So, this is the first time I'm posting an RMT here. After seeing Empoleon in action on Shoddy, I decided to look into building a team with Empoleon as the star player.
The team:
Lotuspetal - Lead
Roserade F @Focus Sash
[Timid] 6 HP, 252 Spd, 252 SAtk
- Sleep Powder
- Grass Knot
- Hidden Power [Ground]
- Toxic Spikes
[EDIT: Swampert has been replaced with Roserade, giving me Toxic Spikes support early in the game, as well as Sleeper]
Amalasuntha - Late-game sweeper
Empoleon F @Petaya Berry
[Modest] 252 SAtk, 232 Spd, 12 Def, 12 HP
- Surf
- Agility
- Substitute
- Ice Beam
The focus of the team. I got the EV spread from Smogon, so I might tweak the Def and Speed numbers a bit, but at the moment, she's fine. I went with Ice Beam over Grass Knot because Swampert is the only thing that really needs a grass attack, and he can be easily handled by other members of the team, and Ice Beam still hits neutral.
Journeyman - Support
Celebi @Leftovers
[Bold] 252 HP/ 220 Def / 36 Spd
- Grass Knot
- Stealth Rock
- Recover
- Hidden Power [Fire]
I've always wanted an excuse to use Celebi, and the fact that it complements Empoleon so well is good as any. Celebi is the reason I opted for Ice Beam on Empoleon; Celebi counters the Bulky Waters so well, it just wasn't needed. The first three moves here are for stalling out, and the last move is just filler at the moment, useful against Electrics and Metagross or whatever. I'm thinking about switching it for HP Fire for Scizor and Bulky Grasses, or HP Electric for Vaporeon, but neither of those have come up in battle yet, so I'm not sure. Could also possibly use Protect for additional stall power against things like Blissey, or Heal Bell to support the rest of the team.
EDIT: Leech Seed replaced with Stealth Rock as Swampert has been replaced.
Zero - Revenge Killer
Jirachi @Choice Scarf
[Jolly] 80 HP, 252 Atk, 176 Spd
- Iron Head
- Trick
- U-Turn
- Fire Punch
[EDIT: Upon advice to fix the Dragon weakness I had, I have added in a slight variant of my old lead; Choiced Stealth Rock never meant much to me, so I replaced with Fire Punch to revenge kill Scizors and other Steels, and also to predict MAgnezone switches.]
Hochofen - Spinblocker and Wallbreaker
[Bold] 252 HP, 168 Def, 88 Spd
Rotom-H @Leftovers
- Overheat
- Thunderbolt
- Will-o-wisp
- Substitute
[EDIT: Gengar's frailty was a risk as a spinblocker, so I was recommended to replace with Rotom. I'm not sure on what forme I should use, so I went with Heat forme to deal with the occasional Forretress and aid in walling/threatening Metagross and such. I was thinking about running a RestTalk set, possibly using Charge Beam, but that doesn't really work as well with Overheat. Still looking for advice for this spot.]
Earthmover - Physical Attacker
Tyranitar M @ChoiceBand
[Adamant] 176 HP, 252 Atk, 80 Spd
- Stone Edge
- Pursuit
- Aqua Tail
- Crunch
Tyranitar makes up the final member of the team, but certainly not the least important. His primary use is to switch in on things like Blissey and either KO, or chase her out with Pursuit. I dropped Crunch for Fire Punch, because most of the things that are scared of Crunch (Blissey, Rotom, Cresselia, Latias) will switch out anyway, and CB Pursuit, STAB-boosted to 60 base, is still powerful enough to take them out if they don't switch. He also sets up more residual damage/hazards to support Empoleon.
Aqua Tail and Fire Punch are for coverage; Fire Punch takes out Scizor, a very common switch-in to TTar. Aqua Tail is for Rock-resists that won't get crushed by STAB Stone Edge. A basic set, but one that has seen a lot of popularity for good reason.
EDIT: Now that Jirachi has Fire Punch, I've replaced Fire Punch with Crunch on Tyranitar, following the advice given here.
The Team Building Process
I started off wanting Empoleon as my finishing sweeper. After doing some research into Empoleon's use, I found it needed a quite a bit of team support.
First, it wanted Celebi to cover it's typing weaknesses and help with coverage, particularly of Bulky Waters. So Celebi, a pokemon I've wanted to use on a team for ages, came next.
To further aid it's sweep against Bulky Waters, Empoleon wants Toxic Spikes. I considered three options: Roserade, Forretress, and Tentacruel. Roserade, I've found, is too frail for my liking, so I didn't really want to go with it. Celebi also largely covers the same things, and so unless Roserade is a lead (I could still make this switch, but I don't really want a suicide lead on this team), it's too difficult to get it to do what it needs to. A friend discouraged me from using Forry, because outside of a full Stall team, it just dies to all the Scizor hate that's going around at the moment. Tentacruel provides me with the necessary Bulk to set up Toxic Spikes, as well as some always-good support options in Knock Off and Rapid Spin.
With Toxic Spiker chosen, I wanted a Ghost to spin-block. My first thought was Rotom-H, but I saw Gengar used on other Empoleon teams to good effect, and I wanted something fast that could act as a revenge killer when I needed it, so Gengar joined the crew.
Another support aspect Empoleon wants is a counter for special walls like Blissey, Cresselia, and Latias. All of those pokemon fear a strong Pursuiter, so I looked at Weavile, Tyranitar, and Scizor. Scizor I avoided because while it's brilliant, I've used it on a number of teams recently and I'm a bit bored of it. It could still go in here if you wanted, but you don't have a great Magnezone counter. Weavile, although cool-looking, is pretty much dead in OU these days because Scizor is so popular, and he goes down to both Bullet Punch and the Scizor-hate. I've never liked how frail he was when Stealth Rock is involved, either. So CB TTar was my choice.
Finally, I had to decide on a lead. I wanted something Bulky that could take on the common leads at the moment, Infernape, Jirachi, Metagross, etc., and could also set up Stealth Rock. I wanted something Bulky because I wanted the lead to be able to come back in and be useful in the midgame, because I don't think suicide leads are useful enough for a bulky team like this one.
I had been using Metagross as a lead on another team, and that works quite well, but it's forced out by Infernape and Heatran leads more than I like, so I ruled him out. I also ruled out Jirachi, as he doesn't really achieve what this team wants from a lead, and typically loses to the same things as Gross. Infernape is just so common these days.
I've always been a big fan of Gliscor, and Swampert is always a thorn in my side when playing other teams (most people seem to run few Grass attackers, and just rely on Explosion) and noting I didn't yet have a great Electric-absorber, I settled on one of these two. Taunt is one of my favourite moves in the game, but Gliscor is not quite fast enough to make Taunt useful against Azelf or Aerodactyl, and the slower leads can all be hammered by EQ, so I settled on Swampert. Phazing is also a benefit, although I may have to get rid of that for Protect due to the increased Explosion use.
The largest team shift I'd still be willing to make is to swap Swampert out of the lead role and replace it with SashRoserade to set up Toxic Spikes, and then replace Tentacruel with a support or RestTalk set of either Gliscor or Swampert (EDIT: Or maybe a RestTalk Gyarados, as I lack a status absorber without Heal Bell on Celebi). Thoughts/Advice?
The team:

