GG Offensive Eternatus [QC 0/2]

Wes8888

Goon of the OM variety
is a Pre-Contributor
[SET]
Offensive (Eternatus) @ Power Herb / Life Orb
Ability: Pressure
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
[Nature] Timid
IVs: 0 Atk
- Dynamax Cannon
- Sludge Bomb
- Fire Blast
- Meteor Beam / Recover

[SET COMMENTS]
Offensive Eternatus leverages its amazing Special Attack and Speed to form devastating offensive cores with the receivers of those two stats. After boosting its Special Attack with Meteor Beam, Eternatus can tear through weakened teams with its strong STAB combo and good coverage. Dynamax Cannon is a high power, reliable STAB move that will deal great damage to most neutral targets. Sludge Bomb hits Fairy-types such as Clefable, Primarina, and Arceus-Fairy that are immune to Dynamax Cannon. Fire Blast is super effective against Steel-types like Necrozma-DM, Excadrill, and Iron Treads who resist Eternatus's STAB moves. Meteor Beam offers super effective coverage against various Fire- and Flying-types and gives Eternatus a power boost for the rest of its moves. Tera Fire allows Fire Blast to 2HKO Steel-types like Iron Treads and Excadrill rather than 3HKO them, and even OHKO them after a Meteor Beam boost. Life Orb can be used instead of Power Herb for immediate power that doesn't go away upon switching out. If using Life Orb, Eternatus should replace Meteor Beam with Recover to heal off Life Orb chip.

Eternatus has one of the highest Speed stats of any god in the metagame, making it a great donor for physical attacking Speed receivers like Iron Hands, Urshifu-S, Ogerpon-W, and Landorus-T, all of whom can pressure some of Eternatus's checks like Great Tusk, Ting-Lu, Assault Vest Slowking-Galar, Assault Vest Iron Treads, and Heatran, to name a few. Eternatus also posseses exceptional Special Attack, which is great for fast attackers like Hisuian Electrode and Greninja, or set-up sweepers like Nasty Plot Landorus, Calm Mind Comfey, and Double Dance Galarian Moltres, who, in tandem with Eternatus, can overwhelm opposing Specially Defense walls. Eternatus also posseses a massive HP stat, which can be utilized to great effect by defensive teammates like Rotom-W, Skarmory, and Heatran. Eternatus struggles to break through walls that can weather its STAB moves and don't care about Fire Blast such as Dondozo, Heatran, and Assault Vest Galarian Slowking, so teammates that pressure these Pokemon like Ogerpon-W, Landorus-T, and Great Tusk help Eternatus to break down defensive cores. Eternatus's damage can come up slightly short when facing Pokemon receiving very high Special Defense, so entry hazard setters such as Great Tusk, Skarmory, and Landorus-T can help Eternatus make up the difference. Offensive Eternatus, while bulky by virtue of its high HP, still prefers to preserve its health before sweeping, so pivots like Hisuian Electrode, Rotom-W, and Landorus-T are very helpful.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/wes8888.584907/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
[SET]
Offensive (Eternatus) @ Power Herb / Life Orb
Ability: Pressure
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
[Nature] Timid
IVs: 0 Atk
- Dynamax Cannon
- Sludge Bomb
- Fire Blast
- Meteor Beam / Recover

[SET COMMENTS]
Offensive Eternatus leverages its amazing Special Attack and Speed to form devastating offensive cores with the receivers of those two stats. After boosting its Special Attack with Meteor Beam, Eternatus can tear through weakened teams with its strong STAB combo and good coverage. Dynamax Cannon is a high power, reliable STAB move that will deal great damage to most neutral targets. Sludge Bomb hits Fairy-types such as Clefable, Primarina, and Arceus-Fairy that are immune to Dynamax Cannon. Fire Blast is super effective against Steel-types like Necrozma-DM, Excadrill, and Iron Treads who resist Eternatus's STAB moves. Meteor Beam offers super effective coverage against various Fire- and Flying-types and gives Eternatus a power boost for the rest of its moves. Tera Fire allows Fire Blast to 2HKO Steel-types like Iron Treads and Excadrill rather than 3HKO them, and even OHKO the aforementioned Steel-types after a Meteor Beam boost. Life Orb can be used instead of Power Herb for immediate power that doesn't go away upon switching out. If using Life Orb, Eternatus should replace Meteor Beam with Recover to heal off Life Orb chip. These two sentences feel a little awkward, Lorb + Recover also just gives Etern a little more longevity.

Eternatus has one of the highest Speed stats of any god in the metagame, making it a great donor for physical attacking Speed receivers while this is mostly true I think this can lead to some misconceptions, since mons like Reuniclus are still nice to have for speed (especially for the likes of tusk) like Iron Hands, Urshifu-S, Ogerpon-W, surely speed woger is not the play and Landorus-T, all of whom can pressure some of Eternatus's checks like Great Tusk, Ting-Lu, Assault Vest Slowking-Galar, Assault Vest Iron Treads, and Heatran, to name a few feels repetitive with later sentence talking about teammates that help break etern's checks - maybe you can still say something like "physical mons help with special walls" or something like that - but again, mons like reuni can still help. Eternatus also possesses exceptional Special Attack, which is great for fast attackers like Hisuian Electrode and Greninja, or set-up sweepers like Nasty Plot Landorus and Calm Mind Comfey, and Double Dance Galarian Moltres, who, in tandem with Eternatus, can overwhelm opposing Specially Defense walls. Eternatus also possesses a massive HP stat, which can be utilized to great effect by defensive teammates like Rotom-W, Skarmory, and Heatran Sinistcha not sure how, but you could also work in ideas like ceruledge, but that isn't really defensive so idk how to word it. Eternatus struggles to break through walls that can weather its STAB moves and don't care about Fire Blast such as Dondozo Ting-Lu, Heatran, and Assault Vest Galarian Slowking, so teammates that pressure these Pokemon like Ogerpon-W, as well as the aforementioned Landorus-T and Great Tusk Iron Hands I think it cannot be stressed how good of a teammate Iron Hands is for Etern help Eternatus to break down defensive cores are extremely appreciated. Eternatus's damage can come up slightly short when facing Pokemon receiving very high Special Defense generalize to specially defensive pokemon, av glowking/heatran don't recive spdef most of the time, so entry hazard setters such as Great Tusk, Skarmory, and Landorus-T can help Eternatus make up the difference. Offensive Eternatus, while bulky by virtue of its high HP, still prefers to preserve its health before sweeping, so pivots like Hisuian Electrode, Rotom-W, and Landorus-T are very helpful. I don't really agree with this, especially when you bring up offensive pivots like helec. I don't think etern benefits from pivots any more than an average pokemon so this is more of a general idea. Especially for recover variants, you really don't need pivots - etern teams often end up with them bc of frail mon in spatk tho.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/wes8888.584907/
Quality checked by:
https://www.smogon.com/forums/members/dragonphoenix333.608218/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
implement then ping me on discord for recheck, then ill give 1/2
 
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