Old School Hyper Offense

Hey folks, I was a Shoddy Player (as in Shoddy battle, not a bad player...in my own opinion at least :P) back in the days of DPP. I was there when the earliest incarnations of a certain breed of 'hyper offense' times saw play, the dual screens 5 setup sweepers teams. I really enjoyed this style of play, it went so strongly against the meta, there was no prediction, no switching constantly, you just hit them when you had to, setup when you could, and won, while they tried to predict and switch around on you as if you were a 'normal team'.

Of course after a while people got used to this, so it became a little less effective, and dropped out of favour. Coincidently I stopped playing around this point, and I have just started playing again the last couple of weeks. I tried to play a couple of meta lists (Mostly weather teams) and even tried building a rain team from the ground up, but it did not go well for me. I felt incredibly out of place in the meta, and a prediction and skill heavy team was not helping. So finally I decided to try my HO team from DPP. Of course, it got clobbered, since most of the pokemon in it were substandard in todays meta. But the actual team I really enjoyed, so I resolved to design a similar team, but updated to the current meta. With that in mind, here's the team building process...

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My first member was slightly obvious. I needed someone to set up the screens, and I heard rumour Azelf was bad now, so Espeon took the job!

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After that, I needed some sweepers that hit like trains and covered a lot of type bases. 2 dragons seemed really powerful, this is what I used in my final team before stopping playing, just as BW came out.

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I then needed someone who checked dragons weaknesses. Their biggest weakness of coruse is other dragons, so a strong steel sype who can setup was a must.

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I then needed general checks for my team's weaknesses. I had run out of good physical sweeper ideas, so Calm Mind Keldeo came to mind.

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Finally I needed a guy who covered my weakness to flying and my lack of ability to kill bulky water types, so Nasty Plot Thundurus-T seemed legit (Bad sprite, couldn't find the Therian one!)

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I went through a few changes for the Thundurus slow, including Virizon, Terrakion and Breloom but none of them lasted, they just didn't feel powerful in this type of team. The decision to drop Keldeo was easy, a single special sweeper in a purely physical team felt weak, especially after I got rid of Thundurus-T. Ironically choosing Gyarados allowed me to then switch back to Thundurus in the last slot, but this time a Choice Scarf build to revenge kill those pesky almost dead pokes.

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Last change was to grab me some Garchomp action. This decision was due partly to his being Uber when I last played, and partly due to a Garchomp take my Salamence to pieces 1v1.

Right, onto the details!


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Espeon @Light Clay
Magic Bounce, Timid Nature
252 HP, 4 SpA, 252 Spe
-Reflect
-Light Screen
-Psychic
-Hidden Power Fire


My screen setup poke, she's very fast and she outspeeds the majority of the meta.
Psychic is obviously so she has a bit of reach, asd HP Fire as per suggestion to surprise the likes of Ferrothorn.
Her weaknesses are mostly irrelevant, her role is set up screens and die.
This is a change on the team, thanks to the comments below. I know I have a bit of a SR weakness, and while I wasn't quite willing to give up my screens as yet, I still do feel they are very good, I think Magic Bounce along with Haxorus's Taunt make up for the weakness reasonably well. If this stops being the case I may well use a Starmie to spin the hazards away.



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Haxorus @Lum Berry
Mold Breaker, Jolly Nature
4 HP, 252 Atk, 252 Spe
-Dragon Dance
-Outrage
-Earthquake
-Taunt

Haxorus is my first big sweeper, and my god is he a house still. His atk power is massive by any standard, and with a jolly nature and a single DD he is also very quick! Mold breaker is a nice check to his counters in of itself, and taunt is so useful for stopping their sweepers setting up, or their Blisseys (as an example) for poisoning you etc (paralysis, rocks, I could go on) and as I don't have Azelf as my lead anymore, a Taunter is definitely needed, especially with Magic Guard, its a nice combo.
Changed to Lum Berry, per suggestion. Kept Taunt for now, though may well try Low Kick.

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Garchomp @Life Orb
Rough Skin, Naughty Nature
252 Atk, 4 SpA, 252 Spe
-Swords Dance
-Outrage
-Earthquake
-Fire Blast

Garchomp is now my second big bad dragon sweeper. I chose Naughty to negate the SpA reduction that Jolly has attached, because of my last minute decision to use Fire Blast instead Fire Fang. Still not sure about that, but my Skarmory weakness kinda demands a Fire Blast.
Rough Skin really pulls it's weight, surprisingly so. Any physical attacker that comes in on Garchomp gets a bit of a shock!



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Scizor @Life Orb
Technician, Adamant Nature
4 HP, 252 Atk, 252 Spe
-Swords Dance
-Bullet Punch
-Bug Bite
-Superpower

Scizor is a great pokemon to switch into, he resists a lot of stuff, his coverage is pretty good, and Technician means his priority move hits nice and hard, particularly after a SD. I went for Adamant over Jolly just this once because of Bullet Punch, and the extra oomph can be relevant. Superpower clearly isn't affected by Technician, but it hits so hard thats irrelevant!
Turns out I meant to put Bug Bite all along, thanks for pointing that out!


