Blunder Policy Glastrier
Glastrier @
Blunder Policy
Ability: Chilling Neigh
EVs: 248 HP / 96 Atk / 164 Spe
Adamant Nature
- Facade
- Icicle Crash
- High Horsepower
- Megahorn
General idea
The general idea is to have a fastish version of Glastrier in order to spam damage all around in order to clean/badly damage the opponent's team.
Icicle Crash is the STAB allowed. Facade is here to make good use of a burn.
High Horsepower + Megahorn are good overage moves and both can trigger Blunder Policy.
Close Combat is a move with good coverage, but it ruins the bulk of our horse ==> no, thanks.
This set makes Glastrier a little more tricky to deal with, especially if you have already grabbed a +1 Atk boost.
EVs (spread) and item
With 164 Spe EVs Glastrier hits 137 Spe points, enough to outspeed 0 Spe EVs Piloswine, Sableye, Vileplume, Diancie and Regirock.
After a +2 Spe boost, Glastrier hits 274 Spe points, enough to outspeed 252+ Spe Evs Absol and Claydol. (
https://www.smogon.com/forums/threads/nu-speed-tiers.3662269/)
248 hp EVs in order to hit odd health points, in order to enter into SR one more time.
The remaining EVs + an Adamant nature are used to boost the Atk stat of this horse in order to hit quite hard.
Tips
Use VoltTurn strategy to bring in Glastrier in front of a slower threat to set-up or, if you are facing an HO team, to preserve its health points as much as possible.
It is recommended to get rid of Intimidate users, though, because the boost of Blunder Policy fades upon switching-out.