LC Oddish

The Avalanches

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Overview
########

Oddish is the bulkiest and most powerful special attacker of all Chlorophyll users. This makes it a viable sweeper in the sun, though it faces competition from Bellsprout and Bulbasaur; both have access to Growth, and Bellsprout has access to Weather Ball. Oddish is also difficult to revenge kill, as it is very fast in the sun and resists Fairy-, Fighting-, Water-, Electric-, and Grass-type attacks, including common priority attacks including Aqua Jet and Mach Punch, whilst being able to use Sleep Powder on Sucker Punch users. Although it is weak to common attacks such as Fletchling's Acrobatics, Oddish is quite bulky and can sweep teams as long as the sun is up.

Chlorophyll Sweeper
########
Name: Chlorophyll Sweeper
Move 1: Solar Beam / Giga Drain
Move 2: Sludge Bomb
Move 3: Hidden Power Fire
Move 4: Sleep Powder
Ability: Chlorophyll
Item: Life Orb
EVs: 240 SpA / 200 Spe
Nature: Timid / Modest

Moves
========

Oddish's most powerful attack is Solar Beam, which hits without charging in the sun. It heavily damages anything that doesn't resist it, though it might not be as reliable as Giga Drain, which will hit regardless of whether or not the sun is up, albeit for less power. Sludge Bomb nails Grass- and Fairy-type Pokemon, particularly Cottonee and Spritzee. Hidden Power Fire covers the Steel-types Solar Beam and Sludge Bomb fail to hit, including Pawniard, Magnemite and Ferroseed. Sleep Powder incapacitates a foe too bulky for Oddish to deal with. It's also useful for bringing back the sun if it is about to be cut short by giving Vulpix a free turn to switch in.

Set Details
========

In order for Oddish to sweep effectively, it needs 240 Special Attack EVs. A Life Orb will make its attacks hit extremely hard. 200 Speed EVs with a Timid nature allow it to outspeed Choice Scarf users such as Pawniard and Drilbur under the sun.

Usage Tips
========

Without Eviolite, Oddish is too frail to be switched in, especially if it has racked up residual damage from entry hazards and Life Orb recoil, so it should only be brought in on a Grass- or Water-type attack. Oddish should attempt to sweep late-game once its counters are removed, but it can also force switches and put heavy dents in opponents in order for a teammate to finish them off late-game. However, Oddish isn't useful if the sun isn't up, so if the sun is about to end, it can use Sleep Powder on an opponent so that Vulpix can come back in and set up the sun.

Team Options
========

Oddish needs a teammate to set up the sun, and Drought Vulpix is the best choice. In addition, other Chlorophyll users such as Bulbasaur and Bellsprout can be considered for teammates, as they can help break down opposing teams. Eviolite Chinchou and Archen are helpful with removing the Fire- and Flying-types Oddish can't take on and can even provide a safe switch-in for Oddish with a slow Volt Switch or U-turn. Drilbur can provide Rapid Spin support, which is quite helpful for Oddish, as damage from Life Orb and entry hazards will wear it down very quickly. A Steel-type such as Magnemite or Pawniard can reliably check Oddish's Flying-type counters such as Vullaby and Fletchling. Oddish enjoys having entry hazards of its own to wear down its bulkier opponents. Dwebble and Archen both can set them up, while Archen can also provide Defog support and reliably check other Flying-types such as Vullaby and Fletchling.

Eviolite
########
Name: Eviolite
move 1: Solar Beam / Giga Drain
move 2: Sludge Bomb
move 3: Hidden Power Fire
move 4: Sleep Powder
ability: Chlorophyll
item: Eviolite
evs: 76 Def / 160 SpA / 200 Spe
nature: Modest

Moves
========

Oddish's most powerful STAB option is Solar Beam. Although Giga Drain is weaker than Solar Beam, it's a useful alternative, as it ensures Oddish isn't left waiting a turn to charge if the sun runs out or the weather is changed by an opposing weather inducer. Sludge Bomb is a reliable STAB that nails Grass- and Fairy-types, particularly Cottonee and Spritzee, for super effective damage. Hidden Power Fire is mostly for hitting Steel-types that resist Oddish's STAB moves for super effective damage, including Pawniard, Magnemite, and Ferroseed. Sleep Powder is useful for incapacitating a foe Oddish can't push past, or for bringing back the sun if it is about to be cut short. It can also be used to incapacitate Sucker Punch users such as Pawniard.

