Hi, I'm new to smogon and wanted to know if my team is good so i ended up here.
Any criticism will be well taken and be useful for me
Overview
In Depth
Cresselia @ Light Clay
Ability: Levitate
EVs: 252 HP 94 DEF 172 SP.DEF
Nature: Bold
- Light Screen
- Reflect
- Psychic
- Moonlight
Cresselia is my dual screen lead she has:
Light Screen and Reflect for dual screening.
Psychic is for bulky Fighting types like Machamp or Conkeldurr that my team hates.
Moonlight is for healing in case my screens wear off.
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP 103 DEF 155 SP.DEF
Nature: Bold
- Recover
- Thunderbolt
- Ice Beam
- Psychic
My trusty mixed wall Porygon2 has never let me down, it can even withstand Modest Choice Specs Hydreigon Draco Meteor.
It's moves are:
Recover for healing.
Thunderbolt for Flying and Water.
Ice Beam for Dragon, Grass, Ground and Flying.
Last but not least Psychic to counter Fighting Types and the rare Poison types.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 HP 252 SP.ATK 252 SPE
Nature: Modest
- Dark Pulse
- Dragon Pulse
- Surf
- Flamethrower
Hydreigon is my coverage attacker countering in total 10 of all 17 types:
Dragon Pulse gets at Dragons.
Dark Pulse counters Psychic and Ghost.
Surf drenches Fire, Ground and Rock.
Flamethrower burns Grass, Steel, Ice and Bug.
Arcanine @ Life Orb
Ability: Flash Fire
EVs: 4 HP 252 ATK 252 SPE
Nature: Adamant
- ExtremeSpeed
- Close Combat
- Wild Charge
- Flare Blitz
Arcanine is great with wild charge this generation because he can counter Water types with Wild Charge and has Close Combat, one of the best Fighting moves ever combined with STAB Flare Blitz. ExtremeSpeed is for fast and frail sweepers.
Whimsicott @ Leftovers
Ability: Prankster
EVs: 252 HP 252 SP.DEF
Nature: Calm
- Leech Seed
- Substitute
- Encore
- Cotton Guard
Use substitute then Cotton Guard then Leech seed. If the opponent is setting up use encore then switch out. Max EVs in HP and SP.DEF make use of Cotton Guard, no EVs in speed make use of Prankster.
Cinccino @ Life Orb
Ability: Skill Link
EVs: 4 HP 252 ATK 252 SPE
Nature: Adamant
- U-Turn
- Tail Slap
- Rock Blast
- Bullet Seed
I know his ability isn't released yet but i just love it, 125 base power attacks and 100 base power when it breaks a substitute combined with life orb it's great that means 225 base power Tail Slap and 162.5 base power rock and grass moves. He also has U-Turn for switching in with Hydreigon to render any Wobbuffet useless (unless it has Destiny Bond).
Thanks for any help!
Any criticism will be well taken and be useful for me
Overview






In Depth

Cresselia @ Light Clay
Ability: Levitate
EVs: 252 HP 94 DEF 172 SP.DEF
Nature: Bold
- Light Screen
- Reflect
- Psychic
- Moonlight
Cresselia is my dual screen lead she has:
Light Screen and Reflect for dual screening.
Psychic is for bulky Fighting types like Machamp or Conkeldurr that my team hates.
Moonlight is for healing in case my screens wear off.

Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP 103 DEF 155 SP.DEF
Nature: Bold
- Recover
- Thunderbolt
- Ice Beam
- Psychic
My trusty mixed wall Porygon2 has never let me down, it can even withstand Modest Choice Specs Hydreigon Draco Meteor.
It's moves are:
Recover for healing.
Thunderbolt for Flying and Water.
Ice Beam for Dragon, Grass, Ground and Flying.
Last but not least Psychic to counter Fighting Types and the rare Poison types.

Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 HP 252 SP.ATK 252 SPE
Nature: Modest
- Dark Pulse
- Dragon Pulse
- Surf
- Flamethrower
Hydreigon is my coverage attacker countering in total 10 of all 17 types:
Dragon Pulse gets at Dragons.
Dark Pulse counters Psychic and Ghost.
Surf drenches Fire, Ground and Rock.
Flamethrower burns Grass, Steel, Ice and Bug.

Arcanine @ Life Orb
Ability: Flash Fire
EVs: 4 HP 252 ATK 252 SPE
Nature: Adamant
- ExtremeSpeed
- Close Combat
- Wild Charge
- Flare Blitz
Arcanine is great with wild charge this generation because he can counter Water types with Wild Charge and has Close Combat, one of the best Fighting moves ever combined with STAB Flare Blitz. ExtremeSpeed is for fast and frail sweepers.

Whimsicott @ Leftovers
Ability: Prankster
EVs: 252 HP 252 SP.DEF
Nature: Calm
- Leech Seed
- Substitute
- Encore
- Cotton Guard
Use substitute then Cotton Guard then Leech seed. If the opponent is setting up use encore then switch out. Max EVs in HP and SP.DEF make use of Cotton Guard, no EVs in speed make use of Prankster.

Cinccino @ Life Orb
Ability: Skill Link
EVs: 4 HP 252 ATK 252 SPE
Nature: Adamant
- U-Turn
- Tail Slap
- Rock Blast
- Bullet Seed
I know his ability isn't released yet but i just love it, 125 base power attacks and 100 base power when it breaks a substitute combined with life orb it's great that means 225 base power Tail Slap and 162.5 base power rock and grass moves. He also has U-Turn for switching in with Hydreigon to render any Wobbuffet useless (unless it has Destiny Bond).
Thanks for any help!