I there and welcome to my fist Uber attempt in ORAS era!
Fisrt of all, sorry for my bad english.
Ok here we go:
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 244 Atk / 200 SpD / 64 Spe
Adamant Nature
- Rock Polish
- Stone Edge
- Dragon Claw
- Precipice Blades
Best ORAS uber pokémon after MegaRay ban. I choose the polish set cause even at +0 PDon hits like a truk and it's only downside is the slow speed.
Well, with Polish at 124EV it's able to go faster than 100 max speed scarfer, I don't think Terrakion is a thing anymore, if I'll face some of them then will change up EV to outspeed +1 108.
Overheat is sexy, and more accurate than Fire Blast (usually don't need to spam special fire attack). Changed
Dragon Claw is there especially for GiraO that can otherwise threaten my whole team.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 204 Def / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Aromatherapy
- Thunder
- Moonblast
I love this unconvensional set, Aromatherapy is so useful if I see that setting Geo would be too hard.
Same speed as PDon set, will tweak if needed. Def > HP in my opinion for Xerneas.
No third attack means poor coverage but before setting Xern I know I have to remove checks.
Latias (F) @ Soul Dew
Ability: Levitate
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Psyshock
- Dragon Pulse
I think this is the best Calm Minder in the entire game. I really love that Soul Dew is finally back.
Enough speed to outspeed max base100.
Landorus-Therian (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- U-turn
- Stone Edge
- Earthquake
SR setter, scouter, intimidator and it can deals quite a bit with LO.
Max speed to always go faster than PDon and Ho-oh allowing this to check them.
Without this Ho-oh can be a pain to deal with.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Draco Meteor
- Flash Cannon
- Toxic
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Destiny Bond
- Taunt
- Sludge Wave
- Shadow Ball
ST to get rid of checks or stallers. Nothing else to say, same old MGar.
Destiny bond is mainly for opposing EK, one of the biggest threat to my team, if I couldn't pressure my opponent enough and allowed him to set.
Arceus @ Lum Berry
Ability: Multitype
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Swords Dance
- Shadow Claw
- Earthquake
- Extreme Speed
I use Lum cause otherwise Darkrai can fuck my team up, +2 ESpeed OHKO it.
Another god sweeper for this team.
Why recover and not a coverage move? Cause till now I had no need; GiraO will be dealt otherwise.
Fisrt of all, sorry for my bad english.
Ok here we go:
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 244 Atk / 200 SpD / 64 Spe
Adamant Nature
- Rock Polish
- Stone Edge
- Dragon Claw
- Precipice Blades
Best ORAS uber pokémon after MegaRay ban. I choose the polish set cause even at +0 PDon hits like a truk and it's only downside is the slow speed.
Overheat is sexy, and more accurate than Fire Blast (usually don't need to spam special fire attack).
Dragon Claw is there especially for GiraO that can otherwise threaten my whole team.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 204 Def / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Aromatherapy
- Thunder
- Moonblast
I love this unconvensional set, Aromatherapy is so useful if I see that setting Geo would be too hard.
Same speed as PDon set, will tweak if needed. Def > HP in my opinion for Xerneas.
No third attack means poor coverage but before setting Xern I know I have to remove checks.
Latias (F) @ Soul Dew
Ability: Levitate
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Psyshock
- Dragon Pulse
I think this is the best Calm Minder in the entire game. I really love that Soul Dew is finally back.
Enough speed to outspeed max base100.
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- U-turn
- Stone Edge
- Earthquake
SR setter, scouter, intimidator and it can deals quite a bit with LO.
Max speed to always go faster than PDon and Ho-oh allowing this to check them.
Without this Ho-oh can be a pain to deal with.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Draco Meteor
- Flash Cannon
- Toxic
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Destiny Bond
- Taunt
- Sludge Wave
- Shadow Ball
ST to get rid of checks or stallers. Nothing else to say, same old MGar.
Destiny bond is mainly for opposing EK, one of the biggest threat to my team, if I couldn't pressure my opponent enough and allowed him to set.
Arceus @ Lum Berry
Ability: Multitype
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Swords Dance
- Shadow Claw
- Earthquake
- Extreme Speed
I use Lum cause otherwise Darkrai can fuck my team up, +2 ESpeed OHKO it.
Another god sweeper for this team.
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