Oh look!an AWESOME ou RMT!

Ok,for about a month now,ive been experimenting with different pokemon,and ive been doing alot of battling with different combonations of pokemon,now,i dont think ive created a near flawless team,but even if i have,theres always room for improvement with the rapidly changing metagame thats being played today.So dont be afraid to totally destroy this teamim open for all suggestions.Thanks for your help in advance!

quick veiw of the team:




450_hippowdon_1_m.png
260_swampert_1_m.png
242-0.png
212_scizor_1_m.png
380_latias_1_f.png
392_infernape_2_m.png






hippowdon.png

Hippowdon@leftovers
ability:sandstream
nature:impish
Ev's:252hp/168def/88spdef
~Slack off
~earthquake
~stealth rock
~Roar

I used to use lead metagross all the time,and i absolutly hated the thought of using one of these.Hah,then,one day one of these and a scizor walled and swept my whole old team.So i decided to start breeding these,and believe me,it took way longer than i wouldve expected.but once i got 3 iv's in hp,attack,defence,and special defence,i started testing him out on this team,and he walls out alot of things,including the all-mighty scizor.He almost always gets the rocks up,and if the oppenents lead is trying to set up,he roars them away.slack off is to recover HP when i need to,and earthquake is for necessary stab and for steels and heatran that are switching in,considering with residual damage and other damage not max hp it couldnt survive a hidden power grass/ice from a heatran.



swampert.png

Swampert@leftovers
ability:torrent
nature:careful
Ev's:252hp/160def/96spdef
~earthquake
~ice punch
~curse
~waterfall

This thing is a complete BEAST.once it gets a few curses,its nearly unstopable,unless a special sweeping powerful grass type comes out to ruin his fun -_-Earthquake is for steels,heatran,rock types,fires,and so on,icre punch is for aerodactyl,bug types and everything that doesnt resist it.curse is there to pump his stats up,and make him being able to take on close to everthing not named skarmory fortress or is a grass type.waterfall is there for stab,and for all around coverage against something that resists its other two attacks.


blissey.png

Blissey@leftovers
ability:natural cure
nature:calm
Ev's:252def/80satk/176spdef
~wish
~protect
~toxic
~flamethrower

Ah,the big fat pink special wall of greatness.this thing soaks up special and even some physical like a beast(well not the physical hits,but it stays in there)and with some special attack on her side she can easily outstall most stallers for me.shes the teams special wall/supporter,and she does a really good job of it.wish is to heal her hp,and other team-mates' hp too.protect is t block certain attacks to toxic stall and ensure healing next turn.flamethrower is to spell death for some common switch ins to her like scizor,lucario,and fortress,with stelth rock damge included.toxic is to surprise electivires or jolteons switching in to get their hp/speed boosted,and widdle down their hp.over all shes a real team player and is a really nice addition to it,shes the glue of the team.


scizor.png


Scizor@choice band
ability:technician
nature:adamant
Ev's:252hp/252atk/4spe
~u-turn
~bullet punch
~pursiut
~superpower

I know,i know,your all tired of seeing scizor littered around every single team today.litterally.and so am i,but he just fits to well with this team.He goes side by side with hippowdon,covering eachothers weaknesses,and contering most of them.choice band instead of life orb for immedeate threat posing,u-turn is for scouting and covering hippowdon and swamperts ground weknesses.bullet punch for obvious reasons,because CB+bullet punch +technician=massive attack power and destruction.pursuit is to 1hko those damn ghosts like gengar upon switching out.superpower is to score some 1hko's on certain pokemon,and with the choice band boost,i think he can take atleast one stat drop.


latias.png

Latias@choice specs
ability:levitate
nature:timid
Ev's:4hp/252satk/252spe
~trick
~draco meteor
~thunder bolt
~surf

Once she got out of the ubers tier,i was like man,i gotta use one of those.so i spent countless hours playing emerald version trying to catch the perfect latias that i needed for this team.Of course i eventually caught it,evd it and sent it to my platinum.draco meteor destroys everything not named blissey with a 1hko,trick royaly srews up the opponents wall or supporter,thunderbolt and surf are there for coverage.with trick and draco meteor this thing is a true beast.i know its really broken,but shes one of my favorite pokes and i enjoy using her.she has the place of the queen as scizor does the king on this team.She also works in good synergy with infernape,being able to counter ground attack sent at him and counter back with surf,or water types tring a move on him,she comes in and t-bolts.


infernape.png

Infernape@life orb
ability:blaze
nature:naive
Ev's:64atk/252satk/192spe
~hidden power ice
~close combat
~fire blast
~grass knot

Infernape,my favorite monkey of doom that LOVES to kick the shit out of skarm/bliss,and most of the others that step in its way.hidden power ice is for dragons that come at latias,close combat is mostly for blissey and other things that are weak to it,fire blast is for fortress,skarmory,lucario,scizor,and a bunch others.grass knot is for swampert that step to him.mixape has got to be one of the most deadly sweepers in the ou metagame besides mixmence and ddmences with fire blast.He can easily rip apart unprepared teams int he blink of an eye with its impressive moveset,and also works sososo well in synergy with latias.



well,thats the team,please rate and give me advice on what i should change or things that need improvement,im open to any suggestions.well,ill be changing things around from you guys' opinions,so thanks in advance for your help!







 
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