Set Details
========

Oddish is the bulkiest Chlorophyll sweeper in the tier and is even bulkier with Eviolite. For instance, it can take an itemless Acrobatics from Fletchling and avoid a OHKO all but 6.3% of the time with 76 Defense EVs. Oddish needs 160 Special Attack EVs with a Modest nature for its attacks to hit hard, as well as 200 Speed EVs with Chlorophyll in order to outspeed all unboosted threats in the sun. This also allows it to outspeed Choice Scarf users such as Chinchou and Magnemite and tie with others such as Pawniard and Drilbur.

Usage Tips
========

With Eviolite, Oddish is quite bulky and can therefore switch in more easily than other Chlorophyll users. It can switch into common threats such as Cottonee, Croagunk, Timburr, Mienfoo, and Chinchou quite comfortably and start attacking from there. Oddish should be brought in whenever the sun is up to put heavy offensive pressure on an opponent or to simply sweep once threats such as Vullaby and Fletchling are taken out. Sleep Powder can be used so Oddish has time to switch out and get its sun back if it is about to run out. It can also cripple a threat that Oddish is unable to beat.

Team Options
========

Vulpix is an important team mate for Oddish, as it sets up the sun that the latter requires to sweep. Another Chlorophyll user such as Bellsprout or Bulbasaur can be considered in order to overwhelm an opponent with offensive pressure; however, this puts even more pressure on the team's Flying-type checks to do their job. Archen is able to check Oddish's deadliest counters, including Flying- and Fire-types. It's also capable of providing support by removing entry hazards as well as setting up its own, which is very welcome for this set, as Eviolite Oddish lacks the power it would have with Life Orb, and thus appreciates having walls worn down. A Steel-type teammate such as Magnemite and Pawniard is able to check Flying-types such as Vullaby and Archen. They also resist the Ice- and Psychic-type moves Oddish is weak to, while Oddish is bulky enough to come in on the Fighting-type moves they are weak to. A teammate to remove hazards, such as Drilbur or the aforementioned Archen is important as well, as although Oddish may be bulky, it cannot take hits so easily if it has taken too much entry hazard damage.

Other Options
########

Dazzing Gleam is an option to hit Vullaby and Scraggy hard, but it has little other use. Oddish can also use Moonlight or Synthesis on the Eviolite set for recovery, which both heal for two-thirds of its health in the sun.

Checks & Counters
########

**Snover**: Snover removes the sun Oddish needs and can come in on a Sleep Powder, Giga Drain, or a charging Solar Beam and OHKO Oddish with Blizzard.

**Fletchling**: Fletchling can come in on anything but Sludge Bomb and OHKO Life Orb Oddish with Acrobatics.

**Vullaby**: Vullaby OHKOes Oddish with Brave Bird, can't be put to sleep and is rarely 2HKOed by Sludge Bomb.

**Fire-types**: Fire-types such as Larvesta and Ponyta are great checks to Oddish, as their Fire-type attacks are boosted by the sun Oddish uses. They can consistently check Oddish if one of their teammates are sleeping due to Sleep Clause.

**Specially Defensive Pokemon**: Porygon, Munchlax, and Lickitung are all bulky enough to tank a Solar Beam and fire off an attack in return.
 
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make sure to change checks and counters to match the new format asap. also add some bulky stuff there, like maybe munchlax, lickitung, porygon, spritzee. idk how well these guys actually handle oddish, so just be sure to look into stuff like that
 
Quite literally the only reason to use oddish over something like bellsprout is it's bulk. You're incorrect in stating that he's less bulky than other chlorophyll sweepers, in fact, he's the most bulky of all of them. I'd make an actual set for bulky Oddish rather than just leaving it in other options.

