Hey everyone,
I need to some serious help trying to come up with some sort of competitive team to play NU. For some reason it seems like my walls can never take enough hits and my attackers can never dish out enough punishment. Here are the sets I have been working with so far. I am open to switching out pokemon entirely and changing up the team completely.
Gardevoir @ Leftovers
Trait: Trace
EVs: 252 SPA/ 252 spe/ 4 HP
Timid Nature
-Focus Blast
-Psychic
-Signal Beam
-Wish
Basically my special attacking set that also allows me to get some healing either for my team or for Gardevoir. This set works out alright, but she is very frail and I usually see her being taken down before she can do to much damage. I see her going down to half HP even on attacks she resists.
Seismitoad @ leftovers
Trait: Water Absorb
EVs: 252 ATK/ 252 SpDef/ 4 spe
Calm Nature
-Toxic
-Protect
-Earthquake
-Ice Punch
I originally wanted my seismitoad to be my main attacker on my team. He does great against a lot of threats, and I believe he is one member on my team that actually gets something done.
Sawsbuck @ Life Orb
Trait: Sap Sipper
EVs: 4HP/ 252 Atk/ 252 spe
Jolly
-Return
-Horn Leech
-Wild Charge
-Megahorn
I wanted him to be an all out attacker next to seismitoad. His sap sipping ability was meant to compliment my toad's weakness to grass and offer a safe switch in on the coming grass move. He also packs a great punch, but suffers a lot from recoil. I did not want to turn to a Band item, because I would like to have some versatility with my Buck.
Rampardos @ Choice Band
Trait: Mold Breaker
EVs: 252 Atk/ 4 Def/ 252 spe
Adamant Nature
-Head Smash
-Super Power
-Crunch
-Zen Headbutt
He is meant to be the juggernaut of the team. After using another member to cripple speed with thunder wave or glare my rampardos is meant to come in late game and clean things up. I think its just a matter of setting this up that is an issue for me, but I for one enjoy seeing him rampage the opponents team ( although its very rare that he gets this chance)
Raichu @ Life Orb
Trait: Lightning Rod
EVs: 4 HP/ 252 SpA/ 252 Spe
Timid Nature
-Thunderbolt
-Extreme Speed
-Thunder Wave
-Volt Switch
Raichu was meant to be the guy that hands out paralysis and also could be used as a revenge killer. I was hoping he would outs peed a lot of my opponents pokemon and usually that is the case. Too bad he is very frail and doesn't get to cripple too many pokemon. I was hoping I could get more out of him in the crippling and revenge killing sense, but maybe there are pokemon better suited for this that I have overlooked?
Dragonair @ Eviolite
Trait: Shed Skin
EVs: 252 HP/ 4 Def/ 252 SpDef
Careful Nature
-Dragon Dance
-Outrage
-Waterfall
-extreme Speed
Dragonair was meant to be another type of special defensive wall for me. It had the possibility of setting up with dragon dance and sweeping with either outrage or waterfall. I have extreme speed there for revenge killing. I'm not sure its even useful, seeing as how i have no Atk investments.
Thank you for taking the time to look at my team. I am hoping to get a lot of feedback that can really help me with my competitive battling. Like I said before I am open to changing the entire team if need be in order to come up with something good. I love using pokemon that are uncommon even for NU so I probably wont be using Sawk, Aloma... yeah that thing, and all of the other pokemon that are so commonly used. Once again thanks for your time and have a good day.
Nate
I need to some serious help trying to come up with some sort of competitive team to play NU. For some reason it seems like my walls can never take enough hits and my attackers can never dish out enough punishment. Here are the sets I have been working with so far. I am open to switching out pokemon entirely and changing up the team completely.
Gardevoir @ Leftovers
Trait: Trace
EVs: 252 SPA/ 252 spe/ 4 HP
Timid Nature
-Focus Blast
-Psychic
-Signal Beam
-Wish
Basically my special attacking set that also allows me to get some healing either for my team or for Gardevoir. This set works out alright, but she is very frail and I usually see her being taken down before she can do to much damage. I see her going down to half HP even on attacks she resists.
Seismitoad @ leftovers
Trait: Water Absorb
EVs: 252 ATK/ 252 SpDef/ 4 spe
Calm Nature
-Toxic
-Protect
-Earthquake
-Ice Punch
I originally wanted my seismitoad to be my main attacker on my team. He does great against a lot of threats, and I believe he is one member on my team that actually gets something done.
Sawsbuck @ Life Orb
Trait: Sap Sipper
EVs: 4HP/ 252 Atk/ 252 spe
Jolly
-Return
-Horn Leech
-Wild Charge
-Megahorn
I wanted him to be an all out attacker next to seismitoad. His sap sipping ability was meant to compliment my toad's weakness to grass and offer a safe switch in on the coming grass move. He also packs a great punch, but suffers a lot from recoil. I did not want to turn to a Band item, because I would like to have some versatility with my Buck.
Rampardos @ Choice Band
Trait: Mold Breaker
EVs: 252 Atk/ 4 Def/ 252 spe
Adamant Nature
-Head Smash
-Super Power
-Crunch
-Zen Headbutt
He is meant to be the juggernaut of the team. After using another member to cripple speed with thunder wave or glare my rampardos is meant to come in late game and clean things up. I think its just a matter of setting this up that is an issue for me, but I for one enjoy seeing him rampage the opponents team ( although its very rare that he gets this chance)
Raichu @ Life Orb
Trait: Lightning Rod
EVs: 4 HP/ 252 SpA/ 252 Spe
Timid Nature
-Thunderbolt
-Extreme Speed
-Thunder Wave
-Volt Switch
Raichu was meant to be the guy that hands out paralysis and also could be used as a revenge killer. I was hoping he would outs peed a lot of my opponents pokemon and usually that is the case. Too bad he is very frail and doesn't get to cripple too many pokemon. I was hoping I could get more out of him in the crippling and revenge killing sense, but maybe there are pokemon better suited for this that I have overlooked?
Dragonair @ Eviolite
Trait: Shed Skin
EVs: 252 HP/ 4 Def/ 252 SpDef
Careful Nature
-Dragon Dance
-Outrage
-Waterfall
-extreme Speed
Dragonair was meant to be another type of special defensive wall for me. It had the possibility of setting up with dragon dance and sweeping with either outrage or waterfall. I have extreme speed there for revenge killing. I'm not sure its even useful, seeing as how i have no Atk investments.
Thank you for taking the time to look at my team. I am hoping to get a lot of feedback that can really help me with my competitive battling. Like I said before I am open to changing the entire team if need be in order to come up with something good. I love using pokemon that are uncommon even for NU so I probably wont be using Sawk, Aloma... yeah that thing, and all of the other pokemon that are so commonly used. Once again thanks for your time and have a good day.
Nate