Research ORAS In-battle effect Items Location

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Reisen

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Hello guys I didn't know if a topic like that has already been created, and I'm sorry if it has, it will make the inventory of all the in-battle effect items locations of ORAS.



Various items (hold)

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Grip Claw: A hold item that causes partially trapping moves (wrap / bind) to always work for 7 turns (5 turns prior to Generation V).
Location: Held by wild Sandshrew

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Magnet: Boosts the power of Electric-type moves by 20% when held.
Location: Reward of the challenge 5 of the Trick House

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Light Ball: Doubles both the Attack and Special Attack of Pikachu. If held by either parent of a Pichu when the Egg is produced, the Pichu that hatches will have the move Volt Tackle.
Location: Route 123 (on the ground) & sometimes held by wild Pikachus

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Air Ballon: An item to be held by a Pokémon. The holder will float in the air, that immunizes from ground attacks, until hit. Once hit, this item will burst.
Location: Battle Maison

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Choice Band: Boosts Attack by 50%, but only allows the use of the first move selected.
Location: Battle Maison

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Binding Band: Increases the end of turn damage of partially trapping moves from 1/8 to 1/6 of the target's maximum HP (from 1/16 to 1/8 prior to Generation VI).
Location: Battle Maison

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Muscle Band: Boosts power of physical moves by 10%.
Location: Battle Maison

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Power Band: Promotes Special Defense gain on level up, but halves Speed stat in battle. Adds 4 Special Defense EVs whenever experience is gained in battle, regardless of the Pokémon fought. Its effect is doubled by Pokérus. If this item is held by a parent when breeding at the Day Care Center the Special Defense IV of the parent holding this item will be passed down to the baby
Location: Battle Maison

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Stick: Increases critical hit ratio of Farfetch'd by two stages.
Location: Obtained in X or Y versions & sometimes held on wild Farfetch'ds

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Sharp Beak: Boosts the power of Flying-type moves by 20% when held.
Location: S.S Tidal & sometimes held on wild Doduos

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Macho Brace: Doubles any Evs the Pokémon holding it gets, but halves its Speed in battle. Stacks with Pokérus.
Location: Reward after beating the Winstrate family

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Absorb Bulb: A one-time use item that raises the holder's Special Attack when hit by a Water-type move.
Location: Battle Maison & sometimes held by wild Oddishes and Glooms

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Black Belt: Boosts the power of Fighting-type moves by 20% when held.
Location: Sometimes held by wild Makuhitas, Sawks & Throhs

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Power belt: Down the holder's speed and earned him 4 EV Defense in each fight.

Location: Battle Maison

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Expert Belt: Boosts power of super effective moves by 20%.
Location: Battle Maison or in the Trick House(back of the prize room after completing Puzzle 1)

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Power Anklet: Promotes Speed gain on level up, but halves Speed stat in battle. Adds 4 Speed EVs whenever experience is gained in battle, regardless of the Pokémon fought. Its effect is doubled by Pokérus. If this item is held by a parent when breeding at the Day Care Center the Speed IV of the parent holding this item will be passed down to the baby.
Location: Battle Maison

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Charcoal: Boosts the power of Fire-type moves by 20% when held.
Location: Lavaridge Town & held by wild Vulpix

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Dragon Fang: Boosts the power of Dragon-type moves by 20% when held.
Location: Held by wild Bagon & wild Druddigon

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Razor Fang: Has a 10% chance of causing the target Pokémon to flinch when using a move that deals damage and does not already have a chance to flinch.
If held, causes Gligar to evolve into Gliscor when leveled up during the night.
Location: Battle Resort

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Twisted Spoon: Boosts the power of Psychic-type moves by 20% when held.
Location: Held by wild Abras

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Deep sea Tooth: Doubles Clamperl's Special Attack.
Causes Clamperl to evolve into Huntail when traded.
Location: Sometimes held by wild Carvanhas & Sharpedos

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Mystic Water: Boosts the power of Water-type moves by 20% when held.
Location: Weather Institute (held by gift Castform) & sometimes held by wild Seakings

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Deep Sea Scale: Doubles Clamperl's Special Defense.
Location: Sometimes held by wild Chinchous, Lanturns & Relicanth

