National Dex UU Offensive Buzzwole [GP: 1/1]

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Iride

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OMPL Champion
[SET]
Offensive (Buzzwole) @ Fist Plate / Life Orb
Ability: Beast Boost
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Close Combat
- Earthquake
- Poison Jab
- Roost

[SET COMMENTS]
Offensive Buzzwole combines its naturally high Attack stat with its colorful coverage options to serve as a powerful wallbreaker, and unlike other Fighting-types like Mega Gallade, it does this while retaining great defensive utility between its stellar physical bulk and resistances. This allows it to consistently find opportunities against opposing offensive threats such as Mienshao and Tyranitar. Earthquake provides solid neutral coverage with Close Combat, OHKOing Iron Moth while also 2HKOing Aegislash and Skeledirge. Poison Jab can chunk Clefable and Tapu Fini attempting to switch in while hitting Enamorus and Azumarill super effectively. Roost provides Buzzwole with a form of reliable recovery, allowing it to leverage its defensive profile against potential threats such as Scizor long-term. Fist Plate strengthens Close Combat's power, allowing it to consistently 2HKO defensive Celesteela and Gastrodon. Alternatively, Life Orb also boosts the power of its coverage moves at the cost of sustaining recoil damage, notably allowing it to 2HKO physically defensive Clefable with Poison Jab. 188 Speed EVs ensure Buzzwole outruns maximum Speed Aegislash and Magnezone. Offensive Buzzwole fits best on bulkier teams in need of its firepower and natural defensive traits against potential threats such as Scizor and Tapu Bulu. Defensive Water-types such as Rotom-W, Slowking, and Tapu Fini each possess excellent synergy with Buzzwole; Buzzwole provides them with much needed security and a point of entry against the Dark- and Fighting-types, such as Mienshao, Tyranitar, and Zarude, which are capable of threatening or wearing them down; Rotom-W and Tapu Fini provide crucial hazard control to ensure Buzzwole's wallbreaking prowess isn't limited by entry hazards, whereas Slowking provides Future Sight support to help Buzzwole break down certain defensive Pokemon that would otherwise stop it, such as Mega Venusaur and Amoonguss. Entry hazard setters such as Ting-Lu, Skarmory, and Clefable can force additional chip damage onto physically defensive walls such as Tangrowth. Ting-Lu and Clefable also help play around dangerous Psychic-types such as Mega Latias and Reuniclus, which are capable of using Buzzwole as setup fodder. Additionally, Clefable can use Knock Off to remove items like Rocky Helmet from Skarmory and Heavy-Duty Boots from Slowking, making it easier for Buzzwole to break past these Pokemon as well. Lastly, Buzzwole also necessitates faster teammates in order to revenge kill the myriad of threats that are capable of outspeeding and forcing it out, such as Iron Moth, Alakazam, and Greninja. Teammates such as Iron Boulder, Zeraora, Mega Aerodactyl, and Choice Scarf Enamorus are all good examples that can assist in this aspect.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/iride.546157/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
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:swole:

Pretty good, just a few comments :blobthumbsup:

[SET]
Offensive (Buzzwole) @ Fist Plate / Life Orb
Ability: Beast Boost
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Close Combat
- Earthquake
- Poison Jab
- Roost

[SET COMMENTS]
Offensive Buzzwole combines its naturally high Attack stat with its colorful coverage options to serve as a powerful wallbreaker, all while retaining great defensive utility between its stellar physical bulk and resistances unlike other Fighting-types like Mienshao and Mega Gallade. This allows it to consistently find opportunities against opposing offensive threats such as Mienshao and Tyranitar. Earthquake provides solid neutral coverage with Close Combat, OHKOing Iron Moth while also 2HKOing Aegislash and Skeledirge. Poison Jab hits Enamorus and Azumarill super-effectively and can also chunk Clefable and Tapu Fini attempting to switch in. would def swap the order here since pressuring Clef and Fini with Jab is more valuable Roost provides Buzzwole with a form of reliable recovery, allowing it to leverage its defensive profile against potential threats such as Scizor long-term. Fist Plate strengthens Close Combat's power, allowing it to consistently 2HKO defensive Celesteela and Gastrodon. Alternatively, Life Orb also boosts the power of its coverage moves at the cost of sustaining recoil damage, notably allowing it to 2HKO physically defensive Clefable with Poison Jab. 188 Speed EVs ensure Buzzwole outruns maximum Speed Aegislash and Magnezone. Offensive Buzzwole fits best on bulkier teams in need of its firepower and natural defensive traits against potential threats such as Scizor and Tapu Bulu. Defensive Water-types such as Rotom-W, Slowking, and Tapu Fini each possess excellent synergy with Buzzwole; Buzzwole provides them with much needed security and a point of entry against the Dark- and Fighting-types one example of each would be great here which are capable of threatening or wearing them down; Rotom-W and Tapu Fini provide crucial hazard control to ensure Buzzwole's wallbreaking prowess isn't limited by entry hazards, whereas Slowking provides Future Sight support to help Buzzwole break down certain defensive Pokemon which would otherwise stop it, such as Mega Venusaur and Amoonguss. Entry hazard setters such as Ting-Lu, Skarmory, and Clefable can help force additional chip damage onto physically defensive walls such as Tangrowth. Additionally, Clefable can also use Knock Off to remove items such as Skarmory's Rocky Helmet and Slowking's Heavy-Duty Boots, making it easier for Buzzwole to break past these Pokemon as well. Mega Latias is probably the most reliable Offensive Buzz check but there is not a single mention of her, add a quick sentence with a partner like Tyranitar. Lastly, Buzzwole also necessitates faster teammates in order to revenge kill the myriad of threats which are capable of outspeeding and forcing it out, such as Iron Moth, Alakazam, and Greninja. Teammates such as Iron Boulder, Zeraora, Mega Aerodactyl, and Choice Scarf Enamorus are all good examples that can assist in this aspect.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/iride.546157/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
User link here
 
:pmd/buzzwole:

add remove comment

[SET]
Offensive (Buzzwole) @ Fist Plate / Life Orb
Ability: Beast Boost
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Close Combat
- Earthquake
- Poison Jab
- Roost

[SET COMMENTS]
Offensive Buzzwole combines its naturally high Attack stat with its colorful coverage options to serve as a powerful wallbreaker, all and unlike other Fighting-types like Mega Gallade, it does this while retaining great defensive utility between its stellar physical bulk and resistances unlike other Fighting-types like Mega Gallade. This allows it to consistently find opportunities against opposing offensive threats such as Mienshao and Tyranitar. Earthquake provides solid neutral coverage with Close Combat, OHKOing Iron Moth while also 2HKOing Aegislash and Skeledirge. Poison Jab can chunk Clefable and Tapu Fini attempting to switch in while hitting Enamorus and Azumarill super-effectively super effectively. Roost provides Buzzwole with a form of reliable recovery, allowing it to leverage its defensive profile against potential threats such as Scizor long-term. Fist Plate strengthens Close Combat's power, allowing it to consistently 2HKO defensive Celesteela and Gastrodon. Alternatively, Life Orb also boosts the power of its coverage moves at the cost of sustaining recoil damage, notably allowing it to 2HKO physically defensive Clefable with Poison Jab. 188 Speed EVs ensure Buzzwole outruns maximum Speed Aegislash and Magnezone. Offensive Buzzwole fits best on bulkier teams in need of its firepower and natural defensive traits against potential threats such as Scizor and Tapu Bulu. Defensive Water-types such as Rotom-W, Slowking, and Tapu Fini each possess excellent synergy with Buzzwole; Buzzwole provides them with much needed security and a point of entry against the Dark- and Fighting-types, such as Mienshao, Tyranitar, and Zarude, (AC) which are capable of threatening or wearing them down; Rotom-W and Tapu Fini provide crucial hazard control to ensure Buzzwole's wallbreaking prowess isn't limited by entry hazards, whereas Slowking provides Future Sight support to help Buzzwole break down certain defensive Pokemon which that would otherwise stop it, such as Mega Venusaur and Amoonguss. Entry hazard setters such as Ting-Lu, Skarmory, and Clefable can force additional chip damage onto physically defensive walls such as Tangrowth. Ting-Lu and Clefable also help play around dangerous Psychic-types such as Mega Latias and Reuniclus, which are capable of using Buzzwole as setup fodder. Additionally, Clefable can use Knock Off to remove items like Rocky Helmet from Skarmory and Heavy-Duty Boots from Slowking, making it easier for Buzzwole to break past these Pokemon as well. Lastly, Buzzwole also necessitates faster teammates in order to revenge kill the myriad of threats which that are capable of outspeeding and forcing it out, such as Iron Moth, Alakazam, and Greninja. Teammates such as Iron Boulder, Zeraora, Mega Aerodactyl, and Choice Scarf Enamorus are all good examples that can assist in this aspect.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/iride.546157/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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