Hey, this is for the most part my first OU team. I've been playing it in battlespot and winning against most. Wondering what my main weaknesses are and what to watch out for. I also actually haven't used gengar yet and really just built him off the ou smogon build, dont really understand how to play him and what to switch him into against. I do feel however that he fits on the team and makes it harder for opponents to predict what pokemon I'll choose. Let me know what you think!
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Charizard X
ZarditeX |Blaze
Jolly | Att 252 Spe 252
Dragon Claw | Flare Blitz | Roost| Dragon Dance
-My sweeper. Has Dragon Dance, takes out other dragons, Strong stab moves against many things Via Flare Blitz and Dragon Claw. Also just is super cool. Runs roost to outlive many threats, especially if dragondancing and abusing roost pre megaevolution to avoid enemy dragon coverage.
Gallade
Galladite | Justified
Jolly | Att 252 Spe 252
Protect | Close Combat | Zen headbutt | Rock Slide
-2nd mega option. Has coverage over dark/fighting/normal/poison/bug/rock/flying/grass. Close combat 1HKO’s most dark, deals with mega blaziken and other fighting/normal megas. Rock slide deals with things such as zapdos, mega altaria, talonflame and other flyers. A good option to deal with levitate users that want to avoid garchomps earthquake (or if garchomp is dead already, since he does run stone edge to deal with flyers).
Garchomp
Life Orb | Rough Skin
Naive | Att 252 Spe 252
Outrage | Stealth Rock | Stone Edge | Earthquake
-Run Naïve + speed Iv’s to pretty much always guarantee going first. Super solid, usually has an coverage move to do massive damage to whatever the opponent sends out with Stone Edge/Earthquake/Outrage. I almost always start with him and have run through entire teams with him more than once. I have stealth rock on him, but find it useless most of the time. Looking for another very strong coverage move to possibly replace with.
Serperior
Light Clay | Contary
Timid | SpD 126 Def 126 Spe 252
Glare | Light Screen| Reflect | Leaf Storm
-I have him as a strong grass tank to deal with things that can kill my zard X. He is one of my checks for opposing counters like most water pokemon. Even useful against things like mega lucario they might be running. Glare is super useful against things that can outspeed my zard X. I was also running him to deal with primal groudon in battle spot. Also has reflect/light screen team support along with glare.
Gengar
Black Sludge | Levitate
Timid | SpA 252 Spe 252
Will-O-Wisp | Taunt | Substitute | Hex
-Feel his ghost and speed typing throw people off a bit. Might change their picks to be less physical. Also makes it harder to predict what I will pick because makes it difficult to see a main team theme that can be countered. He is running taunt and will-o-wisp , substitute for countering physical walls or something, but don’t fully understand usage. Lack of experience for usage is a problem here, but my intuition feels like he is a solid fit though.
Azumarill
Assault Vest | Huge Power
Adamant | Att 252 SpD 252
Knock Off | Waterfall | Aqua Jet | Play Rough
-Solid coverage with water and Fairy typing. Also has some defense against things like Rotom W with assault Vest. Can use things like play rough and knock off to defeat other waters or things that could potentially counter Zard X. Can deal with tank dragon dancers/swords dance that Zard X or Gallade/Garchomp fail to kill before fainting.
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Charizard X
ZarditeX |Blaze
Jolly | Att 252 Spe 252
Dragon Claw | Flare Blitz | Roost| Dragon Dance
-My sweeper. Has Dragon Dance, takes out other dragons, Strong stab moves against many things Via Flare Blitz and Dragon Claw. Also just is super cool. Runs roost to outlive many threats, especially if dragondancing and abusing roost pre megaevolution to avoid enemy dragon coverage.
Gallade
Galladite | Justified
Jolly | Att 252 Spe 252
Protect | Close Combat | Zen headbutt | Rock Slide
-2nd mega option. Has coverage over dark/fighting/normal/poison/bug/rock/flying/grass. Close combat 1HKO’s most dark, deals with mega blaziken and other fighting/normal megas. Rock slide deals with things such as zapdos, mega altaria, talonflame and other flyers. A good option to deal with levitate users that want to avoid garchomps earthquake (or if garchomp is dead already, since he does run stone edge to deal with flyers).
Garchomp
Life Orb | Rough Skin
Naive | Att 252 Spe 252
Outrage | Stealth Rock | Stone Edge | Earthquake
-Run Naïve + speed Iv’s to pretty much always guarantee going first. Super solid, usually has an coverage move to do massive damage to whatever the opponent sends out with Stone Edge/Earthquake/Outrage. I almost always start with him and have run through entire teams with him more than once. I have stealth rock on him, but find it useless most of the time. Looking for another very strong coverage move to possibly replace with.
Serperior
Light Clay | Contary
Timid | SpD 126 Def 126 Spe 252
Glare | Light Screen| Reflect | Leaf Storm
-I have him as a strong grass tank to deal with things that can kill my zard X. He is one of my checks for opposing counters like most water pokemon. Even useful against things like mega lucario they might be running. Glare is super useful against things that can outspeed my zard X. I was also running him to deal with primal groudon in battle spot. Also has reflect/light screen team support along with glare.
Gengar
Black Sludge | Levitate
Timid | SpA 252 Spe 252
Will-O-Wisp | Taunt | Substitute | Hex
-Feel his ghost and speed typing throw people off a bit. Might change their picks to be less physical. Also makes it harder to predict what I will pick because makes it difficult to see a main team theme that can be countered. He is running taunt and will-o-wisp , substitute for countering physical walls or something, but don’t fully understand usage. Lack of experience for usage is a problem here, but my intuition feels like he is a solid fit though.
Azumarill
Assault Vest | Huge Power
Adamant | Att 252 SpD 252
Knock Off | Waterfall | Aqua Jet | Play Rough
-Solid coverage with water and Fairy typing. Also has some defense against things like Rotom W with assault Vest. Can use things like play rough and knock off to defeat other waters or things that could potentially counter Zard X. Can deal with tank dragon dancers/swords dance that Zard X or Gallade/Garchomp fail to kill before fainting.