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Odd Incense: Boosts the power of Psychic-type moves by 20% when held.
Causes Mr. Mime to produce a Mime Jr. Egg while at the Pokémon Day Care.
Location: Slateport Market

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Lax Incense: Increases holder's evasion in battle by 10%.
Causes Wobbuffet to produce a Wynaut Egg while at the Pokémon Day Care.
Location: Mt. Pyre & Slateport Market

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Rose Incense: Boosts the power of Grass-type moves by 20% when held.
Causes Roselia and Roserade to produce a Budew Egg while at the Pokémon Day Care.
Location: Slateport Market

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Sea Incense: Boosts the power of Water-type moves by 20% when held.
Causes Marill and Azumarill to produce an Azurill Egg while at the Pokémon Day Care.
Location: Mt. Pyre & Slateport Market

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Rock Incense: Boosts the power of Rock-type moves by 20% when held.
Causes Sudowoodo to produce a Bonsly Egg while at the Pokémon Day Care.
Location: Slateport Market

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Wave Incense: Boosts the power of Water-type moves by 20% when held.
Causes Mantine to produce a Mantyke Egg while at the Pokémon Day Care.
Location: Slateport Market

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Eviolite: Raises the holder's Defense and Special Defense by 50% if the holder is not fully evolved.
Location: Route 123

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Never-Melt Ice: Boosts the power of Ice-type moves by 20% when held.
Location: Shoal Cave

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Miracle Seed: Boosts the power of Grass-type moves by 20% when held.
Location: Petalburg Woods, requires HM01 (Cut)

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Razor Claw: Raises the critical hit ratio of the holder.
If held, causes Sneasel to evolve into Weavile when leveled up during the night.
Location: Battle Resort & Mirage Forest (north of Route 111)

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White Herb: Removes any negative stat changes to holder. Consumed after use.
Location: Battle Maison

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Mental Herb: Removes the effects of infatuation, Taunt, Encore, Torment, Disable and Cursed Body. Consumed after use.
Location: Fortree City (from the boy in the easternmost house after finding his Wingull in Mossdeep City) & sometimes held by wild Lotad

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Power Herb: Allows user to omit first turn of charge-up required moves. Consumed after use. It affects Solar Beam, Skull Bash, Sky Attack, Razor Wind, Fly, Dig, Dive, Bounce, Shadow Force, Freeze Shock, Ice Burn, Phantom Force and Geomancy.
Location: Battle Maison & sometimes held by wild Seedot

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Power Lens: Promotes Special Attack gain on level up, but halves Speed stat in battle. Adds 4 Special Attack EVs whenever experience is gained in battle, regardless of the Pokémon fought. Its effect is doubled by Pokérus
If this item is held by a parent when breeding at the Day Care Center the Special Attack IV of the parent holding this item will be passed down to the baby.

Location: Battle Maison

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Zoom lens: Boosts the holder's accuracy by 20% if the holder moves after its target.
Location: Battle Maison

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Scope Lens: Increases the holder's critical hit ratio by one stage.
Location: Battle Maison

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Luminous Moss: A one-time use item that raises the holder's Special Defense by one stage when hit by a Water-type attack.
Location: Battle Maison & sometimes held by wild Corsola

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Wide Lens: Boosts the holder's accuracy by 10% of the original accuracy.
Location: Route 123, Battle Maison & sometimes held by wild Sableye


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Light Clay: Lengthens duration of Light Screen and Reflect from 5 turns to 8 turns when used by the holder.
Location: Sometimes held by wild Baltoy and wild Claydol


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Choice Specs: Boosts Special Attack by 50%, but only allows the use of the first move selected.
Location: Battle Maison

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Safety Goggles: Grants the holder immunity to weather-related damage and powder moves.
Location: Route 111 & Battle Maison


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Black Glasses: Boosts the power of Dark-type moves by 20% when held.
Location: Route 116

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Wise Glasses: Boosts the power of special moves by 10%.
Location: Battle Maison

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Thick Club: Doubles Attack of Cubone and Marowak
Location: Held on wild Cubones

