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ZU Oricorio [GP: 0/1]

Dead by Daylight

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:sv/oricorio:
Oricorio @ Heavy-Duty Boots
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Fighting
Timid Nature
- Quiver Dance
- Hurricane
- Revelation Dance
- Roost

They say it takes two to tango, but Oricorio proves you only need one to dance as it spins its way to victory. Hurricane is a high-power STAB option into foes that shrug off Revelation Dance like Clawitzer and Charizard. Revelation Dance alongside Tera Fighting allows Oricorio to surprise foes like Regirock and Snorlax that otherwise stop it dead in its tracks. Finally, Roost allows Oricorio to stay healthy and set up more freely. Teammates that can make chip damage land onto Regirock and Snorlax, such as Sneasel, Spritomb, and Muk, help Oricorio's lategame cleaning efforts by putting the aforementioned threats in range of a +1 Revelation Dance. Teammates like Venusaur and Sandslash that beat other specially defensive checks like Lanturn and Muk are highly appreciated while both also provide good physically defensive support options.
 
Last edited:
Oricorio @ Heavy-Duty Boots
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Fighting
Timid Nature
- Quiver Dance
- Hurricane
- Revelation Dance
- Roost

They say it takes two to tango, but Oricorio proves you only need one to dance as it spins its way to victory. Quiver Dance allows Oricorio to run away with the game after just one boost (i wouldnt say this is entirely accurate, but you really don't need to explain Quiver Dance to the reader), while Hurricane is a high-power STAB option into foes that shrug off Revelation Dance like Clawitzer (might be good to mention a fire here too). Revelation Dance alongside Tera Fighting allows Oricorio to surprise foes like Regirock and Snorlax that otherwise stop it dead in its tracks, while still making Lanturn a risky check (i dont think you need to keep this lanturn line, lanturn isn't really a great check to oricorio anyways). Finally, Roost allows Oricorio to stay healthy and set up more freely. Passimian and Hisuian Sneasler are great teammates for Oricorio, as they can pivot and break down walls like Snorlax and Regirock for Oricorio, while teammates like Shaymin and Sandslash that take advantage of Lanturn and Muk are greatly appreciated as well. (let's rework this last line, typically you want teammates that force in snorlax / regi so that it can be chipped, which neither pass or sneasel-hisui do. maybe mention the likes of sneasel (can knock off it's lefties), spiritomb (another setup threat to break down spd walls), or pivot mons like rotom-mow and jolt that chip it down or poisons like muk and graf to chip down regi. the part about shaymin and sandslash is a bit confusing because only slash threatens them both while shaymin threatens only lanturn. you can maybe mention venusaur > shaymin. maybe break it up into two sentences to signify offensive help vs defensive help. dm me if you have Qs)
 
Oricorio @ Heavy-Duty Boots
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Fighting
Timid Nature
- Quiver Dance
- Hurricane
- Revelation Dance
- Roost

They say it takes two to tango, but Oricorio proves you only need one to dance as it spins its way to victory. Quiver Dance allows Oricorio to run away with the game after just one boost (i wouldnt say this is entirely accurate, but you really don't need to explain Quiver Dance to the reader), while Hurricane is a high-power STAB option into foes that shrug off Revelation Dance like Clawitzer (might be good to mention a fire here too). Revelation Dance alongside Tera Fighting allows Oricorio to surprise foes like Regirock and Snorlax that otherwise stop it dead in its tracks, while still making Lanturn a risky check (i dont think you need to keep this lanturn line, lanturn isn't really a great check to oricorio anyways). Finally, Roost allows Oricorio to stay healthy and set up more freely. Passimian and Hisuian Sneasler are great teammates for Oricorio, as they can pivot and break down walls like Snorlax and Regirock for Oricorio, while teammates like Shaymin and Sandslash that take advantage of Lanturn and Muk are greatly appreciated as well. (let's rework this last line, typically you want teammates that force in snorlax / regi so that it can be chipped, which neither pass or sneasel-hisui do. maybe mention the likes of sneasel (can knock off it's lefties), spiritomb (another setup threat to break down spd walls), or pivot mons like rotom-mow and jolt that chip it down or poisons like muk and graf to chip down regi. the part about shaymin and sandslash is a bit confusing because only slash threatens them both while shaymin threatens only lanturn. you can maybe mention venusaur > shaymin. maybe break it up into two sentences to signify offensive help vs defensive help. dm me if you have Qs)
Dead by Daylight please implement the above asap since it's way past the 48h due.
implemented, thanks

GP Team
 
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