Hello, I'm somewhat experienced with the competitive battling scene and decided to the Pokemon Bible, Smogon, to get my team rated. Its had its ups and downs, but has down well for me overall. Anyway, please tell me what I can improve on. Also there's one thing you should know:
I can't use Rotom forms because I have no AR.
Anyway, without further ado:
Only Average
First, I need a reliable lead. Someone powerful, and someone who can put out Stealth Rocks. I decided on Azelf, a popular OU lead.
Next, I need more entry hazards. I decided on Roserade, because I like her more than Fortress and she also can be a status absorber.
I guess since I'm a bit reliant on entry hazards, I need a spin blocker. I tried Dusknoir, but he was easily walled and Taunted. I decided on a revenge killer: Scarf Gengar
Now I needed a sweeper. I chose Bulky Gyarados because he can cover Roserade's fire weakness and sweep.
Now in case Gyara can't sweep because of his electric weakness, I used Gliscor to cover it. He's also awesome at stall breaking and is a good wall.
Now, I wasn't sure what to do now, so I decided that in case some of those pesky Steel types *coughMouthfuckingScizorcough* can around and decided to revenge kill, I could easily do the same with Magnezone. He can also explode on many threats because of his natural bulk.
More in Depth
Changes in green
TwinBlade (Azelf)
Timid
Levitate
Holding a Life Orb
4 HP / 252 SpA / 252 Spe
Stealth Rock
Fire Blast
Psychic
Taunt
Generally, I find something that's not Azelf as a lead. Sometimes its that annoying asshole Machamp, that hit taker Metagross, or just Aero. Regardless, I need Psychic to 1HKO Machamp, Fire Blast to 1HKO lead Metagross, and Grass Knot to 1HKO Swampert. For whatever reason, most people expect suicide Azelfs and proceed to set up rocks. Most of the time I'm faster and get a surprise KO. I don't use Explosion because Magnezone carries it. As awesome as 2 explosions are, I'd rather Azelf stay alive and kill rather than killing himself and some other guy.
Here's a small chart of how Azelf does against other leads:
Azelf - I don't carry U-turn so after rocks are set up, I'll either stay in and take a U-Turn or get 2HKO by Shadow Ball. Generally, I can hit the opposing Azelf so that the Focus Sash won't activate.
Machamp - Psychic 1HKOs. Rage is ensured from the other side.
Swampert - Taunt and either go to Rose to bluff a sash, or Psychic to death. Trollpert's days of trolling stops
Heatran - I actually haven't faced a Heatran lead yet, but I imagine that I have to switch Gyara before setting up rocks and scare away Heatran. I can also switch to Gengar before rocks are set up and threaten with Focus Blast.
Aerodactyl - Either we both set up rocks, or he sets up rocks and dies.
Weavile - I know he's faster, but since he assumes I'm sashed, I'll take a Fake Out and go to Gyara to wall and scare away.
Bronzong - Fire Blast doesn't 2HKO, so we both set up rocks.
Roserade - Because they are almost always sashed, I'll set up rocks and then go to my own Roserade who can take 2 HP Fires or Ice.
Hippodown - Taunt the fatass. I set up rocks and either take a Stone Edge or was his switch.
Starmie - I can't do much to Starmie because Grass Knot is too weak. I can't set up rocks either.
TuxedoMask (Roserade)
Calm
Natural Cure
Holding Black Sludge
252 HP / 252 SpD / 4 Def
Spikes
Toxic Spikes
Energy Ball
Given EVs are so I can set up better on defensive Shaymin, Starmie, and Zapdos. Rose also functions as a special wall. I use it because most people expect Sleep Powder and an easily quick kill. The majority of the time, Roserade is 2 or 3HKOd if I don't Rest up. Rest fully recovers my HP and because Natural Cure, is instantly healed of Sleep status when I switch out. I usually try to get 1 Toxic Spikes layer and 2 Spikes layers. Energy Ball is to hit opposing Waters who think they can set up and finish off weakened foes.
Ninja (Gengar)
Timid
Levitate
Holding a Choice Scarf
4 HP / 252 SpA / 252 Spe
Trick
Shadow Ball
Focus Blast
Thunderbolt
I trick walls my scarf and procede to dent whatever comes in with coverage.
FirstBlood (Gyarados)
Adamant
Intimidate
Holding Leftovers
156 HP / 80 Att / 88 Def / 184 SpD
Dragon Dance
Waterfall
Stone Edge
Taunt
Bulky Gyarados sweeper. Usually I go in on something I wall, set up a DD on the switch and usually Taunt the incoming phazer or wall. Gyara also naturally dents many things and takes many hits.
Blackwing (Gliscor)
Jolly
Sand Veil
Holding Leftovers
252 HP / 4 Def / 252 Spe
Toxic
Roost
Taunt
Earthquake
This is my stall breaking wall. I toxic any physical attacker that bothers me, and start Roost stalling to stay alive. I'm not sure, but I'm considering changing Taunt to something else.
Suicune
Timid
Pressure
Holding
Leftovers
252 HP / 32 SpA / 224 Spe
Substitute
Calm Mind
Surf
Hidden Power Electric
After being suggested an offensive Calm Mind Subing Suicune from Faladran, I tried using Cune and got awesome results (though the opponent somehow ALWAYS got lucky criticals when I have a sub down). I used HP Electric over Ice Beam for my DD Gyara weakness and due to the fact that most grass types are special attackers so they won't do a thing to Cune while taking unwanted Toxic damage. Suicune is also covered by Gliscor.
Past Members
Aqua (Vaporeon)
Bold
Holding Leftovers
Water Absorb
188 HP / 252 Def / 68 SpD
Wish
Protect
Surf
Roar
Due to everyone saying that Magnezone is pretty useless, I changed him to Vaporeon. Truth be told, I use Vappy on all my teams and I know how to use her. I took off Toxic for Roar because Roserade already sets up the Toxic Spikes. Generally, I phaze everything in my way. I'll Surf every now and then so that I can keep the opponent guessing.
OHAISCIZOR (Magnezone)
Naive
Holding Leftovers
Magnet Pull
40 Att / 218 Spe / 252 SpA
Hidden Power Fire
Thunderbolt
Substitute
Explosion
In case some revenge killer comes in, I'll pull out Magnezone and do the exact same thing. If I every bring in zone against something he walls, I'll set up a substitute and figure out what to do from there
Thanks for reading. Any advice is nice to have.
I can't use Rotom forms because I have no AR.
Anyway, without further ado:
Only Average

First, I need a reliable lead. Someone powerful, and someone who can put out Stealth Rocks. I decided on Azelf, a popular OU lead.


Next, I need more entry hazards. I decided on Roserade, because I like her more than Fortress and she also can be a status absorber.



I guess since I'm a bit reliant on entry hazards, I need a spin blocker. I tried Dusknoir, but he was easily walled and Taunted. I decided on a revenge killer: Scarf Gengar




Now I needed a sweeper. I chose Bulky Gyarados because he can cover Roserade's fire weakness and sweep.





Now in case Gyara can't sweep because of his electric weakness, I used Gliscor to cover it. He's also awesome at stall breaking and is a good wall.






Now, I wasn't sure what to do now, so I decided that in case some of those pesky Steel types *coughMouthfuckingScizorcough* can around and decided to revenge kill, I could easily do the same with Magnezone. He can also explode on many threats because of his natural bulk.
More in Depth
Changes in green

TwinBlade (Azelf)
Timid
Levitate
Holding a Life Orb
4 HP / 252 SpA / 252 Spe
Stealth Rock
Fire Blast
Psychic
Taunt
Generally, I find something that's not Azelf as a lead. Sometimes its that annoying asshole Machamp, that hit taker Metagross, or just Aero. Regardless, I need Psychic to 1HKO Machamp, Fire Blast to 1HKO lead Metagross, and Grass Knot to 1HKO Swampert. For whatever reason, most people expect suicide Azelfs and proceed to set up rocks. Most of the time I'm faster and get a surprise KO. I don't use Explosion because Magnezone carries it. As awesome as 2 explosions are, I'd rather Azelf stay alive and kill rather than killing himself and some other guy.
Here's a small chart of how Azelf does against other leads:
Azelf - I don't carry U-turn so after rocks are set up, I'll either stay in and take a U-Turn or get 2HKO by Shadow Ball. Generally, I can hit the opposing Azelf so that the Focus Sash won't activate.
Machamp - Psychic 1HKOs. Rage is ensured from the other side.
Swampert - Taunt and either go to Rose to bluff a sash, or Psychic to death. Trollpert's days of trolling stops
Heatran - I actually haven't faced a Heatran lead yet, but I imagine that I have to switch Gyara before setting up rocks and scare away Heatran. I can also switch to Gengar before rocks are set up and threaten with Focus Blast.
Aerodactyl - Either we both set up rocks, or he sets up rocks and dies.
Weavile - I know he's faster, but since he assumes I'm sashed, I'll take a Fake Out and go to Gyara to wall and scare away.
Bronzong - Fire Blast doesn't 2HKO, so we both set up rocks.
Roserade - Because they are almost always sashed, I'll set up rocks and then go to my own Roserade who can take 2 HP Fires or Ice.
Hippodown - Taunt the fatass. I set up rocks and either take a Stone Edge or was his switch.
Starmie - I can't do much to Starmie because Grass Knot is too weak. I can't set up rocks either.

TuxedoMask (Roserade)
Calm
Natural Cure
Holding Black Sludge
252 HP / 252 SpD / 4 Def
Spikes
Toxic Spikes
Energy Ball
Given EVs are so I can set up better on defensive Shaymin, Starmie, and Zapdos. Rose also functions as a special wall. I use it because most people expect Sleep Powder and an easily quick kill. The majority of the time, Roserade is 2 or 3HKOd if I don't Rest up. Rest fully recovers my HP and because Natural Cure, is instantly healed of Sleep status when I switch out. I usually try to get 1 Toxic Spikes layer and 2 Spikes layers. Energy Ball is to hit opposing Waters who think they can set up and finish off weakened foes.

Ninja (Gengar)
Timid
Levitate
Holding a Choice Scarf
4 HP / 252 SpA / 252 Spe
Trick
Shadow Ball
Focus Blast
Thunderbolt
I trick walls my scarf and procede to dent whatever comes in with coverage.

FirstBlood (Gyarados)
Adamant
Intimidate
Holding Leftovers
156 HP / 80 Att / 88 Def / 184 SpD
Dragon Dance
Waterfall
Stone Edge
Taunt
Bulky Gyarados sweeper. Usually I go in on something I wall, set up a DD on the switch and usually Taunt the incoming phazer or wall. Gyara also naturally dents many things and takes many hits.

Blackwing (Gliscor)
Jolly
Sand Veil
Holding Leftovers
252 HP / 4 Def / 252 Spe
Toxic
Roost
Taunt
Earthquake
This is my stall breaking wall. I toxic any physical attacker that bothers me, and start Roost stalling to stay alive. I'm not sure, but I'm considering changing Taunt to something else.

Suicune
Timid
Pressure
Holding
Leftovers
252 HP / 32 SpA / 224 Spe
Substitute
Calm Mind
Surf
Hidden Power Electric
After being suggested an offensive Calm Mind Subing Suicune from Faladran, I tried using Cune and got awesome results (though the opponent somehow ALWAYS got lucky criticals when I have a sub down). I used HP Electric over Ice Beam for my DD Gyara weakness and due to the fact that most grass types are special attackers so they won't do a thing to Cune while taking unwanted Toxic damage. Suicune is also covered by Gliscor.
Past Members

Aqua (Vaporeon)
Bold
Holding Leftovers
Water Absorb
188 HP / 252 Def / 68 SpD
Wish
Protect
Surf
Roar
Due to everyone saying that Magnezone is pretty useless, I changed him to Vaporeon. Truth be told, I use Vappy on all my teams and I know how to use her. I took off Toxic for Roar because Roserade already sets up the Toxic Spikes. Generally, I phaze everything in my way. I'll Surf every now and then so that I can keep the opponent guessing.

OHAISCIZOR (Magnezone)
Naive
Holding Leftovers
Magnet Pull
40 Att / 218 Spe / 252 SpA
Hidden Power Fire
Thunderbolt
Substitute
Explosion
In case some revenge killer comes in, I'll pull out Magnezone and do the exact same thing. If I every bring in zone against something he walls, I'll set up a substitute and figure out what to do from there
Finishing up
I'm not sure of my weaknesses, or my problems. I do know some though from experience:
Offensive Life Orb Zapdos and Defensive Zapdos
I've no good counters to this guy. Generally I'll have to sac something and send in Gengar to finish the job. If he's undamaged, Gengar has no chance of KOing.
DD Gyara
Once my own Gyara goes down, there's nothing stopping the angry sea hydra from destroying everything. Suicune now has a slight chance because he will always take a +1 Stone Edge from any Gyarados without a critical hit though is 2HKOd while Suicune has a 2HKO chance with no Calm Minds.I'm not sure of my weaknesses, or my problems. I do know some though from experience:
Offensive Life Orb Zapdos and Defensive Zapdos
I've no good counters to this guy. Generally I'll have to sac something and send in Gengar to finish the job. If he's undamaged, Gengar has no chance of KOing.
DD Gyara
Thanks for reading. Any advice is nice to have.