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Metronome: Boosts power of moves used repeatedly. Each time a move is used consecutively, its power is boosted by 20% (10% in Generation IV) up to a maximum increase of 100%. Switching or using another move returns the move's power to normal. Multi-strike moves are counted by the number of turns on which they are used, not the number of hits made.
Location: Mauville City (buy from a man in a black suit on the roof)

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Douse Drive: Makes Techno Blast a Water-type move if held by Genesect.
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Shock Drive: Makes Techno Blast an Electric-type move if held by Genesect.
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Chill Drive: Makes Techno Blast an Ice-type move if held by Genesect.
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Burn Drive: Makes Techno Blast a Fire-type move if held by Genesect.
Location: Show Genesect to a Street Thug in Mauville City.

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Choice Scarf: Boosts Speed by 50%, but only allows the use of the first move selected.
Location: Battle Maison

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Silk Scarf: Boosts the power of Normal-type moves by 20% when held.
Location: Dewford Town


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Adamant Orb: Boosts the power of Dragon and Steel-type moves by 20% when held by Dialga.
Location: Route 128 with Dowsing Machine (underwater)

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Lustrous Orb: Boosts the power of Dragon and Water-type moves by 20% when held by Palkia.
Location: Route 129 with Dowsing Machine (underwater)

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Griseous Orb: Boosts the power of Dragon and Ghost-type moves by 20% when held by Giratina.
Location: Route 130 with Dowsing Machine (underwater)

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Life Orb: Boosts the power of moves by ~30% (5324/4096), but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has Magic Guard, has Sheer Force and uses a move boosted by the Ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted confusion damage or recoil.
In Generation IV, it does not cause damage to the holder when hitting a substitute.
If stolen with Thief or Covet, the Pokémon that used that move will lose HP.
Location: Battle Maison & sometimes held by wild Absols

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Metal Coat: Boosts the power of Steel-type moves by 20% when held.
Causes Onix to evolve into Steelix when traded.
Causes Scyther to evolve into Scizor when traded.
Location: New Mauvile & sometimes held by wild Skarmory and Magnemite

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Poison Barb: Boosts the power of Poison-type moves by 20% when held.
Location: Sometimes held by wild Tentacool and Skorupi

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Hard Stone: Boosts the power of Rock-type moves by 20% when held.
Location: Trick House (Puzzle 2 prize), Rusturf Tunnel (via Rock Smash), Granite Cave (via Rock Smash), Route 111 (via Rock Smash), Route 114 (via Rock Smash), Lilycove City (via Rock Smash), Shoal Cave (via Rock Smash), Seafloor Cavern (via Rock Smash), Super Training & sometimes held by wild Aron.

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Cell Battery: A one-time use item that raises the holder's Attack by one stage when hit by an Electric-type attack.
Location: Battle Maison & sometimes held by wild Plusle and Minun

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Power Weight: Promotes HP gain on level up, but halves Speed stat in battle. Adds 4 HP EVs whenever experience is gained in battle, regardless of the Pokémon fought. Its effect is doubled by Pokérus.
Location: If this item is held by a parent when breeding at the Day Care Center the HP IV of the parent holding this item will be passed down to the baby.
Location: Battle Maison

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Power Bracer: Promotes Attack gain on level up, but halves Speed stat in battle. Adds 4 Attack EVs whenever experience is gained in battle, regardless of the Pokémon fought. Its effect is doubled by Pokérus.
If this item is held by a parent when breeding at the Day Care Center the Attack IV of the parent holding this item will be passed down to the baby.
Location: Battle Maison

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Lucky Punch: Increases critical hit ratio of Chansey by two stages.
Location: Held by wild Chansey

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Ring Target: The holder loses its type immunities.
Location: Battle Maison

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Silver Powder: Boosts the power of Bug-type moves by 20% when held.
Location: Sometimes held by wild Masquerain and Venomoth

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Bright Powder: Raises the holder's evasion by 10%.
Location: Battle Maison & sometimes held by wild Wurmples

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Metal Powder: Increases both the Defense and Special Defense of Ditto by 50%.