Oddish @ Eviolite
Ability: Chlorophyll
Level: 5
EVs: 200 Spd / 160 SAtk / 76 Def
Modest Nature
- Sleep Powder
- Solar Beam / Giga Drain
- Sludge Bomb
- Hidden Power [Fire]

With these EVs, at full health, fletch only has a 6.3% chance to OHKO with acrobatics, an amazing feat for this little plant thing, whereas Oddish will have an 80% chance to OHKO fletch in return assuming stealth rock is on the opposing side's field. Also, missy only has a 12% chance to 2HKO this Oddish with shadow ball, something other sun sweepers could only hope for. However, this chance to 2HKO becomes negligible when you take into consideration recovery from giga drain. NOTE: Giga drain should only be used on sets that are meant to function as a supporting sun sweeper, aka sets that are meant to pave the way for something like LO Bellsprout to sweep. Otherwise use solar beam, as giga drain misses out on crucial OHKO and 2HKOs.

Obviously, Oddish does not like Fletchling, despite avoiding the OHKO. If the opposing team does not have Fletchling, then Oddish is free to switch in on the likes of Cottonee, Chinchou, Croagunk, Mienfoo, Timburr, and more resisted attacks. Otherwise, Oddish must be played conservatively. As noted, Oddish requires both stealth rock support and stealth rock removal, so teammates such as rapid spin Drilbur or support Archen pair well with this stubby weed.

These are just my thoughts from having used sun a lot. Umm yeah.
 
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Since you're Smogon's number 1 LC Sun expert (you've beaten me more times than you've lost) I'll certainly add this in later on.
 
Yeah I would like a bulky Eviolite set added as well. Oddish is actually pretty bulky. Once that is added in, fully, tag me and I will finish the QC.
 
I will attend to the OO and C&C soon, as they re bare atm.

Good luck! From what I've seen, its movepool is pretty barren and there's really nothing worth mentioning outside of what you have already.

I'd like you to clarify the part in the overview about priority users. Seeing as how it resists Mach Punch and Aqua Jet, two of the most common priority moves outside of Fletchling's Acrobatics, and has Sleep Powder to smack Sucker Punchers with, I'd say that it's not exactly threatened by priority that much outside of Fletchling and Fake Out. Also, Solar Beam is spelled wrong in the first set. That's kinda nitpicky, but I'm pretty sure that will have some kind of effect on how links are formed when the analysis eventually goes on-site so might as well fix it now.

Otherwise, this looks like a fine analysis.

QC 2/3
 
  • You credit Oddish here as the bulkiest of the Chlorophyll sweepers in the tier, but it is also the most powerful special attacker of the group. Oddish outclasses both Bellsprout and Bulbasaur as an all around sun sweeper, with their only advantages being that Bellsprout has Growth and Weather Ball (a more powerful Fire-type move than HP Fire) and Bulbasaur has Growth while being a bit faster and having almost the same bulk as Oddish. These specific differences should be mentioned when comparing them at all.
  • Steel-types, especially Pawniard and Magnemite, should be added to Team Options for both sets. They are able to check some of the main Pokemon that Oddish has problems with, including Fletchling and Vullaby. More so in the case of the Eviolite set, Oddish also resists Steel-types' weakness to Fighting in exchange. You have Archen listed as a hazard remover in Team Options but it should also be noted as a good answer to both Fletchling and Vullaby, two things that generally either beat Oddish or force it out.
  • Fire-types cannot be left out of Checks & Counters. Pretty much every Fire-type in the tier is a good check, since the sun Oddish uses to sweep only exacerbates its weakness to their STAB attacks. Sleep Clause ensures that Fire-types such as Ponyta and Larvesta can work as stable checks after a teammate or RestTalk sleep absorber has been put to sleep.