Lotuspetal - Lead
Roserade F @Focus Sash
[Timid] 6 HP, 252 Spd, 252 SAtk
- Sleep Powder
- Grass Knot
- Hidden Power [Ground]
- Toxic Spikes
[EDIT: Swampert has been replaced with Roserade, giving me Toxic Spikes support early in the game, as well as Sleeper]

Amalasuntha - Late-game sweeper
Empoleon F @Petaya Berry
[Modest] 252 SAtk, 232 Spd, 12 Def, 12 HP
- Surf
- Agility
- Substitute
- Ice Beam
The focus of the team. I got the EV spread from Smogon, so I might tweak the Def and Speed numbers a bit, but at the moment, she's fine. I went with Ice Beam over Grass Knot because Swampert is the only thing that really needs a grass attack, and he can be easily handled by other members of the team, and Ice Beam still hits neutral.

Journeyman - Support
Celebi @Leftovers
[Bold] 252 HP/ 220 Def / 36 Spd
- Grass Knot
- Stealth Rock
- Recover
- Hidden Power [Fire]
I've always wanted an excuse to use Celebi, and the fact that it complements Empoleon so well is good as any. Celebi is the reason I opted for Ice Beam on Empoleon; Celebi counters the Bulky Waters so well, it just wasn't needed. The first three moves here are for stalling out, and the last move is just filler at the moment, useful against Electrics and Metagross or whatever. I'm thinking about switching it for HP Fire for Scizor and Bulky Grasses, or HP Electric for Vaporeon, but neither of those have come up in battle yet, so I'm not sure. Could also possibly use Protect for additional stall power against things like Blissey, or Heal Bell to support the rest of the team.
EDIT: Leech Seed replaced with Stealth Rock as Swampert has been replaced.

Zero - Revenge Killer
Jirachi @Choice Scarf
[Jolly] 80 HP, 252 Atk, 176 Spd
- Iron Head
- Trick
- U-Turn
- Fire Punch
[EDIT: Upon advice to fix the Dragon weakness I had, I have added in a slight variant of my old lead; Choiced Stealth Rock never meant much to me, so I replaced with Fire Punch to revenge kill Scizors and other Steels, and also to predict MAgnezone switches.]

