I wanted to build a team around offensive adamant mega scizor. I decided that a core that worked very well with mega scizor was assault vest azumaril and physically defensive landorus therian. landorus therian's weaknesses are covered by azumarril, as well as scizor's being covered by azumarril. something that covered the electric weakness and the fire weakness that i saw on scizor and azumarill was latias. latias was also the defogger this team needed. Another thing that it did well was healing wish support. this really helps azumarril and scizor whose sets have no form of recovery. One problem that I saw to this team was magnezone. I saw that heatran covered magnezone very well, and the scarf surprised the scarfed ones that tried to switch out. I saw that gengar did very well in the current metagame, so I wanted to use it. I decided to go with a substitute and three attacks set that went well with this team.
Scizor @ Scizorite
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Bug Bite
- Bullet Punch
- Superpower
- Swords Dance
This scizor set has a very good time sweeping, once you get rid of the threats to it. superpower is used to kill heatran, one of the big threats to this thing. bug bite and bullet punch and used to be the main stabs and used to hit hard. I run max speed to outspeed heartan and rotom-w, so i can kill them at plus 2 after a bit of prior damage.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
This guy is here to eat up the fire hits that mega scizor cannot take. It also covers the weaknesses of the next member of the team, Landorus-T. The spread is just max bulk and max attack to hit as hard as possible. The moves are STABs, coverage moves, and knock off to try and catch switch ins to azumaril and hit them hard. Many of the pokemons that threaten azumarril scizor can come it and set up on and sweep. The assault vest is used to be able to handle special hits a lot better than normal.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
This guy just works very well in the metagame right now because it walls many of the big offensive threats. Also, I needed a stealth rocker and he worked very well. earthquake is here to spam and kill many things, u-turn is used to keep the switch initiative, stone edge is used to hit flying types if they want to come in. The EV spread is to be physically defensive wall, and to take hits as well as possible. leftovers are for recovery, and this guy works very well to stop physical attackers.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Latias is here for the defog support, and the healing wish support. The attacks are just dual stabs to try and kill as many things as possible. the EV spread is used to be as fast as possible, well also hitting hard and avoiding some important 2 hit KOs. latias also resists fire which really helps scizor out. The life orb is used to add a little more power to latias' attacks.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Flash Cannon
- Ancient Power
- Earth Power
Heatran is here to punish steel types, as well as being very bulky even without investment. the moves have dual STABs, earth power to hit other heatrans and other things that resist the stabs, and ancient power is there to kill the fire flying types that otherwise wall this set. The EVs are to hit as hard as possible while still being as fast as possible. Many people don't see the choice scarf coming, and don't expect to be outsped by a hearten, and that is why it works so well.
Gengar @ Black Sludge
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Shadow Ball
- Sludge Bomb
- Substitute
Genera can be used many time to clean up if mega scizor can't to it. the attacks are just dual stabs, and focus blast to hit dark types and other weaknesses to it. EVs are to be a speedy special attacker with not much bulk. Substitute is used so you can scare other mons out, and then set up a sub and guarantee you get at least on attack off. the black sludge is used for recovery so you have enough HP to set up more substitutes.
Any feedback or comments would be much appreciated,
Thanks for reading!
Scizor @ Scizorite
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Bug Bite
- Bullet Punch
- Superpower
- Swords Dance
This scizor set has a very good time sweeping, once you get rid of the threats to it. superpower is used to kill heatran, one of the big threats to this thing. bug bite and bullet punch and used to be the main stabs and used to hit hard. I run max speed to outspeed heartan and rotom-w, so i can kill them at plus 2 after a bit of prior damage.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
This guy is here to eat up the fire hits that mega scizor cannot take. It also covers the weaknesses of the next member of the team, Landorus-T. The spread is just max bulk and max attack to hit as hard as possible. The moves are STABs, coverage moves, and knock off to try and catch switch ins to azumaril and hit them hard. Many of the pokemons that threaten azumarril scizor can come it and set up on and sweep. The assault vest is used to be able to handle special hits a lot better than normal.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
This guy just works very well in the metagame right now because it walls many of the big offensive threats. Also, I needed a stealth rocker and he worked very well. earthquake is here to spam and kill many things, u-turn is used to keep the switch initiative, stone edge is used to hit flying types if they want to come in. The EV spread is to be physically defensive wall, and to take hits as well as possible. leftovers are for recovery, and this guy works very well to stop physical attackers.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Latias is here for the defog support, and the healing wish support. The attacks are just dual stabs to try and kill as many things as possible. the EV spread is used to be as fast as possible, well also hitting hard and avoiding some important 2 hit KOs. latias also resists fire which really helps scizor out. The life orb is used to add a little more power to latias' attacks.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Flash Cannon
- Ancient Power
- Earth Power
Heatran is here to punish steel types, as well as being very bulky even without investment. the moves have dual STABs, earth power to hit other heatrans and other things that resist the stabs, and ancient power is there to kill the fire flying types that otherwise wall this set. The EVs are to hit as hard as possible while still being as fast as possible. Many people don't see the choice scarf coming, and don't expect to be outsped by a hearten, and that is why it works so well.
Gengar @ Black Sludge
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Shadow Ball
- Sludge Bomb
- Substitute
Genera can be used many time to clean up if mega scizor can't to it. the attacks are just dual stabs, and focus blast to hit dark types and other weaknesses to it. EVs are to be a speedy special attacker with not much bulk. Substitute is used so you can scare other mons out, and then set up a sub and guarantee you get at least on attack off. the black sludge is used for recovery so you have enough HP to set up more substitutes.
Any feedback or comments would be much appreciated,
Thanks for reading!