most of the time, can actually outstall alot of mons, takes out most of fighting types and does a decent job handling fairies. counter stall/phys sweep

Froslass @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Ice Beam
- Destiny Bond
- Thunderbolt
glass cannon/poor man's gengar, works great on the unsuspecting latios, destiny bond is nice to take out mon's that i havent actively thought to counter. ice beam will take out a dragonite, and the focus sash will hold out to withstand first hits. good for soaking up extreme speeds and high jump kicks, shadow ball will take out most ghosts or a mega zam.
http://replay.pokemonshowdown.com/ou-258038736
http://replay.pokemonshowdown.com/ou-257910291
http://replay.pokemonshowdown.com/ou-257977907
http://replay.pokemonshowdown.com/ou-258613921
http://replay.pokemonshowdown.com/ou-258615251
http://replay.pokemonshowdown.com/ou-258617733
http://replay.pokemonshowdown.com/ou-258619775
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