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Resource NUCL III - Team Dump

okay.

Week 1 | Pawmot ScarfGuno Balance. I really wanted to use a Pawmot team, as I got addicted to it around that time. Volt Absorb for Elec immunity. This team also made me realize how fat Goodra can be, and I used an annoying ToxTect set with full SpDef to make Chandy miserable.
The team is rounded off with a Physdef core of Vapo-Tsar (with U-Turn over KOff, I found the pivoting to be really good for Pawmot entrances), Copperajah (mandatory Steel) and Scarf Articuno (as opposed to Scarf Munki, mainly for the Ground immunity).

Week 2 | Double Monkey Balance?. Originally, this was Normal Gem Thief Ambipom, a set I saw on ladder and thought of it as cool. I also wanted to use FireBull (also with Eject Pack and Thief for stealing items), as I felt it was underutilized, but I ended up switching it for the faster and scarier Infernape. I also had an HO version of the team with CM stored power Vaporeon, but that was OD.

Week 3 | Drifblim Infernape GTerrain HO. I wanted to use GTerrain to diversify my scout and switch my play up a bit, as I had brought two balances the weeks before. This originally had Delphox, Scream Tail, and Hitmonlee on it, but I replaced each with Infernape (yet again), Drifblim, and Overqwil respectively. Qwilliam gave me a much needed Munkidori check, and Drifblim was also very scary in testing. Grass Knot on Ape has a nice synergy with Terrain, OHKOing most Rhyperior. Also, Mixed Ape is the best Ape.

Week 4 I reused the team from Week 1, with slightly edited EVs on some. Not much else to add there.

Week 5 | GlisLoom Milotic Shithousery. From this week onwards my building started to slack, as I was running out of ideas/getting busy with irl. Thus, Sirwings gave me this, which resulted in a great game vs Gondra (despite me losing).

Week 6 | SubCM Raikou no Scarf. I got blown up T1 by Pixilate Specs Hyper Beam Sylveon. God bless.
Jokes aside, I wanted to use Raikou, as I hadn't brought it at all until then. I had found it difficult to include a Scarfer, so I just didn't put one in, and instead rounded off the team with some relatively standard picks. Again, nothing to write home about.

Week 7 I had slacked and again, not built anything.

Semifinals | AV Munki Fat. This is what feen was supposed to bring, just an annoying team with SpDef Vapo and Decidueye-Hisui for Hazard Control. Meant to outlast Danny.


All in all, this was a very fun tour, and special thanks to Kiyo for drafting me (also special shoutouts to Brick, Sirwings, and Kaboom for being well-off lads). I think going 3-3 as a rookie with a 3k price tag is #Not Bad. If you're already planning for NUPL, and you want to draft me, PLEASE DONT FORGET TO TELL ME THAT I NEED A VOLT AND/OR GHOST IMMUNE ON MY TEAMS PLEASE AND THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
unfortunately i only had the opportunity to really play the 1 sv game but i really liked playing that one game and i got to click hyper beam in big 2025 so gdi you will listen to big sylveon propaganda

https://pokepast.es/75a09680ad6969fb - game

I was playing matt this week (who also coincidentally posted above hi matt) and during prep like the first thing, really the only thing, that we called out was his predilection for fake steels aka dura (UNLESS UR US REAL STEEL BABYYYYY), and then also 0 fairy usage so the original suggestion was to use a specs dragalge team (which i think did eventually get retooled and lbn brought to w7) but throughout testing it was pretty annoying having to lock a move with dragalge and then sometimes get a kill but most of the time being forced out immediately afterwards because literally every useful move the guy gets, including flip turn, have good mons that are immune to them.

