So yeah. This team originally started out as 5 pokes that I wanted to test out plus 1 reliable revenge killer, but as I played with it more and more, I realized that these pokes work quite well together. As the days went by, this test team has actually become one of my best teams to date. With out further adu, here is Team Random.
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THE LEAD
Jirachi @ Choice Scarf
Evs: 80 hp | 252 att | 176 speed
Ability: Serene Grace
Nature: Jolly
-Iron Head
-Trick
-Stealth Rocks
-Body Slam


Jirachi @ Choice Scarf
Evs: 80 hp | 252 att | 176 speed
Ability: Serene Grace
Nature: Jolly
-Iron Head
-Trick
-Stealth Rocks
-Body Slam
Description: When Skymin was still on the OU ladder, I kept getting fliched to death (even my Zapdos), so I got fed up with it and made this shining star. Iron head plus 60% para Body Slam, really take their toll. If I have a favorable match up, Ill Sr up and safe the Scarf for some late game haxi... I mean sweeping. If anyone who has gotten uber haxed by this thing (sorry Indra, 20 some fliches in a row is insane), Id like to apologize for it.
Evs: They make look standard but with Jolly it kinda is confusing. Max attack to do as much damage as possible, but the speed evs hit 308 which allows me to beat +nature base 95 pokes to a trick or an Iron Head. If you can justify a switch to adamant, then Ill consider it. The rest in hp to tacke a few hits.
THE CORE
Flygon @ Choice Scarf
Evs: 40 hp | 252 att | 216 speed
Ability: Levitate
Nature: Adamant
-Outrage
-Earthquake
-Stone Edge
-U-turn


Flygon @ Choice Scarf
Evs: 40 hp | 252 att | 216 speed
Ability: Levitate
Nature: Adamant
-Outrage
-Earthquake
-Stone Edge
-U-turn
Description: Thank you Gamefreak. Flygon now has a move worthy of a dragon: Outrage. Dual STAB moves with at least 100 base power is just amazing. He gives the team an Electric immunity which is always nice, and eliminates most electric pokes for my late game sweepers. U-turn for scouting and Celebi and Stone Edge for things like Zapdos and Gyarados
Evs: Max attack to hurt things and 216 speed lets me hit 290 which can outspeed stuff like Adamant Electivire with a boost, which Ive seen recently. 40 hp evs lets me take a few more hits than before.


Tyranitar @ Leftovers
Evs: 252 hp | 188 sp.att | 68 speed
Ability: Sand Stream
Nature: Modest
-Substitute
-Focus Punch
-Dark Pulse
-Flamethrower
Description: The breaker of stall and the breaker of bones. He hits everything in the game neutral, I think, with the given moves. Flamethrower over Ice beam for the recent use of steel pokes everywhere. Focus Punch and Modest may seem out of place, but coming off of 273 att, Focus Punch still dents Blissey really bad.
Evs: 252 is obvious of Boah to get 101 subs for the said Bliss. 68 speed hit 175 which is enough to out run most bulky Scizors, but most will just Bullet Punch. 188 sp. att reaches 300, which includes an extra point. I really feel like the evs could be put to better use though.


Porygon2 @ Leftovers
Evs: 252 hp | 216 def | 40 sp.att
Ability: Trace
Nature: Bold
-Thunderbolt
-Ice Beam
-Recover
-Thunder Wave
Description: My missing link until a few hours ago. In just 10 games it has easily proved its worth to this team. Takes on Gyarados and Mence and doesn't afraid of anything. Thunderbolt and Wave is put over Discharge and Toxic because I really need things slower than poisoned. The fact that its only 30% on Discharge and 100% on TWave really makes me sure that something will become slower.
Evs: Straight from the Platinum Updates. He needs as much defense to combat the Gyarados and Mence that really threaten this team. Max hp and 216 def accomplish that task. 40 sp.att lets him OHKO Gyarados and Mence with TBolt and Ice beam respectively.
LATE GAME THREAT