Location: Sometimes held by wild Ditto

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Quick Powder: Doubles Speed of Ditto.
Location: Sometimes held by wild Ditto

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Heat Rock: Lengthens duration of Sunny Day and Drought from 5 turns to 8 turns when used by the holder.
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Icy Rock: Lengthens duration of Hail and Snow Warning from 5 turns to 8 turns when used by the holder.
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Damp Rock: Lengthens duration of Rain Dance and Drizzle from 5 turns to 8 turns when used by the holder.

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Smooth Rock: Lengthens duration of Sandstorm and Sand Stream from 5 turns to 8 turns when used by the holder.
Location: Weather Institute

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King's Rock: Has a 10% chance of causing the target Pokémon to flinch when using a move without an added effect.
Causes Poliwhirl to evolve into Politoed when traded.
Causes Slowpoke to evolve into Slowking when traded.
Location: Mossdeep City and sometimes held by wild Hariyamas

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Soul Dew: raises the Special Attack and Special Defense of Latios or Latias by 50% when held.
Location: Held by Latias and Latios

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Spell Tag: Boosts the power of Ghost-type moves by 20% when held.
Location: Sometimes held by wild Shuppets

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Soft Sand: Boosts the power of Ground-type moves by 20% when held.
Location: Using rock smash on Rocks & sometimes held by wild Diglett

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Reaper Cloth: If held, causes Dusclops to evolve into Dusknoir when traded.
Location: Battle Resort

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Assault Vest: Raises the holder's Special Defense by 50%, but also prevents the holder from using Status moves.
Location: Battle Maison

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Quick Claw: A hold item that gives the holder a 20% chance of going first in its priority bracket and ignores the effects of Trick Room and Stall.
Location: Pokémon Trainer School & sometimes held by wild Zangooses & Persians

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Weakness Policy: A one-time use item that raises the holder's Attack and Special Attack 2 stages when hit by a super effective move.
Location: Battle Maison
 
Other Bonuses

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Iron ball: Cuts the holder's Speed by 50%; negates the Levitate Ability, and effects of Telekinesis and Magnet Rise from the holder and makes Flying-type holders susceptible to Ground-type moves, Arena Trap, Spikes, and Toxic Spikes. In Generation V a Flying-type Pokémon holding an Iron Ball will receive neutral damage from Ground-type moves regardless of its secondary type.
Location: Battle Maison & sometimes held by wild Mawiles

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Focus Band: There is a 10% chance that when the holder is hit by an attack that would otherwise cause fainting, it can survive with 1 HP.
Location: Battle Maison & sometimes held by wild Machop

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Black Sludge: Restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held by Poison-type Pokémon; damages all other types by 1/8 of maximum HP each turn. Does not damage a Pokémon with Magic Guard.
Location: Sometimes held by wild Grimers

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Snowball: A one-time use item that raises the holder's Attack by one stage when hit by an Ice-type attack.
Location: Battle Maison & sometimes held by wild Snorunt

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Smoke Ball: Allows definite escape from a wild Pokémon.
Location: Trick House, after completing fourth puzzle & held by wild Spiritomb

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Eject Button: A one-time use item that forces the holder to switch out when hit by an attack. Eject Button allows the Pokémon to bypass trapping moves, such as Block or Wrap, and Ingrain.
Location: Battle Maison

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Shed Shell: Allows the holder to switch out even if it is trapped by a move or Ability that restrains the Pokémon from switching out under normal circumstances.
Location: Sometimes held by wild Sevipers

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Red Card: A one-time use item that forces the opponent to switch to a random Pokémon when the holder is attacked by a move.
Location: Battle Maison

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Rocky Helmet: Contact moves used against the holder will damage the attacker with 1/6 of their maximum HP.
Location: Weather Institute

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Focus Sash: If the holder has full HP and is hit by an attack that would otherwise cause fainting, it survives with 1 HP. Can also protect against recoil damage and self-inflicted confusion damage. From Generation V on, it can only protect from one strike of a multi-strike move; prior to Generation IV, it only needs to trigger once to protect from all strikes. Cannot protect from damage from Future Sight or Doom Desire. Disappears after use.
Location: Battle Maison