Good work. QC 3/3
 
hi
Overview
########
Oddish hais the highbulkiest Sand most powerful special Aattacker of all Chlorophyll users, and is also the bulkiest. This makes it a viable sweeper in the sun, even when compared to Bellsprout and Bulbasaur, who both have access to Growth, while Bellsprout has access to Weather Ball. Oddish is also difficult to revenge kill, as it is very fast in the sun and resists Fairy-, Fighting-, Water-, Electric-, and Grass-type attacks, as well as resisting common priority attacks including Aqua Jet and Mach Punch, whilst being able to use Sleep Powder on Sucker Punch users. Although it is weak to common attacks such as Fletchling's Acrobatics, Oddish is quite bulky and it can sweep teams as long as the sun is up.
Chlorophyll Sweeper
########
Name: Chlorophyll Sweeper
Move 1: Solar Beam / Giga Drain
Move 2: Sludge Bomb
Move 3: Hidden Power Fire
Move 4: Sleep Powder
Ability: Chlorophyll
Item: Life Orb
EVs: 240 SpA / 200 Spe
Nature: Timid / Modest
Moves
========
Oddish's most powerful attack is Solar Beam, which hits without charging in the sun. It hits for hugeeavily damage ons anything that doesn't resist it, thowever,ugh it takes a turn to charge if the sun isn't up and might not be as reliable as Giga Drain, which will hit regardless of whether or not the sun is up, albeit for less power. Sludge Bomb nails Grass- and Fairy-type Pokemon, particularly Cottonee and Spritzee. Hidden Power Fire covers the Steel-types Solar Beam and Sludge Bomb fail to hit, including Pawniard, Magnemite and Ferroseed. Sleep Powder is useful for incapacitating a foe too bulky for Oddish to deal with. It's also useful for bringing back the sun if it is about to be cut short, by giving Vulpix a free turn to bring the sun back.
Set Details
========
In order for Oddish to sweep effectively, it needs 240 Special Attack EVs. A Life Orb will make its attacks hit extremely hard. 200 Speed EVs with a Timid nature allow it to outspeed Choice Scarf users such as Pawniard and Drilbur under the sun.
Usage Tips
========
Without Eviolite, Oddish is too frail to be switched in, especially if it has racked up residual damage from entry hazards and Life Orb recoil, so it should only be brought in on a Grass- or Water-type attack. Oddish should attempt to sweep late game once its counters are removed, but it can also force switches and put heavy dents in opponents in order for a teammate to finish them off late-game. However, Oddish isn't useful if the sun isn't up, however, so if the sun is about to run outend, it can use Sleep Powder on an opponent so that Vulpix can come back in and set up the sun.
Team Options
========
Oddish needs a teammate to set up the sun. Vulpix is the best choice as it sets the sun up instantly thanks to Drought. In addition, other Chlorophyll users as team mates such as Bulbasaur and Bellsprout can be considered for teammates, as they can break down opposing teams in a hurry. Eviolite Chinchou and Archen are helpful with removing the Fire- and Flying-types Oddish can't take on and can even provide a safe switch-in for Oddish with a slow Volt Switch or U-turn. Drilbur can provide Rapid Spin support, which is quite helpful for Oddish, as damage from Life Orb and entry hazards will wear it down very quickly. A Steel-type such as Magnemite or Pawniard can reliably check Oddish's Flying-type counters such as Vullaby and Fletchling. Oddish enjoys having entry hazards of its own to wear down its bulkier opponents. Dwebble and Archen both can both doset thisem up, while Archen can also provide Defog support and reliably check other Flying-types such as Vullaby and Fletchling, which is handy.
Eviolite
########
Name: Eviolite
move 1: Solar Beam / Giga Drain
move 2: Sludge Bomb
move 3: Hidden Power [Fire]
move 4: Sleep Powder
ability: Chlorophyll
item: Eviolite
evs: 76 Def / 160 SpA / 200 Spe
nature: Modest
Moves
========
Oddish's most powerful option is Solar Beam. It hits fora STAB move and doesn't require a turn of charging when the sun is up. Although Giga Drain is weaker than Solar Beam, it's a useful alternative, as it ensures you aren't left waiting a turn to charge if the sun runs out or the weather is changed by an opposing weather-inducer. Sludge Bomb is a reliable STAB that nails Grass-types and Fairy-types, particularly Cottonee and Spritzee, for super effective damage. Hidden Power Fire is mostly for hitting Steel-types that resists Oddish's STAB moves for super effective damage, including Pawniard, Magnemite, and Ferroseed. Sleep Powder is useful for incapacitating a foe Oddish can't push past, or for bringing back the sun if it is about to be cut short. It can also be used to incapacitate Sucker Punch users such as Pawniard.
Set Details
========
Oddish is the bulkiest Chlorophyll sweeper in the tier and is made even bulkier with Eviolite. This allows it to take an itemless Acrobatics from Fletchling and avoid a OHKO all but 6.3% of the time with 76 Defense EVs. Oddish needs 160 Special Attack EVs with a Modest nature for its attacks to hit hard, and also needs 200 Speed EVs with Chlorophyll in order to outspeed all unboosted threats in the sun. This also allows it to outspeed Choice Scarf users such as Chinchou and Magnemite and tie with others such as Pawniard and Drilbur.
Usage Tips
========
With Eviolite, Oddish is quite bulky, and can therefore switch in more easily than other Chlorophyll users. It can come in on common threats such as Cottonee, Croagunk, Timburr, Mienfoo, and Chinchou quite comfortably and start attacking from there. Oddish should be brought in whenever the sun is up to put heavy offensive pressure on an opponent or to simply sweep once threats such as Vullaby and Fletchling are taken out. Sleep Powder can be used so Oddish has time to switch out and get its sun back if it is about to run out. It can also cripple a threat that Oddish is unable to beat.
Team Options
========
Vulpix is an important team mate for Oddish to have. It sets up the sun that Oddish requires to sweep. Another Chlorophyll user such as Bellsprout or Bulbasaur can be considered in order to overwhelm an opponent with offensive pressure, however, this puts even more pressure on the team's Flying-type checks to do their job. Archen is able to check Oddish's deadliest counters, including Flying- and Fire-types. It's also capable of providing support by removing entry hazards as well as setting up its own which is very welcome on this set, as Eviolite Oddish lacks the power it would have with Life Orb, and therefore, wearing down opponents with entry hazards from a team mate such as Archen, Onix, or Dwebble makes sweeping easier. A Steel-type teammate such as Magnemite and Pawniard areis able to check Flying-types such as Vullaby and Archen. They also resist the Ice- and Psychic-type moves Oddish is weak to, while Oddish is bulky enough to come in on the Fighting-type moves they are weak to.
A teammate to remove hazards is important also, as although Oddish may be bulky, it cannot take hits so easily if it has taken too much entry hazard damage. Therefore, a team mate such as Archen or Drilbur can be very helpful.
Other Options
########
Although Oddish's other options are quite sparse, it can use Dazzling Gleam, although the only things it hits harder than its STAB moves are Vullaby and Scraggy. Oddish can use Moonlight or Synthesis on the Eviolite set for recovery, which both heal for two-thirds of its health in the sun.
Checks & Counters
########
**Snover**: Snover removes the sun Oddish needs and can come in on a Sleep Powder, Giga Drain, or a charging Solar Beam and OHKO it with Blizzard.
**Fletchling**: Fletchling can come in on anything but Sludge Bomb and OHKO Life Orb Oddish with a priority Acrobatics.
**Vullaby**: Vullaby OHKOs Oddish with Brave Bird, can't be put to sleep, and is rarely 2HKOed by Sludge Bomb.
**Fire-types**: Fire-types such as Larvesta and Ponyta are great checks to Oddish, as their Fire-type attacks are boosted by the sun Oddish uses. They can consistently check Oddish if one of their teammates are sleeping due to Sleep Clause.
**Specially Defensive Pokemon**: Porygon, Munchlax, and Lickitung are all bulky enough to tank a Solar Beam and fire off an attack in return.
cZmwEDg.gif
GP 1/2
 
