Offensive UU RMT

I haven't written an RMT in a while, but I'm going to give it a try because I really, really like this team and would like suggestions on it because it's slightly outdated it (I originally built it in July IIRC). I had built this team because the new tier changes (Weezing, Venusaur, Articuno, Shedinja, Miltank down to UU) had a lot of people speculating that UU would become a huge stall-fest, and I was set out to prove them wrong! This is tied with my hugely outdated UU Stall Team as my most successful team I have ever made and used, but I never laddered consistently enough to get a good score on the leaderboards.

Now that the introduction is over, I bring you the team!

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Nidoqueen @ Lum Berry
Trait: Poison Point
EVs: 252 HP / 200 Def / 8 SpD / 48 Spe
Bold Nature (+Def, -Atk)
- Taunt
- Stealth Rock
- Earth Power
- Ice Beam

My favorite lead to use in UU, this thing will almost always get the rocks up for me. This beats almost every single common lead for me, and gets the momentum rolling from the start. For a full explanation of the set, read my Peer Edit:

http://www.smogon.com/forums/showthread.php?t=46613

This lead fits perfectly into my team because it almost always sets up Stealth Rocks for me, and stops most other set-ups. I'll usually just sacrifice this immediately to bring in a sweeper safely, but if an opportunity presents itself (say, something is killing it with a Ground or Psychic attack), I'll bring a sweeper in on a move it's immune to, keeping it as death fodder.

Ninetales @ Life Orb
Trait: Flash Fire
EVs: 4 HP / 252 Spe / 252 SpA
Timid Nature (+Spe, -Atk)
- Hidden Power Rock
- Fire Blast
- Nasty Plot
- Energy Ball

Standard Ninetales, this brings a powerful special attacking force to my team. With a Nasty Plot under its belt, almost every common wall in UU succumbs to Fire Blast, Energy Ball, or HP Rock. The popular 252 HP / 152 Def / 112 SpD Bold Clefable can be OHKOed by +2 Fire Blast. Standard Lanturn takes up to 80% from Nasty Plotted Energy Ball. With Stealth Rocks up, Altaria and all fire-types are OHKOed by +2 HP Rock, and Mantine is easily 2HKOed regardless. I mainly put this on my team to break things like Weezing that could otherwise handle my physical team well.

Swellow @ Toxic Orb
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
- Facade
- U-turn
- Quick Attack
- Brave Bird / Protect

I originally had Aerodactyl in this place, but with the tier changes, I was forced to find a new end-game sweeper. However, I'm really pleased with the results. If I can bring this in safely on a Ground / Ghost move or on a predicted double-switch, it becomes my status absorber, and I save it for end-game when their Steelix is likely gone and I can wipe out everything with Facade. If I bring this in early-game, I almost always U-turn off the bat, and force their Steelix or Aggron/Probopass out with Ninetales, Absol, or Kabutops. In fact, my team was designed in a way that every member can hit Steelix for good damage, so it usually won't last a long time.

Rotom @ Leftovers / Light Clay
Trait: Levitate
EVs: 252 HP / 252 Spe / 4 SpA
Timid Nature (+Spe, -Atk)
- Reflect
- Thunderbolt
- Will-O-Wisp
- Light Screen / Hidden Power Water



Kabutops @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Aqua Jet
- Swords Dance
- Waterfall
- Return

This thing hits so insanely hard in UU, it's hardly funny. STAB Waterfall runs through the most common physical walls, and Return gets great coverage with Waterfall. I'm considering Stone Edge over Waterfall because Quagsire/Poliwrath are relatively uncommon, but that still runs into trouble with Toxicroak, and I like Return's accuracy over Rock Slide/Stone Edge's imperfect accuracy, so that is why I'm sticking with Return.

The real draw of this set is Aqua Jet. With a bit of an emphasis on priority attacks, Aqua Jet is simply invaluable to revenge-kill most sweepers without having to guess with Sucker Punch. With Aqua Jet I can also clean up nicely with a Swords Dance under my belt.

