[SET]
name: Calm Mind
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: Calm Mind
move 4: Roost
item: Fairium Z
ability: Electric Surge
nature: Timid
evs: 8 HP / 4 Def / 244 SpA / 252 Spe
[SET COMMENTS]
Moves
=========
Calm Mind allows Tapu Koko to take advantage of its high Speed to become incredibly hard to play around for opposing offense teams, as it even outspeeds and OHKOes fast revenge killers like Greninja and Weavile. Tapu Koko makes use of Twinkle Tackle as a remarkably efficient neutral hit that threatens Ground-types like Garchomp, Landorus-T, Seismitoad, and the uncommon Hippowdon after a boost. Twinkle Tackle is additionally useful for other neutral targets that are not Ground-types, like Serperior, Mega Charizard X, and opposing Tapu Koko. Dazzling Gleam also generally synergizes well with Tapu Koko's Thunderbolt, as it can hit Dragon-types like Kommo-o and Mega Latias super effectively and Ground-types and Grass-types like Landorus-T and Serperior neutrally. Roost allows Tapu Koko to consistently set up on special attackers like Zapdos and Assault Vest Magearna by making use of Special Defense boosts to outheal anything thrown at it.
Set Details
========
A Timid nature is used to outspeed Weavile and Greninja, which are two crucial targets. 8 HP and 4 Defense EVs ensure that Tapu Koko survives a +2 High Jump Kick from Hawlucha after Stealth Rock. Tapu Koko can also run a spread of 24 HP / 16 Def / 252 SpA / 216 Spe to survive a Leaf Blade from Kartana after Stealth Rock while still outspeeding Weavile.
Usage Tips
========
Despite its unimpressive defensive stats, Tapu Koko's great typing allows it to switch in on Zapdos and Tornadus-T and threaten to set up. Tapu Koko is most effective when Pokemon that can revenge kill it, like Choice Scarf Landorus-T, are out of the picture, as there is very little some teams can do to Tapu Koko once it gets going due to its Speed. Tapu Koko should save its Z-Move until after setting up to reach crucial OHKO ranges such as defensive Landorus-T and Serperior, as well as efficiently picking off chipped Seismitoad and Gastrodon. It can be helpful to keep an eye on Tapu Koko's health, as at high HP it can set up on the aforementioned special attacking Pokemon as well as check Hawlucha. Tapu Koko is incredibly threatening against hyper offense teams, as it can freely set up on the incredibly common lead Mew, force a Calm Mind against an unboosted Serperior due to its immunity to Glare, and threaten to OHKO Kommo-o and Gyarados without a boost. In matchups that are too volatile for Tapu Koko to safely set up a Calm Mind, its Z-Move can be used to maximize damage, being even stronger than terrain-boosted Thunderbolt.
Team Options
========
This set is best at supporting offense and balance teams that appreciate its incredible matchup against opposing offense and hyper offense teams. Spikes support from Greninja or Ferrothorn can chip down Gastrodon, opposing Ferrothorn, and Chansey for Tapu Koko, which is helpful as they are some of Tapu Koko's best checks. Defensive Landorus-T and Rotom-W can handle Sand Rush Excadrill and Mega Swampert, which are two blazingly fast weather threats that are well equipped against Tapu Koko due to their typing; these teammates can also bring the relatively frail Tapu Koko safely onto the field with slow pivoting. Fire-types like Mega Charizard X, Heatran, and Victini can easily threaten Grass-types like Ferrothorn and Tapu Bulu for Tapu Koko and appreciate Tapu Koko threatening Fire-resistant Pokemon like Toxapex, Slowbro, Mega Latias, and Kommo-o. Kartana can plow through Ground-types like Gastrodon and bait in the likes of Zapdos, Tornadus-T, and Skarmory for Tapu Koko to take advantage of, as well as blocking Leech Seed attempts from Ferrothorn. Wallbreakers like Mega Charizard X, Swords Dance Gliscor, and Kyurem-B appreciate Tapu Koko's ability to force switches, and in return, they can clear the way for Tapu Koko to clean late-game.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/zinnias.569291/
Quality checked by:
https://www.smogon.com/forums/members/cm-reuniclus.620979/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
name: Calm Mind
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: Calm Mind
move 4: Roost
item: Fairium Z
ability: Electric Surge
nature: Timid
evs: 8 HP / 4 Def / 244 SpA / 252 Spe
[SET COMMENTS]
Moves
=========
Calm Mind allows Tapu Koko to take advantage of its high Speed to become incredibly hard to play around for opposing offense teams, as it even outspeeds and OHKOes fast revenge killers like Greninja and Weavile. Tapu Koko makes use of Twinkle Tackle as a remarkably efficient neutral hit that threatens Ground-types like Garchomp, Landorus-T, Seismitoad, and the uncommon Hippowdon after a boost. Twinkle Tackle is additionally useful for other neutral targets that are not Ground-types, like Serperior, Mega Charizard X, and opposing Tapu Koko. Dazzling Gleam also generally synergizes well with Tapu Koko's Thunderbolt, as it can hit Dragon-types like Kommo-o and Mega Latias super effectively and Ground-types and Grass-types like Landorus-T and Serperior neutrally. Roost allows Tapu Koko to consistently set up on special attackers like Zapdos and Assault Vest Magearna by making use of Special Defense boosts to outheal anything thrown at it.