So then I went back to the drawing board looking for POWER hitters to abuse the lack of steels and whatnot and landed on sylv. Although slightly weaker than dragalge, fairy is just such a superior offensive typing to be locked into with a much better movepool to choose from, sylv is way faster than drag which was convenient, and the two guys have like similar bulk and stuff so I was like alright we're doing this now. I WAS vaguely irked ab the slight power diff though so to comp for that i threw on hyper beam (which outdamages anything drag can even DREAM of) bc it has terrific calcs vs guys who would normally be able to switch in once/stay in once on a hyper voice and with roar dura in the wings I wasn't really super concerned ab giving up a free turn to recharge. Guys like toxtricity, incin, chandy, all have decent rolls for hyper beam to ohko without burning tera and outright super overkill with tera in consideration, munkidori is also on this list but only consistently dies to hyper beam with tera in consideration.

Originally I had a flamigo as a scarfer over munki and the fogger was an altaria but then I was talking to Shengineer and he suggested I look at fog scyther to be a more offensively minded fogger and kinda fill in for migo as a "fast" flying pivot, which then opened up my scarfer slot where I could slot munki who had good synergy with sylv who could break steels for him to go ham in the late game. Scythers also tground and tblast bc I didn't have a ground beyond that and vOlt IMMunEs.

Beyond that the rest of the team is filled with some regular looking glue pieces with rotom-heat being the only super unusual guy. I don't really even know why that is though, with meta how it is rn i feel like a lot of teams would appreciate a fat burn bot who also is a faster pivot and can get his own HP back, on TOP of the ground and double status immunity he provides, all characteristics which this team specifically appreciated and came up during the game itself. I will note the duraludon set being roar > dtail as well, originally it was dragon tail but then loocas13 mentioned dura got roar too which did the most important thing, phazing, without needing to be scared of misses or tfairies which also turned out to be a very impactful change during the actual game which was cool to see. There is actually nothing interesting ab the vapo, everyone knows the set, everyone knows the set is good, i regret not having like 8 speed evs or smth bc i lost a tie with the mon during the actual game which didn't matter but did annoy me.

Overall I had a lot of fun building this team and even more fun testing it, there is a special sort of rush when sylv hyper beam does the things that it shouldnt, and all the techs went and popped off during the game so u always love to see that. i hope u enjoyed my 5 paragraph essay on one team that is all good night.
 
Thank you so much Django I didn't wanna ping Slice for the millionth time considering he's in an unviable timezone but wooo let's get posting!

GSC

Week 3 vs Feen -- WeezGong + Dugtrio Spikes

https://pokepast.es/04a488cb0c0312b5 -- :Primeape: :dugtrio: :xatu: :dugtrio: :weezing: :dewgong: :pineco:
https://replay.pokemonshowdown.com/smogtours-gen2nu-890981?p2

I only had one GSC game the whole tour because we had the goat MrSoup to be our permanent GSC slot and he cooked. Unfortunately couldn't help him much because of his unviable timezone but it happens I guess.
Anyways we saw Feen's scout and noticed 3/3 Octillery + whatever christmas ass team he brought vs me in GSCPL. His teams also seemed quite slow and reliant on sleep talk + hp electric mons (oct/ xatu mainly) so MrSoup suggested Dugtrio to me. We did get two more versions which I'll share later in the post. The game went surprisingly well except for the Cross Chop crit on his Chinchou which made things much easier for me though I think I won that off matchup alone if I didn't fumble too bad (I kinda did late into the game but teehee). I quite like the team in general and I was a big hater of WeezGong structures prior to this NUCL but the flexibility I got in builder and in game using different variants of WeezGong Spikes(less) made me like them. Don't have much more to say except a shout out to MrSoup for being the goat and sorry for not helping much if at all.


