Introduction: This is a team I made to break stall, and still pose a threat to balance. Using wallbreakers MixMence and MixApe and Threats such as Choice Band Gyarados and Life orb'ed Latias my battles are usually short. Onto the team:
Team at a glance:
Gyarados @ Choice Band ***Gluttony
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spe
Jolly nature (+Spe, -SpA)
- Waterfall
- Taunt
- Earthquake
- Outrage
This is a gem I found in the "New and "creative" moveset/EV spread thread" posted by ChouToshio. I found this pokemon to be one of the best leads in pokemon. Against Metagross I just Taunt then switch to Rotom while most blow up. I don't have much defense, so Intimidate is always usefull. I love it when so many people think their Togekiss or Zapdos can outspeed me. I have 4Defense EVs because of Stealth rock.
Latias @ Life Orb /Leftovers
Ability: Levitate
EVs: 4 Def/252 Spe/252 SpA
Timid nature (+Spe, -Atk)
- Surf
- Draco Meteor
- Dragon pulse
- Recover
Ah Latias, my Life orb'ed sweeper. When I was browsing the forums I saw Twist of Fate post about Salamence and Latias weakening the other's counter. I wanted to try this out and I found it to be pretty good.
I usually unleash Latias first, as Salamence gets weaker than Latias after a Meteor. Latias is my great counter to Zapdos and Waters that give Scizor, Gyarados, and Infernape problems. Physco Shift to smack around Blissey. 4Defense because of Life orb damage. Max speed to take out Infernapes (and yeah, I have taken out U-turn ones before).
Scizor @ Life Orb
Ability: Technician
EVs:216 HP/100 Atk/192 SDef
Adamant (+Atk, -SpA)
- Pursuit /Light screen
- U-turn
- Roost
- Bullet Punch
Scizor is just here to solve Cresselia and Latias issues. As my only Steel, against a Dragon I go Gyarados->Scizor to help soften the blow. Normally I just U-turn once, switch in a counter, then the rest of the match Bullet Punch to pick off everything late-game. My EV spread isn't very specific but I just wanted to take out those Latias without fail. Scizor is my weak link of the team, i'd be happy to find a replacement.
Salamence @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spe/240 SpA
Naive nature (+Spe, -SpD)
- Flamethrower
- Draco Meteor
- Roost
- Brick Break
MixMence, we all know this beast. I chose Brick break over Outrage because I hate to get locked in. Flamethrower is better than Fire blast on a MixMence because of accuracy and a 1% coverage drop according to X-Act's Excel sheet. Roost helps me shake off my Life orb and Stealth rock damage, and because Salamence is fragile, he needs to keep his HP up. Salamence and Latias are the center of this team and I would prefer if them, along with Gyarados would stay.
Infernape @ Life Orb
Ability: Blaze
EVs: 64 Atk/192 Spe/252 SpA or 252Atk/4Def/252Spe
Naive nature (+Spe, -SpD) /Jolly nature (+Spe, -SpA)
- Close Combat / Mach Punch
- Fire Blast / Fire punch
- Grass Knot /Swords dance
- Hidden Power [Ice] /ThunderPunch / Stone edge
What's a offensive team without Infernape? Infernape is my late mid-game sweeper. He takes out most slow Pokemon, with a bucketload of things OHKO'd by it. Infernape has a great resistance to steel, something all fast frail sweepers want. I could try Nasty plot, but I rarely have time to use it. EVs are regular, but maybe I should bump up to 196Speed to outspeed other Infernape running the same spread. Latias could prove troublesome, but I haven't found many yet.
Rotom-W@ Choice Scarf
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Hydro pump
- Shadow Ball
- Trick
Trick Rotom is my answer to Gyarados, Lucario, and Calm mind/Curse/Bulk uppers. It has good synergy with Infernape, taking out Specs Starmies if my Scizor has fallen. Fire+Electric+Ghost has perfect coverage, I think, without counting Tyranitar. He lacks power, but Trick more or less makes up for it. To check most threats to Offense I felt that I was forced to use Scarf. If there is any other way to maintain a good Offense, and be Bulkier, while checking DDGyarados and Lucario, feel free to let me know.
Ok rate/hate/steal!
Team at a glance:







Gyarados @ Choice Band ***Gluttony
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spe
Jolly nature (+Spe, -SpA)
- Waterfall
- Taunt
- Earthquake
- Outrage
This is a gem I found in the "New and "creative" moveset/EV spread thread" posted by ChouToshio. I found this pokemon to be one of the best leads in pokemon. Against Metagross I just Taunt then switch to Rotom while most blow up. I don't have much defense, so Intimidate is always usefull. I love it when so many people think their Togekiss or Zapdos can outspeed me. I have 4Defense EVs because of Stealth rock.

Latias @ Life Orb /Leftovers
Ability: Levitate
EVs: 4 Def/252 Spe/252 SpA
Timid nature (+Spe, -Atk)
- Surf
- Draco Meteor
- Dragon pulse
- Recover
Ah Latias, my Life orb'ed sweeper. When I was browsing the forums I saw Twist of Fate post about Salamence and Latias weakening the other's counter. I wanted to try this out and I found it to be pretty good.
I usually unleash Latias first, as Salamence gets weaker than Latias after a Meteor. Latias is my great counter to Zapdos and Waters that give Scizor, Gyarados, and Infernape problems. Physco Shift to smack around Blissey. 4Defense because of Life orb damage. Max speed to take out Infernapes (and yeah, I have taken out U-turn ones before).

Scizor @ Life Orb
Ability: Technician
EVs:216 HP/100 Atk/192 SDef
Adamant (+Atk, -SpA)
- Pursuit /Light screen
- U-turn
- Roost
- Bullet Punch
Scizor is just here to solve Cresselia and Latias issues. As my only Steel, against a Dragon I go Gyarados->Scizor to help soften the blow. Normally I just U-turn once, switch in a counter, then the rest of the match Bullet Punch to pick off everything late-game. My EV spread isn't very specific but I just wanted to take out those Latias without fail. Scizor is my weak link of the team, i'd be happy to find a replacement.

Salamence @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spe/240 SpA
Naive nature (+Spe, -SpD)
- Flamethrower
- Draco Meteor
- Roost
- Brick Break
MixMence, we all know this beast. I chose Brick break over Outrage because I hate to get locked in. Flamethrower is better than Fire blast on a MixMence because of accuracy and a 1% coverage drop according to X-Act's Excel sheet. Roost helps me shake off my Life orb and Stealth rock damage, and because Salamence is fragile, he needs to keep his HP up. Salamence and Latias are the center of this team and I would prefer if them, along with Gyarados would stay.

Infernape @ Life Orb
Ability: Blaze
EVs: 64 Atk/192 Spe/252 SpA or 252Atk/4Def/252Spe
Naive nature (+Spe, -SpD) /Jolly nature (+Spe, -SpA)
- Close Combat / Mach Punch
- Fire Blast / Fire punch
- Grass Knot /Swords dance
- Hidden Power [Ice] /ThunderPunch / Stone edge
What's a offensive team without Infernape? Infernape is my late mid-game sweeper. He takes out most slow Pokemon, with a bucketload of things OHKO'd by it. Infernape has a great resistance to steel, something all fast frail sweepers want. I could try Nasty plot, but I rarely have time to use it. EVs are regular, but maybe I should bump up to 196Speed to outspeed other Infernape running the same spread. Latias could prove troublesome, but I haven't found many yet.

Rotom-W@ Choice Scarf
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Hydro pump
- Shadow Ball
- Trick
Trick Rotom is my answer to Gyarados, Lucario, and Calm mind/Curse/Bulk uppers. It has good synergy with Infernape, taking out Specs Starmies if my Scizor has fallen. Fire+Electric+Ghost has perfect coverage, I think, without counting Tyranitar. He lacks power, but Trick more or less makes up for it. To check most threats to Offense I felt that I was forced to use Scarf. If there is any other way to maintain a good Offense, and be Bulkier, while checking DDGyarados and Lucario, feel free to let me know.
Ok rate/hate/steal!