ORAS UU OU Monotype Water Team(Couldn't find a monotype prefix)

Do you like water types


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•So ive been having a little trouble on my Water Team, i was hoping i could get some recommendations on what to change and stuff like that. Tell me what you guys think.
•Note that im using this team in my gym team on my facebook gorup, so keep in mind that i will be facing regular OU teams when you give suggestions.
The Team:
blastoise-mega.gif
ShellShock (Blastoise-Mega) (M) @ Blastoisinite
Ability: Mega Launcher
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Water Pulse
- Dark Pulse
- Dragon Pulse
- Aura Sphere
•Mega Blastoise is this teams main pokemon, After having a Shell Smash from Gorebyss passed into it, It outspeeds anything in OU as well as brings its Special Attack stat up to a massive 410 at level 50. All of its moves on this set will have 120 power from the mega launcher boost making it super powerful.

gorebyss.gif
Gorebyss (F) @ White Herb
Ability: Swift Swim
EVs: 252 HP / 30 Def / 226 Spe
Timid Nature
- Shell Smash
- Baton Pass
- Surf
- Ice Beam
•Gorebyss is there to help Blastoise set up, since it is one of the few water pokemon that get shell smash and baton pass together, it can help and attacking pokemon set up really, it has enough speed investment to outspeed anything after baton pass so i dont get KO'd by any non priority move

rotom-wash.gif
Wishy-Washy (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
•Rotom is there for support and for Burning. 44 Speed EVs to outspeed any azumarills i may see out there and counter their Choice Band/Belly Drum. Pain Split to regain my HP a bit while dealing some damage to the opponent as well

tentacruel.gif
Tentalus (Tentacruel) (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Acid Spray
- Scald
- Rapid Spin
- Knock Off
•Tentacruel is a Special tank which can deal some good damage as well as clear any hazards on the field with Rapid Spin. Since he has no SpA investment, Acid Spray is a good move to lower the opponents SpD, Sclad for STAB and Burn Chance as well as Knock off to remove items.

azumarill.gif
Azumarill (M) @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Superpower
•I always liked azumarill because of its ability and amazing viability. I dont like the belly drum set too much as i never get the chance to set it up, so i prefer going Choice Banded. Superpower to deal damage to ferrothorns, Play Rough and Waterfall for STAB ans Aqua Jet for STAB Priority.

sharpedo.gif
Sharkeisha (Sharpedo) (F) @ Focus Sash
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Ice Fang
- Destiny Bond
•Im pretty sure you guys all know the classic Protect and Speed Boost, so im not going to get into that. Waterfall and Ice Fang to dish out some damage. My favorite thing about this is the Destiny bond, when its about to die, why not take the opponent with you?





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Importable:
ShellShock (Blastoise-Mega) (M) @ Blastoisinite
Ability: Mega Launcher
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Water Pulse
- Dark Pulse
- Dragon Pulse
- Aura Sphere

Gorebyss (F) @ White Herb
Ability: Swift Swim
EVs: 252 HP / 30 Def / 226 Spe
Timid Nature
- Shell Smash
- Baton Pass
- Surf
- Ice Beam

Wishy-Washy (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split

Tentalus (Tentacruel) (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Acid Spray
- Scald
- Rapid Spin
- Knock Off

Azumarill (M) @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Superpower

Sharkeisha (Sharpedo) (F) @ Focus Sash
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Ice Fang
- Destiny Bond
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Thanks for any suggestions!!!
 
Hi there, unfortunately some of your descriptions are rather lacking and are not up to the standard as required by the RMT rules. You need to provide an in-depth description of each Pokemon to explain your choices and their roles. Please read the rules carefully and take a look at other RMTs and the RMT archiveto see the kind of detail and format we require before posting a thread here. PM me with updated descriptions once you review the rules and I'll reopen this thread.
 
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