SS

Week 1 vs Tier Shiloh -- Curse Lax Balance

https://pokepast.es/2c25c30646f6c4b3 :Snorlax: :Vileplume: :Vaporeon: :Stakataka: :talonflame: :silvally: (ground)
https://replay.pokemonshowdown.com/smogtours-gen8nu-887545?p2

Going into this week I didn't know what to load. I was very excited to build (and perhaps play) SS for the tour and I did build a lot (even if a bunch ended up being shit). I expected Leni to be the player here but that was not the case. The basic idea of the team was using Curse Lax and having one mon to remove it's common checks (steels here since I'm Darkest Lariat) and what better mon to remove pesky Steel-types than Vileplume! The Plume spread is very specific and was changed multiple times from Growth STABs Sap to Growth Leech Sap Sludge to Leech Infest to Growth STABs Leech but I finally landed on Leech Infest. It also has speed and special attack investment paired with a Poison Barb which allows it to beat other Vileplume without any problems. Vaporeon Staka G-Vally Talon is just a standard four you cannot go wrong with especially when you have a good second special sponge like Snorlax or the inferior one in Scrafty.
Either way the game turned out to be a good one as Shiloh loaded shitty smtg HO and Stareal won.

Week 2 vs turtledoggo1 -- Double SD Glastrier Balance

:Glastrier: :Eldegoss: :Vaporeon: :Talonflame: :Copperajah: :Mudsdale:
https://replay.pokemonshowdown.com/smogtours-gen8nu-888984

I didn't build this week cuz I was lazy + Turt wanted to play early which Stareal agreed to so I just gave him a slightly edited version of Meri's SubDance Glastrier team. He clocked turt tho which was great!!

Week 3 vs OranBerryBlissey10 -- CB Lurk + Salazzle

:Salazzle: :Sylveon: :Starmie: :Rotom-Mow: :Stakataka: :Golurk:
https://replay.pokemonshowdown.com/smogtours-gen8nu-891044

If last week I couldn't build cuz lazy + too little ideas, this week I couldn't build cuz I was lazy + too many ideas. OBB looked very weak to multiple different ghosts because Guzzlord loses to them all bar like the Grass Ghosts and even then Decid can be a pain. In the end Stareal decided to load a CB Lurk team (Meri's) and won. Another great week for him and another week I needed to get my crap together!

Week 4 vs Kushalos -- CB Grimmsnarl

https://pokepast.es/436729dd65ef8a0a :Grimmsnarl: :Rotom-Mow: :Aerodactyl: :Mudsdale: :mantine: :copperajah:
https://replay.pokemonshowdown.com/smogtours-gen8nu-892261

This week was a major mess up on my part because I had named the team not to be loaded as CB Grimms NUCL w4 vs Kushalos because I realized after tests it wasnt as good as it could've been. As expected it kinda flopped and Stareal lost. This week was very much my fault and I hoped to make up for it in the weeks that followed. Kushalos has an interesting scout and Band Trick Grimmsnarl is most certainly good into it I just failed to prove it.

Week 5 vs C0nfiden1 0yster -- Some sad Heliolisk bullSHIT

:Heliolisk: :Xatu: :Quagsire: :Stakataka: :rotom-mow: :sylveon:
https://replay.pokemonshowdown.com/smogtours-gen8nu-893195

I had prepared two versions of Nasty Plot Croak with Shadow Ball for playing Oyster because I was well aware of his awful Doublade teams held together by duct tape but Stareal found a Helio Quag team in his builder (probably Meri's LMAO) and I was not averse to it since Oyster also loved Jellicent. Sylveon sadly got met with a roll Hydro Pump from Modest Starmie and it all went downhill from there but hey we won as fuck if we loaded either version of the Croak team!

Week 6 vs Seed -- Pokeslice SneasCroak Balance

:Sneasel: :Stakataka: :Gastrodon: :Xatu: :Rotom-Mow: :Toxicroak:
https://replay.pokemonshowdown.com/smogtours-gen8nu-894136

Knowing Seed had talked quite a bit about ss nu with me and also was good friends with Oyster I decided either an offense or a stall would be a good load. Stareal went behind my back and loaded a Slice team and I've not talked to him since.

Week 7 vs Tko -- A very very bad team that I DID NOT build.

:Vileplume: :Xatu: :Snorlax: :Stunfisk-Galar: :Talonflame: :Guzzlord:
https://replay.pokemonshowdown.com/smogtours-gen8nu-895368

I was gonna load something fun and good but my brain betrayed me and I set up the alarm an hour later than when the game was. Yeah this team is hot ass hopefully I don't have to see this ever again.

