Credit to Arandomproduction1 and XxShardBLAHxXx from youtube for making this team.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Adamant nature
- Trick
- Thunder Wave
- Iron Head
- Fire Punch
Comment:
Start right off with a Trick (knowing you'll go fist of Scarf) Then either switch to Latias to take the fire/ground move they used to attack Jirachi
with. Jirachi comes back in, in the end of the game and can sweep basically with Zapdos with Thunder-Wave.
Moves Purpose:
Trick - Meant to just mess up there lead unless they have a Choice Scarf/Band/Specs to.
Thunder Wave - ON Magnazone you can Paralize it and get fire punch on it and 3hko it. Also Screne Grace Helps for Para's.
Iron Head - Flinch, Flinch, Flinch! Flinch your opponent to death.
Fire Punch - To kill other Steel types because of the resistance of iron head.
Latias @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature
- Draco Meteor
- Grass Knot
- Thunderbolt
- Surf
Comment:
After you switch to Latias then use Draco Meteor with Specs and Ohko whatever pokemon they send out next. Latias is used mostly in the beggining and end of the game. You'll just have to make sure its not your lat pokemon alive or you could be in trouble.
Moves Purpose:
Grass Knot - For Swampert and other Water types that resist Electricity.
Thunder Bolt - For Any Flying types.
Draco Meteor - Meant to just ohko any Dragons and other pokemon that can't live a Draco Meteor.
Surf - Meant to 2hko any Tyranitars to switch in and Pursuit you predicting that Surf would 3hko them. Also Surf is used to fire types like Heatran and Infernape.
Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk/6 Def/252 Spd
Adamant nature
- Swords Dance
- Bullet Punch
- Superpower
- X-Scissor
Comment:
If you switch at the right moment you can get a free Sword Dance after the trick after Jirachi. Bullet punch is meant to kill Pokemon with Low Hp or just can't survive a Bullet Punch. Super Power is used to kill Tyranitar in 1 hit and Heatran, other scizors exc. Scizor on this team is a mid game sweeper.
Moves Purpose:
Sword Dance - A common Scizor with Sword Dance then Bullet punch.
Bullet Punch - A standard move for a scizor to have to kill anything that can't live it or has low hp left.
Superpower - Ohko anything that can live a Brick break like Heatran.
X-Scissor - Meant to kill Cresslia and other psychic types that can live Bullet Punch.
Kingdra @ Leftovers
Ability: Sniper
EVs: 6 HP/252 Atk/252 Spd
Adamant nature
- Dragon Dance
- Waterfall
- Outrage
- Substitute
Comment:
Substitute is basically meant to get up after Jirachi used trick and they used a fire type move or ground. Then use substitute predicting they'll switch. Then Dragon Dance and kill at least 2 of there pokemon unless they have a resistance. Also Kingdra works very well in the begging of the game.
Move Purposes:
Substitute - After the switch on Jirachi and gets a free substitute up.
Dragon Dance - After substute is up then Dragon Dance up and sweep.
Outrage - Ohko or 2hko anything that resists Waterfall
Waterfall - Meant for Steel types and ground types that resist outrage.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/200 Def/58 Spd
Bold nature
- Thunderbolt
- Thunder Wave
- Roost
- Heat Wave
Comment:
Zapdos gets a Thunder Wave off then switchs to Jirachi and gets total hax. Jirachi and Zapdos work together because of there resistances are vise versa Zapdos is weak to Ice, Jirachi resists Ice, Jirachis weak to Ground and Fire Zapdos can resist ground and take a fire move then Thunder wave the foe.
Move Purposes:
Thunder Bolt - Meant for Stab and kills anything that Heatwave doesn't like water types
Heat Wave - Kills Scizor and all other Steel types there are that Thunder Bolt doesn't
Thunder Wave - Thunder Wave then switch to Jirachi with Screne grace and hax them to death with Iron head and Paralization at the same time.
Roost - A common recovery move for Zapdos.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 100 Atk/252 Spe/158 SAtk
Naive nature
- Fire Blast
- Dragon Pulse
- Earth Power
- Explosion
Comment:
Predicting a fire move on scizor switch to Heatran and absorb its power while increasing its fire moves with Flash Fire. Heatran and Scizor work well in the end of the game together like Zapdos and Jirachi with Hax on there side. Scarf is meant to outrun most things that normally outrun Heatran. Also on the switch with Jirachi with the foe only able to use A fire type move or heatran just resists it unless they use a ground type move.
Move Purposes:
Fire Blast - After the Boost this should be able to Ohko most everything that doesn't resist.
Dragon Pulse - Kill anything like Latias and other Dragons.
Earth Power - Switch in Tyranitars and use earth Power possibly ohko or 2hko it if its bulky.
Explosion- Kills Blissey when you switch, but most of the time its not neceissary if you still have scizor and other Attackers left on this team.
Statistics and Data on resistances and weaknesses:

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Adamant nature
- Trick
- Thunder Wave
- Iron Head
- Fire Punch
Comment:
Start right off with a Trick (knowing you'll go fist of Scarf) Then either switch to Latias to take the fire/ground move they used to attack Jirachi
with. Jirachi comes back in, in the end of the game and can sweep basically with Zapdos with Thunder-Wave.
Moves Purpose:
Trick - Meant to just mess up there lead unless they have a Choice Scarf/Band/Specs to.
Thunder Wave - ON Magnazone you can Paralize it and get fire punch on it and 3hko it. Also Screne Grace Helps for Para's.
Iron Head - Flinch, Flinch, Flinch! Flinch your opponent to death.
Fire Punch - To kill other Steel types because of the resistance of iron head.

Latias @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature
- Draco Meteor
- Grass Knot
- Thunderbolt
- Surf
Comment:
After you switch to Latias then use Draco Meteor with Specs and Ohko whatever pokemon they send out next. Latias is used mostly in the beggining and end of the game. You'll just have to make sure its not your lat pokemon alive or you could be in trouble.
Moves Purpose:
Grass Knot - For Swampert and other Water types that resist Electricity.
Thunder Bolt - For Any Flying types.
Draco Meteor - Meant to just ohko any Dragons and other pokemon that can't live a Draco Meteor.
Surf - Meant to 2hko any Tyranitars to switch in and Pursuit you predicting that Surf would 3hko them. Also Surf is used to fire types like Heatran and Infernape.

Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk/6 Def/252 Spd
Adamant nature
- Swords Dance
- Bullet Punch
- Superpower
- X-Scissor
Comment:
If you switch at the right moment you can get a free Sword Dance after the trick after Jirachi. Bullet punch is meant to kill Pokemon with Low Hp or just can't survive a Bullet Punch. Super Power is used to kill Tyranitar in 1 hit and Heatran, other scizors exc. Scizor on this team is a mid game sweeper.
Moves Purpose:
Sword Dance - A common Scizor with Sword Dance then Bullet punch.
Bullet Punch - A standard move for a scizor to have to kill anything that can't live it or has low hp left.
Superpower - Ohko anything that can live a Brick break like Heatran.
X-Scissor - Meant to kill Cresslia and other psychic types that can live Bullet Punch.

Kingdra @ Leftovers
Ability: Sniper
EVs: 6 HP/252 Atk/252 Spd
Adamant nature
- Dragon Dance
- Waterfall
- Outrage
- Substitute
Comment:
Substitute is basically meant to get up after Jirachi used trick and they used a fire type move or ground. Then use substitute predicting they'll switch. Then Dragon Dance and kill at least 2 of there pokemon unless they have a resistance. Also Kingdra works very well in the begging of the game.
Move Purposes:
Substitute - After the switch on Jirachi and gets a free substitute up.
Dragon Dance - After substute is up then Dragon Dance up and sweep.
Outrage - Ohko or 2hko anything that resists Waterfall
Waterfall - Meant for Steel types and ground types that resist outrage.

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/200 Def/58 Spd
Bold nature
- Thunderbolt
- Thunder Wave
- Roost
- Heat Wave
Comment:
Zapdos gets a Thunder Wave off then switchs to Jirachi and gets total hax. Jirachi and Zapdos work together because of there resistances are vise versa Zapdos is weak to Ice, Jirachi resists Ice, Jirachis weak to Ground and Fire Zapdos can resist ground and take a fire move then Thunder wave the foe.
Move Purposes:
Thunder Bolt - Meant for Stab and kills anything that Heatwave doesn't like water types
Heat Wave - Kills Scizor and all other Steel types there are that Thunder Bolt doesn't
Thunder Wave - Thunder Wave then switch to Jirachi with Screne grace and hax them to death with Iron head and Paralization at the same time.
Roost - A common recovery move for Zapdos.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 100 Atk/252 Spe/158 SAtk
Naive nature
- Fire Blast
- Dragon Pulse
- Earth Power
- Explosion
Comment:
Predicting a fire move on scizor switch to Heatran and absorb its power while increasing its fire moves with Flash Fire. Heatran and Scizor work well in the end of the game together like Zapdos and Jirachi with Hax on there side. Scarf is meant to outrun most things that normally outrun Heatran. Also on the switch with Jirachi with the foe only able to use A fire type move or heatran just resists it unless they use a ground type move.
Move Purposes:
Fire Blast - After the Boost this should be able to Ohko most everything that doesn't resist.
Dragon Pulse - Kill anything like Latias and other Dragons.
Earth Power - Switch in Tyranitars and use earth Power possibly ohko or 2hko it if its bulky.
Explosion- Kills Blissey when you switch, but most of the time its not neceissary if you still have scizor and other Attackers left on this team.
Statistics and Data on resistances and weaknesses:
