I haven't gone too high with this team yet, around 1550, but thats a giant improvement over my last 1350 record.
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Extrasensory
- Hydro Pump
- Hidden Power [Fire]
- Ice Beam
Greninja is probably one of the best revenge killers. A lot of times, I'll start with him if the opponent has something that sets up rocks, since this thing destroys most SR leads. Extrasensory for fighting types that try to switch in on me, Hydro Pump just because, HP Fire for mostly ferrothorn and scizor a little, and ice beam for all the dragons.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpDef
Calm Nature
- Will-O-Wisp
- Pain Split
- Hydro Pump
- Volt Switch
This thing is basically my Talonflame check lol. This used to be Jirachi, but after realizing how talonflame weak this team was, i had to switch out. All moves are pretty obvious.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 116 HP / 252 Atk / 124 Def / 16 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
I really wanted AV on something and this seemed like the best choice. The evs look kinda crazy, but 255 is my favorite number for some odd reason so his Defense and Special Defense (including AV) are both at 255 with these EVs. Attack is maxed, and the rest is dumped into health. Moves are standardish (i think?)
Keldeo @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Flying]
This is my late game sweeper. Secret Sword for stab and pink blobs, Hydropump/Scald for water damage, and then HP flying for Grass stuff that resists fighting. I might switch HP flying with Icy Wind though, Latis are so annoying.
Heracross @ Heracronite
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Pin Missile
- Bullet Seed
- Bulk Up
- Rock Blast
This is my wall breaker of sorts. +1 252+ Atk Mega Heracross Bullet Seed (5 hits) vs. 252 HP / 252+ Def Hippowdon: 390-460 (92.8 - 109.5%) -- approx. 62.5% chance to OHKO. Thats actually pretty crazy damage. In comparison, a +2 Adamant CharX Flare Blitz has only a 25% chance to KO. NO fighting stab because I have 2 other fighting types.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk
Adamant Nature
- Roost
- U-turn
- Aerial Ace
- Bullet Punch
This is my other revenge/ fairy killer. Before this guy, I had Umbreon, and wow, did my team get mudered by Mega Gardevoir. Aerial Ace because I hate bulky grass types like Mega Venusaur, I pretty much can't switch in and do significant damage with any other poke besides maybe Heracross.
Threatlist: If Scizor is down, fairy types practically eat me alive. There's also a huge weakness to Mega Manectric, Fire+Electric hits 4 for SE Damage. Flying types can do some damage, but Greninja outspeeds the majority and OHKOs with Ice Beam, or Rotom can just volt switch on them.
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Extrasensory
- Hydro Pump
- Hidden Power [Fire]
- Ice Beam
Greninja is probably one of the best revenge killers. A lot of times, I'll start with him if the opponent has something that sets up rocks, since this thing destroys most SR leads. Extrasensory for fighting types that try to switch in on me, Hydro Pump just because, HP Fire for mostly ferrothorn and scizor a little, and ice beam for all the dragons.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpDef
Calm Nature
- Will-O-Wisp
- Pain Split
- Hydro Pump
- Volt Switch
This thing is basically my Talonflame check lol. This used to be Jirachi, but after realizing how talonflame weak this team was, i had to switch out. All moves are pretty obvious.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 116 HP / 252 Atk / 124 Def / 16 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
I really wanted AV on something and this seemed like the best choice. The evs look kinda crazy, but 255 is my favorite number for some odd reason so his Defense and Special Defense (including AV) are both at 255 with these EVs. Attack is maxed, and the rest is dumped into health. Moves are standardish (i think?)
Keldeo @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Flying]
This is my late game sweeper. Secret Sword for stab and pink blobs, Hydropump/Scald for water damage, and then HP flying for Grass stuff that resists fighting. I might switch HP flying with Icy Wind though, Latis are so annoying.
Heracross @ Heracronite
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Pin Missile
- Bullet Seed
- Bulk Up
- Rock Blast
This is my wall breaker of sorts. +1 252+ Atk Mega Heracross Bullet Seed (5 hits) vs. 252 HP / 252+ Def Hippowdon: 390-460 (92.8 - 109.5%) -- approx. 62.5% chance to OHKO. Thats actually pretty crazy damage. In comparison, a +2 Adamant CharX Flare Blitz has only a 25% chance to KO. NO fighting stab because I have 2 other fighting types.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk
Adamant Nature
- Roost
- U-turn
- Aerial Ace
- Bullet Punch
This is my other revenge/ fairy killer. Before this guy, I had Umbreon, and wow, did my team get mudered by Mega Gardevoir. Aerial Ace because I hate bulky grass types like Mega Venusaur, I pretty much can't switch in and do significant damage with any other poke besides maybe Heracross.
Threatlist: If Scizor is down, fairy types practically eat me alive. There's also a huge weakness to Mega Manectric, Fire+Electric hits 4 for SE Damage. Flying types can do some damage, but Greninja outspeeds the majority and OHKOs with Ice Beam, or Rotom can just volt switch on them.