Semis vs Leni -- Bulk Up Scrafty + Toxic Vaporeon

https://pokepast.es/f8a43c900fda0b09 :Scrafty: :Vaporeon: :Salazzle: :Palossand: :Rotom-Mow: :Silvally: (Steel)
https://replay.pokemonshowdown.com/smogtours-gen8nu-895983

I really wanted Stareal to win this week and knowing the Glastrier's used SS teams from the prehistoric era, I passed Stareal a team with Toxic Vaporeon and Scrafty paired with a Nasty Plot Salazzle, a mon we had successfully only brought once the whole season. Stareal made the team worse by making the Vaporeon Heal Bell and the Salazzle Toxic and Flame (yuck). Made the Steelvally Psyfangs after Ninja pointed out the Croak weakness and since all good Croaks are neutral speed nature it worked fine. Can be Toxic > Ice Beam on Steelvally but I enjoyed the pressure on Eggy. Can also be Flame for steels, particularly Escav.

Teams I built that were not used:

https://pokepast.es/1b9ddf71b409fd7a -- A Nasty Plot Salazzle + Pixie Plate Sylveon team that I enjoy despite it's flaws (Decid).
https://pokepast.es/f7e1d9166038f381 -- A TauntTox Talon that bullies standard Mudsdale, clocks cocky sd escav and Rotom-Mow paired with Pixie Plate Sylveon.
https://pokepast.es/85c7a146e262c826 -- My first preference into Oyster, was itemless Dhelm but remembered his Starmie obsession and made it Yache.
https://pokepast.es/039fcc40ca759e00 -- Second preference into Oyster, I really enjoy Eldegoss + NP Croak.
https://pokepast.es/bd2a76cf2564bcb3 -- Just a good team I built for Seed I believe.
https://pokepast.es/1546ff8c258d6094 -- Another option for vs Seed
https://pokepast.es/d203fbfa1934bdec -- My first attempt at Stall in this tier ever since Machamp left.
https://pokepast.es/10883ebd3599f0f9 -- What I was gonna load into TKO
https://pokepast.es/afec7d8570089714 -- Second option into TKO
https://pokepast.es/94376d2cacb54ae2 -- What I wanted Stareal to load into Kushalos
 
Back from the "boomer 3k" aisle checking out some teams. (Opponent link is the replay, team name is paste)

W1 - Hubriz | Haunted Swamp (W)

Expected a solid, fundamentals first balance that anchored around threats such as Regirock + Ghost type + Grass type. That combination of threats had a huge issue with hazard stack, Substitute, Encore, and tempo. Rain entered my thought process briefly before realizing I didn't need it exclusively and other ideas held better. Cacturne + Floatzel + Nidoqueen + Skuntank all came quickly from replay analysis. Dusclops was the only thing I trusted to spinblock for this team while Poliwrath was the best breaker I saw left that could complement Nidoqueen in the lead spot. Floatzel was redundant with Poliwrath, so I swapped it for a Choice Band Tauros to patch Dragonair after Hubriz won with it before.

For sets themselves: Nidoqueen's EV spread was there to handle lead Charizard on both the physical and special side. Cacturne was Life Orb mostly because its job was done after hazards went up and damage mattered more than lasting the entire match. Curse on Dusclops was there in case of emergency as a technique I saw in some ancient hail stall RMTs that I adapted.

The end result surpassed my wildest expectations and meant I was going to play DPP the rest of the season. My sense was I didn't know if I was going to play DPP for this tour at all and would likely stay on the bench as a backup. This match let me play other matches during the season.

W2 - Spell | Slitherclaw (L)

Spell is a solid clicker, but I didn't think Spell would build their own team. It was a different prep style from Hubriz as for Spell my focus was over prepping for top threats in the VR considering how thin the tier is of actual threats. The plan then was to use Wisp / Memento on Gardevoir to set up a Double Dance Rhydon sweep. Only regret during the battle is I probably didn't need to Swords Dance on Turn 21 because Floatzel had enough to clean up if Rhydon clicks Earthquake there regardless of the roll.

