I came here because no-one was criticizing my hypothetical team over at another forum. One ctrl+c later and here we are!
A couple of notes before I start:
I'm new here, and I'm pretty new to Pokiemanz, so please go easy on me :)
PLEASE don't tell me to use any "Hidden Power". I really don't want to go to the effort of IV breeding.
If possible, I’d like to keep possible weaknesses minimal, from a type-advantage standpoint.
To be honest, I don't have DPPt yet. I'm planning on getting it very soon though, and after studying some pokestuff for a while, I've come up with this team.
Finally, a slightly more indepth glance:
Swampert @ Leftovers
Torrent
252HP / 4Atk / 252Def
Adamant (+Atk, -SpAtk)
-Earthquake
-Ice Punch
-Stealth Rock
-Roar
My Swampert lead. Lay down some Stealth Rocks, and then Roar. Also makes for good PHazing. Earthquake for STAB, Ice Punch over Ice Beam because Swampert’s Attack is... better than his Special Attack, and it deals with Dragons and Grass-typed pokies, as well as helping against any ground-typed pokes that want to hurt my next two pokemon.
Tyranitar @ Choice Band
Sand Stream
160 HP/ 252 Atk/ 48 Def / 48 SpDef
Adamant (+Atk, -SpAtk)
-Stone Edge
-Payback
-Pursuit
-Fire Punch
The recommended Choice Band set, but with some major changes. For one, I changed “Crunch” to “Payback”, which, at full power, is noticeably more powerful than Crunch. The second change I’ve made in order to allow Payback to be at full power more often. The original set had 96 Speed EVs, I’ve spread them evenly among Tyranitar’s monstrous defenses (his SpDef is boosted even more by Sandstorm). This ensures that Ttar will be slower, and will be more capable of taking the attacks which are a result of him being slower.
I really need help with Tyranitar's last move. I can't decide between the elemental punches, Aqua Tail or Earthquake.
Empoleon @ Choice Specs
Torrent
12 HP / 12 Def / 252 SpAtk / 232 Spe
Modest (+SpAtk, -Atk)
-Surf
-Ice Beam
-Grass Knot
-Sleep Talk
For the position of Special Attacker, I considered Heatran. However, the Choice Scarf set was far too incapable of dealing with his own weaknesses (without Hidden Power, which I don’t care for at all), let alone the weaknesses of most of my team. Empoleon has far better coverage. If you REALLY think that Heatran would be a better choice, then feel free to suggest it. But first read the rest of my team.
I stuck Sleep Talk on him to take advantage of Sleep Clause. If Empoleon's put to sleep, he can still attack and no-one else in my team can be put to sleep.
Empoleon resists Ice moves incredibly. Empoleon also has a resistance to Water type moves, with Grass Knot to counter Grass pokes. Why did I mention that? It’s because I have a Gliscor, who acts as my physical wall.
Gliscor @ Leftovers
Sand Veil
Impish (+Def, -SpAtk)
252 HP / 252 Def / 4 SpDef
-Aerial Ace
-Roost
-Toxic
-Knock Off
Physical Wall. Sand Veil, Roost and Toxic are self-explanatory. Aerial Ace for some emergency STAB, Knock Off to mess with the opponent. I love messing with people.
Blissey @ Leftovers
Natural Cure
24 HP/ 252 Def/ 232 SpDef
Calm/Careful (it doesn’t really matter, +SpDef, -Atk/SpAtk)
-Seismic Toss
-Softboiled
-Aromatherapy
-Toxic
My special wall. Seismic toss to cause consistent damage, Leftovers to withstand Sandstorm. Softboiled to heal, A-therapy to help my team, Toxic to inflict extra damage, taking advantage of the stalling capabilities of both my walls and the presence of Sandstorm.
Gengar @ Black Sludge
Levitate, muddafuggaz!!!11!!one!1eleven
4 Def / 252 SpAtk / 252 Spe
Timid (+Spe, -Atk)
-Thunderbolt
-Psychic
-Energy Ball
-Trick
The entire point of this pokemon is to switch into Ground or Fighting-typed pokemon doing their STAB thang on my offensive pokemon (Tyranitar, Empoleon, or maybe even on Blissey), and take them out with Psychic and Energy Ball respectively. Gengar’s immunities to Ground and Fighting typed moves kinda helps too. His immunity to normal type moves also helps with Explosion and Rapid Spin. I have Black Sludge for Sandstorm resistance, but I can also use Trick to mess with the opponent, since losing 3/16 of their HP per turn (factoring in Sandstorm) kinda hurts, while simultaneously stealing their beneficial item. It REALLY hurts if I manage to swap my black sludge for a Leftovers.
I replaced Shadow Balls with Thunderbolt to deal with the likes of Skarmory and Gyarados, and because Shadow Ball's super-effectiveness sort of went to waste (Tyranitar can deal with both Ghost and Psychic types).
I’m a bit wary of his moves though. Feel free to suggest something else, keeping the rest of my team in mind.
Thank you and good day!
A couple of notes before I start:
I'm new here, and I'm pretty new to Pokiemanz, so please go easy on me :)
PLEASE don't tell me to use any "Hidden Power". I really don't want to go to the effort of IV breeding.
If possible, I’d like to keep possible weaknesses minimal, from a type-advantage standpoint.
To be honest, I don't have DPPt yet. I'm planning on getting it very soon though, and after studying some pokestuff for a while, I've come up with this team.
At a first glance:
Now, a second glance:






Now, a second glance:

Finally, a slightly more indepth glance:

Swampert @ Leftovers
Torrent
252HP / 4Atk / 252Def
Adamant (+Atk, -SpAtk)
-Earthquake
-Ice Punch
-Stealth Rock
-Roar
My Swampert lead. Lay down some Stealth Rocks, and then Roar. Also makes for good PHazing. Earthquake for STAB, Ice Punch over Ice Beam because Swampert’s Attack is... better than his Special Attack, and it deals with Dragons and Grass-typed pokies, as well as helping against any ground-typed pokes that want to hurt my next two pokemon.

Tyranitar @ Choice Band
Sand Stream
160 HP/ 252 Atk/ 48 Def / 48 SpDef
Adamant (+Atk, -SpAtk)
-Stone Edge
-Payback
-Pursuit
-Fire Punch
The recommended Choice Band set, but with some major changes. For one, I changed “Crunch” to “Payback”, which, at full power, is noticeably more powerful than Crunch. The second change I’ve made in order to allow Payback to be at full power more often. The original set had 96 Speed EVs, I’ve spread them evenly among Tyranitar’s monstrous defenses (his SpDef is boosted even more by Sandstorm). This ensures that Ttar will be slower, and will be more capable of taking the attacks which are a result of him being slower.
I really need help with Tyranitar's last move. I can't decide between the elemental punches, Aqua Tail or Earthquake.

Empoleon @ Choice Specs
Torrent
12 HP / 12 Def / 252 SpAtk / 232 Spe
Modest (+SpAtk, -Atk)
-Surf
-Ice Beam
-Grass Knot
-Sleep Talk
For the position of Special Attacker, I considered Heatran. However, the Choice Scarf set was far too incapable of dealing with his own weaknesses (without Hidden Power, which I don’t care for at all), let alone the weaknesses of most of my team. Empoleon has far better coverage. If you REALLY think that Heatran would be a better choice, then feel free to suggest it. But first read the rest of my team.
I stuck Sleep Talk on him to take advantage of Sleep Clause. If Empoleon's put to sleep, he can still attack and no-one else in my team can be put to sleep.
Empoleon resists Ice moves incredibly. Empoleon also has a resistance to Water type moves, with Grass Knot to counter Grass pokes. Why did I mention that? It’s because I have a Gliscor, who acts as my physical wall.

Gliscor @ Leftovers
Sand Veil
Impish (+Def, -SpAtk)
252 HP / 252 Def / 4 SpDef
-Aerial Ace
-Roost
-Toxic
-Knock Off
Physical Wall. Sand Veil, Roost and Toxic are self-explanatory. Aerial Ace for some emergency STAB, Knock Off to mess with the opponent. I love messing with people.

Blissey @ Leftovers
Natural Cure
24 HP/ 252 Def/ 232 SpDef
Calm/Careful (it doesn’t really matter, +SpDef, -Atk/SpAtk)
-Seismic Toss
-Softboiled
-Aromatherapy
-Toxic
My special wall. Seismic toss to cause consistent damage, Leftovers to withstand Sandstorm. Softboiled to heal, A-therapy to help my team, Toxic to inflict extra damage, taking advantage of the stalling capabilities of both my walls and the presence of Sandstorm.

Gengar @ Black Sludge
Levitate, muddafuggaz!!!11!!one!1eleven
4 Def / 252 SpAtk / 252 Spe
Timid (+Spe, -Atk)
-Thunderbolt
-Psychic
-Energy Ball
-Trick
The entire point of this pokemon is to switch into Ground or Fighting-typed pokemon doing their STAB thang on my offensive pokemon (Tyranitar, Empoleon, or maybe even on Blissey), and take them out with Psychic and Energy Ball respectively. Gengar’s immunities to Ground and Fighting typed moves kinda helps too. His immunity to normal type moves also helps with Explosion and Rapid Spin. I have Black Sludge for Sandstorm resistance, but I can also use Trick to mess with the opponent, since losing 3/16 of their HP per turn (factoring in Sandstorm) kinda hurts, while simultaneously stealing their beneficial item. It REALLY hurts if I manage to swap my black sludge for a Leftovers.
I replaced Shadow Balls with Thunderbolt to deal with the likes of Skarmory and Gyarados, and because Shadow Ball's super-effectiveness sort of went to waste (Tyranitar can deal with both Ghost and Psychic types).
I’m a bit wary of his moves though. Feel free to suggest something else, keeping the rest of my team in mind.
Thank you and good day!