. OU Bank Team

Togekiss (F) @ King's Rock
Ability: Serene Grace
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Air Slash
- Fire Blast
- Dazzling Gleam
- Nasty Plot

I wanted to base my team around Togekiss. I use King's Rock rather than Life Orb or any other item solely because I can get a 70% chance of flinching with Air Slash which helps against Pokemon that are either slower or who like to stall since it causes flinching status moves are much harder to use. Fire Blast allows me to hit slower Steel types and Nasty Plot I like a lot as I can switch in on a Dragon and predict the switch and hit hard on the next Pokemon.

Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 4 SDef / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Hydro Pump
- Ice Beam
- Psyshock

Starmie is my Spinner to help protect Togekiss against them rocks. Hydro Pump is a great stab against any fire threats like Darmanitan. Ice Beam to help with Dragons like Garchomp(Mega). Psyshock is a great stab against Blissey or Eviolite Chansey.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 112 HP / 160 SAtk / 236 Spd
Modest Nature
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Flamethrower

Heatran is an amazing counter against Scisor which can easily OHKO Togekiss. It also allows me to hit Klefki. HP ICE is a strong move against other Togekiss or dragons. Earth Power is a decent hit on other fire types like Chandelure, Darmanitan, or Volcarona. Fire Blast is a strong hit to knock out a lot of pokemon and Flamethrower is a good late game knock out for a garunteed hit.

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 19 Spd
- Psychic
- Scald
- Slack Off
- Thunder Wave

Kind of took this from Haydunn, but its an awesome physical wall. Thunder Wave lets me slow down any fast threats and Scald allows, I think, a OHKO to Excadrill or 2HKO. And also is good against physical threats as a chance of burn to half their attack. Psychic is there for STAB. Also noticed that with Thunder Wave also help Togekiss with ParaFlinch hax which is extremely effetive

Azumarill @ Splash Plate
Ability: Huge Power
EVs: 168 HP / 252 Atk / 84 Spd / 4 Def
Adamant Nature
- Aqua Jet
- Superpower
- Waterfall
- Play Rough

Azumarill is just a beast all round. I like using Splash Plate instead of Choice Band because, I know its weaker, but it allows me to switch moves which I think is a must with Azumarill and I can hit hard then if it doesn't finish it I have a boosted Aqua Jet. The one thing I'm worried about is my extra added weakness to Poison and Steel.

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 SDef / 252 HP / 4 Def
Careful Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower

Tyranitar a Special Defense master. I wanted a mega, and maybe this is the wrong one to have. But I like for the boosted stats and its high special defense allows it to protect my weakness against electric types and hit back. Pursuit is good against Aegislash and Superpower can be good for other Tyranitar. Stone Edge can hit fire types that can wall against Togekiss.

The only problems that are really noticable to me are my large weakness to electric. Whether I should keep Mega Tyran or give it Assault Vest and switch out a pokemon for a different mega. And also my Fairy weaknesses. On Smogon this team does very well. I've only done 4 matches but I have been able to win all. Doing some more testnig now
 
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