
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Fire Blast
Obviously, Over heat could go here but sometimes he stays in and sweeps fairly well.
- Hidden Power [Ice]
Salamence and Daring Flygon leads that want to stay in and EQ
- Grass Knot
Hippos and Swamperts
- Vacuum Wave
Its a toss up between this and Close Combat, but after a lot of both, no blissey really comes in on infernape. Focus Blast missed to much and people just automatically think he has a strong fighting attack.
Okay so the point of this pokemon is to get people to Attack / Taunt > SR. Infernapes frailty and known status as a suicide lead leads people to think its fake oiut / SR So before many leads can set up SR he has killed them or set things up for.
this.

Shiftry (M) @ Focus Sash
Ability: Chlorophyll
EVs: 252 Atk/252 Spd/4 SAtk
Hasty nature (+Spd, -Def)
- Fake Out
Comes in and always fakes out. Lets me know what they think shiftry is doing with who they switch to and i play accordingly, but mostly they just syat ina nd ill attack accordingly.
-Explosion
- Sucker Punch
- Leaf Storm
This thing is absolutly terrible for opposing teams and always kills one pokemon and can take out entire teams.

Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 176 HP/252 Spd/80 SAtk
Naive nature (+Spd, -SDef)
- Explosion
After I sub up and start hitting things hard with EP and Flamethrower I explode on blisseys and Latias.
- Substitute
Famous for causing switches stay behind the sub and attack.
- Flamethrower
Stab
- Earth Power
Other Trans random neutral damage
From what i've seen after a few months of using this its standard. I only use this pokemon because it can reveal a lot about the opposing team quickly and also eliminate a few in doing so.

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Discharge
Thunderbolt and Discharge OHKO most of the same things. I like the paralyze.
- Hidden Power [Fire]
Scizor and Forry and Steelz
- Explosion
- Signal Beam
With all the Focus sash going on. scizors love to come in and bullet punch. This comes in and hits it kos it.

Gliscor (M) @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
General Damage.
- Roost
Healing and can help sometimes with slower pokemon Stone Edging and what not.
- Toxic
Breaks stall and sometimes when I bring this in on steel pokemon I like to toxic
- Taunt
This whole metagame is based around people setting shit up to make things easier.
This picks off random slow pokemon that set shit up like umbreon. It Also take out pokemon like blissey and snorlax.

Snorlax (M) @ Leftovers
Ability: Thick Fat
EVs: 168 HP/120 Def/220 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Body Slam
- Fire Punch
Lategame curselacks.
This team goes like this. Infernape comes out and leads thier lead away from setting up SR. Makes them want to hurt it. After the beginning Infernape is either gone or at no health. If things went well thier lead didnt lay SR and is dead or almost. Shiftry comes in and Fake Out. Seeing if they switch or stay in. Then attack accordingly wether it be LEaf Storming weak enemys or Sucker Punching gengars and azelfs. Exlode when finished. Heatran comes in and Subs up and trys to get a few attacks in then I explode on thier counter, like I said earlier is mostly always Latias or Blissey. While all that went on if scizor or skarm came in magnezone came in and picked them off. Gliscor hands pokemon trying to set up and generally disrupts other teams plans. All the exploding and revenge killing leaves me with Curselax up against something usually unable to hurt it.