Hello Smogon! Today I'll be showing you my first "real" OU team. I usually try to make a unique team without your typical OU pokemon, but now I've made a team that simply aims to win that is based around defensive and offensive cores. I've tested this team and it's been pretty successful. Please share your opinions and suggestions!
Changes are in red.
All special attackers have 0 Atk IVs.
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Smogon Frog (Greninja) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Waterfall
- Rock Slide
- Return
- U-turn
Physical Attacking Lead
- I usually lead with Smogon Frog because it has good type coverage and speed, and can deal tons of damage while switching out with U-turn.
- I chose a physical set for Greninja because:
34 (Gardevoir) @ Choice Scarf
Ability: Trace
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Moonblast
- Focus Blast
- Trick
Special Scarf/Chansey Killer
- Gardevoir has great special attack but average speed, and with a scarf it can outspeed almost anything non-boosted.
- Her great typing and movepool makes her a good sweeper once threats are gone.
- Trick + Psyshock = GG Chansey
- Trace is a great ability, copying useful abilities like Chomp's Rough Skin, Gyarados and Landorus-T's Intimidate, Manectric's Lightningrod, and many more.
- Part of an offensive core along with Greninja.
Smogon Washing (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 SpD / 44 Spe
Calm Nature
- Will-O-Wisp
- Pain Split
- Volt Switch
- Hydro Pump
Special Wall
- Will-O-Wisp to cripple physical attackers
- Pain Split to recover HP while hurting the opponent
- Volt Switch to get out of a tricky situation while causing damage
- Hydro Pump for a basic water attack since I have none on my team
- Part of a defensive core with Scizor
- I'm actually looking to replace him with someone similar; someone who synergizes well with Scizor and the rest of my team, preferably a water type. It can be UU/BL also. If you have any suggestions that would be great.
Iron Man @ Scizorite
Ability: Light Metal (Technician)
EVs: 220 HP / 36 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Knock Off
- Roost
Physical Wall/Defogger/Revenge Killer
- As you can see above, Mega Scizor's stats and movepool allow it to fill many roles.
- Defog is a must on a team with Talonflame to get rid of pesky rocks.
- Bullet Punch is threatening with STAB, Technician, and Mega Scizor's great attack even with little Attack EV investment.
- Knock Off is a great move with good power and also removes an opponent's item.
- You may have noticed that he has no nickname; any suggestions for it?
Smogon Bird (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Tailwind
- U-turn
Physical Band/Priority
- I needed some strong and fast priority, so why not Talonflame?
- Brave Bird and Flare Blitz, you know.
- Talonflame's 81 attack is pretty mediocre, but Band increases it to a good amount.
- Tailwind is to boost the team's speed.
- U-turn is U-turn.
- Draco Meteor for offense.
- Ice Beam to kill common threats such as Landorus and Thundurus.
- Roost to heal.
Milotic: It's very hard to kill this thing if Greninja dies.
Charizard X: This thing sweeps my team if Gardevoir and Talonflame die.
Feel free to use the team :)
Changes are in red.
All special attackers have 0 Atk IVs.






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Smogon Frog (Greninja) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Waterfall
- Rock Slide
- Return
- U-turn
Physical Attacking Lead
- I chose a physical set for Greninja because:
- A special set is expected, so the opponent could go into a specially defensive and get bopped by a physical attack.
- Base 95 attack isn't bad compared to base 103 special attack.
- As I said before, he can get off tons of damage with U-Turn while switching out.

34 (Gardevoir) @ Choice Scarf
Ability: Trace
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Moonblast
- Focus Blast
- Trick
Special Scarf/Chansey Killer
- Her great typing and movepool makes her a good sweeper once threats are gone.
- Trick + Psyshock = GG Chansey
- Trace is a great ability, copying useful abilities like Chomp's Rough Skin, Gyarados and Landorus-T's Intimidate, Manectric's Lightningrod, and many more.
- Part of an offensive core along with Greninja.

Smogon Washing (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 SpD / 44 Spe
Calm Nature
- Will-O-Wisp
- Pain Split
- Volt Switch
- Hydro Pump
Special Wall
- Pain Split to recover HP while hurting the opponent
- Volt Switch to get out of a tricky situation while causing damage
- Hydro Pump for a basic water attack since I have none on my team
- Part of a defensive core with Scizor
- I'm actually looking to replace him with someone similar; someone who synergizes well with Scizor and the rest of my team, preferably a water type. It can be UU/BL also. If you have any suggestions that would be great.

Iron Man @ Scizorite
Ability: Light Metal (Technician)
EVs: 220 HP / 36 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Knock Off
- Roost
Physical Wall/Defogger/Revenge Killer
- Defog is a must on a team with Talonflame to get rid of pesky rocks.
- Bullet Punch is threatening with STAB, Technician, and Mega Scizor's great attack even with little Attack EV investment.
- Knock Off is a great move with good power and also removes an opponent's item.
- You may have noticed that he has no nickname; any suggestions for it?

Smogon Bird (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Tailwind
- U-turn
Physical Band/Priority
- Brave Bird and Flare Blitz, you know.
- Talonflame's 81 attack is pretty mediocre, but Band increases it to a good amount.
- Tailwind is to boost the team's speed.
- U-turn is U-turn.

Hero (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Thunder Wave
- Draco Meteor
- Ice Beam
- Roost
Bulky Offense/Support
- Thunder Wave to slow down fast opponents and make them easy to kill.Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Thunder Wave
- Draco Meteor
- Ice Beam
- Roost
Bulky Offense/Support
- Draco Meteor for offense.
- Ice Beam to kill common threats such as Landorus and Thundurus.
- Roost to heal.
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Threats:
Ferrothorn: The only way to kill this thing is to get rid of everything that can live a Flare Blitz from Talonflame. I can also stall him out with burn, but it often has Leech Seed. I don't want to have to replace a whole pokemon to deal with this.
Milotic: It's very hard to kill this thing if Greninja dies.
Charizard X: This thing sweeps my team if Gardevoir and Talonflame die.
Feel free to use the team :)
Code:
Smogon Frog (Greninja) @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Waterfall
- Rock Slide
- Return
- U-turn
34 (Gardevoir) @ Choice Scarf
Ability: Trace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Trick
Smogon Washing (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Pain Split
- Volt Switch
- Hydro Pump
Scizor @ Scizorite
Ability: Light Metal
EVs: 220 HP / 36 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Knock Off
- Roost
Smogon Bird (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Brave Bird
- Flare Blitz
- Overheat
- U-turn
Hero (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Draco Meteor
- Roar
- Wish
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