Hey ZU I haven't done an actual post in a while and im tired of seeing discord run around in circles so im here to save the day with my thoughts on golbat and combusken. Although I haven't used them as much as I would like, the little time I have used them on ladder and in room tours golbat feels banworthy whereas combusken im 50/50. I understand that most teams I faced were not adapted to face these monsters and whilst I do think they both have counterplay and ZU could adapt to golbat if necessary I don't think ZU needs or should have to as it would shift the meta significantly to an unhealthy extent.
Golbat is an amazing mon thanks to its sizeable bulk from eviolite, great defensive typing in poison/flying and a large support movepull. It's typing gives golbat many common resistances and well as a key immunity to ground and being hit by toxic. Its utility movepull includes roost, defog, taunt, toxic and super fang allowing golbat to function as a excellent defensive defogger and/or stallbrecker that imo clearly makes it not zu material. From my experience it can usually 1v1 3/4 of most balance teams and there is also basically no reason not to use it on balance builds.
Downsides of golbat include being checked offensively by a large number of psychics, electrics and and ice types that ZU have accumulated over recent months as well as the ever present stonjourner. However these mons don't really want to hard switch in and lose 50% of the heath thanks to super fang or risk getting hit by toxic either.
Offensive Checks:
Sets
Combusken is another amazing mon thanks to it hidden ability speed boost as well as access to swords dance and strong stabs. It has 3 main sets which are all excellent and all have different counters making combusken hard to deal with. I dont really have much else to say as its pretty self explanatory at what it does so im just gunna drops a load of calcs showing its checks/counters. Although it may seem like their are lots of check/counters for combusken is that once they get chipped which is relatively easy to do and can be made easier by using t spikes combusken just has a field day and can easily sweep team in the late game
Physical Check/Counters:
Special Checks/Counters:
Sets
Feel free to tell me if I missed anything or if anything is wrong as this was rushed
Golbat is an amazing mon thanks to its sizeable bulk from eviolite, great defensive typing in poison/flying and a large support movepull. It's typing gives golbat many common resistances and well as a key immunity to ground and being hit by toxic. Its utility movepull includes roost, defog, taunt, toxic and super fang allowing golbat to function as a excellent defensive defogger and/or stallbrecker that imo clearly makes it not zu material. From my experience it can usually 1v1 3/4 of most balance teams and there is also basically no reason not to use it on balance builds.
Downsides of golbat include being checked offensively by a large number of psychics, electrics and and ice types that ZU have accumulated over recent months as well as the ever present stonjourner. However these mons don't really want to hard switch in and lose 50% of the heath thanks to super fang or risk getting hit by toxic either.
Offensive Checks:
Sets
Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 172 Def / 88 Spe
Impish Nature
- Brave Bird
- Super Fang
- Roost
- Taunt
Ability: Infiltrator
EVs: 248 HP / 172 Def / 88 Spe
Impish Nature
- Brave Bird
- Super Fang
- Roost
- Taunt
Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 172 Def / 88 Spe
Impish Nature
- Brave Bird
- Roost
- Defog
- Toxic / Taunt
Ability: Infiltrator
EVs: 248 HP / 172 Def / 88 Spe
Impish Nature
- Brave Bird
- Roost
- Defog
- Toxic / Taunt
Combusken is another amazing mon thanks to it hidden ability speed boost as well as access to swords dance and strong stabs. It has 3 main sets which are all excellent and all have different counters making combusken hard to deal with. I dont really have much else to say as its pretty self explanatory at what it does so im just gunna drops a load of calcs showing its checks/counters. Although it may seem like their are lots of check/counters for combusken is that once they get chipped which is relatively easy to do and can be made easier by using t spikes combusken just has a field day and can easily sweep team in the late game
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 0 SpD Politoed: 191-226 (49.7 - 58.8%) -- 98.8% chance to 2HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 252+ SpD Politoed: 138-164 (35.9 - 42.7%) -- guaranteed 3HKO
252 SpA Life Orb Combusken Fire Blast vs. 252 HP / 0 SpD Eviolite Hattrem: 153-181 (48.1 - 56.9%) -- 86.7% chance to 2HKO
252 SpA Life Orb Combusken Focus Blast vs. 176 HP / 4 SpD Whiscash: 253-298 (62.4 - 73.5%) -- guaranteed 2HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 4 SpD Pyukumuku: 153-181 (48.7 - 57.6%) -- 92.6% chance to 2HKO
252 SpA Life Orb Combusken Fire Blast vs. 252 HP / 252+ SpD Eviolite Dusclops: 71-86 (25 - 30.2%) -- guaranteed 4HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 252+ SpD Eviolite Palpitoad: 133-157 (37.5 - 44.3%) -- guaranteed 3HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 252+ SpD Politoed: 138-164 (35.9 - 42.7%) -- guaranteed 3HKO
252 SpA Life Orb Combusken Fire Blast vs. 252 HP / 0 SpD Eviolite Hattrem: 153-181 (48.1 - 56.9%) -- 86.7% chance to 2HKO
252 SpA Life Orb Combusken Focus Blast vs. 176 HP / 4 SpD Whiscash: 253-298 (62.4 - 73.5%) -- guaranteed 2HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 4 SpD Pyukumuku: 153-181 (48.7 - 57.6%) -- 92.6% chance to 2HKO
252 SpA Life Orb Combusken Fire Blast vs. 252 HP / 252+ SpD Eviolite Dusclops: 71-86 (25 - 30.2%) -- guaranteed 4HKO
252 SpA Life Orb Combusken Focus Blast vs. 252 HP / 252+ SpD Eviolite Palpitoad: 133-157 (37.5 - 44.3%) -- guaranteed 3HKO
+2 252+ Atk Combusken Brick Break vs. 0 HP / 0 Def Stonjourner: 312-368 (91.4 - 107.9%) -- 50% chance to OHKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 244+ Def Eviolite Hattrem: 204-241 (64.1 - 75.7%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Hippopotas: 181-214 (53.2 - 62.9%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 248 HP / 252+ Def Eviolite Mudbray: 195-229 (56.8 - 66.7%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Machoke: 195-229 (53.5 - 62.9%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 248 HP / 252+ Def Eviolite Vullaby: 186-220 (54.2 - 64.1%) -- guaranteed 2HKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Politoed: 175-207 (45.5 - 53.9%) -- 43.8% chance to 2HKO
+2 252+ Atk Combusken Thunder Punch vs. 0 HP / 0 Def Politoed: 340-402 (105.9 - 125.2%) -- guaranteed OHKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Eviolite Palpitoad: 139-165 (39.2 - 46.6%) -- guaranteed 3HKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Marshtomp: 181-214 (52.6 - 62.2%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Slowpoke: 102-120 (26.5 - 31.2%) -- guaranteed 4HKO
+2 252+ Atk Combusken Thunder Punch vs. 252 HP / 252+ Def Eviolite Slowpoke: 170-200 (44.2 - 52%) -- 17.6% chance to 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 244+ Def Eviolite Hattrem: 204-241 (64.1 - 75.7%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Hippopotas: 181-214 (53.2 - 62.9%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 248 HP / 252+ Def Eviolite Mudbray: 195-229 (56.8 - 66.7%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Machoke: 195-229 (53.5 - 62.9%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 248 HP / 252+ Def Eviolite Vullaby: 186-220 (54.2 - 64.1%) -- guaranteed 2HKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Politoed: 175-207 (45.5 - 53.9%) -- 43.8% chance to 2HKO
+2 252+ Atk Combusken Thunder Punch vs. 0 HP / 0 Def Politoed: 340-402 (105.9 - 125.2%) -- guaranteed OHKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Eviolite Palpitoad: 139-165 (39.2 - 46.6%) -- guaranteed 3HKO
+2 252+ Atk Combusken Brick Break vs. 252 HP / 252+ Def Marshtomp: 181-214 (52.6 - 62.2%) -- guaranteed 2HKO
+2 252+ Atk Combusken Flare Blitz vs. 252 HP / 252+ Def Eviolite Slowpoke: 102-120 (26.5 - 31.2%) -- guaranteed 4HKO
+2 252+ Atk Combusken Thunder Punch vs. 252 HP / 252+ Def Eviolite Slowpoke: 170-200 (44.2 - 52%) -- 17.6% chance to 2HKO
Physical Check/Counters:
Special Checks/Counters:
Sets
Combusken @ Life Orb
Ability: Speed Boost
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- Focus Blast
- Substitute
- Protect
Ability: Speed Boost
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- Focus Blast
- Substitute
- Protect
Combusken @ Eviolite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Low Kick / Brick Break
- Protect / Thunder Punch / Shadow Claw
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Low Kick / Brick Break
- Protect / Thunder Punch / Shadow Claw
Combusken @ Eviolite / Leftovers
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Protect
- Substitute
- Toxic
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Protect
- Substitute
- Toxic
Feel free to tell me if I missed anything or if anything is wrong as this was rushed
Last edited: