Offensive Miltank (QC 2/3) (GP 0/2)

yogi

I did not succumb...
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[SET]
name: Mooffensive
move 1: Double-Edge
move 2: Stealth Rock
move 3: Milk Drink
move 4: Earthquake / Fire Punch
item: Normalium Z
ability: Scrappy / Thick Fat
nature: Jolly
evs: 212 HP / 44 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Double-Edge is Miltank's primary STAB and is used for its high base power both outside and with the usage of its Z item. Alongside Scrappy, Double-Edge is able to weaken common Ghost-type Pokemon like Misdreavus and Spiritomb, and OHKO Pokemon such as Oricorio-G and Haunter, which usually switch in to take advantage of the defensive set. Stealth Rock allows Miltank to wear down the opponent with residual for both itself and its teammates. Milk Drink keeps Miltank healthy throughout the match, enabling it to pivot in and out without worrying about residual damage. Milk Drink also mitigates the recoil from constant Double-Edge usage, which would usually be an issue over the course of the match. It also allows Miltank to set consistently. Earthquake is used to hit Rock- and Steel-type Pokemon like Aurorus, Kabutops, and Probopass, all of which comfortably wall Miltank without it. Fire Punch gives Miltank a way to deal with Steel-type Pokemon like Ferroseed and Alolan Sandslash which often switch in to Miltank to either set up or force it out. Fire Punch allows Miltank to 2HKO Alolan Sandslash and 3HKO Ferroseed, something which Earthquake cannot do.

Set Details
========

Maximum Speed and near Maximum HP investment alongside a Jolly nature allows Miltank to act as fast utility, outspeeding Pokemon like Jynx, Oricorio-G, Magmortar, and Togedemaru while still retaining a decent amount of bulk. The last few points are dumped into Attack to always ensure the 2HKO on Clefairy with Double-Edge into Breakneck Blitz. Scrappy alongside Normalium Z is used because it allows Miltank to lure common switch-ins or checks like Haunter, Oricorio-G, and Clefairy. Even with minimal Attack investment, Breakneck Blitz is still capable of either OHKOing or severely damaging the aforementioned Pokemon. Thick Fat can be utilised to better check Ice- and Fire-type Pokemon like Aurorus and Pyroar, especially if the rest of the team struggles against Ice-types, but means Miltank struggles against Ghost-types like Oricorio-G and cannot use its Z move to damage them. An alternative spread involving maximum Attack and Speed investment can be used to help Miltank place more offensive pressure on Pokemon like Ferroseed, Aurorus, and Weezing, but it loses the ability to pivot as much and also becomes more susceptible to priority from Pokemon like Hitmonchan.

Usage Tips
========

Offensive Miltank primarily functions as both a fast support Pokemon and also a lure, outspeeding everything up to a base Speed of 100. It will often find use on more offensive teams that want to fall back on a bulky offensive Stealth Rock setter that can lure in and check Ghost-type Pokemon like Oricorio-G and Haunter. Depending on how it's played the user can feint Miltank to be the more defensive set and not reveal Breakneck Blitz or other coverage until later on in the game, or play it aggressively against foes like Ferroseed and Spiritomb predicting them to switch in and hitting them with the appropriate coverage. Miltank should attempt to preserve its Z move if facing specific Pokemon like Clefairy and Oricorio-G, as it relies on Breakneck Blitz to 2HKO and OHKO them, respectively. However Miltank can use its Z move to ignore residual damage from Skuntank's Aftermath, if it lacks Earthquake or Skuntank isn't in range of Earthquake, and Weezing's Rocky Helmet. Breakneck Blitz can also be used against foes like Hitmonchan and Magmortar to ensure an OHKO. It is worth noting that once the opponent sees Scrappy on Miltank, then they'll most likely play more aggressively with both Fire- and Ice-type Pokemon like Pyroar and Aurorus, no longer being worried about Thick Fat walling then forcing them out. Miltank can still use its naturally high bulk to switch in to physical attackers like Skuntank and Shiftry, being able to heal up or set up Stealth Rock, or just straight up attack them. Outside of Breakneck Blitz Miltank is noticeably weak due to minimal Attack investment, therefor relies on either super-effective hits or prediction to deal any substantial damage to the opponent. It also struggles heavily against bulky walls like Regirock, Carracosta, and Palossand, and lacks the ability to status them with Toxic. Offensive Miltank must also be very wary of both Scald and Will-O-Wisp, as it's borderline useless once it's burned. This means that against things like Lanturn and Weezing, Miltank has to be very cautious and certain that it can either KO them or risk the burn.

Team Options
========

Choice Specs Mesprit is an extremely notable partner for Miltank as it is able to act as a Fighting-type check along with breaking Rock-types like Regirock and Carracosta with ease. Potential Healing Wish and U-turn support from Mesprit can also generate turns for Miltank along with healing it. In return, Miltank is able to lure and dispatch of Ghost- and Dark-types like Haunter, Oricorio-G, Skuntank, and Spiritomb. Fighting-types like Assault Vest Hitmonchan and Choice Scarf Primeape appreciate Miltank's ability to lure in Ghost-types like the abovementioned and OHKO them after a small amount of chip. In return Primeape offers speed control, pivoting in U-turn, and the ability to revenge kill offensive checks to Miltank like Archeops, Alolan Raichu, and Choice Specs Pyroar. Hitmonchan provides hazard control with Rapid Spin and a strong priority Mach Punch to deal with weakened foes, along with acting as a decent blanket check to special attackers; this proves especially useful if Miltank is using Scrappy over Thick Fat, as it struggles a lot against Pyroar and Aurorus. Special wallbreakers, such as Magmortar and Aurorus, deal with many of the defensive walls that Miltank struggles with like Palossand, Musharna, and Gastrodon. Additionally Magmortar is able to check both Fire- and Ice-types for the Scrappy set, along with absorbing Will-O-Wisp to ensure Miltank isn't crippled. Miltank supports both Aurorus and Magmortar by luring and breaking Hitmonchan and Clefairy. Fast Choice Scarf users, like Swanna and Togedemaru, are able to support Miltank by acting as fast revenge killers. Togedemaru and Swanna can outspeed both +1 Lilligant and Jynx, with the former acting as a soft Fire-type check and the latter acting as a soft Ice-type check. Togedemaru also has a variety of utility moves like Nuzzle, Encore, and Toxic which it can use to cripple Miltank's common checks or fast foes. Swanna can provide emergency Defog support for more offensive teams, ridding the field of things like Toxic Spikes which cripple Miltank. Fighting-type checks like Weezing and Spiritomb are good partners for Miltank, with the former being able to cripple the foes with either Toxic Spikes or Will-O-Wisp, and the latter trapping Ghost- and Psychic-types such as Haunter and Alolan Raichu.
 
Last edited:

asa

is a Site Content Manageris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a member of the Battle Simulator Staffis a Social Media Contributor Alumnus
PU Leader
[SET]
name: Mooffensive
move 1: Double-Edge
move 2: Stealth Rock
move 3: Milk Drink
move 4: Earthquake / Fire Punch
item: Normalium Z
ability: Scrappy / Thick Fat
nature: Jolly
evs: 212 HP / 44 Atk / 252 Spe

[SET COMMENTS]
Moves
========
  • Double-Edge is Miltank's primary STAB and is used for its high base power both outside and with the usage of its Z item. Alongside Scrappy, Double-Edge is able to cripple (nitpicky, but idk if cripple is the appropriate word to use in this situation.) common Ghost-type Pokemon like Haunter, Misdreavus, and Spiritomb, which usually switch in to take advantage of the defensive set. Double-Edge is favoured over something like Return or Frustration as Miltank relies on the extra damage due to its rather low base Attack, and also gains a stronger Breakneck Blitz.
  • Stealth Rock allows Miltank to wear down the opponent with residual for both itself and its teammates. Due to Miltank's access to Milk Drink, it'll often be able to set multiple times in one game and, thanks to Double-Edge and coverage, is able to lure in common spinners like Alolan Sandslash and Hitmonchan.
  • Milk Drink keeps Miltank healthy throughout the match, enabling it to pivot in and out without worrying about residual damage. Milk Drink also mitigates the recoil from constant Double-Edge usage, which would usually be an issue over the course of the match.
  • Earthquake is used to hit Rock- and Steel-type Pokemon like Aurorus, Kabutops, and Probopass, all of which comfortably wall Miltank without it.
  • Fire Punch gives Miltank a way to deal with Steel-type Pokemon like Ferroseed and Alolan Sandslash which often switch in to Miltank to either set up or force it out. Fire Punch notably allows Miltank to 2HKO Alolan Sandslash and 3HKO Ferroseed, something which Earthquake cannot do. (i feel like this second bit can be joined with the first bit to make one sentence and say like 'Alternatively, Fire Punch can be used to target Steel-types that are neutral to EQ like Ferro and A-Slash, 3HKOing the former and 2HKOing the latter.' probs just me looking too deep into stuff tho.)

Set Details
========
  • Maximum Speed and near Maximum HP investment alongside a Jolly nature allows Miltank to act as fast utility, outspeeding Pokemon like Jynx, Oricorio-G, Magmortar, and Togedemaru while still retaining a decent amount of bulk. The last few points are dumped into Attack to always ensure the 2HKO on Clefairy with Double-Edge into Breakneck Blitz.
  • Scrappy alongside Normalium Z is used because it allows Miltank to lure common switch-ins or checks like Haunter, Oricorio-G, and Clefairy. Even with minimal Attack investment, Breakneck Blitz is still capable of either OHKOing or severely damaging the aforementioned Pokemon.
  • Thick Fat can be utilised to better check Ice- and Fire-type Pokemon like Aurorus and Pyroar, but means Miltank gets walled by Ghost-types like Oricorio-G and cannot properly use its Z move.
  • An alternative spread involving maximum Attack and Speed investment can be used to help Miltank place more offensive pressure on Pokemon like Ferroseed, Aurorus, and Weezing, but it loses the ability to pivot as much and also becomes more susceptible to priority from Pokemon like Hitmonchan.
  • Maybe mention the bulkier version of the spread here too.

Usage Tips
========
  • Offensive Miltank primarily functions as both a fast support Pokemon and also a lure, outspeeding everything up to a base Speed of 100. It will often find use on more offensive teams that want to fall back on a bulky offensive Stealth Rock setter that can lure in and check Ghost-type Pokemon like Oricorio-G and Haunter.
  • Depending on how it's played the user can feint Miltank to be the more defensive set and not reveal Breakneck Blitz or other coverage until later on in the game, or play it aggressively against foes like Ferroseed and Spiritomb predicting them to switch in and hitting them with the appropriate coverage.
  • Miltank should attempt to preserve its Z move if facing specific Pokemon like Clefairy and Oricorio-G, as it relies on Breakneck Blitz to 2HKO and OHKO them, respectively. However Miltank can use its Z move to ignore residual damage from Skuntank's Aftermath, if it lacks Earthquake or Skuntank isn't in range of Earthquake, and Weezing's Rocky Helmet. (maybe something about how if a team lacks these kinds of pokemon, use bnb against stuff like mag and chan.)
  • It is worth noting that once the opponent sees Scrappy on Miltank, then they'll most likely play more aggressively with both Fire- and Ice-type Pokemon like Pyroar and Aurorus, no longer being worried about Thick Fat walling then forcing them out.
  • Miltank can still use its naturally high bulk to switch in to physical attackers like Skuntank and Kangaskhan, being able to heal up or set up Stealth Rock, or just straight up attacking them.
  • Outside of Breakneck Blitz Miltank is noticeably weak due to minimal Attack investment, therefore relies on either super-effective hits or prediction to deal any substantial damage to the opponent. It also struggles heavily against bulky walls like Regirock, Carracosta, and Palossand, and lacks the ability to status them with Toxic.
  • Offensive Miltank must also be very wary of both Scald and Will-O-Wisp, as it's borderline useless once it's burned. This means that against things like Lanturn and Weezing, Miltank has to be very cautious and certain that it can either KO them or risk the burn.

Team Options
========
  • Choice Specs Mesprit is an extremely notable partner for Miltank as it is able to act as a Fighting-type check along with breaking Rock-types like Regirock and Carracosta with ease. Potential Healing Wish and U-turn support from Mesprit can also generate turns for Miltank along with healing it. In return, Miltank is able to lure and dispatch of Ghost- and Dark-types like Haunter, Oricorio-G, Skuntank, and Spiritomb. (i would specify that spiritomb needs to be weakened, since bnb only does around 50% and it can burn you.)
  • Assault Vest Hitmonchan and Choice Scarf Primeape appreciate Miltank's ability to lure in Ghost-types like the abovementioned and OHKO them after a small amount of chip. In return Primeape offers speed control, pivoting in U-turn, and the ability to revenge kill offensive checks to Miltank like Archeops, Alolan Raichu, and Choice Specs Pyroar. Hitmonchan provides hazard control with Rapid Spin and a strong priority Mach Punch to deal with weakened foes, along with acting as a decent blanket check to special attackers; this proves especially useful if Miltank is using Scrappy over Thick Fat, as it struggles a lot against Pyroar and Aurorus.
  • Magmortar and Aurorus are powerful wallbreakers that deal with many of the defensive walls that Miltank struggles with like Palossand, Musharna, and Gastrodon. Additionally Magmortar is able to check both Fire- and Ice-types for the Scrappy set, along with absorbing Will-O-Wisp to ensure Miltank isn't crippled. Miltank supports both Aurorus and Magmortar by luring and breaking Hitmonchan and Clefairy.
  • Choice Scarf Swanna and Togedemaru are able to support Miltank by acting as fast revenge killers that can outspeed both +1 Lilligant and Jynx, with the former acting as a soft Fire-type check and the latter acting as a soft Ice-type check. Togedemaru also has a variety of utility moves like Nuzzle, Encore, and Toxic which it can use to cripple Miltank's common checks or fast foes. Swanna can provide emergency Defog support for more offensive teams, ridding the field of things like Toxic Spikes which cripple Miltank.
  • Weezing and Spiritomb both check Fighting-types for Miltank, with the former being able to cripple the foes with either Toxic Spikes or Will-O-Wisp, and the latter trapping Ghost- and Psychic-types such as Haunter and Alolan Raichu. (probs add smth about how this is helpful if miltank is low on hp and cannot take a hit from either before dishing out bnb.)
  • I feel like making this just a bit less specific at some points (only saying this bc we talked about it on disc) would make it better. It's not bad by any means though.
1/3. good work.
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MZ

And now for something completely different
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[SET]
name: Mooffensive
move 1: Double-Edge
move 2: Stealth Rock
move 3: Milk Drink
move 4: Earthquake / Fire Punch
item: Normalium Z
ability: Scrappy / Thick Fat
nature: Jolly
evs: 212 HP / 44 Atk / 252 Spe

[SET COMMENTS]
Moves
========
  • Double-Edge is Miltank's primary STAB and is used for its high base power both outside and with the usage of its Z item. Alongside Scrappy, Double-Edge is able to weaken common Ghost-type Pokemon like Haunter, Misdreavus, and Spiritomb, which usually switch in to take advantage of the defensive set im p sure it just kills haunter and oricorio. Double-Edge is favoured over something like Return or Frustration as Miltank relies on the extra damage due to its rather low base Attack, and also gains a stronger Breakneck Blitz. u dont need to mention either of those since they arent worth mentioning in moves. they'd only go here if we wanted to mention them as a viable alternative, and idt we do
  • Stealth Rock allows Miltank to wear down the opponent with residual for both itself and its teammates. Due to Miltank's access to Milk Drink, it'll often be able to set multiple times in one game and, thanks to Double-Edge and coverage, is able to lure in common spinners like Alolan Sandslash and Hitmonchan. this is too detailed for moves.
  • Milk Drink keeps Miltank healthy throughout the match, enabling it to pivot in and out without worrying about residual damage. Milk Drink also mitigates the recoil from constant Double-Edge usage, which would usually be an issue over the course of the match.
  • Earthquake is used to hit Rock- and Steel-type Pokemon like Aurorus, Kabutops, and Probopass, all of which comfortably wall Miltank without it.
  • Fire Punch gives Miltank a way to deal with Steel-type Pokemon like Ferroseed and Alolan Sandslash which often switch in to Miltank to either set up or force it out. Fire Punch notably allows Miltank to 2HKO Alolan Sandslash and 3HKO Ferroseed, something which Earthquake cannot do. u mentioned the 2 targets then said "notably" then mentioned the same 2 targets :psyduck:

Set Details
========
  • Maximum Speed and near Maximum HP investment alongside a Jolly nature allows Miltank to act as fast utility, outspeeding Pokemon like Jynx, Oricorio-G, Magmortar, and Togedemaru while still retaining a decent amount of bulk. The last few points are dumped into Attack to always ensure the 2HKO on Clefairy with Double-Edge into Breakneck Blitz.
  • Scrappy alongside Normalium Z is used because it allows Miltank to lure common switch-ins or checks like Haunter, Oricorio-G, and Clefairy. Even with minimal Attack investment, Breakneck Blitz is still capable of either OHKOing or severely damaging the aforementioned Pokemon.
  • Thick Fat can be utilised to better check Ice- and Fire-type Pokemon like Aurorus and Pyroar id say specifically on ice weak teams is where you'd want this, if nothing else rly switches into aurorus or somth, but means Miltank gets walled by Ghost-types like Oricorio-G if it's running eq (since i do think fire punch is specifically superior on thick fat) and cannot properly use its Z move nah u can still use the z move just fine with thick fat. it's just the ghost issue.
  • An alternative spread involving maximum Attack and Speed investment can be used to help Miltank place more offensive pressure on Pokemon like Ferroseed, Aurorus, and Weezing, but it loses the ability to pivot as much and also becomes more susceptible to priority from Pokemon like Hitmonchan.

Usage Tips
========
  • Offensive Miltank primarily functions as both a fast support Pokemon and also a lure, outspeeding everything up to a base Speed of 100. It will often find use on more offensive teams that want to fall back on a bulky offensive Stealth Rock setter that can lure in and check Ghost-type Pokemon like Oricorio-G and Haunter.
  • Depending on how it's played the user can feint Miltank to be the more defensive set and not reveal Breakneck Blitz or other coverage until later on in the game, or play it aggressively against foes like Ferroseed and Spiritomb predicting them to switch in and hitting them with the appropriate coverage.
  • Miltank should attempt to preserve its Z move if facing specific Pokemon like Clefairy and Oricorio-G, as it relies on Breakneck Blitz to 2HKO and OHKO them, respectively. However Miltank can use its Z move to ignore residual damage from Skuntank's Aftermath, if it lacks Earthquake or Skuntank isn't in range of Earthquake, and Weezing's Rocky Helmet. Breakneck Blitz can also be used against foes like Hitmonchan and Magmortar to ensure an OHKO.
  • It is worth noting that once the opponent sees Scrappy on Miltank, then they'll most likely play more aggressively with both Fire- and Ice-type Pokemon like Pyroar and Aurorus, no longer being worried about Thick Fat walling then forcing them out.
  • Miltank can still use its naturally high bulk to switch in to physical attackers like Skuntank and Kangaskhan, being able to heal up or set up Stealth Rock, or just straight up attacking them. have u calced how much this takes from kanga? i agree with the point, but probably not the best example mon
  • Outside of Breakneck Blitz Miltank is noticeably weak due to minimal Attack investment, therefor relies on either super-effective hits or prediction to deal any substantial damage to the opponent. It also struggles heavily against bulky walls like Regirock, Carracosta, and Palossand, and lacks the ability to status them with Toxic.
  • Offensive Miltank must also be very wary of both Scald and Will-O-Wisp, as it's borderline useless once it's burned. This means that against things like Lanturn and Weezing, Miltank has to be very cautious and certain that it can either KO them or risk the burn.

Team Options
========
  • Choice Specs Mesprit is an extremely notable partner for Miltank as it is able to act as a Fighting-type check along with breaking Rock-types like Regirock and Carracosta with ease. Potential Healing Wish and U-turn support from Mesprit can also generate turns for Miltank along with healing it. In return, Miltank is able to lure and dispatch of Ghost- and Dark-types like Haunter, Oricorio-G, Skuntank, and Spiritomb.
  • Fighting-types like Assault Vest Hitmonchan and Choice Scarf Primeape appreciate Miltank's ability to lure in Ghost-types like the abovementioned and OHKO them after a small amount of chip. In return Primeape offers speed control, pivoting in U-turn, and the ability to revenge kill offensive checks to Miltank like Archeops, Alolan Raichu, and Choice Specs Pyroar. Hitmonchan provides hazard control with Rapid Spin and a strong priority Mach Punch to deal with weakened foes, along with acting as a decent blanket check to special attackers; this proves especially useful if Miltank is using Scrappy over Thick Fat, as it struggles a lot against Pyroar and Aurorus.
  • Special wallbreakers, such as Magmortar and Aurorus, deal with many of the defensive walls that Miltank struggles with like Palossand, Musharna, and Gastrodon. Additionally Magmortar is able to check both Fire- and Ice-types for the Scrappy set, along with absorbing Will-O-Wisp to ensure Miltank isn't crippled. Miltank supports both Aurorus and Magmortar by luring and breaking Hitmonchan and Clefairy.
  • Fast Choice Scarf users, like Swanna and Togedemaru, are able to support Miltank by acting as fast revenge killers. Togedemaru and Swanna can outspeed both +1 Lilligant and Jynx, with the former acting as a soft Fire-type check and the latter acting as a soft Ice-type check. Togedemaru also has a variety of utility moves like Nuzzle, Encore, and Toxic which it can use to cripple Miltank's common checks or fast foes. Swanna can provide emergency Defog support for more offensive teams, ridding the field of things like Toxic Spikes which cripple Miltank.
  • Fighting-type checks like Weezing and Spiritomb are good partners for Miltank, with the former being able to cripple the foes with either Toxic Spikes or Will-O-Wisp, and the latter trapping Ghost- and Psychic-types such as Haunter and Alolan Raichu.
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