One of the primary reasons Kabutops is on my teams is so that I have a weapon against Rain teams.

Absol @ Life Orb
Trait: Super Luck
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature (+Atk, -Def)
- Swords Dance
- Superpower
- Sucker Punch
- Night Slash

Absol absolutely preys on the opponents' defenses. Sucker Punch may be the most useful move on the entire team, but I'm always careful not to use it too extensively because it can become really obvious. Instead, I'll play as "safely" as I can by throwing around Night Slashes, which are extremely dangerous due to the high crit rate. Oftentimes I'll catch, for example, an Altaria that predicts a Sucker Punch and tries to set up Dragon Dance, but is KOed by Night Slash. Superpower was an absolute godsend to this, giving it a weapon against Steelix and other Steel-types (I originally had Fire Blast, but Superpower is more accurate and I believe it causes similar damage, and helps against Rock Polish Aggron which, while rare, can give me big problems).

Some problems I've noticed:

- No Water resist. That means that Rain teams annihilate me (with my only hope being Kabutops and Sucker Punch), and the likes of Blastoise and other bulky waters can give me a lot of problems because I can't switch in easily and not one member of my team can OHKO unboosted.

- Priority Attacks destroy me. Especially when the opponent is resistant or immune to my priority attacks (like Hitmontop or Toxicroak). Weezing is the only thing stopping these, and Weezing hasn't been too consistent.

Discuss.
 
I like the look of this team. However, I don't really see why you're using Swift Swim Kabutops in a team without Rain Dance. If you want a water resist, try replacing it with the standard Swords Dance Leafeon set, or maybe the Wish Leafeon set since you don't have any way of healing Weezing bar Leftovers and the extra defence will help with your priority moves problem since the only non-physical priority move is Vacuum Wave.
 
The reason I have Kabutops is because otherwise I'm destroyed by Rain teams. Kabutops still functions very well outside of rain thanks to Aqua Jet.
 
If you're worried about rain teams, you can try fitting a Golduck somewhere, probably over Kabutops. This also gives you a water resist.
 
I would just like to point out that with 4 more Speed EVs, Nidoqueen outspeeds max Speed Adamant Aggron instead of simply tying with it.

Nice, solid team thought umbarsc!
 
@Kagster

I'll take Golduck into consideration. However, I'm not really sure what it would replace. It could go over Kabutops, but that's been very powerful for me and I'm reluctant to replace it, but I'll test it.

@Stellar

Nice catch. I'll probably just move 4 EVs from SpD and hope that Venusaur doesn't roll max damage twice with Leaf Storm!

Thanks for the rates guys.
 
Definitely go flamethrower on Weezing. Sludge bomb is inferior in virtually every respect due to poison's poor coverage, STAB is of little concern because fire/electric hits most of UU neutral anyways and Weezing's no offensive threat. Fire Blast makes up for the loss of STAB and provides better coverage at the expense of PP and accuracy.

However on an offensive team I'd think that going with a screening Rotom would be a better option there, Weezing's a great pokemon for stall but doesn't exactly shine on offense/support. Between Rotom and Nidoqueen you've got the same resists/immunities that Weezing has anyways.
 
Sorry for the lack of a rate, umb... been a bit busy. But I'm here to rate your offensive team full force!

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Weezing is doing little to nothing on the team to be honest. It helps against your TechTop weakness, sure, but you are doing little to help the team with it. To be honest, if I were to suggest a Pokemon that could replace Weezing, it would have to be Poliwrath. It takes hits ridiculously well, and also gives your team that much needed Water resist that you were talking about. In fact, no Blastoise in the game can break a Poliwrath sub, so you're talking a guaranteed Substitute if your opponent packs a Blastoise.

Poliwrath (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Hydro Pump
- Focus Punch
- Ice Punch
- Substitute

If anyone has ever seen me play with Poliwrath, I've used this set. Hydro Pump may seem like novelty, but it 2HKOs any form of Rotom as well as Steelix / Claydol and Weezing (all popular switch-ins to Poliwrath). The only notable thing that it loses out on using Hydro Pump over Waterfall is the ability to deal an OHKO to Ninetales... but Poliwrath's bulk is such that you can easily survive an unboosted Energy Ball and 2HKO with Hydro Pump. Not to mention that with Substitute protecting you, the threat of missing is dulled down a bit.

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I'm going to make a case against Psycho Cut. There are few Pokemon where Psycho Cut hits harder than Night Slash / Sucker Punch / Superpower.

Here is that list.

Weezing
Primeape
Hitmonlee
Hitmontop
Hitmonchan
Poliwrath
Toxicroak
Muk
Swalot
Arbok
Nidoqueen / king
Vileplume
Venusaur
Qwilfish

I think you get the point here, but of that list, only two of those Pokemon are not OHKO'd by a +2 Sucker Punch / Night Slash / Super Power.

Weezing
Toxicroak

One of those is going to be killed by a +2 Night Slash if they are below 80%, and one of those will outspeed you regardless of your inclusion of Psycho Cut and OHKO you.

Long story short, Psycho Cut is just not worth it on Absol. Use Swords Dance instead. And if you're worried about getting greedy... simple fix, don't get greedy.

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Just a personal thing, if you're not using Swellow as a lead, Protect is largely redundant. There are more than enough users of Earthquake, as well as Status flying around in order to get a free switch in and get statused. There's really no need for Protect on a late to midgame sweeper.

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Other than those small fixes, the team is very solid. There seems to be no holes in the team other than that, well done.
 
Very nice team Umbarsc. I may lack some of the wisdom compared to other battlers who have played the UU tier much more than I have, but lately I've been getting into it quite more.

Personally, I think a DualScreen Rotom could fit perfectly into this team over Weezing seeing as all you need to do is get your screens up and start setting up yours guys for a sweep which should not be all that difficult.

I was thinking for the Rotom set. I was thinking of using the standard support Rotom which is:

Rotom @ Light Clay
Timid Nature: Levitate
252 HP, 252 Spd, 4 SpA
-Reflect
-Light Screen
- Will o Wisp
- Thunderbolt/Shadow Ball

These are just my two cents, very nice team. ^_^

EDIT: Just read what you typed about Aldaron's Rotom, so yeah, I agree with that statement.
 
@LN

What is it with you and Poliwrath? I don't really like Poliwrath in that slut because TechTop still hits it hard with Close Combat, and Poliwrath can't really support the team that well. However, I have made your other changes.

@Keitharr / HECTOR

After a few test battles, I agree that Rotom fills Weezing's role much better.

Thanks for the rates guys.
 
I think a Lapras would fit the role of a rain counter better than Kabutops.

He could also benefit greatly from Rotoms dual screens, if you choose to go with a sub dd Lapras, setting up and sweeping your opponent with little resistance.

Well that's all I really have to nitpick because if your games are playing out like any of my old uu games were, your sweeping with Ninetales half the time anyway.

Great team Umbarsc!
 
I disagree with everyone saying Kabutops isn't playing much of a role in this team, besides being a Rain Dance counter.

Kabutops is a very viable sweeper on his own, being able to sweep without Rain Dance.
 
Perhaps you could consider Aerial Ace over Return on Kabutops. Yes, its base is the same as Aqua Jet, and it is almost universally accepted as useless, but it is unexpected and can catch Hitmontop, Toxicroak and Grass-Types on the switch, although it isn't much good without SD backing. But since these pokemon are the most obvious things to switch in on Kabutops, its not entirely inconceivable.

I would not switch Kabutops if I were you, he is a fantastic sweeper and a very underrated threat.
 
If your'e looking for a Water-resist, just use a (Water Absorb!) Lapras somewhere, but please, not insted of Kabutops! It's a beloved Water-type as well!
I also think you should use Stone Edge on Kabutops, but that's just me...
 
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