Offensive Type Duos (and the hokey nicknames we give them)

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At Smogon you see a lot of terms like Boltbeam (The portmanteau of Thunderbolt and Ice Beam) describing a pair of types that is not easily resisted and hits for super effective on many types, a term that has been thrown around since special sweepers have used it.

Given the new metagame of D/P, much faster and much more resists-based than previous generations, and the threats that go along with it (including, if not limited to, Magnezone resisting BoltBeam and pretty much setting up on any special sweeper not equipped with flamethrower)

What do you believe is the best Type/Type offensive combo?

I guess I'll start the ball rolling with Ice/Fighting *excuse me while is go cry for coining this name* or "Focus Avalanche", Ice has coverage over the majority of fliers not named Charizard, Skarmory, or Gyarados, hitting the touted Heracross/Tyranitar killer Gliscor for 4x damage, and of course, the ever dangerous Specsmence.

Fighting hits many new and old threats such as Weavile, and Tyranitar for much harder than they can normally take.

The only problem is finding something that can effectively learn both, and has STAB on at least one of them (Ice/Fighting would be a rather odd combo)

so, I just forgo'd that part and used Nidoking as my example: (Obi makes a good point about Brick Break and STAB EQ on page 2, so i'm ninja editting this set)

dpmfa034.png

Nidoking @ Choice Band (Or Life Orb/Expert Belt)
Rivalry (1.25x boost to attacks if opponent is the same gender)
252 HP/ 252 Attack / 6 Speed

Avalanche
Focus Punch
Sucker Punch
Earthquake

Nidoking is fairly happy at running 207 speed, especially since it has no 4x weaknesses to fear and fairly balanced stats all around. This set takes advantage of no speed EVs in two ways. Avalanche doesn't care if it outspeeds or not being a -1 priority move, Sucker Punch doesn't care if it outspeeds or not being a +1 priority move. Focus Punch really doesn't care at all with its priority -3. :]

Runs under sandstorm and hits current metagame favorites like Garchomp, Metagross, Weavile, Azelf, Tyranitar, Infernape, Starmie, Blissey for decent damage.

So yeah, post your most effective Type/Type combos with an analysis as to why they work (or might not work) in D/P.
 
Some guys once called it "QuakeSlide"
Rhyperior has STAB on rock and ground, that's hard to handle. Only Torterra and Breloom resist it, if I'm not mistaken.
 
Rampardos' QuakeSlide is resisted by absolutely nothing thanks to moldbreaker allowing it to EQ Levitators. My personal favorite portmanteau of two attack names... Though personally I go with QuakeEdge (StoneQuake?), QuakeSlide sounds better.
Add in Focus Sash, Rock Polish, and anything that can hit a threat (Zen Headbutt is nice for flinch if you can't OHKO with Quake or Stone Edge; I guess you could go with something weird like Fire Blast for Skarm, but that'd be... Weird.)

Edit: Torterra and Breloom. Thanks Glen for KILLING MY DREAMS
Though, Rhyperior's Quakeslide is resisted by anything that resists rock with levitate. Flygon for example.
 
"BallBreak" was good in ADV, when Shadow Ball was physical.

Dark + Fighting doesn't have an official name or anything that I know of, but it hits neutral on everything except Heracross and Toxicroak IIRC.

edit- no, Breloom still resist both
 
Well actually, now that we have Bronzong, and also assuming other 'mons with levitate Quakeslide has a total of 5 resistors:

Flygon (Dragon/Ground) with Levitate
Bronzong (Steel/Psychic) with Levitate
Claydol (Psychic/Ground) with Levitate

and of course Breloom and Torterra who suffer 4x weaknesses to Flying and Ice respectively.
 
Some guys once called it "QuakeSlide"
Rhyperior has STAB on rock and ground, that's hard to handle. Only Torterra and Breloom resist it, if I'm not mistaken.

Actually if you factor in abilities, a few more pokemon resist rock + ground. Bronzong, Flygon, and Claydol all have Levitate and a typing that resists Rock. There are a couple more I think, but they're UU or something so I don't remember them at the moment.

I like Ground + Ice and Fire + Dragon, very few pokemon resist both of those.
 
Yeah, but I was addressing Glen ^^'s post, (this was responding to Porygon3) But like 3 people posted before me in the time that i was posting.
 
Actually if you factor in abilities, a few more pokemon resist rock + ground. Bronzong, Flygon, and Claydol all have Levitate and a typing that resists Rock. There are a couple more I think, but they're UU or something so I don't remember them at the moment.

I like Ground + Ice and Fire + Dragon, very few pokemon resist both of those.

