Oh my gosh girl, he went there! [OU RMT]

INTRODUCTION
Hey RMTers! This is my second team I'm posting in Smogon, and I've had generally good results with it. This time, I based my team off of my favorite Pokemon: Snorlax. Now, most people ask, why Snorlax? Well, I'll answer that for you. He's big, fat, and rediculously hard to kill if he is the last Pokemon to take down. Plus, he looks like a gigantic teddy bear! Yay!

AT A GLANCE:
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THE MIXED SWEEPER AND PHYSICAL WALL
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Swampert (Grosz) @ Leftovers
Gender: Male
Nature: Relaxed
Ability: Torrent
EV Spread: 240 HP/216 Def/52 SpA
Moveset:
- Stealth Rock
- Ice Beam
- Hydro Pump
- Earthquake
What does he do for my team?
First off, he sets up rocks, which is self explanatory. He can take a hit from most leads, and even live through an Explosion if necessary (however, Rotom-C does this job much better, obviously). Ice Beam gets rid of Salamence, Hydro Pump is for Aerodactyl/Infernape leads, and Earthquake gets rid of Heatran. However, I have to be careful of rampant ghost lawnmowers when Swampert is out. Apparently Swampert doesn't like lawnmowers! Or ovens, for that matter. He's weird like that.


THE CURSELAX
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Snorlax (Edvard) @ Leftovers
Gender: Male
Nature: Careful
Ability: Thick Fat
EV Spread:
168 HP / 120 Def / 220 SpD
- Curse
- Rest
- Earthquake
- Crunch
What does he do for my team?
To start off, he's the Pokemon I based the team off of. So yeah, he stays. Curselax serves as a special wall and turns into a tank that can obliterate anything after it is finished with its Curses. Earthquake eliminates Heatran, while Crunch gets rid of Ghosts and pesty Psychics such as Bronzong.


THE SCOUT/PHYSICAL WALL
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Vaporeon (Reaver) @ Leftovers
Gender: Male
Nature: Bold
Ability: Water Absorb
EV Spread: 252 HP/252 Def/4 SpA
Moveset:
- Hidden Power [Electric]
- Surf
- Wish
- Protect
What does he do for my team?
Basically, I needed a sixth Pokemon for my team and Vaporeon seemed like a good choice. Well, it turned out to be a good choice! He gets rid of Gyara, Scizor, Infernape and the occasional Walrein with HP Electric. Wish support helps set up Snorlax for a sweep, while Wish+Protect is for scouting. His defense and HP allow him to also serve as a more reliable physical wall than Swampert. Surf is there for STAB and is more reliant than Hydro Pump. I could use Toxic over this, but I haven't found any use for it yet.


THE BADASS REVENGE KILLER
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Weavile (Rogue) @ Choice Band
Gender: Male
Nature: Jolly
Ability: Pressure
EV Spread: 252 Attack/252 Speed/4 HP
Moveset:
- Pursuit
- Ice Shard
- Brick Break
- Night Slash
What does he do for my team?
Everybody and their mother used a Weavile when D/P first came out. Anyways, I've always loved Weavile and he fits this team pretty well. He completely ruins Cresselia and Alakazam. Ice Shard makes Salamence run like a little girl and usually forces a switch, in which Pursuit comes in handy. Other ghosts also fear Pursuit (with the exception of Spiritomb), which annoys other teams to no end. As counterable as this set is, a lot of teams nowadays are not prepared for him. However, I have to be really careful of Bullet Punch Scizor, because it will rip my Weavile a new asshole.


THE MISCHEVOUS GHOST OVEN
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Okay, so apparently this thing is a Pokemon (seriously, wtf Gamefreak).
Rotom-H (Mr. Mittens) @ Leftovers
Nature: Timid
Ability: Levitate
EV Spread: 252 HP/176 Speed/80 Def
Moveset (how does an oven attack?):
- Overheat
- Thunderbolt
- Will-O-Wisp
- HP Grass
What could an oven possibly do in ShoddyBattle?
Apparently this oven can be considered a Pokemon. Wait, is it waving at me? What the hell? Well, anyways, Scizor, Lucario, Mamoswine, Metagross, and (in the words of Royal) "Swampert and friends" run for the hills when they see this oven! Apparently they made bad asparagus or something...I'm not sure. Thunderbolt is for STAB, Will-O-Wisp helps deal with Swampert as well. HP Grass is for getting rid of Swampert...I'm still not sure how the hell an oven can spit out grass. Eh, whatever.


