OMFG SUSPECT [Ranked 2nd on the Suspect Ladder (and rising)]

OMFG SUSPECT

So, this is my 6th Team for the 'Suspect Test' and I think the most successfull. Now, after Suspect is almost over, I want to reveal my Team. The Suspect Metagame is a very funny Metagame, you can use a lot of gimmicks there. But i dont used a lot of gimmicks in this Team, cause im not very creative, but anyway I like this Metagame, for some reason(lol). The three Suspects, Garchomp, Manaphy and Latias, are kinda funny to use. After some days of testing, I found out that Choicescarf Latias and Choicescarf Garchomp are the most used counters to Garchomp. My first thought after that was: HABAN BERRY GARCHOMP!!!

So, I had HabanChomp. My second thought was Tyranitar, because Sandstorm does very well with Garchomp (sandveil). I tried Mixed Tars, but they doesnt work. After that i saw DDtaunttar in a Battle and tried that on my Team and it worked soo good. So, this Team was build around HabanChomp and DDtaunttar, have fun.



!The glorious six!
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Trough the Microscope:
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Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Rapid Spin
- Hydro Pump
- Ice Beam


Explanation: This Starmie is from the Starmie Analysis from LR. He does good against the top ten leads (besides Jibaku Tar). The combination of Hydropump and Rapid Spin is awesome. You can bring them to 1Hp with Hydropump/Grass Knot/Ice Beam and Ko them with Rapid Spin. Ice Beam covers the Dragons in the Metagame *Garchomp*. Hydropump hits hard as hell with Stab+Life Orb. Grass Knot covers thoose Swamperts. The Evs are obvius a)to be FAST as possible b)to HIT hard as possible. Bronzong, is 2HKOt by Hydropump, like Jirachi/Metagross... The most people switchs Scizor in Starmie and Starmie OHKOs 248HP/252Atk/8Speed Variants. Starmie was a VERY VERY good Lead in Stage 3!

Why Starmie?:
I tried Jirachi, Azefl, Infernape, too but they wasnt that good. Then I saw LRs Analysis and tried that.
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Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Flash Cannon
- Explosion
- Thunderbolt
- Hidden Power [Fire]

Explanation: Magnezone works like a glue for this Team. He can easily OHKO Scizor and Skarmory, wich is really important for my Team. Scizor can deal 50% to Garchomp and 65% to Tyranitar. After Skarmory is gone, Magnezone is my only answer to Non-Scarf Garchomp. Flash Cannon, to hit Tyranitar and to scout Garchomps, who think they can absorb my Thunderbolts. Explosion to catch Blissey on the switch. Thunderbolt is Stab and hard hit Move. Hidden Power is obvious for Scizor, Forry, ...

Why Magnezone?: Scizor, Forry and Skarm, byby:nerd:
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Garchomp (M) @ Haban Berry
Ability: Sand Veil
EVs: 120 Atk/252 Spd/136 SDef
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Fire Fang
- Dragon Claw
- Earthquake

The King himself. In my Opinion this Pokemon is sooo broken, first Sand Veil hax, second power AND speed. After an Sd Garchomp can deal ~70% to Sdef Skarm, YES they are overused on Suspect. In 50% of the time i encounter a Latias after an Sd. I easily use Dclaw, to ko them. Other Latiases cant touch me with Haban AND 136 Sdef. Ok now tothe Evs: This unique Ev spread allow me to take a Choice Specs Draco Meteor from Latias, wich is a HUGE plus for Garchomp. With the haban i can counter SDGarchomp in a pinch.

Why Garchomp?: GTFO, this is Suspect dude. Garchomp is in every Team on Suspect!!!!
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Vaporeon (M) @ Choice Specs
Ability: Water Absorb
EVs: 180 Def/76 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Electric]
- Hydro Pump
- Ice Beam
- Surf

Hahahaha, you use Choice Specs, youre a dumb guy. Use Wish, Protect, you nub. Ok, srsly: Vaporeon, with his 110 Base SAtk, is an beast. Hidden Power is a 100% OHKO on Gyarados and he fails to Ko with a +1 Stoneedge/Earthquake. Surf is to scout. Hydropump when the Opponent doesnt have any Water resisst. Ice Beam catchs Latias. Hidden Power is obvius for other Vaporeon/Gyarados/other Watertypes.

