OU RMT (Offensive)

Introductions simply doesn’t really matter. Wacky topic names don’t matter either. Can’t be bothered with them lol. This team has a solid 74% win rate so far but I am certain that it is lacking in some places. As a note, I am a direct offensive player, with the random tank thrown in.

Bold is for changes.

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Mamoswine @ Life Orb
Snow Cloak
Adamant
4 HP / 252 Atk / 252 Spe
~Stealth Rock
~Ice Shard
~Earthquake
~Toxic

I do not like suicide leads, especially after I discovered that Choice Scarf Serene Grace Jirachi’s Iron Head only leave the leads 60% chance of setting up SR. I rather wanted a rarer lead (Mamo is used only 0.71% of the time compared to Metagross’ 8.35%) that will most likely not fall after the first two rounds. I have used this lead, and it either sets up SR or KOs an opponent 95% of the time.

This Mamo lead is actually taken off somebody else’s RMT, but I think that it is really effective. EQ + Ice Shard is essentially compulsory on Mamo. It can OHKO Metagross, Tyranitar and Heatran leads. Against Azelf and Aerodactyl, they will get pwned by Ice Shard. Against Speed Boost leads, I will use Ice Shard, as it will 2HKO Yanmega (hoping for hypnosis to miss) and possibly OHKO Ninjask. Against other leads like Infernape and Jirachi that can OHKO Mamo, I either switch to Swampert or Heatran. Against more defensively leads like Hippowdon, Swampert, Bronzong etc, I will set up SR. Toxic is to cripple any bulky waters who decide to switch in/stay in on me after I SR or attack.

Also, if Tran falls, Mamo will be my 2nd counter to the common dragons, Flygon/Mence/Nite/Latias etc., which I can all OHKO except for Latias, which will be after SR damage.

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Gengar @ Choice Specs
Levitate
Timid
4 Def / 252 SpA / 252 Spe
~Shadow Ball
~Thunderbolt
~Focus Blast
~Trick

Standard Trick Specs Gengar. All three moves are pretty standard for coverage. Trick is always useful when a Blissey or family switches into Gar. It can score plenty of OHKOs within the top 20 non-bulky pokemon. Normally I will switch him in after a kill if Tran or Mamo is not in the position to revenge kill the opponent. Then, I will blast off a STAB Specs Shadow Ball.

dpmfa485.png

Heatran @ Choice Scarf
Flash Fire
Naïve
4 HP / 252 SpA / 252 Spe
~Fire Blast
~Earth Power
~Explosion
~Dragon Pulse

Another Standard. Scarf Heatran is, as the analysis says, the ultimate revenge killer. It is the only thing that keeps me from sweeped by the likes of Scizor and Lucario, while retaining the ability to revenge kill a multitude of Dragons, slow sweepers like Empoleon and Rhyperior, and the feared Blissey with Explosion if Scizor fainted. For some, Scarfers like Scarfgon or ScarfCross, but for me, I feel that Scarftran is definitely the best. Its ability to both attack Special and OHKO Blissey is a big plus, and I have been using Scarftran ever since D/P came out. Dragon Pulse over HP Ice to hit Kingdra.

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Scizor @ Life Orb
Technician
Adamant
32 HP / 252 Atk / 224 Spe
~Swords Dance
~Bullet Punch
~X-Scissor
~Roost

After the ban of Chomp, SDScizor is arguably the best Swords Dancer in the metagame. It has completely no difficulty to find a turn to SD, and 130 Atk + 252 EV + Adamant Nature + STAB + Technician + Life Orb + Swords Danced Bullet Punch is definitely the strongest priority move ever created. Its ability to pick off walls and tanks with 60-70% health is just amazing, and this thing is the reason that 6-0s and 5-0s are as common for me as losses. X-Scissor is there to hit bulky waters after a few SDs. Roost is simply to restore health taken away through Life Orb damage.

Might consider another Swords Dancer / Stat-uper here. Lucario? Any suggestions?

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Celebi @ Life Orb
Natural Cure
Modest
232 HP / 244 SpA / 32 Spe
~Thunder Wave
~Leaf Storm
~Psychic / (HP Fire?)
~Recover

Tinkerbell Celebi, an offensive variation that is quite uncommon. The EV spread is taken right from the analysis, maximizing defence while keeping the Special Attack strong, retaining the ability to outrun Jolly Tar, preventing it from Pursuiting Celebi to death. Thunder Wave is there to cripple any switch-ins after I send Celebi in for a potential OHKO (Swampert, Suicune etc.) Leaf Storm is mandatory and I prefer Psychic over HP Fire because it can OHKO Gengar, Heracross, Infernape etc. Scizor and Forretress are hopefully taken care of by Heatran. Rest was changed to Recover so Celebi will not get trapped and set-up against Pursuiters.