THE SPECIAL SWEEPER
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Heatran @ Choice Scarf
Gender: Male
Nature: Naive
Ability: Flash Fire
EV Spread: 252 SpA/252 Speed/4 HP
Moveset:
- Fire Blast
- Earth Power
- Explosion
- Hidden Power [Ice]
What does he do for my team?
To start off, he takes Jirachi's tricks. He takes out Abomasnow, Skarmory, and countless others I can't think of at the moment. He also does a pretty decent job of revenge killing. Not many things take a 359 STAB Fire Blast well, Earth Power kills other Heatrans, Explosion is for when Heatran is about to be killed, and I'm finding less and less usage for HP Ice. I'm not really sure what I should switch it out for at the moment, since I've been using Swampert and Weavile to take out Salamence.


CONCLUSION:
So yeah, there you have it. The main goal of this team was to base a team off of Curselax, which I think I did pretty successfully. I haven't had trouble with any Pokemon in specific, and I haven't noticed any humoungous glaring weaknesses this team as. As usual, I'm open to any suggestions/comments/criticizm. Thanks! :D

OFFENSIVE THREAT LIST:
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Aerodactyl - Swampert OHKO's with Hydro Pump, 2OHKO's those w/ Focus Sash.

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Alakazam - Snorlax shrugs off Alakazam's attacks and hits back with Crunch. Weavile can revenge kill with Pursuit.

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Azelf - Rotom-H can eat his explosions, Weavile can revenge kill with Pursuit.

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Breloom - Rotom-H takes his attacks and OHKOs him with Overheat.

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Dragonite - Swampert can take his attacks and hit back with Ice Beam, Heatran can hit him with HP Ice.

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Dugtrio - Vaporeon can take his attacks and hit back with Surf. Swampert can shrug off his attacks and hit with either Hydro Pump or Ice Beam.

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Electivire - Swampert can come in and Earthquake.

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Empoleon - Vaporeon takes minimal damage from Grass Knot, and can hit back with HP Electric. Snorlax can handle the 3 attack Agility set, if needed.

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Flygon - Vaporeon can take hits and hit back with Surf. Swampert can also come in with Ice Beam, Weavile can revenge kill with Ice Shard.

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Gengar - Snorlax can handle his attacks with ease and hit back with Crunch, but needs to watch out for Focus Blast like the plague. However, if I can predict the Focus Blast, I can switch to Rotom-H.

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Gyarados - Vaporeon can take hits and hit back with HP Electric.

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Heatran - Snorlax can shrug off his attacks and hit back with Earthquake.

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Heracross - He's a bitch. I have to out predict him with Rotom-H and Overheat or I'm pretty much fucked.

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Infernape - Vaporeon takes minimal damage from Grass Knot and OHKO's with STAB Surf.

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Jirachi - Heatran laughs at his attacks and kills him with Fire Blast or Earth Power. Rotom-H can also come in and Overheat if Heatran is down.

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Jolteon - Snorlax can shrug off his attacks and hit back with Earthquake. Swampert can also come in, but has to be careful of HP Grass.

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Kingdra - Vaporeon and Snorlax can handle Rain Dance variants, but Rotom-H can hit him with STAB Thunderbolt.

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Latias - Snorlax can take her attacks and hit back with Crunch. Weavile can revenge kill with Pursuit.

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Lucario - Rotom-H completely counters his attacks and hits with Overheat...which I guess burns Lucario's cookies or whatever.

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Machamp - Rotom-H doesn't get hit by Dynamic Punch and can hit him with STAB Thunderbolts.

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Magnezone - Snorlax isn't worried about his attacks and can OHKO with Earthquake.

I'll finish this later. >_>;
 
On Swampert, move one HP EV into SpA to get a maximum leftovers recovery number. Extremely inconsequntial, but whatever.

That Snorlax attack set-up leaves you totally incapable of killing Heatran, one of the things Snorlax is best at countering. Use Earthquake/Fire Punch or Earthquake/Crunch to be better at killing Ghosts, like Rotom-H, Gengar, and Dusknoir. The only thing the second combo leaves you walled against is Skarmory, who is dispatched by Heatran. Or just use Crunch and your 6 Curses and wait for a defense drop, and hit it w/ EQ while it roosts. I would use Crunch/EQ tbh.

Vaporeon is fine, but Ice Beam is an option over Protect. You get perfect coverage, and can do something to dragons.

The 40 HP is pointless on Weavile, because of his SR weakness. It might as well go into Spe, b/c then you are guarunteed to outspeed Modest Scarftran, not just tie w/ it. Also, you get to kill those other weaviles that run the 40 HP.

You might be better of w/ Rotom-H. It does the exact same job of scaring off/killing Swampert and friends, with the added bonus of being a solid Scizor/Lucario counter, which right now is marginally handled by Heatran (If they predict you, you're done.) You could use:

Rotom-H @Leftovers
Timid
252 HP/176 Spe/80 Def
~Thunderbolt
~HP: Grass
~Overheat
~Will-o-wisp

Allows you to outrun Adamant Lucario by a jump point, and gives you the ability to counter Gyarados (Marginally), Swampert, Scizor, Mamoswine, Lucario, Metagross, and a whole bunch of other stuff.

ScarfTran is totally fine.
 
Erm.. I have a question:
Why use Crunch on snorlax when you already have Weavile to pursuit ghosts?
Fire Punch or EQ both hit Scizor and Lucario on the switch, and EQ hits Infernape too. You can use Return + EQ, as the fear of being walled by Levitating Ghosts is gone with Weavile around the corner. Just don't reveal Snorlax too early so that they will be cautius with their ghosts. You need to time your Weavile switch-in too, but that comes with experience.
I'll edit this post when I find something bigger, but this is it for now.

@Edit:
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Lucario - Rotom-H completely counters his attacks and hits with Overheat...which I guess burns Lucario's cookies or whatever.
Well, actually, Rotom-H is slower and is OHKO'ed by +2 LO Crunch. Basicly, your only solution is Chicking it with ScafrTran, but: 1) It will often lead to sacrifices to get him in, and 2) If Heatran's weakened enough, he may be KO'ed by +2 Extreemespeed, so he's pretty risky as a check. Your only bet other than that is to wait until he has enough Def drops from CC and then CB Ice Shard it with Weavile, but that's about it. A better solution is needed:

Zapdos @ Leftovers
Nature: Timid
EV's: 248 HP / 112 Def / 148 Spe
IV's: 31 HP / 2 Atk / 31 Def / 30 SpA / 31 SpD / 31 Spe
-Thunderbolt
-Heat Wave
-HP Grass
-Roost

This is a pretty good choice over Rotom-H, as it retains the Electric/Fire/Grass AND has reliable accuracy. It still counters the pokemon Rotom-H used to cover, with the only trade-off being less stellar as a Mamoswine counter while being one of the best Lucario counters in the game. He can also be a back-up counter to DD Gyarados, or being the actual counter to it, giving Vaporeon a free moveslot for Toxic or Roar over HP Electric.
The Speed EV's outrun Max Speed Neutral natured base 100's as well as Max Speed Heracross and Rotom-H. Oh, I didn't mention that this thing is a great solution to your Heracros problem, capable of switching in on everything but a CB SE and Roosting off damage before he fires off another rock attack. Continuing on with the spread, 248 HP EV's is instead of 252 HP EV's to have a number NOT divisible by four, and thus giving it 5 switch-ins with SR. The rest is in Def for more bulk.
For HP Grass, 30 IV's in Atk and SpA are illegal, so 2 IV's in attack is a good choice so that Zapdos will still have base 70 power in it's HP, and his attack stat isn't used anyway.

I think this'll help a lot. Good Luck!
 
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