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Gyarados @Life Orb
Moxie, Adamant Nature
56 HP, 248 Atk, 204 Spe
-Dragon Dance
-Waterfall
-Bounce
-Substitute


Gyarados is my last physical sweeper, and he really fills a good role. He is surprisingly bulky despite my EV spread, and his coverage is as good as the rest. more than that, he covers my previous Volarona weakness, as well as my inability to safely switch into an Earthquke that Salamence brought.
Per suggestions, I'm using a Sub+DD set here now! I see the logic, hes a bit more resilient, his attack isn't particularly affected with the Adamant Nature, and he doesn't need the coverage so much.



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Thundurus-T @Choice Scarf
Volt Absorb, Timid Nature
4 HP, 252 SpA, 252 Spe
-Volt Switch
-Thunderbolt
-Focus Blast
-Hidden Power Ice

My final poke, the flue that makes the team work in a way, Thundurus-T is my revenge killer, and he is very good at it, outspeeding most things that are relevant with his scarf and Jolly nature. His coverage is good, and he can scout nicely with Volt Switch too. Volt Absorb does a lot of work too, turns out Thunder Wave isn't good against it :P who knew...


The only massive issues I have noticed is that Scarf Politoed kinda kicks this team's teeth in when they lead with it, I have to counter choose Thundurus instead of going with Esp, although she can sometimes set up screen and switch to him, which scares most Politoeds out pretty fast. All in all I win more than I lose, and I haven't found any glaring mistakes, but I'd love some feedback by those who have been playing this meta for more than a week! Thanks in advance.
 
Hello.

This is a very nice Hyper Offense team you're using here, so props for that. Anyways, I see a couple of flaws, some small, some absolutely devastating, so I'll try and iron out these flaws with my rate. So, without further adu, let's get to the rate! Alright, first up, on Espeon, I recommend using Hidden Power Fire over your current choice of Wish. Hidden Power Fire helps against Forretress, Ferrothorn, and Scizor, getting a surprise KO on the former two, as they look to stay in and try to get a KO on you. Moving forward, I would suggest changing your Haxorus' item to Lum Berry over your current choice of Life Orb. Lum Berry helps get rid of the nasty side effect that Outrage carries, and it also helps you combat Burns and Paralysis. Next up, on your Scizor, unless I'm reading that set incorrectly, I believe that should be Bug Bite in place of Bug Buzz. Moving forward, I would recommend using a Substitute + Dragon Dance set on Gyarados in place of your current one. This set allows Gyarados to avoid status by using Substitute and allows him to easily set up and start devastating the opponents team with it's amazing STAB moves. That's all I have to say for now. I hope my advice helped. Have fun and good luck in your future endeavours!

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Gyarados @ Leftovers Lv. 100 -- Moxie

Nature: Adamant - EVs: 56 HP / 248 Atk / 204 Spd

- Waterfall
- Substitute
- Bounce
- Dragon Dance

~Dr Ciel~ (The doctor is OUT)
 
Yo there,

First suggestion i ahve for you is to try out a different set for chomp. Stealth rock are a must in every team, and this is no expception. I think you should try this set : Outrage / Fire blast / Stealth rock / Earthquake with the same spread. I know you dont have sword dance anymore, but your team is already offensive enough so i dont think you will miss the power of it. If you dont want to change your item its ok, because garchomp is bulk enough to take any non supereffective move, but i think you can give a shot to Focus sash as your item just to be sure to setup them.

Now, i would honestly get ride of Espeon, its cool and all to setup screens but its not the best choice to prevent stealth rocks, and since you have both thundurus and gyarados you cant let your opponent setup them with, lets say Tyranitar or Jirachi, which can easily go though it. The suggestion i give you is to try out an offensive starmie instead of it. Starmie gives you a nice water resistance which is always welcomed, and its one of the few offensive spinners available in the metagame. A set of Hydro pump / Thunderbolt / Ice beam / rapid spin with life orb and 4 Hp /252 Satk / 252 Spe with timid nature is what you should use. Starmie can easily force things to switch out thanks to its coverage, so that you can have an easy time at spinning stuff. I dont think you will miss your screens anyway, your team already have enough sinergy to setup on almost any pokemon so its not a big issue.

Also, just like that, Taunt may seem a cool move to use to stop skarmory, or hazards, but since you now have starmie i dont think its that necessary anymore. Also, thundurus easily beats skarm, garchomps has fire blast, scizor does a lot with superpower+2 and starmie has tbolt, so i think you can put an another coverage move instead of taunt to help you destroying ferrothorn, to help your gyarados sweep. I think that low kick fits good here, since it lets you hit ttar, ferrothorn and skarmory for enough damage and its a solid move to get neutral damage on everything. You may also want to try Lum berry as your item just to avoid being burned by scald or toxiced. This should let you have an easier time to setup.