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Deletions
Additions / Corrections
Comments

Overview
########

Oddish is the bulkiest and most powerful special attacker of all Chlorophyll users. This makes it a viable sweeper in the sun, even when compared to though it faces competition from Bellsprout and Bulbasaur, who; both have access to Growth, while and Bellsprout has access to Weather Ball. Oddish is also difficult to revenge kill, as it is very fast in the sun and resists Fairy-, Fighting-, Water-, Electric-, and Grass-type attacks, as well as resisting including common priority attacks including Aqua Jet and Mach Punch, (add comma) whilst being able to use Sleep Powder on Sucker Punch users. Although it is weak to common attacks such as Fletchling's Acrobatics, Oddish is quite bulky and it can sweep teams as long as the sun is up.

Chlorophyll Sweeper
########
Name: Chlorophyll Sweeper
Move 1: Solar Beam / Giga Drain
Move 2: Sludge Bomb
Move 3: Hidden Power Fire
Move 4: Sleep Powder
Ability: Chlorophyll
Item: Life Orb
EVs: 240 SpA / 200 Spe
Nature: Timid / Modest

Moves
========

Oddish's most powerful attack is Solar Beam, (add comma) which hits without charging in the sun. It heavily damages on anything that doesn't resist it, though it takes a turn to charge if the sun isn't up and might not be as reliable as Giga Drain, which will hit regardless of whether or not the sun is up, albeit for less power. Sludge Bomb nails Grass- and Fairy-type Pokemon, particularly Cottonee and Spritzee. Hidden Power Fire covers the Steel-types Solar Beam and Sludge Bomb fail to hit, including Pawniard, Magnemite and Ferroseed. Sleep Powder is useful for incapacitates a foe too bulky for Oddish to deal with. It's also useful for bringing back the sun if it is about to be cut short by giving Vulpix a free turn to bring the sun back switch in.

Set Details
========

In order for Oddish to sweep effectively, it needs 240 Special Attack EVs. A Life Orb will make its attacks hit extremely hard. 200 Speed EVs with a Timid nature allow it to outspeed Choice Scarf users such as Pawniard and Drilbur under the sun.

Usage Tips
========

Without Eviolite, Oddish is too frail to be switched in, especially if it has racked up residual damage from entry hazards and Life Orb recoil, so it should only be brought in on a Grass- or Water-type attack. Oddish should attempt to sweep late-game once its counters are removed, but it can also force switches and put heavy dents in opponents in order for a teammate to finish them off late-game. However, Oddish isn't useful if the sun isn't up, so if the sun is about to end, it can use Sleep Powder on an opponent so that Vulpix can come back in and set up the sun.

Team Options
========

Oddish needs a teammate to set up the sun, and Drought Vulpix is the best choice as it sets the sun up instantly thanks to Drought. In addition, other Chlorophyll users such as Bulbasaur and Bellsprout can be considered for teammates, as they can help break down opposing teams in a hurry. Eviolite Chinchou and Archen are helpful with removing the Fire- and Flying-types Oddish can't take on and can even provide a safe switch-in for Oddish with a slow Volt Switch or U-turn. Drilbur can provide Rapid Spin support, which is quite helpful for Oddish, as damage from Life Orb and entry hazards will wear it down very quickly. A Steel-type such as Magnemite or Pawniard can reliably check Oddish's Flying-type counters such as Vullaby and Fletchling. Oddish enjoys having entry hazards of its own to wear down its bulkier opponents. Dwebble and Archen both can set them up, while Archen can also provide Defog support and reliably check other Flying-types such as Vullaby and Fletchling, which is handy.

Eviolite
########
Name: Eviolite
move 1: Solar Beam / Giga Drain
move 2: Sludge Bomb
move 3: Hidden Power Fire
move 4: Sleep Powder
ability: Chlorophyll
item: Eviolite
evs: 76 Def / 160 SpA / 200 Spe
nature: Modest

Moves
========

Oddish's most powerful STAB option is Solar Beam. It is a STAB move and doesn't require a turn of charging when the sun is up. Although Giga Drain is weaker than Solar Beam, it's a useful alternative, as it ensures you aren't Oddish isn't left waiting a turn to charge if the sun runs out or the weather is changed by an opposing weather inducer. Sludge Bomb is a reliable STAB that nails Grass-types and Fairy-types, particularly Cottonee and Spritzee, for super effective damage. Hidden Power Fire is mostly for hitting Steel-types that resist Oddish's STAB moves for super effective damage, including Pawniard, Magnemite, and Ferroseed. Sleep Powder is useful for incapacitating a foe Oddish can't push past, or for bringing back the sun if it is about to be cut short. It can also be used to incapacitate Sucker Punch users such as Pawniard.