Set Details
========
A Timid nature is used to outspeed Weavile and Greninja, which are two crucial targets. 8 HP and 4 Defense EVs ensure that Tapu Koko survives a +2 High Jump Kick from Hawlucha after Stealth Rock. Tapu Koko can also run a spread of 24 HP / 16 Def / 252 SpA / 216 Spe to survive a Leaf Blade from Kartana after Stealth Rock while still outspeeding Weavile.
Usage Tips
========
Despite its unimpressive defensive stats, Tapu Koko's great typing allows it to switch in on Zapdos and Tornadus-T and threaten to set up. Tapu Koko is most effective when Pokemon that can revenge kill it, like Choice Scarf Landorus-T, are out of the picture, as there is very little some teams can do to Tapu Koko once it gets going due to its Speed. Tapu Koko should save its Z-Move until after setting up to reach crucial OHKO ranges such as defensive Landorus-T and Serperior, as well as efficiently picking off chipped Seismitoad and Gastrodon. It can be helpful to keep an eye on Tapu Koko's health, as at high HP it can set up on the aforementioned special attacking Pokemon as well as check Hawlucha. Tapu Koko is incredibly threatening against hyper offense teams, as it can freely set up on the incredibly common lead Mew, force a Calm Mind against an unboosted Serperior due to its immunity to Glare, and threaten to OHKO Kommo-o and Gyarados without a boost. In matchups that are too volatile for Tapu Koko to safely set up a Calm Mind, its Z-Move can be used to maximize damage, being even stronger than terrain-boosted Thunderbolt.
Team Options
========
This set is best at supporting offense and balance teams that appreciate its incredible matchup against opposing offense and hyper offense teams. Spikes support from Greninja or Ferrothorn can chip down Gastrodon, opposing Ferrothorn, and Chansey for Tapu Koko, which is helpful as they are some of Tapu Koko's best checks. Defensive Landorus-T and Rotom-W can handle Sand Rush Excadrill and Mega Swampert, which are two blazingly fast weather threats that are well equipped against Tapu Koko due to their typing; these teammates can also bring the relatively frail Tapu Koko safely onto the field with slow pivoting. Fire-types like Mega Charizard X, Heatran, and Victini can easily threaten Grass-types like Ferrothorn and Tapu Bulu for Tapu Koko and appreciate Tapu Koko threatening Fire-resistant Pokemon like Toxapex, Slowbro, Mega Latias, and Kommo-o. Kartana can plow through Ground-types like Gastrodon and bait in the likes of Zapdos, Tornadus-T, and Skarmory for Tapu Koko to take advantage of, as well as blocking Leech Seed attempts from Ferrothorn. Wallbreakers like Mega Charizard X, Swords Dance Gliscor, and Kyurem-B appreciate Tapu Koko's ability to force switches, and in return, they can clear the way for Tapu Koko to clean late-game.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/zinnias.569291/
Quality checked by:
https://www.smogon.com/forums/members/cm-reuniclus.620979/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
Last edited: