UU Offensive Azumarill (QC 2/2) (GP 0/1)

:sv/azumarill:

[SET]
name: Offensive
move 1: Liquidation
move 2: Play Rough
move 3: Aqua Jet
move 4: Knock Off
item: Choice Band / Leftovers
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe or 124 HP / 252 Atk / 132 Spe
tera type: Water / Steel / Electric

Azumarill functions as a heavy-hitting wallbreaker thanks to Huge Power complementing its excellent Water / Fairy typing, providing Azumarill with a deadly STAB combination against many staples like Excadrill, Lokix, Tyranitar, and Hydrapple while granting it useful short-term defensive utility against foes like Greninja. Aqua Jet allows Azumarill to circumvent its vulnerable Speed tier, letting it hit threats like Thundurus-T, Excadrill, and Hisuian Arcanine without getting damaged by them first. Knock Off allows Azumarill to hit Slowking reliably while also hitting hard into switch-ins to its STAB moves, such as Volcanion, Sinistcha, and Pecharunt. It also lets Azumarill cripple threats like Zapdos and Toxapex by removing their items from them. Choice Band works in tandem with Huge Power to boost Azumarill's Attack stat to absurdly high levels, while Leftovers increases Azumarill's longevity. Tera Water boosts Azumarill's STAB Liquidation and Aqua Jet to even more absurd levels, notably guaranteeing an OHKO on Tornadus-T with Liquidation. Alternatively, Tera Steel can be used to resist Grass-type moves from foes like Hydrapple and Ogerpon-C, and Tera Electric can be used to resist Electric-type moves from foes like Zapdos and Thundurus-T, with the added bonus of also resisting the former's Hurricane and preventing Azumarill from being punished by Static. The second EV spread allows Azumarill to outspeed Skeledirge while giving it more bulk to better check Pokemon like Keldeo and Greninja.

Azumarill fits best on offensive teams that appreciate its ability to break massive holes through teams while maintaining an aggressive, fast-paced style to offset Azumarill's low Speed and lack of defensive presence overall compared to other Water-types. Azumarill can easily be worn down by entry hazards, so Excadrill makes for a great partner to remove the hazards that plague it. Azumarill's biggest counter is Toxapex, which can only be hit by Knock Off that Toxapex shrugs off anyway, so ways to pressure it with Pokemon such as the aforementioned Excadrill, Zapdos, Latios, and Okidogi are essential. Other bulky Water-types such as Slowking, Rotom-W, and Volcanion prevent Azumarill from locking into Liquidation or Aqua Jet, so Pokemon like Thundurus-T and Zarude can help handle them. Lokix makes a great partner for Azumarill, acting as a secondary revenge killer to handle threats like Iron Crown and Latios that Azumarill cannot. Azumarill also struggles against Grass-types like Sinistcha and Ogerpon, so Pokemon like Zapdos, Tornadus-T, and Scizor are helpful teammates, though the former two struggle against Ogerpon-C. All of these Pokemon also provide useful pivot support to bring Azumarill in against many foes like Hisuian Arcanine, Rhyperior, Skeledirge, and Ursaluna to wallbreak.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/starfalcon555.540058/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
[SET]
name: Offensive
move 1: Liquidation
move 2: Play Rough
move 3: Aqua Jet
move 4: Knock Off / Ice Spinner
item: Choice Band / Leftovers
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe or 124 HP / 252 Atk / 132 Spe
tera type: Water / Steel / Electric

Azumarill functions as a heavy hitting wallbreaker thanks to its Ability Huge Power complementing its excellent Water/Fairy typing, providing Azumarill with a deadly STAB combination against many staples like Excadrill, Lokix, Tyranitar, and Hydrapple while granting it useful short-term defensive utility against foes like Greninja. access to priority Aqua Jet to mitigate its low Speed, and good coverage. Eh would cut this last part out, can say the aqua Jet mentioned below. Choice Band works in tandem with Huge Power to boost Azumarill's Attack stat to absurdly high levels, while Leftovers increases Azumarill's longevity and lessens prediction reliance . move this point to be right before the Tera point
Add a line of some targets Aqua jet directly hits, I’d say “Aqua Jet serves as a way to circumvent Azumarill’s vulnerable Speed tier, providing it a way to hit faster threats such as Excadrill, Thundurus-T, and Hisuian Arcanine without taking damage from them first.”

Knock Off allows Azumarill to hit Slowking, its biggest check (Slowking is not really that large of a check when it kinda has to watch its health around Play Rough. Knock Off should be reworded to say that it serves as an option for reliable super effective damage on Slowking while also providing Azumarill with the means to nail switch-ins to its STABs like Volcanion, Sinistcha, and Pecharunt. Bring up how it also cripples Zapdos and Toxapex with item displacement). , while Ice Spinner can be used to hit Flying types like Tornadus-Therian. (I don’t think I’ve actually seen ice spinner ever used, would just cut it completely). Tera Water boosts Azumarill's STAB Liquidation and Aqua Jet to even more absurd levels, (can you give some direct calc examples? Maybe see if there’s something for torn/zapdos). Tera Steel can be used to resist Grass moves from foes like Hydrapple and Ogerpon-C, and Tera Electric can be used to resist Steel moves from foes like Scizor and Tinkaton. (Tera Water also does so, the point of Tera electric is to resist Electric-type attacks from Zapdos and Thundurus-T, notably Hurricane as well from the former). The second EV spread allows Azumarill to speed creep Skeledirge while giving it more added bulk.

Azumarill fits best on offensive and balance teams that appreciate its ability to break massive holes through teams while maintaining an aggressive, fast-paced style to offset Azumarill's slow Speed and lack of defensive presence overall compared to other Water-type options. Azumarill’s biggest counter is Toxapex, who can only be hit by Knock Off, which it shrugs off anyway, so ways to pressure it with Pokemon such as Zapdos, Latios, Excadrill, and Rhyperior is essential. Add how entry hazard setters like Cobalion and the aforementioned rhyperior are useful in putting foes like Slowking and Tornadus-T in range of KOes easier. Azumarill is checked hard by Slowking, which it can only hit with Knock Off, so other Pokemon that can beat Slowking, such as Lokix and Ogerpon, are highly appreciated. I would just reword to say that checks to other bulky-water types like Rotom-W, Volcanion, Slowking are key, making teammates like Zapdos and Ogerpon very appreciated. Add how lokix instead works in tandem with Azumarill as a secondary revenge killer to handle foes like Iron Crown and Latios for it. Azumarill also struggles against Grass types like Hydrapple Sinistcha (you don’t really struggle against Hydrapple) and Ogerpon, so Pokemon like the aforementioned Zapdos, Tornadus-T, and Scizor are helpful teammates, though the former two struggle against Ogerpon-Cornerstone. All of these Pokemon also provide useful pivot support to bring Azumarill in against many foes like Hisuian Arcanine, Rhyperior, Skeledirge, and Ursaluna to wallbreak. Azumarill can easily be worn down by entry hazards, so the aforementioned Excadrill makes a great partner to remove the hazards that plague it.
add remove comment I'll give this QC 1/2 but please be very sure to implement everything correctly in this check
 
:sv/azumarill:

[SET]
name: Offensive
move 1: Liquidation
move 2: Play Rough
move 3: Aqua Jet
move 4: Knock Off
item: Choice Band / Leftovers
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe or 124 HP / 252 Atk / 132 Spe
tera type: Water / Steel / Electric

Azumarill functions as a heavy hitting wallbreaker thanks to its ability Huge Power complementing its excellent Water/Fairy typing, providing Azumarill with a deadly STAB combination against many staples like Excadrill, Lokix, Tyranitar, and Hydrapple while granting it useful short-term defensive utility against foes like Greninja. Aqua Jet allows Azumarill to circumvent its vulnerable Speed tier, letting it hit threats like Thundurus-T, Excadrill, and Hisuian Arcanine without getting damaged by them first. Knock Off allows Azumarill to hit Slowking reliably while also hitting hard into switch-ins to its STABS, such as Volcanion, Sinistcha, and Pecharunt. It also allows Azumarill to cripple threats like Zapdos and Toxapex by removing their items from them. Choice Band works in tandem with Huge Power to boost Azumarill's Attack stat to absurdly high levels, while Leftovers increases Azumarill's longevity. Tera Water boosts Azumarill's STAB Liquidation and Aqua Jet to even more absurd levels, notably guaranteening an OHKO on Tornadus-T with Liquidation after Terastalizing. You imply this at the start Alternatively, Tera Steel can be used to resist Grass moves from foes like Hydrapple and Ogerpon-Cornerstone, and Tera Electric can be used to resist Electric moves from foes like Zapdos and Thundurus-T, with the added bonus of also resisting the former's Hurricane and preventing it from being punished by Static. The second EV spread allows Azumarill to speed creep Skeledirge while giving it more added bulk to better check Pokemon like Keldeo and Greninja.

Azumarill fits best on offensive teams that appreciate its ability to break massive holes through teams while maintaining an aggressive, fast-paced style to offset Azumarill's slow Speed and lack of defensive presence overall compared to other Water-type options. Azumarill’s biggest counter is Toxapex, who can only be hit by Knock Off, which it shrugs off anyway, so ways to pressure it with Pokemon such as Zapdos, Latios, Excadrill, and Okidogi Rhyperior is are essential. Azumarill struggles against Other bulky Water-types such as Slowking, Rotom-W, and Volcanion prevent Azumarill from locking into Liquidation or Aqua Jet, which so Pokemon like Thundurus-T Zapdos and Zarude Ogerpon can help handle them. This reads a bit better because PR beats Slowking and dents Washer. I also changed it to Zarude because it cares less about a potential burn from Slowking and Washer. Zapdos has been repeated several times in a row so changing it here. Lokix makes a great partner for Azumarill, acting as a secondary revenge killer to handle threats like Iron Crown and Latios that Azumarill cannot. Azumarill also struggles against Grass types like Sinistcha and Ogerpon, so Pokemon like Zapdos, Tornadus-Therian, and Scizor are helpful teammates, though the former two struggle against Ogerpon-Cornerstone. All of these Pokemon also provide useful pivot support to bring Azumarill in against many foes like Hisuian Arcanine, Rhyperior, Skeledirge, and Ursaluna to wallbreak. Azumarill can easily be worn down by entry hazards, so Excadrill makes a great partner to remove the hazards that plague it. Move this last line up to wear you mention exca at the start.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/starfalcon555.540058/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Comment Add Remove
Good job 2/2
 
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[SET]
add remove comment

[SET]
name: Offensive
move 1: Liquidation
move 2: Play Rough
move 3: Aqua Jet
move 4: Knock Off
item: Choice Band / Leftovers
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe or 124 HP / 252 Atk / 132 Spe
tera type: Water / Steel / Electric

Azumarill functions as a heavy-hitting (AH) wallbreaker thanks to its Ability Huge Power complementing its excellent Water / Fairy (Add spaces) typing, providing Azumarill with a deadly STAB combination against many staples like Excadrill, Lokix, Tyranitar, and Hydrapple while granting it useful short-term defensive utility against foes like Greninja. Aqua Jet allows Azumarill to circumvent its vulnerable Speed tier, letting it hit threats like Thundurus-T, Excadrill, and Hisuian Arcanine without getting damaged by them first. Knock Off allows Azumarill to hit Slowking reliably while also hitting hard into switch-ins to its STABS STAB moves, such as Volcanion, Sinistcha, and Pecharunt. It also allows lets Azumarill to cripple threats like Zapdos and Toxapex by removing their items from them. Choice Band works in tandem with Huge Power to boost Azumarill's Attack stat to absurdly high levels, while Leftovers increases Azumarill's longevity. Tera Water boosts Azumarill's STAB Liquidation and Aqua Jet to even more absurd levels, notably guaranteeing an OHKO on Tornadus-T with Liquidation. Alternatively, Tera Steel can be used to resist Grass-type moves from foes like Hydrapple and Ogerpon-Cornerstone C, and Tera Electric can be used to resist Electric-type moves from foes like Zapdos and Thundurus-T, with the added bonus of also resisting the former's Hurricane and preventing it Azumarill from being punished by Static. The second EV spread allows Azumarill to speed creep outspeed Skeledirge while giving it more added bulk to better check Pokemon like Keldeo and Greninja.

Azumarill fits best on offensive teams that appreciate its ability to break massive holes through teams while maintaining an aggressive, fast-paced style to offset Azumarill's slow low Speed and lack of defensive presence overall compared to other Water-type options types. Azumarill can easily be worn down by entry hazards, so Excadrill makes for a great partner to remove the hazards that plague it. Azumarill 's (Fix apostrophe) biggest counter is Toxapex, who which can only be hit by Knock Off, which it that Toxapex shrugs off anyway, so ways to pressure it with Pokemon such as the aforementioned Excadrill, Zapdos, Latios, and Okidogi are essential. Other bulky Water-types such as Slowking, Rotom-W, and Volcanion prevent Azumarill from locking into Liquidation or Aqua Jet, so Pokemon like Thundurus-T and Zarude can help handle them. Lokix makes a great partner for Azumarill, acting as a secondary revenge killer to handle threats like Iron Crown and Latios that Azumarill cannot. Azumarill also struggles against Grass-types (AH) like Sinistcha and Ogerpon, so Pokemon like Zapdos, Tornadus-Therian T, and Scizor are helpful teammates, though the former two struggle against Ogerpon-Cornerstone C. All of these Pokemon also provide useful pivot support to bring Azumarill in against many foes like Hisuian Arcanine, Rhyperior, Skeledirge, and Ursaluna to wallbreak.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/starfalcon555.540058/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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