W5 - Jam | Midnight Jam (W)

Saw a penchant for Electric spam so I build around Quagsire to derp around and say not so fast my friend like the old Lee Corso. This team's philosophy was to stay in, chip as much as possible, and simplify options at the endgame. As the chat guessed, Floatzel was Adamant and Waterfall was a YOLO play. I have no regrets.

W6 - BeatsBlack | Pitch Black Bar Fight (L)

BeatsBlack's style focuses on trading with Explosion with multiple mons in a match to collapse the endgame. The Muk EV spread was derived from an ancient DPP UU analysis set with some speed creep for Dusclops and enough SpD to handle Drifblim in the back. The Misdreavus freeze from Ice Punch was unfortunate, but the end result was still in play until the end.

W7 - Expulso | Expulso Patronum (L)

The trickiest to prep for on this list only because playoffs were locked for the Fujins and I was paranoid of Linoone style cheese. Probably played too conservatively with Magmortar and needed to click full send on the Focus Miss on Regirock.

Overall I had a blast and I give a huge thanks to watashi for having the guts to draft me after an 0-3 NUFL season and not a lot of tape playing DPP NU beyond that.
 
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Krabs and friends team dump

I've done a few tours playing in dpp nu now and i feel like it's only fair to do a team dump since i played and built everything for myself.
I really enjoy nu and liked playing with the krabs since season and managing when it was needed. I ended with a pretty nice record for myself (6-2) and the teams i built/shared with my teammates and spellcaster (3-5). I ended up invested into SM, ORAS, BW, DPP and ADV more or less heavily depending of the weeks and tier. This made the experience even more enjoyable that way and i really like that the format rewards players that are able to be versatile. On another note, i hope i won't get snobbed this nupl for mid dpp players !!! :bloblul:

My season
DPP prep
W1 vs elodin https://replay.pokemonshowdown.com/smogtours-gen4nu-887321 (W)
:sharpedo:-:dusclops:-:hitmonchan:-:regirock:-:floatzel:-:vileplume:

There was nothing really interesting in elodin's scout, some weird stuff, :charizard: everywhere and one stall. I decided to play some basic stuff with double water to have a team ready to try to play monday (i did not succed once in doing so). I faced some tspikes fat and struggled a bit to break but i managed to put dusclops low enough to be able to set up chan last and win. the only really good match i did all tour i think

W2 vs void https://replay.pokemonshowdown.com/smogtours-gen4nu-889119 (W)
:glalie:-:shiftry:-:drifblim:-:camerupt:-:tauros:-:slowking:

this one was easier for me, i really wanted to bring something offensive against all the slow teams void had used during nupl. My main idea was insurance against magneton late/mid game, break with :tauros: + double explosion + np :shiftry: to have :slowking: or :drifblim: clean

W4 vs beatsblack https://replay.pokemonshowdown.com/smogtours-gen4nu-891485 (L)
:nidoqueen:-:haunter:-:cradily:-:medicham:-:skuntank:-:floatzel:

i wanted my lead to put sr while being able to have some offensive pressure and to handle a possible shark/water lead so i landed on :nidoqueen: pasho. The rest of the squad just was fitting roles, and i felt like scarf :medicham: had a pretty good mu into most of his stuff.

W5 vs lax https://replay.pokemonshowdown.com/smogtours-gen4nu-892682 (W)
:regice:-:tauros:-:cradily:-:slowking:-:drifblim:-:electrode:

nothing to scout, just knew lax had already played the tier. i threw out a few team but i wanted something funny with either non locked :typhlosion: and/or :regice:. I ended up just with the latter and that worked nicely. I ended up being convinced to roll with it since kiyo likes :electrode:! lol

W6 vs hubriz https://replay.pokemonshowdown.com/smogtours-gen4nu-893899 (W)
:medicham:-:politoed:-:nidoqueen:-:dusclops:-:lickilicky:-:shiftry:

I was a bit stuck here, fantos had suggested screen ho but i'm not a huge believer so i went for a revamp of a team me and ninja made for last nucl. off :nidoqueen: is really a great mon into hubriz, like void, he tends to build slow teams with a scarfer and poor spD walls when there is no :slowking: (you're more prone to see a :lapras: than any other water anyway when facing him)

W7 vs spellcaster https://replay.pokemonshowdown.com/smogtours-gen4nu-895010 (W)
:venomoth:-:poliwrath:-:meganium:-:regirock:-:sableye:-:floatzel:

i really wanted to play the bad bad snake :arbok: against smelly since we were likely to get in but i decided not to troll since she was also playing her qualification for PO. Since i had made her team the week before, i knew how she thought about her prep. I ended up being too busy to reinvent the wheel so i just went for a scarf hp rock :venomoth: team as i expected a possible zard lead. I also wanted to be really good into shark and elecs so spD :meganium: and :poliwrath: was the obvious choice

Semi final vs beatsblack https://replay.pokemonshowdown.com/smogtours-gen4nu-895849 (L)
:jynx:-:vileplume:-:nidoqueen:-:sharpedo:-:drifblim:-:floatzel:

I was pretty burnt out by then and just went for a comfort with some exotic picks from me. Lovely kiss :jynx: as a lead seemed like a great choice so i paired with double water since physical :sharpedo: seemed to be really good. I didn't really try to win after the flinch on jynx, i knew tauros was a huge threat and that i could hardly handle it. end of season on that

ADV prep

W3 vs plague https://replay.pokemonshowdown.com/smogtours-gen3nu-890435 (W)
https://pokepast.es/2ec7c58a3dbcd24d

i had no scout nor selfscout to base myself on so i just loaded spikes + :pikachu:. in hindsight, :cacturne: might be a better spiker with pika

Krabs and friend

W7 indulge in dream vs django https://replay.pokemonshowdown.com/smogtours-gen4nu-895265 (L)
https://pokepast.es/d81d69a139ffb544

i think my idea was to play a really dumb team that was pretty straight forward so that indulge could be fine never switching any mon and still cleaning with :typhlosion: or :meganium:. Sadly it did not work but i still think that's a good team. The ev's on :medicham: were for :sharpedo: lead since no water meant the team could get blown up quite easily by it

W6 spellcaster vs void https://replay.pokemonshowdown.com/smogtours-gen4nu-894678 (L)
https://pokepast.es/fc934d7fb16f52f9

just delivered what spell wanted, team is decent but :medicham: is a pain in mid game if you let gard die early

ADV prep

W7 fantos vs the chungler https://replay.pokemonshowdown.com/smogtours-gen3nu-895475 (W)
https://pokepast.es/830681d0ccd4d570

the call was :plusle: sub toxic, so i delivered a decent looking team with it. Some changed were made for the final past ev wise, just sharing what i did. Protect cm :chimecho: seem to have a good value to me since you can scout moves from locked mons, explosion and self destruct while getting some hp back

ORAS prep

W5 ampha vs abejas https://replay.pokemonshowdown.com/smogtours-gen6nu-894494 (L)
https://pokepast.es/836e76fe8d0b8adf

the call was wow sd :charizard:. i tried multiple variation based on that and we ended up going with that one. i'm pretty sure the team sucks a fair bit bc zard is very fishy but the core is fine in itself and makes sense.

SV prep

W5 matthew vs gondra https://replay.pokemonshowdown.com/smogtours-gen9nu-892962 (L)
https://pokepast.es/c4c483c39b46d073

i hate sv, nuke the gen. good match tho

W7 feen vs tony https://replay.pokemonshowdown.com/smogtours-gen9nu-895431 (W)
https://pokepast.es/2dde23ad4f3a76ec

fun team i did for ptpl, we didn't really know what to use and linked it last second. i haven't figured out how to build properly in this tier and our team struggled to build solid teams that matched into the scouts of our opponents
 
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