First of all, this team is supposed to be a balance between hyper-offense and hyper-defense. For example, we have Furfrou as an amazing physical tank, (hyper-defense), and belly drum Poliwrath, ready to sweep your team. Furfrou can be an astonishingly good tank with cotton guard & fur coat, allowing him to take Brick Breaks from a +6 Poliwrath. Here is the team:
Seven Nation Army (Zebstrika) @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunder
- Signal Beam
- Hidden Power [Ice]
Hypnotoxic Lazor (Poliwrath) @ Sitrus Berry
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Waterfall
- Brick Break
- Ice Punch
Doge (Furfrou) @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Headbutt
- Cotton Guard
- Rest
- Snore
Shofu (Pelipper) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roost
- Rain Dance
- Scald
- Hurricane
Buggy Thuggy (Armaldo) @ Assault Vest
Ability: Swift Swim
EVs: 208 Def / 48 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Earthquake
- Knock Off
- X-Scissor
Skrillz (Volbeat) (M) @ Damp Rock
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Rain Dance
- Encore
- Thunder Wave
- U-turn
This team's main purpose is to sweep with my big threats, Armaldo, Poliwrath and Pelipper. Zebstrika is mainly there to bait electric attacks and to dish out tons of special damage. I use volbeat to set up Rain, and I have many other rain setters as well. Surprisingly, Jolly swift swim Armaldo in the rain reaches 414 speed! :O! This can be used to my advantage to get off hard hits with X-Scissor, Knock Off and Earthquake. Rapid Spin is there to counter rocks, spikes, sticky web, etc. Hopefully you can give me your opinion on the team, I just started playing PU and I would like to know if this team is viable or not.
Seven Nation Army (Zebstrika) @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunder
- Signal Beam
- Hidden Power [Ice]
Hypnotoxic Lazor (Poliwrath) @ Sitrus Berry
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Waterfall
- Brick Break
- Ice Punch
Doge (Furfrou) @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Headbutt
- Cotton Guard
- Rest
- Snore
Shofu (Pelipper) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roost
- Rain Dance
- Scald
- Hurricane
Buggy Thuggy (Armaldo) @ Assault Vest
Ability: Swift Swim
EVs: 208 Def / 48 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Earthquake
- Knock Off
- X-Scissor
Skrillz (Volbeat) (M) @ Damp Rock
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Rain Dance
- Encore
- Thunder Wave
- U-turn
This team's main purpose is to sweep with my big threats, Armaldo, Poliwrath and Pelipper. Zebstrika is mainly there to bait electric attacks and to dish out tons of special damage. I use volbeat to set up Rain, and I have many other rain setters as well. Surprisingly, Jolly swift swim Armaldo in the rain reaches 414 speed! :O! This can be used to my advantage to get off hard hits with X-Scissor, Knock Off and Earthquake. Rapid Spin is there to counter rocks, spikes, sticky web, etc. Hopefully you can give me your opinion on the team, I just started playing PU and I would like to know if this team is viable or not.