[OU] RMT/HMT We're fighting dreamers
I'm currently making a new team.
!Don't rate now! - Will bump this topic when I'm ready
Hey guys,
I'd like you to rate my current team. I don't play for a long time (~2weeks), so please don't be too harsh. So, I found Shoddy Battle before some time on my boyfriend's PC and I got interested into it, because I like the series and it's an interesting idea to see Pokémon played competitively. My boyfriend played it just for fun, so he couldn't help me, but he told me to use Smogon for building a team. After reading some really helpful guides, I somehow understood the basic mechanics and I made my first team: A hail team
Playing a while with the hail team, I noticed that I only could beat unprepared, rather bad teams. Some Pokémon could easily sweep my whole team, so I made a balanced team. In this thread, I'd like to help to improve my team.
PS: English isn't my main language (and I was lazy at school) and I'm still a newbie.
So first I'd like to show my whole team:
_______________________________________________________
I'm currently making a new team.
!Don't rate now! - Will bump this topic when I'm ready
Hey guys,
I'd like you to rate my current team. I don't play for a long time (~2weeks), so please don't be too harsh. So, I found Shoddy Battle before some time on my boyfriend's PC and I got interested into it, because I like the series and it's an interesting idea to see Pokémon played competitively. My boyfriend played it just for fun, so he couldn't help me, but he told me to use Smogon for building a team. After reading some really helpful guides, I somehow understood the basic mechanics and I made my first team: A hail team
Playing a while with the hail team, I noticed that I only could beat unprepared, rather bad teams. Some Pokémon could easily sweep my whole team, so I made a balanced team. In this thread, I'd like to help to improve my team.
PS: English isn't my main language (and I was lazy at school) and I'm still a newbie.
So first I'd like to show my whole team:






The lead: Pick a card
Jirachi @ Choice Scarf
80HP/252Atk/176Spe
Jolly - Seren Grace
<Iron Head>
<Stealth Rock>
<Trick>
<U-Turn>


