Oh Snap Flaming Monkeys ( Infernape discussion )

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Old thread died out in febuary and was made before we knew serebii got feint and anctipate mixed up.

http://www.serebii.net/pokedex-dp/392.shtml

Fire/Fighting

Trait: Blaze: Infernape's Fire type moves are boosted 1.5 when Infernape only 1/3 or less of its HP remains.

76HP /104 atk /71 def /108 Spd /104 sp.atk / 71 sp.def

I don't think i'll need to go in depth how awsome its stat spread is.


Good lord this thing's viable movepool is bigger than Sanders gut.

Notable physcial movepool,
Stab in bold.

Flaredrive
Infight
Mach punch
Blaze kick
Focus punch
Thunder Punch
Earthquake
Stone edge
Somersault

stoping here there are alot more viable stuff for ingame/casual battles

Notable Special Movepool,
Stab in bold.

Flamethrower
Fire Blast
Overheat
Focus bomb/orb
Solar Beam
Grass Rope
Hidden Power

heh the amusing option is grass rope thus allowing you to not be swampert food

support

encore
calm mind
scheme (via its first form)
bulk up
swords dance
substiute
taunt

Huge and allows this fiend to go both ways for damage and encore and taunt with that 108 speed is cool stuff.

life orb Sdancer
Infernape@ life orb
Adamant/jolly
(unsure of evs ATM)
Swords dance
Infight
Overheat/flamethower/fireblast
Mach punch/stone edge/flare drive/thunder punch


If its adamant and max attack after a swords dance and lifeorb you OHKO duggy with mach punch 91% of the time if your not worryed about duggy feel free to put stone edge flaredrive or thunder punch over it even with adamant your special fire move will still do a number on skarm and a swords danced lifeorb hits like a mofo.
 
This thread isn't even two days old, man. I honestly, honestly don't like to have to lock this thread, but you really should have posted your new information either in there or bumped the month-old thread, so you should probably do that. Goddish knows we have enough threads already...
 
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