I started with fairy type because of multiple factors. 1. Walling. 2. Azu. 3. Not Many Poison/Steel Teams.
So, without further ado, here it is!
#Cotton Candy Too OP (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Draining Kiss
- Cotton Guard
- Calm Mind
- Hidden Power [Ground]
I started out with Slurpuff because of the unique way I use it. Most people think of unburden+sitrus+belly drum. I used it specially defensive to play mind games with them, and usually get a free turn somehow. I use that turn to either use cotton guard or calm mind to bulk up, then go for toxic. I then spam draining kiss. You may doubt this set, but I have swept a mono steel team with this pokemon alone. It is my late game clincher.
DIEEEEE (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Belly Drum
- Play Rough
Of course, I had to go for azu. I use a belly drum+aqua jet set with a sitrus berry because of it's good bulk and priority. Play rough and waterfall are obviously for stab when I can outspeed. I also like azu because of the many sets it can run, and that makes your opponent struggle a bit.
Eggs 4 Eyes (Sylveon) (F) @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Calm Mind
- Draining Kiss
- Detect
- Toxic
Sylveon was a must have for my team just because of it's adorableness. It runs a similar set to Slurpuff, and for that reason, I'm thinking of replacing it. It is a toxic+calm mind+detect+draining kiss set, and it... is circumstantial. It helps with say, Mandibuzz and such.
Zeppelin (Togekiss) @ Life Orb
Ability: Serene Grace
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Air Slash
- Aura Sphere
- Nasty Plot
- Thunder Wave
Next up, I use Togekiss for great bulk and my paraflincher of the team. Thunder Wave for obvious reasons and air slash to go alone with it. Aura sphere is for type coverage, and nasty plot due to togekiss's good bulk.
Mawile Cyrus (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fire Fang
- Play Rough
- Swords Dance
- Sucker Punch
On any fairy team you need a Mawile. Sucker punch for priority, swords dance for switches, fire fang for coverage on steel and whatnot, and play rough for stab. However, Mawile is rather frail, so I may switch it with gardevoir. The reason I don't is the combination of sucker punch, intimidate and then huge power. It
Ferrari (Klefki) @ Leftovers
Ability: Prankster
- Thunder Wave
- Spikes
- Torment
- Toxic
Lastly, my lead. Klefki. He is a spike-setter-upper, then goes for the torment to disallow your opponent to use super-effective moves twice. Then he goes for the paralysis for offensive pokes, and toxic for defensive. This set is rather nice, as it can shatter some and most leads.
So, without further ado, here it is!
#Cotton Candy Too OP (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Draining Kiss
- Cotton Guard
- Calm Mind
- Hidden Power [Ground]
I started out with Slurpuff because of the unique way I use it. Most people think of unburden+sitrus+belly drum. I used it specially defensive to play mind games with them, and usually get a free turn somehow. I use that turn to either use cotton guard or calm mind to bulk up, then go for toxic. I then spam draining kiss. You may doubt this set, but I have swept a mono steel team with this pokemon alone. It is my late game clincher.
DIEEEEE (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Belly Drum
- Play Rough
Of course, I had to go for azu. I use a belly drum+aqua jet set with a sitrus berry because of it's good bulk and priority. Play rough and waterfall are obviously for stab when I can outspeed. I also like azu because of the many sets it can run, and that makes your opponent struggle a bit.
Eggs 4 Eyes (Sylveon) (F) @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Calm Mind
- Draining Kiss
- Detect
- Toxic
Sylveon was a must have for my team just because of it's adorableness. It runs a similar set to Slurpuff, and for that reason, I'm thinking of replacing it. It is a toxic+calm mind+detect+draining kiss set, and it... is circumstantial. It helps with say, Mandibuzz and such.
Zeppelin (Togekiss) @ Life Orb
Ability: Serene Grace
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Air Slash
- Aura Sphere
- Nasty Plot
- Thunder Wave
Next up, I use Togekiss for great bulk and my paraflincher of the team. Thunder Wave for obvious reasons and air slash to go alone with it. Aura sphere is for type coverage, and nasty plot due to togekiss's good bulk.
Mawile Cyrus (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fire Fang
- Play Rough
- Swords Dance
- Sucker Punch
On any fairy team you need a Mawile. Sucker punch for priority, swords dance for switches, fire fang for coverage on steel and whatnot, and play rough for stab. However, Mawile is rather frail, so I may switch it with gardevoir. The reason I don't is the combination of sucker punch, intimidate and then huge power. It
Ferrari (Klefki) @ Leftovers
Ability: Prankster
- Thunder Wave
- Spikes
- Torment
- Toxic
Lastly, my lead. Klefki. He is a spike-setter-upper, then goes for the torment to disallow your opponent to use super-effective moves twice. Then he goes for the paralysis for offensive pokes, and toxic for defensive. This set is rather nice, as it can shatter some and most leads.
Here is the text.
=== Fairy Mono ===
#Cotton Candy Too OP (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Draining Kiss
- Cotton Guard
- Calm Mind
- Hidden Power [Ground]
DIEEEEE (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Belly Drum
- Play Rough
Eggs 4 Eyes (Sylveon) (F) @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Calm Mind
- Draining Kiss
- Detect
- Toxic
Zeppelin (Togekiss) @ Life Orb
Ability: Serene Grace
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Air Slash
- Aura Sphere
- Nasty Plot
- Thunder Wave
Mawile Cyrus (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fire Fang
- Play Rough
- Swords Dance
- Sucker Punch
Ferrari (Klefki) @ Leftovers
Ability: Prankster
- Thunder Wave
- Spikes
- Torment
- Toxic
=== Fairy Mono ===
#Cotton Candy Too OP (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Draining Kiss
- Cotton Guard
- Calm Mind
- Hidden Power [Ground]
DIEEEEE (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Belly Drum
- Play Rough
Eggs 4 Eyes (Sylveon) (F) @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Calm Mind
- Draining Kiss
- Detect
- Toxic
Zeppelin (Togekiss) @ Life Orb
Ability: Serene Grace
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Air Slash
- Aura Sphere
- Nasty Plot
- Thunder Wave
Mawile Cyrus (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fire Fang
- Play Rough
- Swords Dance
- Sucker Punch
Ferrari (Klefki) @ Leftovers
Ability: Prankster
- Thunder Wave
- Spikes
- Torment
- Toxic
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