This is a Sandstorm team, in case that wasn't blindingly obvious. My rating is currently at 1138, which is...okay, but not stellar. There are a few problems with the team that I'll detail after I've given you the Pokémon themselves - I'm having difficulty hammering them out, but in general the team works relatively well. Here goes:
Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Stealth Rock
- Slack Off
Hippowdon is by quite some distance one of the hardiest Pokémon I've ever encountered. It's wonderfully difficult to kill and that STAB Earthquake is monstrous. Stealth Rock has saved my bacon on more than one occasion. Hippowdon also serves as a general-purpose starter for when team preview leaves me nonplussed.
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill, Excadrill, Excadrill...what can I say about him that hasn't already been said? Notice the use of X-Scissor - this is probably my favourite part of the set. Entry hazards aren't a major problem for this team (see below) so I forgo Rapid Spin. I find that Return has limited use, so X-Scissor comes in very handy to take out Lati@s and uppity Bronzong.
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Psychic
- Focus Blast
- Recover
Reuniclus has to be my favourite Pokémon of this generation. It has proven itself to be one of the finest battlers on my team, especially when it's sent out against setup fodder like Blissey. It doesn't like Critical Hits though, especially from the likes of Calm Mind Latias if Excadrill is no longer kicking.
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 20 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Spikes
- Whirlwind
- Roost
Skarmory is, of course, a physical wall and Spikes-setter. I can't say much about this set, because it is essentially the standard Skarmory, but it fills an excellent role on my team to absorb powerful physical attacks (especially from opposing Excadrill) and to phaze Dragons in particular.
Gastrodon-Ea (Gastrodon-East) (F) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Earth Power
- Ice Beam
- Toxic
- Recover
Gastrodon sucks up the water attacks that threaten my other Pokémon, and hits back with Toxic (although its accuracy has screwed me over a few times). It's also surprisingly difficult to take out - don't get me wrong, boosted moves will obliterate the poor thing, but Scarfers and even some Choice Banders hit a wall against Gastrodon. The Storm Drain Special Attack boost also lets it Ice Beam or Earth Power the enemy into a rather humiliating knockout.
Empoleon (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Scald
- Grass Knot
- Protect
- Roar
Last but not least is Empoleon. This is the Pokémon I've been questioning the most because of its nasty vulnerability to Ground and Fighting, but in general it works as a rather lethal special wall, and that Scald is crippling. Roar works in tandem with Skarmory's Whirlwind to phaze or shuffle for extra damage.
Problems:
There are one or two recurring problems that come back with this team. They're not enormous and can and have been beaten, but they do represent something of a stop for me.
I should probably also note that I'd prefer not to use legendary Pokémon (EDIT: or Hidden Power), as I do intend to build the finished team on my DS. However, if it's absolutely necessary that I have a legendary in there somewhere I don't mind awfully.
Thanks for reading, everyone!

Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Stealth Rock
- Slack Off
Hippowdon is by quite some distance one of the hardiest Pokémon I've ever encountered. It's wonderfully difficult to kill and that STAB Earthquake is monstrous. Stealth Rock has saved my bacon on more than one occasion. Hippowdon also serves as a general-purpose starter for when team preview leaves me nonplussed.

Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill, Excadrill, Excadrill...what can I say about him that hasn't already been said? Notice the use of X-Scissor - this is probably my favourite part of the set. Entry hazards aren't a major problem for this team (see below) so I forgo Rapid Spin. I find that Return has limited use, so X-Scissor comes in very handy to take out Lati@s and uppity Bronzong.

Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Psychic
- Focus Blast
- Recover
Reuniclus has to be my favourite Pokémon of this generation. It has proven itself to be one of the finest battlers on my team, especially when it's sent out against setup fodder like Blissey. It doesn't like Critical Hits though, especially from the likes of Calm Mind Latias if Excadrill is no longer kicking.

Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 20 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Spikes
- Whirlwind
- Roost
Skarmory is, of course, a physical wall and Spikes-setter. I can't say much about this set, because it is essentially the standard Skarmory, but it fills an excellent role on my team to absorb powerful physical attacks (especially from opposing Excadrill) and to phaze Dragons in particular.

Gastrodon-Ea (Gastrodon-East) (F) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Earth Power
- Ice Beam
- Toxic
- Recover
Gastrodon sucks up the water attacks that threaten my other Pokémon, and hits back with Toxic (although its accuracy has screwed me over a few times). It's also surprisingly difficult to take out - don't get me wrong, boosted moves will obliterate the poor thing, but Scarfers and even some Choice Banders hit a wall against Gastrodon. The Storm Drain Special Attack boost also lets it Ice Beam or Earth Power the enemy into a rather humiliating knockout.

Empoleon (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Scald
- Grass Knot
- Protect
- Roar
Last but not least is Empoleon. This is the Pokémon I've been questioning the most because of its nasty vulnerability to Ground and Fighting, but in general it works as a rather lethal special wall, and that Scald is crippling. Roar works in tandem with Skarmory's Whirlwind to phaze or shuffle for extra damage.
Problems:
There are one or two recurring problems that come back with this team. They're not enormous and can and have been beaten, but they do represent something of a stop for me.
- Landorus - this monster of a Pokémon sucks up my Sandstorm and hits back with an Earthquake than even Reuniclus and Gastrodon have trouble taking.
- Gengar. Its nasty Shadow Ball and Focus Blast combination works against me, particularly if Excadrill is down.
- Volcarona. With the exception of Gastrodon and Excadrill (if Sandstorm is still active) my team is slaughtered by a Volcarona that's allowed to set up. Admittedly some of that is my fault - I'm still not used to the Black and White metagame - but it is a potent threat that I have difficulty countering.
- Spikes: This is a more minor concern and hasn't actually lost me any battles, but if I'm stupid enough to let three layers of Spikes go down most of my Pokémon bar Skarmory, Reuniclus and Excadrill if its Balloon is still intact take a quarter of their HP in damage. This would of course make me consider a Rapid Spinner, but it's tough to find room for one and for the life of me I can't give up X-Scissor.
I should probably also note that I'd prefer not to use legendary Pokémon (EDIT: or Hidden Power), as I do intend to build the finished team on my DS. However, if it's absolutely necessary that I have a legendary in there somewhere I don't mind awfully.
Thanks for reading, everyone!