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Swampert @ Leftovers
Torrent
Impish
252 HP / 40 Atk / 216 Def
~Earthquake
~Avalanche
~Stone Edge / (Waterfall?)
~Roar

Physically Defensive Swampert that, in my opinion, fits together with the team very well. This can stop most physical attacker dead in their tracks. Roar and beat plenty of Baton Passers and Stat-upers like Ninjask and Gyarados etc. Most people will be expecting Waterfall on a physical Swampert, which is the reason why I am using Stone Edge instead. It already has EQ for respectable STAB and Stone Edge may be able to score surprising OHKOs on Gyarados and other flying types which are neutral to Avalanche. Roar is also there to accumulate SR damage.

Please R&R =)
 
Just a quick change that i found usefull:
If i were you i changed the swampert to the lead, using exact moveset but stealth rock on avalanche and i moved mamoswine to a endgame sweep, changing sr for superpower and toxic for stone edge.
 
Why not use Recover on Celebi? It's not like it's scared of status, and it'll let you stay in against Pursuiters without being setup bait.
 
thanks monkfish - that makes sense editted =)
lorerer, I will try out the team with switched leads :) thanks for the suggestion!
 
Introductions simply doesn’t really matter. Wacky topic names don’t matter either. Can’t be bothered with them lol. This team has a solid 74% win rate so far but I am certain that it is lacking in some places. As a note, I am a direct offensive player, with the random tank thrown in.

dpmfa473.png

Mamoswine @ Life Orb
Snow Cloak
Adamant
4 HP / 252 Atk / 252 Spe
~Stealth Rock
~Ice Shard
~Earthquake
~Toxic

I do not like suicide leads, especially after I discovered that Choice Scarf Serene Grace Jirachi’s Iron Head only leave the leads 60% chance of setting up SR. I rather wanted a rarer lead (Mamo is used only 0.71% of the time compared to Metagross’ 8.35%) that will most likely not fall after the first two rounds. I have used this lead, and it either sets up SR or KOs an opponent 95% of the time.

This Mamo lead is actually taken off somebody else’s RMT, but I think that it is really effective. EQ + Ice Shard is essentially compulsory on Mamo. It can OHKO Metagross, Tyranitar and Heatran leads. Against Azelf and Aerodactyl, they will get pwned by Ice Shard. Against Speed Boost leads, I will use Ice Shard, as it will 2HKO Yanmega (hoping for hypnosis to miss) and possibly OHKO Ninjask. Against other leads like Infernape and Jirachi that can OHKO Mamo, I either switch to Scizor or Heatran. Against more defensively leads like Hippowdon, Swampert, Bronzong etc, I will set up SR. Toxic is to cripple any bulky waters who decide to switch in/stay in on me after I SR or attack.

Also, if Tran falls, Mamo will be my 2nd counter to the common dragons, Flygon/Mence/Nite/Latias etc., which I can all OHKO except for Latias, which will be after SR damage.

This looks fine. Might be worth noting that Scizor can't switch into Infernape's Fire Blast and Heatran risks eating a Close Combat (both are supereffective on Mamo and on most LeadApes).

dpmfa094.png

Gengar @ Choice Specs
Levitate
Timid
4 Def / 252 SpA / 252 Spe
~Shadow Ball
~Thunderbolt
~Focus Blast
~Trick

Standard Trick Specs Gengar. All three moves are pretty standard for coverage. Trick is always useful when a Blissey or family switches into Gar. It can score plenty of OHKOs within the top 20 non-bulky pokemon. Normally I will switch him in after a kill if Tran or Mamo is not in the position to revenge kill the opponent. Then, I will blast off a STAB Specs Shadow Ball.

This looks fine.

dpmfa485.png

Heatran @ Choice Scarf
Flash Fire
Naïve
4 HP / 252 SpA / 252 Spe
~Fire Blast
~Earth Power
~Explosion
~Hidden Power Ice

Another Standard. Scarf Heatran is, as the analysis says, the ultimate revenge killer. It is the only thing that keeps me from sweeped by the likes of Scizor and Lucario, while retaining the ability to revenge kill a multitude of Dragons, slow sweepers like Empoleon and Rhyperior, and the feared Blissey with Explosion if Scizor fainted. For some, Scarfers like Scarfgon or ScarfCross, but for me, I feel that Scarftran is definitely the best. Its ability to both attack Special and OHKO Blissey is a big plus, and I have been using Scarftran ever since D/P came out.