Now, i think your gyarados doesnt need so many coverage mvoes when he only needs his stabs to hit pretty much the whole metagame. I think that here you can take advantage of a bulkier set for the standard SUb dd gyarados, consisting of: Waterfall / Bounce / Substitute / Dragon dance. The reason why i think so, is that your team is already enough offensive that your gyarados can even use a bulkier version without having bad consequences, but you will a lot more chance to setup thanks to its great typing and stats. A spread like this: 176 HP / 128 Atk / 204 Spe with an adamant nature should let you take better some hits while still having a nice offensive presence. Sub dd gyarados lets you destroy rain teams once you have eliminated ferrothorn and rotom-w, and with haxorus you can easily take care of them.
Thats it i guess, hope i helped somewhat!
ps. still consider the suggestion dr ciel gave you, i dont want to write them again but they are good!

Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Ice Beam

Haxorus (F) @ Lum Berry
Trait: Mold Breaker
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Low Kick

Garchomp (M) @ Focus Sash
Trait: Rough Skin
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Fire Blast
- Earthquake
- Outrage

Gyarados (M) @ Leftovers
Trait: Moxie
EVs: 176 HP / 128 Atk / 204 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Bounce
- Substitute
- Dragon Dance
 
Thanks for the comments guys, I have changed Haxorus item to a Lum Berry, given Espeon HP Fire, changed Gyarados to the sub build, and corrected Scizor's Big Bite.

I have yet to go for some of the more radical changes, I'm going to grind PS a bit more and get a much stronger feel for the team as a whole, then start looking at Starmie over Espeon and Rocks on Garchomp etc. For the moment this feels strong, thanks for your help guys!!
 
Hey there,

So this seems like a pretty cool HO team, but I do see some weakpoints. So to start off, you lack any hazards. This makes it pretty hard to wear down that one physical wall if it can switch in with no extra damage. Hazards make each switch more painful and each wall easier to break, for this reason I would run Deoxys-D > Espeon. You have a few options for Deoxys-D's moveset, depending on whether you want to keep Dual Screens or not. Stealth Rock / Reflect / Light Screen / Taunt @ Light Clay can work if you do otherwise a simple Stealth Rock / Spikes / Taunt / Thunder Wave @ Rocky Helmet could work nicely. Deoxys-D can do much of what Espeon does for you but with added benefits and stops you from having to sacrifice a sweeper for a hazard layer.

Now looking at your team specifically, it looks like you have a lot of trouble dealing with Scarf Terrakion. He can pretty much revenge most of your team and granted this is a HO team and you setup on his choice locked move, he still outspeeds most of your team at +1/+2. For this reason I would suggest changing Haxorus or Garchomp (whichever you would prefer losing) for a Double Dance Landorus-T. Landorus-T is a great terrakion check as well as being an incredibly potent sweeper. Rock Polish / Swords Dance / Earthquake / Stone Edge with Max Attack and EVs: 72 HP / 252 Atk / 184 Spd should work. This gives Landorus enough speed to outspeed Latios at +2, while maximizing attack. The rest of his EVs are but into bulk to help him setup. If you are opposed to this change then at the very least I would bump Gyarados's speed so that it outspeeds Terrakion at +2. Anyways, cool team and gl.
 
Both Neliel & dragonuser have made good suggestions, I'd try them both. I had some different ideas, however. The team is based on physical wall-breaking, yet has a specially-oriented Scarfer in Thundurus-T; I would try Choice Scarf Salamence in its place. With its high Speed in conjunction with Moxie, it can clean very efficiently after your sweepers have sufficiently weakened your opponent's team. A Naive nature with an EV spread of 252 Atk / 4 SpA / 252 Spe and a moveset of Dragon Claw | Earthquake | Fire Blast | Outrage should be fine. I would also try Leftovers on Gyarados, as with Substitute and Life Orb it will be losing health much too fast; you don't need the extra power of LO since you're boosting your attack with Dragon Dance & Moxie anyways, while the extra survivability of Leftovers will make you much harder to KO. Just some ideas gl!
 
Hey guys, thanks again for the comments! I like what I'm hearing, and I will definitely be changing Espeon for Deoxys-D. I will be keeping the Screens for the moment, but having Rocks and Taunt is just too good!
Funny you should mention my Terrakion weakness, yesterday I was clobbering a team in PS, and a single Scarf Terrakion turned it round and just swept me :\ so Landorus-T sounds amazing!
I was thinking, wouldn't it make more sense to give the scarf to Garchomp and give him the moves you suggested for Salamence, since Chomp is faster and stronger?
Good call on Leftovers on Gyarados, he was not survivable as he was.
 
Hey guys, thanks again for the comments! I like what I'm hearing, and I will definitely be changing Espeon for Deoxys-D. I will be keeping the Screens for the moment, but having Rocks and Taunt is just too good!
Funny you should mention my Terrakion weakness, yesterday I was clobbering a team in PS, and a single Scarf Terrakion turned it round and just swept me :\ so Landorus-T sounds amazing!
I was thinking, wouldn't it make more sense to give the scarf to Garchomp and give him the moves you suggested for Salamence, since Chomp is faster and stronger?
Good call on Leftovers on Gyarados, he was not survivable as he was.

Salamence has the ability moxie,which increases it's attack by one stage when it KOs a poke.This lets scarfMence to create a snowball effect making it not only a scarfed revenge killer but also an amazing late-game sweeper.
 
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