Zakariah™ (Gallade) @ Assault Vest
Ability: Justified
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Drain Punch
- Psycho Cut
- Ice Punch
- Stone Edge
Gallade is my lead and a very good Special wall with Assault Vest, I've never had a problem with him. His move set might seem a little strange, but it's from my original Psychic Mono team. Drain Punch is his strongest fighting STAB. Psycho Cut is also there for STAB. Ice Punch is for Dragon or Flying types, and Stone Edge OHKO's Talonflame, Volcarona, and Charizard-Y. Charizard-Y Being the biggest threat for this team really, since most of my team is weak to his common moveset.
Aerfer Ariete (Latios) @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Thunderbolt
- Psyshock
Latios has been a good end game sweeper, but I don't wanna really use him for that, Draco Meteor is there to nuke anything that could be a problem for my team, since it's mainly a team of Physical attackers. Thunderbolt is for, again, Flying types that we encounter, it's also useful against Azumarill since it outspeeds it, and Aqua Jet can't OHKO. Surf is for coverage over Rock, Water, and Fire types, they can bother Chesnaught a lot. Psyshock is mainly there for STAB, not much to say about it.
Juggernut (Chesnaught) @ BrightPowder
Ability: Bulletproof
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Spiky Shield
- Power-Up Punch
- Rock Slide
- Wood Hammer
Chesnaught has won me some stuff with Bulletproof, he has amazing bulk, and has stopped me from being swept by a Ditto that copied my mega after a DDance. I know Brightpowder is a very odd choice, but it has helped a few times, I'm willing to scrap that at any time. Spiky Shield is to slow physical momentum, or scout attacks. Power-Up Punch is to buff while I deal damage to anything switching out or staying in. Rock Slide is coverage over Talonflame/Zard-Y which both take him out relatively fast. Wood Hammer is really just a suicide move or a move to cripple something.
Genwunner (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 HP / 240 Atk / 16 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Roost
My Mega Evolution is Charizard-X. He's really just a surprise factor, since Char-Y is much more common, people have switched into Blissey expecting a Special Attacker. Dragon Claw and Flare Blitz compliment each other very well, as Dragon Claw kills most everything after a D-dance, and Flare Blitz gets rid of that annoying little fairy Klefki.
Evice (Tyranitar) @ Focus Sash
Ability: Sand Stream
EVs: 244 Atk / 132 HP / 4 SAtk / 128 Spd
Naughty Nature
- Flamethrower
- Crunch
- Avalanche
- Stealth Rock
Ttar is my Stealth Rock setter, but he doesn't even do that all the time. With a Focus Sash, he can utilize Avalanche, which is very uncommon from what I've seen. Crunch is a very basic move on him. Flamethrower is also basic, but it's there for things that resist the 2 attacks he has, which is a lot of things.. His EV spread is weird, but it's from trial and error seeing what he can outspeed, and what he can take a hit from.
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 80 Def / 176 SDef
Calm Nature
- Ice Beam
- Scald
- Toxic
- Recover
Now the thing I hate the most on the team, Gastrodon. As 4/6 of my Pokemon are purely Physical attackers, I needed a special attacker, but I also needed something to wall, so I asked around,and got Gastrodon as my special wall. Recover/Toxic stall, with Scald and Ice beam for coverage. She really doesn't do much.
Any and all suggestions are welcome, only thing that I will not replace is Gallade.
Ability: Justified
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Drain Punch
- Psycho Cut
- Ice Punch
- Stone Edge
Gallade is my lead and a very good Special wall with Assault Vest, I've never had a problem with him. His move set might seem a little strange, but it's from my original Psychic Mono team. Drain Punch is his strongest fighting STAB. Psycho Cut is also there for STAB. Ice Punch is for Dragon or Flying types, and Stone Edge OHKO's Talonflame, Volcarona, and Charizard-Y. Charizard-Y Being the biggest threat for this team really, since most of my team is weak to his common moveset.
Aerfer Ariete (Latios) @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Thunderbolt
- Psyshock
Latios has been a good end game sweeper, but I don't wanna really use him for that, Draco Meteor is there to nuke anything that could be a problem for my team, since it's mainly a team of Physical attackers. Thunderbolt is for, again, Flying types that we encounter, it's also useful against Azumarill since it outspeeds it, and Aqua Jet can't OHKO. Surf is for coverage over Rock, Water, and Fire types, they can bother Chesnaught a lot. Psyshock is mainly there for STAB, not much to say about it.
Juggernut (Chesnaught) @ BrightPowder
Ability: Bulletproof
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Spiky Shield
- Power-Up Punch
- Rock Slide
- Wood Hammer
Chesnaught has won me some stuff with Bulletproof, he has amazing bulk, and has stopped me from being swept by a Ditto that copied my mega after a DDance. I know Brightpowder is a very odd choice, but it has helped a few times, I'm willing to scrap that at any time. Spiky Shield is to slow physical momentum, or scout attacks. Power-Up Punch is to buff while I deal damage to anything switching out or staying in. Rock Slide is coverage over Talonflame/Zard-Y which both take him out relatively fast. Wood Hammer is really just a suicide move or a move to cripple something.
Genwunner (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 HP / 240 Atk / 16 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Roost
My Mega Evolution is Charizard-X. He's really just a surprise factor, since Char-Y is much more common, people have switched into Blissey expecting a Special Attacker. Dragon Claw and Flare Blitz compliment each other very well, as Dragon Claw kills most everything after a D-dance, and Flare Blitz gets rid of that annoying little fairy Klefki.
Evice (Tyranitar) @ Focus Sash
Ability: Sand Stream
EVs: 244 Atk / 132 HP / 4 SAtk / 128 Spd
Naughty Nature
- Flamethrower
- Crunch
- Avalanche
- Stealth Rock
Ttar is my Stealth Rock setter, but he doesn't even do that all the time. With a Focus Sash, he can utilize Avalanche, which is very uncommon from what I've seen. Crunch is a very basic move on him. Flamethrower is also basic, but it's there for things that resist the 2 attacks he has, which is a lot of things.. His EV spread is weird, but it's from trial and error seeing what he can outspeed, and what he can take a hit from.
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 80 Def / 176 SDef
Calm Nature
- Ice Beam
- Scald
- Toxic
- Recover
Now the thing I hate the most on the team, Gastrodon. As 4/6 of my Pokemon are purely Physical attackers, I needed a special attacker, but I also needed something to wall, so I asked around,and got Gastrodon as my special wall. Recover/Toxic stall, with Scald and Ice beam for coverage. She really doesn't do much.
Any and all suggestions are welcome, only thing that I will not replace is Gallade.
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