Jirachi @ Choice Scarf
80HP/252Atk/176Spe
Jolly - Seren Grace
<Iron Head>
<Stealth Rock>
<Trick>
<U-Turn>
I choose Jirachi as my lead, because it also was my lead in my first hail team - I had success with it, it's also one of my favorite Pokémon and incredibly cute and people seem to hate it.. (-> it needs to be good)
Iron Head is the powerful STAB main attack, which also has that famous 30% flinch rate getting boosted to 60% with Seren Grace. It 1HKO leads like Aerodactyl and 2HKO some like Azelf. Later, it is useful to flinch people dead. Trick destroys Pokémon like Ninjask and Blissey, making them useless for the whole match, also it gets rid of the choice specs, giving me free choice of using moves. Trick can also give me a free turn to switch into a potential counter. Stealth Rock is used after Trick, because it's needed. U-Turn is for scouting and switching into potential counters.
There's also one important thing I noticed with Jirachi (it wasn't indended). It's weaknesses: Jirachi is weak against Fire and Ground and neutral against Water and Fighting. I have Pokémon resisting these moves in my team. As example: I trick someone with my Jirachi and he uses a ground move, I can switch into my Salamence and boost it with Dragon Dance.
Jirachi against the 10 most popular leads:
-Metagross: It will 2HKO me with EQ, but I can trick it and switch into Salamence
-Azelf: Tbh, I don't know what to do: I useally 2HKO it with Iron Head, but tricking it would be better. When they used Fire Punch, I can easilly switch into Heatran and be happy.
-Jirachi: U-Turn into Heatran.
-Swampert: Trick it, when he used SR, I'm free to do what I want. When it used EQ, I can switch into Salamence and boost it with DD.
-Aerodactyl: I useally 1HKO it with Iron Head (2HKO actually, because they all have Focus Sash)
-Infernape: He will use Fake Out first, then SR or a fire move. I useally trick it and react what he's doing.
-Hippowdon: I don't know, I never saw one
-Bronzong: I guess it will 0HKO me, when I trick it, but I can switch into Salamence.
-Ninjask: No trouble when it hasn't Protect, because I will outspeed it and trick it. It can cause big trouble when it has Protect and outspeed me after one turn using Substitute in the second turn, when I used Trick in the first one. Then, he has a free Baton Pass whatever.
-Tyranitar: I guess I'll kill it with Iron Head?
As you can see, Jirachi is a good lead. It has answers against most leads and when not, it can switch into a counter.
Iron Head is the powerful STAB main attack, which also has that famous 30% flinch rate getting boosted to 60% with Seren Grace. It 1HKO leads like Aerodactyl and 2HKO some like Azelf. Later, it is useful to flinch people dead. Trick destroys Pokémon like Ninjask and Blissey, making them useless for the whole match, also it gets rid of the choice specs, giving me free choice of using moves. Trick can also give me a free turn to switch into a potential counter. Stealth Rock is used after Trick, because it's needed. U-Turn is for scouting and switching into potential counters.
There's also one important thing I noticed with Jirachi (it wasn't indended). It's weaknesses: Jirachi is weak against Fire and Ground and neutral against Water and Fighting. I have Pokémon resisting these moves in my team. As example: I trick someone with my Jirachi and he uses a ground move, I can switch into my Salamence and boost it with Dragon Dance.
Jirachi against the 10 most popular leads:
-Metagross: It will 2HKO me with EQ, but I can trick it and switch into Salamence
-Azelf: Tbh, I don't know what to do: I useally 2HKO it with Iron Head, but tricking it would be better. When they used Fire Punch, I can easilly switch into Heatran and be happy.
-Jirachi: U-Turn into Heatran.
-Swampert: Trick it, when he used SR, I'm free to do what I want. When it used EQ, I can switch into Salamence and boost it with DD.
-Aerodactyl: I useally 1HKO it with Iron Head (2HKO actually, because they all have Focus Sash)
-Infernape: He will use Fake Out first, then SR or a fire move. I useally trick it and react what he's doing.
-Hippowdon: I don't know, I never saw one
-Bronzong: I guess it will 0HKO me, when I trick it, but I can switch into Salamence.
-Ninjask: No trouble when it hasn't Protect, because I will outspeed it and trick it. It can cause big trouble when it has Protect and outspeed me after one turn using Substitute in the second turn, when I used Trick in the first one. Then, he has a free Baton Pass whatever.
-Tyranitar: I guess I'll kill it with Iron Head?
As you can see, Jirachi is a good lead. It has answers against most leads and when not, it can switch into a counter.
Special sweeper: You need to love it
Heatran @ Choice Scarf
4HP/252Spe/252SpA
Modest - Flash Fire
<Flamethrower>
<Earth Power>
<Dragon Pulse>
<Hidden Power Grass>
Bold - Water Absorb
<Wish>
<Protect>
<Surf>
<Hidden Power Electric>

Heatran @ Choice Scarf
4HP/252Spe/252SpA
Modest - Flash Fire
<Flamethrower>
<Earth Power>
<Dragon Pulse>
<Hidden Power Grass>
I took Heatran, because she's a very strong Pokémon and she outspeeds like everything when scarf'd. You can it use her early, to break some walls, but also late after all of her counters are already dead. That's what I love about her. Also, Flash Fire and her good resistances make it easy to switch into it.
Flamethrower is the main STAB. Please don't tell me to use Fire Blast, when I use it, I always miss when I need it to hit. Also, the debuff when using it, is also very bad. Earth Power is granted. Dragon Pulse is for dragons. HP Grass is for Swampert (/other Pokémon with a 4x weakness). EVs are for max damage/speed.
I don't know what to say more: It's the usual build. Good type and type coverage with it's attacks. You can switch in Heatran easily, as you can revenge kill with it.
188HP/252Def/68SpeFlamethrower is the main STAB. Please don't tell me to use Fire Blast, when I use it, I always miss when I need it to hit. Also, the debuff when using it, is also very bad. Earth Power is granted. Dragon Pulse is for dragons. HP Grass is for Swampert (/other Pokémon with a 4x weakness). EVs are for max damage/speed.
I don't know what to say more: It's the usual build. Good type and type coverage with it's attacks. You can switch in Heatran easily, as you can revenge kill with it.
Wish support: Somehow it doesn't work
Vaporeon @ Leftovers