Set Details
========

Oddish is the bulkiest Chlorophyll sweeper in the tier and is even bulkier with Eviolite. This allows it to For instance, it can take an itemless Acrobatics from Fletchling and avoid a OHKO all but 6.3% of the time with 76 Defense EVs. Oddish needs 160 Special Attack EVs with a Modest nature for its attacks to hit hard, and also needs as well as 200 Speed EVs with Chlorophyll in order to outspeed all unboosted threats in the sun. This also allows it to outspeed Choice Scarf users such as Chinchou and Magnemite and tie with others such as Pawniard and Drilbur.

Usage Tips
========

With Eviolite, Oddish is quite bulky, (remove comma) and can therefore switch in more easily than other Chlorophyll users. It can come in on switch into common threats such as Cottonee, Croagunk, Timburr, Mienfoo, (add comma) and Chinchou quite comfortably and start attacking from there. Oddish should be brought in whenever the sun is up to put heavy offensive pressure on an opponent or to simply sweep once threats such as Vullaby and Fletchling are taken out. Sleep Powder can be used so Oddish has time to switch out and get its sun back if it is about to run out. It can also cripple a threat that Oddish is unable to beat.

Team Options
========

Vulpix is an important team mate for Oddish, (add comma) to have. as it sets up the sun that Oddish the latter requires to sweep. Another Chlorophyll user such as Bellsprout or Bulbasaur can be considered in order to overwhelm an opponent with offensive pressure; (semi-colon) however, this puts even more pressure on the team's Flying-type checks to do their job. Archen is able to check Oddish's deadliest counters, including Flying- and Fire-types. It's also capable of providing support by removing entry hazards as well as setting up its own, (add comma) which is very welcome on for this set, as Eviolite Oddish lacks the power it would have with Life Orb and thus appreciates having walls worn down , and therefore, wearing down opponents with entry hazards from a team mate such as Archen, Onix or Dwebble makes sweeping easier. A Steel-type teammate such as Magnemite and Pawniard is able to check Flying-types such as Vullaby and Archen. They also resist the Ice- and Psychic-type moves Oddish is weak to, while Oddish is bulky enough to come in on the Fighting-type moves they are weak to. (remove spaces) A teammate to remove hazards, such as Drilbur or the aforementioned Archen, is important also as well, as although Oddish may be bulky, it cannot take hits so easily if it has taken too much entry hazard damage. Therefore, a team mate such as Archen or Drilbur can be very helpful.

Other Options
########

Although Oddish's other options are quite sparse, it can use Dazzling Gleam, although the only things it hits harder than its STAB moves are Vullaby and Scraggy Dazzling Gleam is an option to hit Vullaby and Scraggy hard, but it has little other use. Oddish can also use Moonlight or Synthesis on the Eviolite set for recovery, which both heal for two-thirds of its health in the sun.


Checks & Counters
########

**Snover**: Snover removes the sun Oddish needs and can come in on a Sleep Powder, Giga Drain, or a charging Solar Beam and OHKO it Oddish with Blizzard.

**Fletchling**: Fletchling can come in on anything but Sludge Bomb and OHKO Life Orb Oddish with Acrobatics.

**Vullaby**: Vullaby OHKOes Oddish with Brave Bird, can't be put to sleep, (add comma) and is rarely 2HKOed by Sludge Bomb.

**Fire-types**: Fire-types such as Larvesta and Ponyta are great checks to Oddish, as their Fire-type attacks are boosted by the sun Oddish uses. They can consistently check Oddish if one of their teammates are sleeping due to Sleep Clause.

**Specially Defensive Pokemon**: Porygon, Munchlax, and Lickitung are all bulky enough to tank a Solar Beam and fire off an attack in return.

contrib_gp.png


GP 2 / 2
 
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