as usual w/ nupl i did a lot of building/theorymon so ill drop them separated by gen
ss
ill start with my week 1 ideas so they might be a little outdated. also only dropping sets here bc a lot of teams are now invalid bc of the drops.
Wishiwashi-School @ Leftovers
Ability: Schooling
EVs: 252 HP / 64 Atk / 68 Def / 12 SpA / 112 SpD
Sassy Nature
- Scald
- Earthquake
- U-turn
- Protect
star was the first person to use this in nupl i think, and i built him a team around it week 1 after trying it out on ladder and was really happy w/ it. while i didnt invent wishiwashi (i think
quziel was the one that i saw using it first) i think i can take a bit of credit in how widespread it currently is bc of how much i hyped it / spread teams around with it after week 1. this spread was specifically for handling np croak, and i use a lot of different variations on the spread now.
Wishiwashi-School @ Leftovers
Ability: Schooling
EVs: 252 HP / 64 Atk / 72 Def / 72 SpD / 48 Spe
Impish Nature
- Liquidation
- Earthquake
- U-turn
- Protect
another wishi spread that i came up w/ a while after the above one, think the first game it was used in was gorex vs tdk. ev spread has been worked on a bit since then, but the general gist of the set is outspeeding clefable with 48 evs and pressuring spdef sets fairly hard w/ a strong liquidation. now i think when running this set going ada w/ a bit more attacking to guarantee the 2hko is more useful, there is still merit to keeping it bulky and running a spread like this.
Liepard @ Black Glasses
Ability: Limber
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Sucker Punch
- Knock Off
- Gunk Shot
- Grass Knot
i used this one week 1 vs soulgazer, and i think i can take full credit for this one. i was looking for a way to deal and lure clef/quag cores as they were a bit annoying @ that point in the meta, and my eyes settled on liepard w/ gunk and gknot. theres a lot of different options for set / spread now, but this is what i still like the best, and think works really well. even tho it isnt as much of a surprise now, it still is able to heavily pressure defensive cores w/ strong knocks and coverage to deal w/ bulkier mons. options like psycho cut/play rough/copycat/u-turn are also seeing use now, which makes liep even more threatening as you have to play around a lot of coverage options.
Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 72 HP / 232 SpA / 4 SpD / 200 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Scald
- Volt Switch
- Ice Beam
this one never got to see the light of nupl, but ive used it on quite a few teams now, and its the only lanturn set i really use anymore. the speed evs here outspeed adamant max speed sandaconda, with enough spa to ohko with hydro pump. this is really great at catching people off guard, as they always expect sanda to outspeed and ohko av lanturn. definitely would give this mon a shot as its still really bulky w/ av, but can dish out some strong hits w/ the given ev spread.
Orbeetle @ Heavy-Duty Boots
Ability: Frisk
EVs: 244 HP / 40 SpA / 224 Spe
Timid Nature
- Psychic
- U-turn
- Recover
- Sticky Web
was looking @ the builder for things to build w/ and i stopped at orbeetle eventually. after i looked a bit more into its stats/movepool, i realized how much of a menace a bulkier webs set actually could be. it has the ability to handle quite a few deffogers, as w/ the given ev spread you 3hko rotom-frost/fan w/o bulk. it speed tier is also amazing as it is base 90, and can outspeed said rotom forms as well as fighting types like croak/sawk. overall i think webs is generally underutilized, and orbeetle is heavily underrated.
:gourgeist-small:
Gourgeist-Small (F) @ Life Orb
Ability: Frisk
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 29 HP
- Power Whip
- Phantom Force
- Will-O-Wisp
- Synthesis
just a small move variation on this one, but i think phantom force is a great option on gourgeist to better pressure mons like elde/get a strong hit on something like cofag if needed. it is also great at getting more wisp damage/hazard damage racked up, and can pressure mons like rotom-s a lot better. gourgeist is honestly one of the best offensive mons atm (at least pre-drops) and i regret not using it more in semis just bc i think its such a great mon.
bw
i recycled a lot when i played bw/gave teams to dnb, and really only built in the tiebreak.
https://pokepast.es/10855ca1556c95e9
wanted to use smth w/ a bit of a better mu vs fat/still had a good mu vs the bo watashi liked to bring, so i eventually settled on running a specs frostom, as w/ trick you pressure fatter builds, and vs bo you can just spam your stabs pretty freely. i threw on this costa next bc im addicted to this set and think its really good at getting up rocks t1 and then getting a kill vs non-mola teams. this mandi set is also fantastic @ facing bulkier teams w/ speed + taunt/tox to break them down, especially w/ rocks being up most of the game. gurdurr+gard is once of my favorite balance cores to throw onto teams bc its essentially giving gurdurr two lives in a lot of games w/ healing wish. sub seis was the last addition bc i was feeling a bit weak to fire types/water types and it also can pressure/spread toxic with this set.
dpp
i did build a bit more for dpp so ill just drop the teams here.
https://pokepast.es/969b2cd0c696e821 - expulso used this vs ima in the semis, with me mainly wanting to use tspikes as ima had very little skunk usage.
https://pokepast.es/c6d7127593d06975 - dnb had been wanting to use linoone cheese for a while, and eventually i put this together for expulso to use. the idea behind it is pretty simple w/ just getting up sr+spikes so linoone has a guaranteed kill vs 252/0 regi, and skunk for tspikes and tauros to clean.
https://pokepast.es/f1a5848dcabeb378 - expulso used this vs hmnip with pedo>floatzel, with me mainly wanting to use subnp jynx as it had a good mu vs the fatter/cheesier teams i expected from the swines since osgoode was the main dpp player before hmnip.