This is my first post.
I have been running a SandStall team for a long time, but I love Garchomp as my endgame sweeper and can't stand to not have him available. I do hope he comes back to OU due to the new toys available and Latias dropping to OU. However until that day I am going a different route. A balanced Hail team that uses Weavile as the endgame sweeper with everyone else softening up the competition.
Forretress w/Shed Shell
252 HP/252 Def/4 SpD
Sassy/Relaxed
Stealth Rock
Spikes
Gyro Ball
Explosion
Similar to the Standard and I chose Spikes over Toxic Spikes b/c I am not trying to do a complete stall. Setup and pop. I can't gaurantee that I will get more than SR and 1 layer up before he is brought down or I have to explode. Spikes is here for immediate damage not poison damage.
Abomasnow w/Big Root
252 SpA/252 Spe/4 HP
Timid
Blizzard
Grass Knot
Protect
Leech Seed
He has to be here whether I like it or not. Big Root is here instead of Leftovers b/c I play a lot of tournaments (local or otherwise) that use the VGC rules. Protect aids in recovery while Leech Seed and Hail soften them up. Hopefully with him coming out second he can take down the sandstorm from lead Hippowdons and Tyranitars.
Rotom-F w/Choice Specs
252 SpA/252 Spe/4 HP
Timid
Thunderbolt
Trick
Thunder Wave
Blizzard
He is good to take on Gyarados as well as switch in on Fighting attacks. Most fighting attacks are on physical attackers to Choice Specs will be useless. Using Trick on one pokemon and then Thunder Wave the next to help reduce the number of problems.
Starmie w/Light Clay (Natural Cure)
252 HP/252 Spe/4 Def
Timid/Modest
Surf
Recover
Rapid Spin
Reflect
Used to support the team and remove SR and others. Surf helps keep Infernape down along with Hippowdon. Relect helps mitigate the Fighting and Rock weaknesses. Recover helps reduce damage from entry hazards and hail. Can be useful in stalling, but he is not that bulky.
Walrein w/Leftovers (Ice Body)
252 HP/252 Def/4 SpD
Bold/Calm
Protect
Roar
Toxic
Blizzard
Mostly Stallrein, but again he is not the beast but merely a tool to soften up. I chose Roar instead of Substitute b/c he is so slow. Toxic is here in case I need it. Walrein is used as a phazer to bring about passive damage. Protect allows a few turns of recovery in between roars. Ice body and leftovers have kept him around for while and have brought at least two of my opponents teams to 1/2 hp every time.
Weavile w/Life Orb
252 At/252 Spe/4 Def
Adamant
Ice Punch
Night Slash
Swords Dance
Brick Break
After the opponents have been worn down and his counters are gone, Weavile can sweep without problems. Swords Dance if I can get it, but I probably wont even try. I chose the higher powered attacks because he is a late game sweeper, not a revenge killer. Weavile is meant to be the endgame sweeper. When he is brought i mean to end the game. He has decent coverage with his attacks and will hit very hard with his high attack stat and life orb. This has usually resulted in 3 to 4 of the remaing ko's of my opponents. That is why everyone else is there for wearing them down or taking out weaviles countes.
Thank you. Feel free to express your opinion.
I have been running a SandStall team for a long time, but I love Garchomp as my endgame sweeper and can't stand to not have him available. I do hope he comes back to OU due to the new toys available and Latias dropping to OU. However until that day I am going a different route. A balanced Hail team that uses Weavile as the endgame sweeper with everyone else softening up the competition.
Forretress w/Shed Shell
252 HP/252 Def/4 SpD
Sassy/Relaxed
Stealth Rock
Spikes
Gyro Ball
Explosion
Similar to the Standard and I chose Spikes over Toxic Spikes b/c I am not trying to do a complete stall. Setup and pop. I can't gaurantee that I will get more than SR and 1 layer up before he is brought down or I have to explode. Spikes is here for immediate damage not poison damage.
Abomasnow w/Big Root
252 SpA/252 Spe/4 HP
Timid
Blizzard
Grass Knot
Protect
Leech Seed
He has to be here whether I like it or not. Big Root is here instead of Leftovers b/c I play a lot of tournaments (local or otherwise) that use the VGC rules. Protect aids in recovery while Leech Seed and Hail soften them up. Hopefully with him coming out second he can take down the sandstorm from lead Hippowdons and Tyranitars.
Rotom-F w/Choice Specs
252 SpA/252 Spe/4 HP
Timid
Thunderbolt
Trick
Thunder Wave
Blizzard
He is good to take on Gyarados as well as switch in on Fighting attacks. Most fighting attacks are on physical attackers to Choice Specs will be useless. Using Trick on one pokemon and then Thunder Wave the next to help reduce the number of problems.
Starmie w/Light Clay (Natural Cure)
252 HP/252 Spe/4 Def
Timid/Modest
Surf
Recover
Rapid Spin
Reflect
Used to support the team and remove SR and others. Surf helps keep Infernape down along with Hippowdon. Relect helps mitigate the Fighting and Rock weaknesses. Recover helps reduce damage from entry hazards and hail. Can be useful in stalling, but he is not that bulky.
Walrein w/Leftovers (Ice Body)
252 HP/252 Def/4 SpD
Bold/Calm
Protect
Roar
Toxic
Blizzard
Mostly Stallrein, but again he is not the beast but merely a tool to soften up. I chose Roar instead of Substitute b/c he is so slow. Toxic is here in case I need it. Walrein is used as a phazer to bring about passive damage. Protect allows a few turns of recovery in between roars. Ice body and leftovers have kept him around for while and have brought at least two of my opponents teams to 1/2 hp every time.
Weavile w/Life Orb
252 At/252 Spe/4 Def
Adamant
Ice Punch
Night Slash
Swords Dance
Brick Break
After the opponents have been worn down and his counters are gone, Weavile can sweep without problems. Swords Dance if I can get it, but I probably wont even try. I chose the higher powered attacks because he is a late game sweeper, not a revenge killer. Weavile is meant to be the endgame sweeper. When he is brought i mean to end the game. He has decent coverage with his attacks and will hit very hard with his high attack stat and life orb. This has usually resulted in 3 to 4 of the remaing ko's of my opponents. That is why everyone else is there for wearing them down or taking out weaviles countes.
Thank you. Feel free to express your opinion.