[SET]
Ogerpon-Hearthflame (F) @ Hearthflame Mask
Ability: Desolate Land / Sword of Ruin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip / Horn Leech
- Play Rough / Knock Off
[SET COMMENTS]
Ogerpon-H is a strong wallbreaker that is able to beat many of the tier's premier walls, such as Corviknight, Scream Tail, and Great Tusk thanks to its high Attack, excellent STAB moves, and good Speed tier. Power Whip can be used to get massive damage on Ground- and Water-types, including securing the KO on Intimidate Quaquaval and physically defensive Great Tusk after Swords Dance, while Horn Leech can be run instead to give Ogerpon-H more longevity. Ogerpon-H has a number of options for its last moveslot, such as Play Rough to hit Kommo-o and Roaring Moon, OHKOing both after a Swords Dance, and Knock Off to cripple foes, especially switch-ins like Primordial Sea Zapdos, which gets 2HKOed after Stealth Rock, as well as 2HKOing Well-Baked Body Gholdengo with Sword of Ruin. Desolate Land provides the most power to Ivy Cudgel and lets Ogerpon-H offensively check Water-types like Manaphy and Barraskewda, while Sword of Ruin allows Play Rough to OHKO Kommo-o and 2HKO Garchomp. Due to its average defenses and lack of recovery if not running Horn Leech, Ogerpon-H benefits both from entry hazard removers like Great Tusk and Quaquaval and slow pivots like Corviknight and Empoleon that can get it on the field safely. Ogerpon-H also appreciates hazard setters like Garchomp and Heatran, which can chip down walls like Scream Tail for it to more easily KO.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/ut.523866/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
Ogerpon-Hearthflame (F) @ Hearthflame Mask
Ability: Desolate Land / Sword of Ruin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip / Horn Leech
- Play Rough / Knock Off
[SET COMMENTS]
Ogerpon-H is a strong wallbreaker that is able to beat many of the tier's premier walls, such as Corviknight, Scream Tail, and Great Tusk thanks to its high Attack, excellent STAB moves, and good Speed tier. Power Whip can be used to get massive damage on Ground- and Water-types, including securing the KO on Intimidate Quaquaval and physically defensive Great Tusk after Swords Dance, while Horn Leech can be run instead to give Ogerpon-H more longevity. Ogerpon-H has a number of options for its last moveslot, such as Play Rough to hit Kommo-o and Roaring Moon, OHKOing both after a Swords Dance, and Knock Off to cripple foes, especially switch-ins like Primordial Sea Zapdos, which gets 2HKOed after Stealth Rock, as well as 2HKOing Well-Baked Body Gholdengo with Sword of Ruin. Desolate Land provides the most power to Ivy Cudgel and lets Ogerpon-H offensively check Water-types like Manaphy and Barraskewda, while Sword of Ruin allows Play Rough to OHKO Kommo-o and 2HKO Garchomp. Due to its average defenses and lack of recovery if not running Horn Leech, Ogerpon-H benefits both from entry hazard removers like Great Tusk and Quaquaval and slow pivots like Corviknight and Empoleon that can get it on the field safely. Ogerpon-H also appreciates hazard setters like Garchomp and Heatran, which can chip down walls like Scream Tail for it to more easily KO.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/ut.523866/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/