Team Scouted:
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Indepht view!
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Dragonite @ Life Orb
Quiet: 252 Special Attack / 236 Attack / 20 Spe
Ability: Inner Focus
Moveset: Draco Meteor / Fire Blast / Superpower / ExtremeSpeed
Anti-Lead Dragonite allows me to Hulk Smash every other lead, or damage it so badly it won't be any trouble to eliminate it if it's trainer decides to switch. Draco Meteor is for obvious STAB and massive damage to anything which isn't heavily defensive based. Fire Blast handles Metagross/Jirachi/Skarmory and friends while remaining coverage over Heatran and other threats that tend to switch in on Dragonite and trying to revenge it, running into a massive Superpower and ExtremeSpeed combination. ExtremeSpeed is for breaking Sashes and OHKO'ing offensive based switch-in's.
252 Special Attack is maxed b/c of some OHKO possibilities and shitloads of 2HKO possibilities with ExtremeSpeed backup. 20 Speed allowes me to Outspeed every other Lead-Nite that's updated with the current new spread: 252 spa/240 atk/16 spe.

Gyarados @ Leftovers
Adamant: 184 Speed / 156 HP / 96 Defense / 72 Attack
Ability: Intimidate
Moveset: Dragon Dance / Taunt / Stone Edge / Waterfall
Bulky-Dos has been my favorite Set-Up sweeper since the beginning of G/S, and it still is. Dragon Dance on a obvious switch, Taunt a threat like Skarmory/Blissey and Dragon Dance again and begin the sweep. The main attack is Waterfall for obvious STAB and Flinch possibility, while remaining coverage with Stone Edge on Bug/Fire/Fly/Ice/Dragon types.
I usually play the 252 Atk / 252 Spe / 4 Def spread, but this original smogon creation let's my Gyarados Set-Up at least one time extra and allows me to kill much more. This Gyarados usually goes down after a 0-2.

Breloom @ Toxic Orb
Adamant: 252 Attack / 244 Speed / 12 HP
Ability: Poison Heal
Moveset: Spore / Substitute / Seed Bomb / Focus Punch
Standard Breloom. Not much to say here since everyone knows this set, so i will keep it short. Spore the opponent, create a decoy then begin sweeping with either Seed Bomb or Focus Punch. This Pokémon is very straight to the point; Switch out and hope you have a good counter, or stay in and die. Focus Punch is the most extreme Fighting move, alsmost as good as No Guard Dynamic Punch and Seed Bomb is the secundary STAB which ables you to hurt Bulky Water and Ground types.
I still use this spread since it's the best there is. Max out your attack, which is obvious and 12 HP for the Magical Poison Heal number, which allows you to heal 33 HP per turn.

Heatran @ Leftovers
Timid: 252 Speed / 252 Special Attack / 4 HP
Ability: Flash Fire
Moveset: Fire Blast / Earth Power / Substitute / Stealth Rock
SubTran is the stuff that holds my team together as it allows me to scout Bulky Water's who threat my Gyarados. If you keep this a Ghost-Card, you will notice Heatran has almost every single time the ability to set up a Substitute then either safely Stealth Rock, followed by it's Massive STAB Fire Blast or hit other threats with Earth Power. People usually get the idea this is a ScarfTran, so when you face Vaporeon just Substitute on the Protect and Sub on the next Switch-In.
Standard spread, for it is the most practical on SubTran.

Jirachi @ Leftovers
Impish: 240 HP / 160 Defense / 76 Special defense / 32 Speed
Ability: Serene Grace
Moveset: Wish / U-Turn / Body Slam / Iron Head
I still needed Wish support for obvious gameplay, and it allows more abuse due to Breloom; for people tend to switch out when they're asleep. U-Turn for scouting the opponents move seems obvious and Body Slam is here for the Serene Grace abuse. Iron Head for STAB and flinch rate.

Gengar @ Choice Scarf
Timid: 252 Special Attack / 252 Speed / 4 Defense
Ability: Levitate
Moveset: Trick / Shadow Ball / Thunderbolt / Hidden Power - Ice
Scarf Gengar is a comrade I didn't use much for a while since the LOgar; MYSTICgar if you will tends to be more superior in the avarage metagame.
This set however, allows me to revenge so many potentional threats it's ridiculous. I can outspeed and revenge half the entire OU tier with this moveset and pumped with it's insane 359 Special Attack it's a force to be reckoned with.
Shadow Ball hits Jirachi hard, and since Skarmory won't switch in due to the oversuse of Logar it gives a scarfed variant so many options it's just awesome. Trick gives me the chance to really skrew walling threats like Swampert, Blissey, Skarmory, Suicune, Snorlax etc. This was suggested by me after making this thread and i'm glad i got this reminder. Thunderbolt is my main out to Skarmory and HP Ice gives me coverage over Dragon and Flying.
The spread is standard because it's only use is to hit and run back, so i can predict the opponents next move. Vaporeon will Protect for it's fear of Thunderbolt so i can switch to a decent counter.
Please give me your thoughts + suggestions for i will take them all in mind.
~Beelzebub.






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Indepht view!
===============================================
===============================================

Dragonite @ Life Orb
Quiet: 252 Special Attack / 236 Attack / 20 Spe
Ability: Inner Focus
Moveset: Draco Meteor / Fire Blast / Superpower / ExtremeSpeed
Anti-Lead Dragonite allows me to Hulk Smash every other lead, or damage it so badly it won't be any trouble to eliminate it if it's trainer decides to switch. Draco Meteor is for obvious STAB and massive damage to anything which isn't heavily defensive based. Fire Blast handles Metagross/Jirachi/Skarmory and friends while remaining coverage over Heatran and other threats that tend to switch in on Dragonite and trying to revenge it, running into a massive Superpower and ExtremeSpeed combination. ExtremeSpeed is for breaking Sashes and OHKO'ing offensive based switch-in's.
252 Special Attack is maxed b/c of some OHKO possibilities and shitloads of 2HKO possibilities with ExtremeSpeed backup. 20 Speed allowes me to Outspeed every other Lead-Nite that's updated with the current new spread: 252 spa/240 atk/16 spe.

Gyarados @ Leftovers
Adamant: 184 Speed / 156 HP / 96 Defense / 72 Attack
Ability: Intimidate
Moveset: Dragon Dance / Taunt / Stone Edge / Waterfall
Bulky-Dos has been my favorite Set-Up sweeper since the beginning of G/S, and it still is. Dragon Dance on a obvious switch, Taunt a threat like Skarmory/Blissey and Dragon Dance again and begin the sweep. The main attack is Waterfall for obvious STAB and Flinch possibility, while remaining coverage with Stone Edge on Bug/Fire/Fly/Ice/Dragon types.
I usually play the 252 Atk / 252 Spe / 4 Def spread, but this original smogon creation let's my Gyarados Set-Up at least one time extra and allows me to kill much more. This Gyarados usually goes down after a 0-2.

Breloom @ Toxic Orb
Adamant: 252 Attack / 244 Speed / 12 HP
Ability: Poison Heal
Moveset: Spore / Substitute / Seed Bomb / Focus Punch
Standard Breloom. Not much to say here since everyone knows this set, so i will keep it short. Spore the opponent, create a decoy then begin sweeping with either Seed Bomb or Focus Punch. This Pokémon is very straight to the point; Switch out and hope you have a good counter, or stay in and die. Focus Punch is the most extreme Fighting move, alsmost as good as No Guard Dynamic Punch and Seed Bomb is the secundary STAB which ables you to hurt Bulky Water and Ground types.
I still use this spread since it's the best there is. Max out your attack, which is obvious and 12 HP for the Magical Poison Heal number, which allows you to heal 33 HP per turn.

Heatran @ Leftovers
Timid: 252 Speed / 252 Special Attack / 4 HP
Ability: Flash Fire
Moveset: Fire Blast / Earth Power / Substitute / Stealth Rock
SubTran is the stuff that holds my team together as it allows me to scout Bulky Water's who threat my Gyarados. If you keep this a Ghost-Card, you will notice Heatran has almost every single time the ability to set up a Substitute then either safely Stealth Rock, followed by it's Massive STAB Fire Blast or hit other threats with Earth Power. People usually get the idea this is a ScarfTran, so when you face Vaporeon just Substitute on the Protect and Sub on the next Switch-In.
Standard spread, for it is the most practical on SubTran.

Jirachi @ Leftovers
Impish: 240 HP / 160 Defense / 76 Special defense / 32 Speed
Ability: Serene Grace
Moveset: Wish / U-Turn / Body Slam / Iron Head
I still needed Wish support for obvious gameplay, and it allows more abuse due to Breloom; for people tend to switch out when they're asleep. U-Turn for scouting the opponents move seems obvious and Body Slam is here for the Serene Grace abuse. Iron Head for STAB and flinch rate.

Gengar @ Choice Scarf
Timid: 252 Special Attack / 252 Speed / 4 Defense
Ability: Levitate
Moveset: Trick / Shadow Ball / Thunderbolt / Hidden Power - Ice
Scarf Gengar is a comrade I didn't use much for a while since the LOgar; MYSTICgar if you will tends to be more superior in the avarage metagame.
This set however, allows me to revenge so many potentional threats it's ridiculous. I can outspeed and revenge half the entire OU tier with this moveset and pumped with it's insane 359 Special Attack it's a force to be reckoned with.
Shadow Ball hits Jirachi hard, and since Skarmory won't switch in due to the oversuse of Logar it gives a scarfed variant so many options it's just awesome. Trick gives me the chance to really skrew walling threats like Swampert, Blissey, Skarmory, Suicune, Snorlax etc. This was suggested by me after making this thread and i'm glad i got this reminder. Thunderbolt is my main out to Skarmory and HP Ice gives me coverage over Dragon and Flying.
The spread is standard because it's only use is to hit and run back, so i can predict the opponents next move. Vaporeon will Protect for it's fear of Thunderbolt so i can switch to a decent counter.
Please give me your thoughts + suggestions for i will take them all in mind.
~Beelzebub.