Vaporeon @ Leftovers
Bold - Water Absorb
<Wish>
<Protect>
<Surf>
<Hidden Power Electric>
I took Vaporeon, because I needed a bulky water type. Before, I had Swampert as my bulky water type, but it was a disappointment. Can't tell why, but it was just useless and didn't fill a role in my team. So, I decided to search another one and I found it: Vaporeon. Wish support isn't generally a bad idea and at that time I really needed a Gyarados-counter, because one could easily sweep my team.
This thing should be somehow bulky and survive with Wish and Protect. Surf is for everything that doesn't resist it. HP Electric is for Gyarados as Vaporeon can tank him and kill it with HP Electric. Also, it is the best answer I have against Suicune (though she can outstall me).
But I somehow have trouble with it. Sometimes it is really worth gold, it's the key for success to win against the other team. Sometimes it's just plain worthless. I think it's time to replace it, but keep in mind, that I need something to counter Gyarados (and Suicune) instead, but I don't know why. The main issue I see is, that I can badly support my team with Wish, it seems only to work, when I play against a team, that tries to outstall me. My team isn't bulky enough to have wish support, I guess.
I took Dusknoir, because I needed a mixed wall and a ghost in my team. This set may look weird, but it proofed it usefullness in fights. It's useful, because people predict something else than this and counter it wrong. Then, I can easily outstall them.
Will-O-Wisp is used for status. I used it over Toxic, because less Pokémon resist Toxic than W-o-W. Also the -50% Atk provides me an immortal status against physical attackers. Pain Split is used for healing and damaging my opponent. Protect is for stalling, scouting and for Leftovers recovery. Taunt hinders Pokémon to boost themselves on my Dusknoir and I somehow needed a Pokémon in my party that can taunt.
The EV-spread may be weird, but it's an attempt to have a mixed wall and to get most use of Pain Split. As you can see, this thing gets useless when the enemy uses Substitute before I can taunt it, or against a fire type. I also have issues against Sleeptalkers.
So guys, I need your help.
Rate my Team!
It'd be nice if you could help me with my Vaporeon, as well as searching better EV-ideas / moves for my Dusknoir. To be honest, I'd like to have Jirachi and Dusknoir in my team, cause I like them to much to replace them.
I'd like to post a threat list, but to be honest: I don't have enough experience to say exactly which Pokémon gives my team trouble, also I don't know all the sets of the OU-Pokémon.
But playing with it, I see that I have trouble with Suicune (can't effectively get rid of her) and Latias that boosted himself. Sometimes I have big trouble to break some walls.
EDIT: Jolteon and Porygon-Z also endanger my team
Thank you (hopefully you rate my team and help me...)
ya
This thing should be somehow bulky and survive with Wish and Protect. Surf is for everything that doesn't resist it. HP Electric is for Gyarados as Vaporeon can tank him and kill it with HP Electric. Also, it is the best answer I have against Suicune (though she can outstall me).
But I somehow have trouble with it. Sometimes it is really worth gold, it's the key for success to win against the other team. Sometimes it's just plain worthless. I think it's time to replace it, but keep in mind, that I need something to counter Gyarados (and Suicune) instead, but I don't know why. The main issue I see is, that I can badly support my team with Wish, it seems only to work, when I play against a team, that tries to outstall me. My team isn't bulky enough to have wish support, I guess.
Mixed Wall: At least an attempt
Dusknoir @ Leftovers
4HP/252Def/252SpDef
Bold - Pressure
<Will-O-Wisp>
<Pain Split>
<Protect>
<Taunt>

Dusknoir @ Leftovers
4HP/252Def/252SpDef
Bold - Pressure
<Will-O-Wisp>
<Pain Split>
<Protect>
<Taunt>
I took Dusknoir, because I needed a mixed wall and a ghost in my team. This set may look weird, but it proofed it usefullness in fights. It's useful, because people predict something else than this and counter it wrong. Then, I can easily outstall them.
Will-O-Wisp is used for status. I used it over Toxic, because less Pokémon resist Toxic than W-o-W. Also the -50% Atk provides me an immortal status against physical attackers. Pain Split is used for healing and damaging my opponent. Protect is for stalling, scouting and for Leftovers recovery. Taunt hinders Pokémon to boost themselves on my Dusknoir and I somehow needed a Pokémon in my party that can taunt.
The EV-spread may be weird, but it's an attempt to have a mixed wall and to get most use of Pain Split. As you can see, this thing gets useless when the enemy uses Substitute before I can taunt it, or against a fire type. I also have issues against Sleeptalkers.
Physical Sweeper: Dance with the dragon
Salamence @ Life Orb
4HP/252Atk/252Spe
Adamant - Intimidate
<Dragon Dance>
<Outrage>
<Earthquake>
<Roost>

