Sylveon @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Wish
- Protect
- Moonblast
- Baton Pass
Used as coverage for dragonite. Also as wish passer. Baton pass to switch out quickly. EV spread 252 HP and 252 Defense Used to increase his bulk. Protect to help scout enemy team. Moonblast for powerful STAB against dragons and fighting types. Leftovers to improve longevity. Wish to heal itself or teammates.
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Rapid Spin
- Psyshock
- Ice Beam
Primary use as spin-blocker. Hydropump and psyhock used for STAB. psyhock over psychic to cover pokemon with low defense stats. Ice beam to cover grass and dragon type. Analytic for times when it attaks second. Handles aegislash weakness to fire.
Aegislash @ Spooky Plate
Ability: Stance Change
EVs: 4 HP / 252 Atk / 252 SAtk
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Iron Head
- Sacred Sword
Aegislash is used to switch in on fighting attacks. Shadow sneak to attack first with priority. Show ball and Iron head for great STAB moves. Sacred Sword for strong fighting attack and coverage. Iron head also used to hit fairies with SE.
Dragonite (F) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Agility
- Earthquake
- Thunder Punch
- Outrage
Switch in on ground attacks against blaziken and have a turn to setup agility. Weakness policy used to deter any SE attacks against him, if hit SE can become dangerous sweeper. Earthquake for Jirachi and heatran. thunderpunch for Azumarill and togekiss coverage. Outrage for powerful dragon move. Considering dragon call due to prevalence of fairies.
Blaziken @ Blazikenite
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- High Jump Kick
- Flare Blitz
- Swords Dance
- Stone Edge
Speed boost in order to setup on teams. Switch in on attacks weak against it and sword dance on pokemon switch out. Proceed to terrorize enemy team. Stone edge for most flying pokemon. Flare Blitz and High Jump Kick for powerful STAB.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 Atk / 252 Spd
Timid Nature
- Sticky Web
- Volt Switch
- Thunder
- Energy Ball
Key to my team, utilize sticky web so that my team has great chance to outspeed opposing team minus aegislash and sylveon. Focus sash in order to guarantee laying of sticky web. Volt switch to help switching in on enemies. Energy ball for ground coverage. Thunder for higher accuracy with compound eyes.
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Wish
- Protect
- Moonblast
- Baton Pass
Used as coverage for dragonite. Also as wish passer. Baton pass to switch out quickly. EV spread 252 HP and 252 Defense Used to increase his bulk. Protect to help scout enemy team. Moonblast for powerful STAB against dragons and fighting types. Leftovers to improve longevity. Wish to heal itself or teammates.
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Rapid Spin
- Psyshock
- Ice Beam
Primary use as spin-blocker. Hydropump and psyhock used for STAB. psyhock over psychic to cover pokemon with low defense stats. Ice beam to cover grass and dragon type. Analytic for times when it attaks second. Handles aegislash weakness to fire.
Aegislash @ Spooky Plate
Ability: Stance Change
EVs: 4 HP / 252 Atk / 252 SAtk
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Iron Head
- Sacred Sword
Aegislash is used to switch in on fighting attacks. Shadow sneak to attack first with priority. Show ball and Iron head for great STAB moves. Sacred Sword for strong fighting attack and coverage. Iron head also used to hit fairies with SE.
Dragonite (F) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Agility
- Earthquake
- Thunder Punch
- Outrage
Switch in on ground attacks against blaziken and have a turn to setup agility. Weakness policy used to deter any SE attacks against him, if hit SE can become dangerous sweeper. Earthquake for Jirachi and heatran. thunderpunch for Azumarill and togekiss coverage. Outrage for powerful dragon move. Considering dragon call due to prevalence of fairies.
Blaziken @ Blazikenite
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- High Jump Kick
- Flare Blitz
- Swords Dance
- Stone Edge
Speed boost in order to setup on teams. Switch in on attacks weak against it and sword dance on pokemon switch out. Proceed to terrorize enemy team. Stone edge for most flying pokemon. Flare Blitz and High Jump Kick for powerful STAB.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 Atk / 252 Spd
Timid Nature
- Sticky Web
- Volt Switch
- Thunder
- Energy Ball
Key to my team, utilize sticky web so that my team has great chance to outspeed opposing team minus aegislash and sylveon. Focus sash in order to guarantee laying of sticky web. Volt switch to help switching in on enemies. Energy ball for ground coverage. Thunder for higher accuracy with compound eyes.