Alright, this is my first RMT in quite some time. I played DPPt competitively, and was decent, but I skipped out on Black and Black 2 until now, due to college etc. etc. So anyway, I played through Black, learned the pokemon, and figured I'd get back into competition. Wow, how things have changed. I long for the old days when the only walls you had to worry about were Bliss, skarm, and cress. But anyway, I digress. I decided to build a team around Alakazam, because he is one of the few pokes that can sweep with no boosting of speed or attack. Since I get bored of stall easily, and not a fan of battling weather, I decided to make a hyper offense team.
TEAM:
Skram (Skarmory) @ Custap Berry
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Brave Bird
- Spikes
- Stealth Rock
- Taunt
To start things off, here is my dedicated lead, Skarmory. For Alakazam to sweep, it needs a little help. I found a few people using this custap berry set on their hyper offense squads, so I figured to try it myself. It works wonders, and even kills off the odd Breloom lead. Guarantees Stealth Rock, and 95% of the time, a layer of spikes as well. However, I am open to replacing this, as a spin block doesn't fit into my team well, so it is sometimes tough to keep up the hazards. A possible switch is to a defensive flinch hax Jirachi.
OU (Scizor) @ Choice Band
Trait: Technician
EVs: 252 Atk / 248 HP / 8 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
After Skarm, I usually end up going to Scizor. I know he is incredibly over used, but it is so apparent why. 2 hits pretty much everything that he can't OHKO. Again, nothing too special to say about the set here, pretty standard. 8 speed EVs instead of 4 in order to speed creep other Scizors and hit them with Superpower. Scizor is also a big dragon resist, as it can tank an outrage and attempt to do damage back. Because of this, I might swap Skarm with Jirachi.
TT (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Grass Knot
- Hidden Power [Ice] / Hidden Power ?
Jellicent sighting? No problem. Thundurus T takes care of my electric weakness with the oft-forgotten Volt Absorb, and hits back hard. Went with Expert belt instead of Life Orb for a little sustainability. HP Ice hits those people who try to switch in on my Volt Switch, and hits the random dragon hard. TT is a great asset to the team, and deals with his threats well with his pseudo bolt beam combo. Great synergy with Keldeo as well, which leads me to...
Brony (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Hidden Power [Bug]
- Secret Sword
- Icy Wind
Keldeo is my scarf, and my revenge killer, and my cute little pony of terror. Again, nothing too special with the EVs here, and the standard move set. Not too much to say about the purpose of this guy, just that it picks off the scraps and revenge kills like a champ. This guy can be replaced by someone else, but I couldn't think of a better revenge killer. I would be interested in swapping out Keldeo with a scarfed physical attacker though, in order to not get walled by blissey if Scizor goes down.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 4 SAtk / 252 HP
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]
Next comes my Calm Mind bulky Latias. This thing has the only fire move on the team, and loves to come in and set up on Ferrothorn and Forretress. Two calm minds, and it is pretty invincible. HP Fire deals with the steel types that wall Dragon Pulse. Roost obviously for healing and keeping it alive. Latias has proved its worth, as people aren't usually prepared for a CM Latias. Everyone always expects the scarf.
Whammy (Alakazam) @ Life Orb
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic / Psyshock
- Shadow Ball
- Focus Blast
- Hidden Power [Ice] / ??? (Fire maybe?)
Last but not least, the inspiration for this team. Alakazam was a monster in DPPt, so I wanted to bring it back. People forget how incredible this guy is, especially late in the game when their team is worn down. Standard moveset besides HP Ice, which hits the late game dragons who like to stick around. Magic Guard means Alakazam loves to come in on the will o wisps and toxics. Torn between Psyshock and Psychic, as Psyshock is a guaranteed 2HKO on Special Defense Jellicents, but Psychic hits Conkeldurr and other various things hard. HP Ice is the move i'd be willing to swap out for something else, but it has proved useful for taking down late game dragons, such as SD Garchomp, etc.
Anyway, I am open for any suggestions with this team. It has proven well thus far on PS, but any team can be improved. The one change I may make on my own is Skarm for Jirachi, to provide another physical presence and a dragon resist. Skarm could also be swapped for another bulky stealth rock setter. I ran a Landorus T for defense against Breloom, but he got replaced by Latias. Breloom can be scary, as can anything that gets a stat boost (Volc, etc), but that is expected with Hyper Offense teams. Some extra bulk could be added, but I like the synergy that's going on with this team. Give it a try, it is fun to use and often leads to quick wins.
If you made it this far, thanks for reading!
Importable:
Whammy (Alakazam) @ Life Orb
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
Skram (Skarmory) @ Custap Berry
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Brave Bird
- Spikes
- Stealth Rock
- Taunt
OU (Scizor) @ Choice Band
Trait: Technician
EVs: 252 Atk / 248 HP / 8 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Brony (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Hidden Power [Bug]
- Secret Sword
- Icy Wind
TT (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Grass Knot
- Hidden Power [Ice]
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 4 SAtk / 252 HP
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]
TEAM:

Skram (Skarmory) @ Custap Berry
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Brave Bird
- Spikes
- Stealth Rock
- Taunt
To start things off, here is my dedicated lead, Skarmory. For Alakazam to sweep, it needs a little help. I found a few people using this custap berry set on their hyper offense squads, so I figured to try it myself. It works wonders, and even kills off the odd Breloom lead. Guarantees Stealth Rock, and 95% of the time, a layer of spikes as well. However, I am open to replacing this, as a spin block doesn't fit into my team well, so it is sometimes tough to keep up the hazards. A possible switch is to a defensive flinch hax Jirachi.

OU (Scizor) @ Choice Band
Trait: Technician
EVs: 252 Atk / 248 HP / 8 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
After Skarm, I usually end up going to Scizor. I know he is incredibly over used, but it is so apparent why. 2 hits pretty much everything that he can't OHKO. Again, nothing too special to say about the set here, pretty standard. 8 speed EVs instead of 4 in order to speed creep other Scizors and hit them with Superpower. Scizor is also a big dragon resist, as it can tank an outrage and attempt to do damage back. Because of this, I might swap Skarm with Jirachi.

TT (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Grass Knot
- Hidden Power [Ice] / Hidden Power ?
Jellicent sighting? No problem. Thundurus T takes care of my electric weakness with the oft-forgotten Volt Absorb, and hits back hard. Went with Expert belt instead of Life Orb for a little sustainability. HP Ice hits those people who try to switch in on my Volt Switch, and hits the random dragon hard. TT is a great asset to the team, and deals with his threats well with his pseudo bolt beam combo. Great synergy with Keldeo as well, which leads me to...

Brony (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Hidden Power [Bug]
- Secret Sword
- Icy Wind
Keldeo is my scarf, and my revenge killer, and my cute little pony of terror. Again, nothing too special with the EVs here, and the standard move set. Not too much to say about the purpose of this guy, just that it picks off the scraps and revenge kills like a champ. This guy can be replaced by someone else, but I couldn't think of a better revenge killer. I would be interested in swapping out Keldeo with a scarfed physical attacker though, in order to not get walled by blissey if Scizor goes down.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 4 SAtk / 252 HP
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]
Next comes my Calm Mind bulky Latias. This thing has the only fire move on the team, and loves to come in and set up on Ferrothorn and Forretress. Two calm minds, and it is pretty invincible. HP Fire deals with the steel types that wall Dragon Pulse. Roost obviously for healing and keeping it alive. Latias has proved its worth, as people aren't usually prepared for a CM Latias. Everyone always expects the scarf.

Whammy (Alakazam) @ Life Orb
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic / Psyshock
- Shadow Ball
- Focus Blast
- Hidden Power [Ice] / ??? (Fire maybe?)
Last but not least, the inspiration for this team. Alakazam was a monster in DPPt, so I wanted to bring it back. People forget how incredible this guy is, especially late in the game when their team is worn down. Standard moveset besides HP Ice, which hits the late game dragons who like to stick around. Magic Guard means Alakazam loves to come in on the will o wisps and toxics. Torn between Psyshock and Psychic, as Psyshock is a guaranteed 2HKO on Special Defense Jellicents, but Psychic hits Conkeldurr and other various things hard. HP Ice is the move i'd be willing to swap out for something else, but it has proved useful for taking down late game dragons, such as SD Garchomp, etc.
Anyway, I am open for any suggestions with this team. It has proven well thus far on PS, but any team can be improved. The one change I may make on my own is Skarm for Jirachi, to provide another physical presence and a dragon resist. Skarm could also be swapped for another bulky stealth rock setter. I ran a Landorus T for defense against Breloom, but he got replaced by Latias. Breloom can be scary, as can anything that gets a stat boost (Volc, etc), but that is expected with Hyper Offense teams. Some extra bulk could be added, but I like the synergy that's going on with this team. Give it a try, it is fun to use and often leads to quick wins.
If you made it this far, thanks for reading!
Importable:
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
Skram (Skarmory) @ Custap Berry
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Brave Bird
- Spikes
- Stealth Rock
- Taunt
OU (Scizor) @ Choice Band
Trait: Technician
EVs: 252 Atk / 248 HP / 8 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Brony (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Hidden Power [Bug]
- Secret Sword
- Icy Wind
TT (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Grass Knot
- Hidden Power [Ice]
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 4 SAtk / 252 HP
Timid Nature
- Calm Mind
- Roost
- Dragon Pulse
- Hidden Power [Fire]