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Full Incense: Lowers holder's priority in battle.
Causes Snorlax to produce a Munchlax Egg while at the Pokémon Day Care.
Location: Slateport Market

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Pure Incense: Lowers wild Pokémon encounter rate.
Causes Chimecho to produce a Chingling Egg while at the Pokémon Day Care.
Location: Slateport Market

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Luck Incense: Doubles money received from battles. Does not stack with the Amulet Coin or other Luck Incenses, but prize money is quadrupled if the move Happy Hour is used. Once a Pokémon holding it has participated in battle, its effect cannot be negated, even if the holder faints or the Luck Incense is stolen, knocked off, flung, or negated.
Causes Chansey and Blissey to produce a Happiny Egg while at the Pokémon Day Care.
Location: Slateport Market

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Shell Bell: Whenever the Pokémon holding it deals damage, it restores 1/8 of the damage dealt as HP.
Location: Shoal Cave (by bringing the old man four Shoal Salts and four Shoal Shells)

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Big Root: The HP stolen by HP-draining moves is increased by 30%. It affects the moves Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, and despite not being HP, stealing moves Ingrain and Aqua Ring. It does not increase the damage dealt by any of these moves.
Location: Route 123

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Destiny Knot: Infatuates the foe if the holder becomes infatuated.
If held by a Pokémon in Day Care, five of the parents' combined twelve IVs will be passed down to the child.
Location: Sea Mauville (from Young Couple Lois & Hal) & any Contest Hall (from fan after winning Master Rank)

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Lucky Egg: It adds 50% more EXP points after a battle.
Location: Sometimes held by wild Happiny and Pelipper

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Flame Orb: Inflicts the holder with a burn after one turn of battle.
Location: Battle Maison

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Toxic Orb: Inflicts the holder with bad poison after one turn of battle.
Location: Battle Maison

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Amulet Coin: Doubles money received after battle if the holder takes part in the battle. Does not stack with Luck Incense or other Amulet Coins. Once the Pokémon has participated in battle while holding it, it cannot be negated; it takes effect even if the holding Pokémon faints or the Amulet Coin is stolen, knocked off, flung, or negated.
Location: Received from mom after obtaining 5th Badge

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Float Stone: Halves the weight of the holder.
Location: Rustboro City

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Sticky Barb: Damages holder each turn by 12.5% of its maximum HP each turn. May transfer to a foe on contact if the foe has no held item. Does not damage a Pokémon with Magic Guard.
Location: Sometimes held by wild Cacneas

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Fluffy Tail: Ends a battle with a wild Pokémon.
Location: Lilycove City Commercial Center

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Lagging Tail: Forces the holder to move last in its priority bracket and ignores the effect of Trick Room.
Location: Sometimes held by wild Slowpoke

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Leftovers: Restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held.
Location: S.S. Tidal (Basement; behind two red crates in the upper left corner)


If there are missing items, please feel free to add them + their location in this topic :)
 
So you've just copy-pasted the item descriptions from Bulbapedia. I'm very sure that breaches some sort of plagiarism rule... DHR-107 what happens with this?

There's also no reason to reference this list over Bulbapedia or Serebii's Itemdex. If you're going to do this properly I would suggest having a 'specific location' section under the 'location' (or just combine the two). The advantage of referencing this list should be that it tells you exactly where to look / what to do to get the item you want, rather than a broad generalisation of where the item is. Check out my TM and/or Mega Stone guides to see what I mean.

I would also recommend having the items listed in some sort of order. Alphabetically is the most logical so I would go with that

Also, and please don't take this personally, but it seems as though English isn't your first language, as much of this reads quite awkwardly. Just run your posts through a spell-checker to make sure the sentences are structured properly
 
The main issue I have with this list is that a vast majority of these items can be found at the Battle Maison. Most of the others you have not been specific about their locations.

I am going to lock this topic and talk to the other mods. It's was nice of you to put the list together, but I am not sure if it has the detail that cant say is eluding too. A lot of the descriptions are simply the stock descriptions from the game/Bulbapedia, and nearly everyone knows what these items do anyway. Not having any particular order also makes the list hard to read/difficult to navigate unless you are ctrl+f'ing through the page.
 
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