Salamence @ Life Orb
4HP/252Atk/252Spe
Adamant - Intimidate
<Dragon Dance>
<Outrage>
<Earthquake>
<Roost>
Salamence was my first choice, because I needed a Pokémon resisting ground-moves as well a physical sweeper. Combined, it needed to boost it's attack, so I choosed Salamence.
This set is easy as pie: When possible - Dragon Dance and sweep your opponent's team with Outrage. Earthquake is for those steel and rock types that resist Outrage and are weak to EQ. Roost is the final choice, because Salamence is somehow bulky and when using late, you can roost after succesfull Outrage-sweep. Although I use it very rarely, just because my Salamence is either dead, or I kill myself in confusion.
I useally switch this in against scarf'd Pokémon that use a ground move, so I can easily boost it. Rarely I switch this against some walls, as Intimidate makes them even more weak offensively, as I may be able to pull some DD. Most times I use my Salamence, when it's counters are dead.
This set is easy as pie: When possible - Dragon Dance and sweep your opponent's team with Outrage. Earthquake is for those steel and rock types that resist Outrage and are weak to EQ. Roost is the final choice, because Salamence is somehow bulky and when using late, you can roost after succesfull Outrage-sweep. Although I use it very rarely, just because my Salamence is either dead, or I kill myself in confusion.
I useally switch this in against scarf'd Pokémon that use a ground move, so I can easily boost it. Rarely I switch this against some walls, as Intimidate makes them even more weak offensively, as I may be able to pull some DD. Most times I use my Salamence, when it's counters are dead.
I like priority: Bullet Punch is my destiny
Scizor @ Choice Band
248HP/252Atk/8Spe
Adamant - Technician
<Bullet Punch>
<Pursuit>
<Superpower>
<U-Turn>

Scizor @ Choice Band
248HP/252Atk/8Spe
Adamant - Technician
<Bullet Punch>
<Pursuit>
<Superpower>
<U-Turn>
I had Lucario before, as a second physical sweeper, but it was a disappointment. Got killed to fast and I don't know, I couldn't use it right. Somehow I had trouble with boosted threats with low health at that time, so Scizor was the right choice. I use it as a revenge killer.
Bullet Punch is obviously the main attack, because of it's STAB, priority and Scizor's choice band. It can even hit opponents hard, that resist Bullet Punch. Pursuit is for people that think to switch in a counter to Scizor, Superpower is for Blissey and U-Turn is for scouting, mainly to switch into Heatran, which loves Fire.
Had great success with it and I'm happy with it. EVs should be clear, as well as the Choice Band. The main trouble I have is the Choice Band and I really see so much situations, I could easily boost it with SD, but I can't because I choice'd my Scizor. That somehow makes me sad...
____________________________________________________________
Bullet Punch is obviously the main attack, because of it's STAB, priority and Scizor's choice band. It can even hit opponents hard, that resist Bullet Punch. Pursuit is for people that think to switch in a counter to Scizor, Superpower is for Blissey and U-Turn is for scouting, mainly to switch into Heatran, which loves Fire.
Had great success with it and I'm happy with it. EVs should be clear, as well as the Choice Band. The main trouble I have is the Choice Band and I really see so much situations, I could easily boost it with SD, but I can't because I choice'd my Scizor. That somehow makes me sad...
____________________________________________________________
So guys, I need your help.
Rate my Team!
It'd be nice if you could help me with my Vaporeon, as well as searching better EV-ideas / moves for my Dusknoir. To be honest, I'd like to have Jirachi and Dusknoir in my team, cause I like them to much to replace them.
I'd like to post a threat list, but to be honest: I don't have enough experience to say exactly which Pokémon gives my team trouble, also I don't know all the sets of the OU-Pokémon.
But playing with it, I see that I have trouble with Suicune (can't effectively get rid of her) and Latias that boosted himself. Sometimes I have big trouble to break some walls.
EDIT: Jolteon and Porygon-Z also endanger my team
Thank you (hopefully you rate my team and help me...)