ShardQuake and DragonFlame
 
Well actually, now that we have Bronzong, and also assuming other 'mons with levitate Quakeslide has a total of 5 resistors:

Flygon (Dragon/Ground) with Levitate
Bronzong (Steel/Psychic) with Levitate
Claydol (Psychic/Ground) with Levitate

and of course Breloom and Torterra who suffer 4x weaknesses to Flying and Ice respectively.
Here's the fun part; The Rampardos I posted with Fire Blast can OHKO Breloom with it, and 2HKO Torterra in the sun (on my sunny themed team). So that three-way combo isn't resisted at all, if you factor in Mold Breaker. Fire blast in the sun, with no SpAtk EVs and a negative SpAtk nature, is possible OHKO and guaranteed 2HKO on Skarmory, too. So I love it.

QuakeSlideBlastBreaker? >_>
 
While talking about offensive combinations is cool, I would really appreciate it if people didn't try to coin dumb terms like "ShardQuake", or any terms at all, for them. Boltbeam has existed in popularity since RBY so it's a real exception.
 
Here's the fun part; The Rampardos I posted with Fire Blast can OHKO Breloom with it, and 2HKO Torterra in the sun (on my sunny themed team). So that three-way combo isn't resisted at all, if you factor in Mold Breaker. Fire blast in the sun, with no SpAtk EVs and a negative SpAtk nature, is possible OHKO and guaranteed 2HKO on Skarmory, too. So I love it.

QuakeSlideBlastBreaker? >_>

Wouldn't Rampardos need to OHKO everything, considering it's fragile (especially if you use the Rock Polish set)? I guess you have supreme prediction powers. . .
 
While talking about offensive combinations is cool, I would really appreciate it if people didn't try to coin dumb terms like "ShardQuake", or any terms at all, for them. Boltbeam has existed in popularity since RBY so it's a real exception.

Ahah, sorry if I in any way condoned the usage of silly names in this thread, I just figured it would be a traditional way to start up a topic on type combos. That being said, I didn't know that Boltbeam existed all the way back to RBY, it must've been a really effective strategy then, considering all grass were grass/poison, all waters were at least 2x (if not 4x) weak to electric, and no flier could boast resistance to both Ice AND Electric.
 
Wouldn't Rampardos need to OHKO everything, considering it's fragile (especially if you use the Rock Polish set)? I guess you have supreme prediction powers. . .
Against any actual attacking threat, yes, it's fragile. It can only afford to take the time to 2HKO Torterra if it hasn't used its sash yet, but Skarm can't OHKO it, and I'll bet any amount Skarm was expecting a switch and didn't Roar him the first turn, and can't move first or OHKO with whatever pathetic flying move it's packing. And although Rampie's not exactly "sturdy", the attacks he can survive have occasionally surprised me.
 
There's a reason why Specsmence works so well and that's DragonFire. Dragon hits everything neutral not named a Steel Type and Fire Blast covers all the Steel. I don't think there's a pokemon not named Dialga out there that resists this combination.
 
Here's an interesting fact: the Ice Beam/Thunderbolt Combo in RBY hits 80 out of 151 pokemon for super effective damage, (I'd have to recount to see how many fully evolved pokemon it hits for super effective, but still, that's rather ridiculous, the only types left unhurt are Pure Fire, Pure Psychic, Pure Bug, Pure Normal, and Gengar)
 
There's a reason why Specsmence works so well and that's DragonFire. Dragon hits everything neutral not named a Steel Type and Fire Blast covers all the Steel. I don't think there's a pokemon not named Dialga out there that resists this combination.
Heatran :)
 
There's a reason why Specsmence works so well and that's DragonFire. Dragon hits everything neutral not named a Steel Type and Fire Blast covers all the Steel. I don't think there's a pokemon not named Dialga out there that resists this combination.

Dialga doesn't resist Dragon or Fire.
 
Dragon+Fire combow as called FlameClaw in advance iirc.

And Dialga doesn't resist it. Its only Heatran that does. But unlike BoltBeam, Dragon+Fire doesn't hit many types SE which is why it was used sparingly in Advance. Don't know how that will turn out in D/P.
 
Now I see why I was thinking of Dialga

DragonWater was the typing I was thinking of that Dialga resisted. Can't say if this is better than DragonFire though.
 
Bleh, I can't do too detailed of analyses on these, but here goes:
Electric+Ice
Yes, BoltBeam. Moving on...

Ground+Ice
Only Surskit resists it.

Dragon+Fire
Heatran is the only resist, Dragonite potentially uses this well.

Dragon+Ground
Skarmory and Bronzong resist. Used by Garchomp.

Dragon+Fighting
Nothing resists both.

Dark+Fighting
Only Heracross and Toxicroak resist.

Ghost+Fighting
Nothing resists.

Ground+Rock
Very common, only Torterra, Breloom, Flygon, Claydol, and Bronzong resist.

Fighting+Rock
Quite a few resists including Claydol and the Nidos, but often used on things like Machamp.

Dragon+Water
Kingdra uses this; only Empoleon resists.

Psychic+Fighting
Psychic type resists this, often used on Alakazam and Medicham.
 
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