Why Vaporeon?:
Vaporeon for Gyarados, Scizor and other slower guys, they doesnt resisst Water. This makes the way open for an GARCHOMP RAAAAGE
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Skarmory (M) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/40 Spd/216 SDef
Careful nature (+SDef, -SAtk)
- Brave Bird
- Whirlwind
- Roost
- Stealth Rock
(Trying - Spikes)
Sdef Skarm is so useful in Suspect for some reason. Two words: MANAPHY, LATIAS. He takes ~30% from a unboosted Surf from Manaphy and ~70% from Tailglow boosted Surf. Stealth Rock is need in every Team. Whirwind for Garchomp, and boster. Roost is recovery. Bravebird for Taunt user. Without Skarm my Team would be epic Weak to Scarfed/Banded Garchomp.

Why Skarmory?: Skarmory for Garchomp, Manaphy and other booster.
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Tyranitar (M) @ Shuca Berry
Ability: Sand Stream
EVs: 36 HP/172 Atk/48 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Stone Edge
- Dragon Dance
- Taunt

Ok, this is the MVP of my Team (?). Most Skarmory think they are safe and can Whirl me away, or they think the can come into an unboosted Crunch. He can set up on Skarm and can easily Taunt them, when he tries to Whirl me away. Lucario, Scizor and other steels are owned by Maggy^__^ The Evs are good to take Garchomp Eqs with the Shuca. Bulky Rotom is owned by Taunt, too.

Why Tyranitar?: For some reason, first for the Sandstorm and a second sweeper is always nice.

Credits for the Tar set goes to Grind Pantera aka "Justice is a Lie"

Rate/Hate/Whatever

 
Just a suggestion, You could replace Stealth Rock on Skarmory for Spikes. Garchomp is the most common pokemon in Suspect and he also resists SR. Spikes stop Scarfchomps from switching in far too often and also pains those Subchomps. 2 layers of Spikes in Suspect is also normally stronger than SR in Suspect anyways.
 
Hey, definitely a solid teaam, and congrats on getting to #2. There are a few things that I have noticed however:

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Starmie is obviously a great lead in the Suspect metagame, and from the looks of your team, it is a great fit for your team. However, you say it "OHKOs 248 HP/252 Atk/8 Spd variants, when it doesn't come close:

Timid 252 SAtk Starmie vs 248 HP/0 SDef Scizor (Hydro Pump): 196 - 232 (57.14% - 67.64%) Not even Modest OHKOs. If you are saying that it KOs them before they get to attack if they switch in, you are correct, but otherwise...not so much.

Spikes help here as a Scizor that has switched into Spikes twice is doomed.

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Your team already has great answers to Skarmory & Forretress in Vaporeon & Starmie (and even Tyranitar if it gets Taunt off, because then they are set-up fodder). Plus, both of these often run Shed Shell regardless. I would consider Hidden Power [Ice], as it allows you to outspeed and OHKO non-scarf Garchomp. This change is really important considering you consider it your only Garchomp counter.

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I would say that Spikes would be more beneficial, as there are many more viable SRs then there are Spikers. However, if you find that Stealth Rock works better, keep it.

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He is one of the main reasons I would consider using Spikes over SR. With 2 Spikes, he will always 2HKO Garchomp with even an unboosted Crunch, so a Garchomp switching in will be doomed as they can't OHKO through Shuca, and with a boosted Crunch, and you outspeed Garchomp for the kill.
 
Ok, first of all Thanks for your rate.

On Spikes: I cant use Spikes and Sr, cause i need Whirlwind, roost and obvoius Bravebird. Im gonna try Spikes>Bravebird, but I dont think that its gonna work.
 
No, what we meant was dump the Rocks and slap on the Spikes. Arent that many pokemon weak to SR in Suspect which are commonly used anyways.
 
Hey man responding to your PM--looks like a great team. Some really cool concepts here, but I think I can help tweak it a little.