Scizor @ Leftovers
Evs: 220 hp | 108 att | 176 sp. def | 4 speed
Ability: Technician
Nature: Adamant
-Bullet Punch
-Brick Break
-Roost
-Sword Dance
Description: As much as I loved Legacy Raiders spread for Scizor, it kept pulling ~36% on a Mence with 40% left (no sd). I changed it around a bit and its worked really well. He takes on most bulky pokes and turn them into set-up fodders (Vappy, Gliscor, etc). Its quite simple to get +6 attack with the Roost, Sd, Roost, SD combo. He can even take on a Scarf Zone every once in awhile, but only it emergency situations.
Evs: Most Scizor now-a-days are the either the 216 speed or CB kind. Most forget how bulky Scizor can be, both on physically and specially. Thanks to the 220 hp and 176 sp.def evs he take around 30% from most Vaporeons while his defense still remains at 236. The attack is the only "flaw" since but 355 is nothing laughable at. 4 speed outruns no speed Vaporeons.
THE GLUE


Gyarados @ Leftovers
Evs: 248 hp | 224 def | 36 sp.def
Ability: Intimidate
Nature: Impish
-Waterfall
-Dragon Dance
-Rest
-Sleep Talk
Description: This thing seriously the glue to this team. He handles many threats that would sweep without him, like Lucario, Scizor, Heatran, Ape, and the list just keep on going. He lures out Vaporeons and pokes like them. Scizor then comes out and makes them set up fodders. He handles the teams slight fighting weakness and takes status for it. He may look like a wall, but with the electric pokes gone thanks to Flygon, RestTalk Gyara turns into a fearsome sweeper.
Evs: Again, they're right from the Platinum Updates. He needs the most def and hp to take on most physical sweepers. Even SD Tpunch Ape to an extent. 248 hp is 393 to which SR deals an odd number. 36 sp. def lets him take Grass Knots, Fire Blast, Dragon Pulse, etc a bit better.
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Well there is the team. All the pokes except the Scizor are ones that I uually never think of using on any of my teams. Together the have great synergy and an offensive presence to them, while keeping all the defense aspects to the Platinum Metagame. Rate and make suggestions to it please, and again, anyone who got haxed a ton by Rachi, I apologize.
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TOP TEN THREAT LIST
1. Scizor - Gyarados easily handles him. Rachi has nothing to threaten him with but can trick a scarf to it, rendering it useless. If it has no SDs my Scizor can do a bit of damage to it. Boah + Sub = Dead bug.
2. Heatran - Porygon2 traces Flash Fire to make it immune to fire moves. Gyara walls it unless it run HP Electric or just explodes, which I can live most of the time. TTar comes in on fire moves and subs up too.
3. Mence - If P2 is gone, then Im in for some sacrificing. P2 can take him most of the time, Scizor can revenge kill it if its low enough, and Gyara can Intimidate it, but cannot respond in attacking.
4. Tyranitar - Flygon and Rachi can take a CB Stone Edge and threaten it back with powerful Stab moves. MOst DD versions can be handled by Scizor unless they hav a fire move.
5. Zapdos - This things give me the most trouble. Sub Toxic version the most. Unless I can get them paralyzed, Im in for a long day. Flygon can Stone Edge it and Rachi can Trick it a scarf. Ill have to predict my ass off to beat one.
6. Blissey - Peice of pink cake. TTar subs up to foucs punch, Gyara can take every Blissey unless they run Tbolt for some reason. Scizor comes in not minding para that much. Rachi trick scarf, Flygon hits it with stab.
7. Gyarados - P2 is my best answer. Para it then recover until it gets para'd or just tbolt it. Flygon hits it on the switch hard with a predicted SE. Rachi can trick scarf it or try to body slam for para.
8. Lucario - Another tricky poke to get around. Gyara mostly, unless it packs SE then it goes to FLygon for STAB EQ. If Boah gets a sub its dead, Trick scarf it and use prediction.
9. Ape - Gyarados again to take most of its moves. SD Tpunch apes get a kill if Im too lazy to predict, then Flygon EQs it for a kill.
10. Gengar - No scarf = Rachi Iron Head, Scarf = Ttar switch in. Scizor easily handles it unless he gets tircked a scarf. Flygon revenge kills non scarfed versions.
-Most of the times I put Trick the scarf, but in reality, that happens every so often.
-Suicune gives this team major problems. Only a trick scarf can take it out.
-You can see why Gyara is the glue to this team.