Hochofen - Spinblocker and Wallbreaker
[Bold] 252 HP, 168 Def, 88 Spd
Rotom-H @Leftovers
- Overheat
- Thunderbolt
- Will-o-wisp
- Substitute
[EDIT: Gengar's frailty was a risk as a spinblocker, so I was recommended to replace with Rotom. I'm not sure on what forme I should use, so I went with Heat forme to deal with the occasional Forretress and aid in walling/threatening Metagross and such. I was thinking about running a RestTalk set, possibly using Charge Beam, but that doesn't really work as well with Overheat. Still looking for advice for this spot.]

Earthmover - Physical Attacker
Tyranitar M @ChoiceBand
[Adamant] 176 HP, 252 Atk, 80 Spd
- Stone Edge
- Pursuit
- Aqua Tail
- Crunch
Tyranitar makes up the final member of the team, but certainly not the least important. His primary use is to switch in on things like Blissey and either KO, or chase her out with Pursuit. I dropped Crunch for Fire Punch, because most of the things that are scared of Crunch (Blissey, Rotom, Cresselia, Latias) will switch out anyway, and CB Pursuit, STAB-boosted to 60 base, is still powerful enough to take them out if they don't switch. He also sets up more residual damage/hazards to support Empoleon.
Aqua Tail and Fire Punch are for coverage; Fire Punch takes out Scizor, a very common switch-in to TTar. Aqua Tail is for Rock-resists that won't get crushed by STAB Stone Edge. A basic set, but one that has seen a lot of popularity for good reason.
EDIT: Now that Jirachi has Fire Punch, I've replaced Fire Punch with Crunch on Tyranitar, following the advice given here.
The Team Building Process
I started off wanting Empoleon as my finishing sweeper. After doing some research into Empoleon's use, I found it needed a quite a bit of team support.
First, it wanted Celebi to cover it's typing weaknesses and help with coverage, particularly of Bulky Waters. So Celebi, a pokemon I've wanted to use on a team for ages, came next.
To further aid it's sweep against Bulky Waters, Empoleon wants Toxic Spikes. I considered three options: Roserade, Forretress, and Tentacruel. Roserade, I've found, is too frail for my liking, so I didn't really want to go with it. Celebi also largely covers the same things, and so unless Roserade is a lead (I could still make this switch, but I don't really want a suicide lead on this team), it's too difficult to get it to do what it needs to. A friend discouraged me from using Forry, because outside of a full Stall team, it just dies to all the Scizor hate that's going around at the moment. Tentacruel provides me with the necessary Bulk to set up Toxic Spikes, as well as some always-good support options in Knock Off and Rapid Spin.
With Toxic Spiker chosen, I wanted a Ghost to spin-block. My first thought was Rotom-H, but I saw Gengar used on other Empoleon teams to good effect, and I wanted something fast that could act as a revenge killer when I needed it, so Gengar joined the crew.
Another support aspect Empoleon wants is a counter for special walls like Blissey, Cresselia, and Latias. All of those pokemon fear a strong Pursuiter, so I looked at Weavile, Tyranitar, and Scizor. Scizor I avoided because while it's brilliant, I've used it on a number of teams recently and I'm a bit bored of it. It could still go in here if you wanted, but you don't have a great Magnezone counter. Weavile, although cool-looking, is pretty much dead in OU these days because Scizor is so popular, and he goes down to both Bullet Punch and the Scizor-hate. I've never liked how frail he was when Stealth Rock is involved, either. So CB TTar was my choice.
Finally, I had to decide on a lead. I wanted something Bulky that could take on the common leads at the moment, Infernape, Jirachi, Metagross, etc., and could also set up Stealth Rock. I wanted something Bulky because I wanted the lead to be able to come back in and be useful in the midgame, because I don't think suicide leads are useful enough for a bulky team like this one.
I had been using Metagross as a lead on another team, and that works quite well, but it's forced out by Infernape and Heatran leads more than I like, so I ruled him out. I also ruled out Jirachi, as he doesn't really achieve what this team wants from a lead, and typically loses to the same things as Gross. Infernape is just so common these days.
I've always been a big fan of Gliscor, and Swampert is always a thorn in my side when playing other teams (most people seem to run few Grass attackers, and just rely on Explosion) and noting I didn't yet have a great Electric-absorber, I settled on one of these two. Taunt is one of my favourite moves in the game, but Gliscor is not quite fast enough to make Taunt useful against Azelf or Aerodactyl, and the slower leads can all be hammered by EQ, so I settled on Swampert. Phazing is also a benefit, although I may have to get rid of that for Protect due to the increased Explosion use.






The largest team shift I'd still be willing to make is to swap Swampert out of the lead role and replace it with SashRoserade to set up Toxic Spikes, and then replace Tentacruel with a support or RestTalk set of either Gliscor or Swampert (EDIT: Or maybe a RestTalk Gyarados, as I lack a status absorber without Heal Bell on Celebi). Thoughts/Advice?