Dragon Pulse could be used over HP Ice. It hits most Dragons hard enough and hits Kingdra supereffectively, if that counts for anything.

dpmfa212.png

Scizor @ Life Orb
Technician
Adamant
32 HP / 252 Atk / 224 Spe
~Swords Dance
~Bullet Punch
~Superpower
~Roost

After the ban of Chomp, SDScizor is arguably the best Swords Dancer in the metagame. It has completely no difficulty to find a turn to SD, and 130 Atk + 252 EV + Adamant Nature + STAB + Technician + Life Orb + Swords Danced Bullet Punch is definitely the strongest priority move ever created. Its ability to pick off walls and tanks with 60-70% health is just amazing, and this thing is the reason that 6-0s and 5-0s are as common for me as losses. Superpower lets me hit all those annoying steel-types that resist BP, and it can also reliably OHKO non-Scarfed Heatran, which is the main reason I picked it over BB. Roost is simply to restore health taken away through Life Orb damage.

Non-Scarf Heatran still outspeeds you. If you're running Roost, it's generally a good idea to go with X-Scissor > Superpower/BB. You're walled by Heatran but you aren't doing anything to it anyway unless you catch it on the swtich. X-Scissor helps you bypass bulky waters like Vaporeon and Swampert after some Swords Dances. The defense drop sucks too for when something like Pert comes in and can EQ you.

Lucario is probably the best Swords Dancer in the metagame right now, but this is fine.
dpmfa251.png

Celebi @ Life Orb
Natural Cure
Modest
232 HP / 244 SpA / 32 Spe
~Thunder Wave
~Leaf Storm
~Psychic
~Rest

Tinkerbell Celebi, an offensive variation that is quite uncommon. The EV spread is taken right from the analysis, maximizing defence while keeping the Special Attack strong, retaining the ability to outrun Jolly Tar, preventing it from Pursuiting Celebi to death. Thunder Wave is there to cripple any switch-ins after I send Celebi in for a potential OHKO (Swampert, Suicune etc.) Leaf Storm is mandatory and I prefer Psychic over HP Fire because it can OHKO Gengar, Heracross, Infernape etc. Scizor and Forretress are hopefully taken care of by Heatran. Rest is to quickly restore health, as Celebi can obviously simply switch out and cure itself of sleep through Natural Cure.

Recover > Rest. Rest is gonna stab you in the back when you can't afford to switch out. Heracross is going to outrun you and Megahorn before you psychic anyway. Infernape will outrun you, although I don't know if it can OHKO. Gengar will hit pretty hard with Shadow Ball.

dpmfa260.png

Swampert @ Leftovers
Torrent
Impish
252 HP / 6 Atk / 252 Def
~Earthquake
~Avalanche
~Stone Edge
~Roar

Physically Defensive Swampert that, in my opinion, fits together with the team very well. This can stop most physical attacker dead in their tracks. Roar and beat plenty of Baton Passers and Stat-upers like Ninjask and Gyarados etc. Most people will be expecting Waterfall on a physical Swampert, which is the reason why I am using Stone Edge instead. It already has EQ for respectable STAB and Stone Edge may be able to score surprising OHKOs on Gyarados and other flying types which are neutral to Avalanche. Roar is also there to accumulate SR damage.

Use 252 HP/40 Atk/216 Def to get the bonus point and beef up the attack a little. I don't like Avalanche on Pert cause it's Roost stalled so damn easily by Zapdos and even more defensive Dragonites, but if it works for you it's fine, I suppose.

Please R&R =)
 
Changed Dragon Pulse on Heatran, Recover on Celebi, X-Scissor on Scizor, and the EV spread on Swampert. Yes, I do think that Avalanche works pretty well because of its type coverage and its ability to hit Dragons.
 
A Mix Ape would have a good chance of tearing this thing apart, what's your plan for a counter? FireBlast, CloseCombat, GrassKnot alone would hurt this team. Some good switching can put you in a safe zone but if your opponent predicts your switch you'd have a hard time recovering.

Also would Swampert becoming Mix be any bonus for you?
 
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