First off, Starmie. In my experience it is a fantastic lead, but I generally use Thunderbolt over Grass Knot. Grass Knot is far to specialized on this set (read: Swampert), and Thunderbolt gives you that all important Boltbeam combo. Hydro Pump still leaves a massive dent in Swampert, and you still survive an EQ after a Hydro Pump and a Rapid Spin should it decide to set up Stealth Rock. I've had Gyarados and Empoleon switch into lead Starmie under the assumption that I'm using Grass Knot. To be honest I don't know why its even considered a standard option on the set.

As cool as Vaporeon is, I think Vappy and Starmie as offensive pokes is a bit of overkill. I think the wish set would help a lot more with survivability, but seeing as how you have reached so high on the boards, I'm assuming SpecsVap is working well.

Not much else to say--that Tyranitar is really cool. I haven't thought about DDTaunttar since ADV, and I can definitely see its effectiveness against stall--skarmory in particular. The EV spread is really strange though--the Def and HP make sense for that Garchomp EQ you want to survive, but 24 SpDef? Come on, just throw it in attack.

Again, great team, and since this is more of a retirement RMT, my suggestions probably don't mean much. Hope I helped though.
 
Magnezone's spare 4 HP should be in Atk to power up Explosion. He won't be needing the HP anyways, whilst the Atk can help as a last ditch attempt against Blissey and other similar Pokes (or if you miss predict and end up exploding on a Steel-type).

Vaporeon's HP EVs should be in Def. You use it as your Gyarados counter. With Vap's massive HP stat, you will find the Def EVs improve its physical durability much more, making it easier to take boosted Earthquakes and Stone Edges.

Is there a specific purpose to Tyranitar's EVs? (You've explained it can take Garchomp's Earthquake, but then why the SpD EVs?). Taunt is largely unnecessary on Tyranitar. Starmie, Garchomp, Vaporeon and Magnezone all have no problems against Skarmory as well in case it does land a Whirlwind. Bulky Rotom-A shouldn't be a problem either, as with a Dragon Dance boost, you will always outspeed it and Crunch it to death. You would probably be better off moving the SDef EVs to Atk to power up Tyranitar's offense. I would use Aqua Tail instead of Taunt to 2HKO Hippowdon (who is fairly common in Suspect). It makes good use of the Shuca Berry, as with it, the Hippo has no hope. Same goes for other bulky grounds.
 
Cool, someone else uses Specs Vaporeon. I agree with the guy above about Defense EVs generally being better than HP on Vaporeon. His weight means Grass Knot is only 60 base power against him, and more defense will allow him to switch into Scizor's Bullet Punch easily if your Magnezone is down. Does Hydro Pump get any significant KOs that Surf doesn't? I use Signal Beam as the last move for Celebi/Ludicolo.
 
Hey man responding to your PM--looks like a great team. Some really cool concepts here, but I think I can help tweak it a little.

First off, Starmie. In my experience it is a fantastic lead, but I generally use Thunderbolt over Grass Knot. Grass Knot is far to specialized on this set (read: Swampert), and Thunderbolt gives you that all important Boltbeam combo. Hydro Pump still leaves a massive dent in Swampert, and you still survive an EQ after a Hydro Pump and a Rapid Spin should it decide to set up Stealth Rock. I've had Gyarados and Empoleon switch into lead Starmie under the assumption that I'm using Grass Knot. To be honest I don't know why its even considered a standard option on the set.

As cool as Vaporeon is, I think Vappy and Starmie as offensive pokes is a bit of overkill. I think the wish set would help a lot more with survivability, but seeing as how you have reached so high on the boards, I'm assuming SpecsVap is working well.

Not much else to say--that Tyranitar is really cool. I haven't thought about DDTaunttar since ADV, and I can definitely see its effectiveness against stall--skarmory in particular. The EV spread is really strange though--the Def and HP make sense for that Garchomp EQ you want to survive, but 24 SpDef? Come on, just throw it in attack.

Again, great team, and since this is more of a retirement RMT, my suggestions probably don't mean much. Hope I helped though.

Ok, thx. 24Sdef Evs in Attack and im gonna use Thundebolt over Grass Knot.

And Dark, im NOT gonna use Aquatail, you need to see this Tar in action its gg after he gets 2-3 dds and 2 dds isnt that difficult, srsly. Try that out!
Hp Evs on Vaporeon in Def, k.

And iliketurkeybacon, I used Signalbeam before and Surf is a great scouting move, but yeah youre right.
 
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