This is the first team I've made since I quit playing almost 1.5 years ago, and it's not performing too great. All of the sets are mostly standard sets from the analysis section, but I've done some tweaking within those sets for better type coverage.
At a glance:
Machamp @ Lum berry
EVs: 252 HP / 160 Atk / 96 SpD
Nature: adamant
- Dynamicpunch
- Substitute
- Encore
- Stone edge
I love this guy. I've made quite a few people quit with him. The bulkiness is a nice touch too. He is great for setup leads, but I've had a little bit of trouble finding out what to do when I'm up against something that's not. I chose to go with 31 speed IVs because I haven't even seen any Bronzong leads lately. Just seems like a waste IMO.
Salamence @ Life orb
EVs: 84 Atk / 216 SpA / 208 Sp
Nature: Mild
- Draco meteor
- Earthquake
- Outrage
- Fire blast
I think Salamence fits his place on my team quite nicely. Does a nice job of breaking walls when the person isn't quite sure what kind of Salamence it is. Hasn't caused any problems for me, and does quite nice as a mixed sweeper.
Blissey @ Leftovers
EVs: 252 Def / 80 SpA / 176 SpD
Nature: Calm
- Wish
- Protect
- Toxic
- Flamethrower
Blissey is doing a pretty good job walling special threats for me (as you would expect), but I think this moveset is kind of weak. It lacks teeth and it's been sort of hard pulling off Wish and passing it onto my other pokemon. Maybe I just need to practice it more. Flamethrower, however, has worked surprisingly well for me. I have killed/crippled Scizor and other steel pokemon who were expecting me to use be running a boltbeam on my Blissey. I'll probably keep it if/when I switch movesets.
Magnezone @ Leftovers
EVs: 172 HP / 252 SpA / 84 Spe
Ability: Magnet pull
Nature: Modest
- Magnet rise
- Thunderbolt
- Substitute
- HP Grass
I have yet to have trouble with a Scizor with this team because of Magnezone. Almost a free kill, really. If I can pull a magnet rise off he does really well with other steel types too. I have been switching back and forth between HP Ice and HP Grass. Can't really decide which one's better. I've already got HP Ice on my Alakazam, so running HP Ice kind of seems redundant, but I find myself wanting it a lot, although the same is true for HP Grass when I'm running HP Ice.
Gliscor @ Yache berry
Nature: Jolly
EVs: 252 HP / 40 Atk / 216 Spe
- Earthquake
- Stealth rock
- Swords dance
- Roost
I've got the feeling this is the wrong set. I hardly ever find myself setting up with swords dance and when I do it's not that successful. I'm thinking a more defensive set with better type coverage and more attack EVs would be better. Regardless, Gliscor does a pretty great job walling a lot of physical threats, although a lot of ice users have been scaring it and causing a lot of switches. Blissey usually takes the switches nicely.
Alakazam @ Choice scarf
Nature: Timid
EVs: 252 SpA / 4 SpD / 252 Spe
- Trick
- Focus blast
- HP Ice
- Psychic
I chose to run a scarfed version because everything else on my team is sort of slow. When I played, Alakazam was really good as a special sweeper. I'm not sure if that's the case anymore. I'm open to suggestions as to what I should do with this spot.
So that's my team. Overall I feel it manages a good chunk of the threats and no pokemon so far has caused major problems. I think the type coverage is also pretty good. I've won a good chunk of my matches (at least over half) with it, although I feel it lacks teeth. If any of you could help me improve it, it would be greatly appreciated.
At a glance:







Machamp @ Lum berry
EVs: 252 HP / 160 Atk / 96 SpD
Nature: adamant
- Dynamicpunch
- Substitute
- Encore
- Stone edge
I love this guy. I've made quite a few people quit with him. The bulkiness is a nice touch too. He is great for setup leads, but I've had a little bit of trouble finding out what to do when I'm up against something that's not. I chose to go with 31 speed IVs because I haven't even seen any Bronzong leads lately. Just seems like a waste IMO.

Salamence @ Life orb
EVs: 84 Atk / 216 SpA / 208 Sp
Nature: Mild
- Draco meteor
- Earthquake
- Outrage
- Fire blast
I think Salamence fits his place on my team quite nicely. Does a nice job of breaking walls when the person isn't quite sure what kind of Salamence it is. Hasn't caused any problems for me, and does quite nice as a mixed sweeper.

Blissey @ Leftovers
EVs: 252 Def / 80 SpA / 176 SpD
Nature: Calm
- Wish
- Protect
- Toxic
- Flamethrower
Blissey is doing a pretty good job walling special threats for me (as you would expect), but I think this moveset is kind of weak. It lacks teeth and it's been sort of hard pulling off Wish and passing it onto my other pokemon. Maybe I just need to practice it more. Flamethrower, however, has worked surprisingly well for me. I have killed/crippled Scizor and other steel pokemon who were expecting me to use be running a boltbeam on my Blissey. I'll probably keep it if/when I switch movesets.

Magnezone @ Leftovers
EVs: 172 HP / 252 SpA / 84 Spe
Ability: Magnet pull
Nature: Modest
- Magnet rise
- Thunderbolt
- Substitute
- HP Grass
I have yet to have trouble with a Scizor with this team because of Magnezone. Almost a free kill, really. If I can pull a magnet rise off he does really well with other steel types too. I have been switching back and forth between HP Ice and HP Grass. Can't really decide which one's better. I've already got HP Ice on my Alakazam, so running HP Ice kind of seems redundant, but I find myself wanting it a lot, although the same is true for HP Grass when I'm running HP Ice.

Gliscor @ Yache berry
Nature: Jolly
EVs: 252 HP / 40 Atk / 216 Spe
- Earthquake
- Stealth rock
- Swords dance
- Roost
I've got the feeling this is the wrong set. I hardly ever find myself setting up with swords dance and when I do it's not that successful. I'm thinking a more defensive set with better type coverage and more attack EVs would be better. Regardless, Gliscor does a pretty great job walling a lot of physical threats, although a lot of ice users have been scaring it and causing a lot of switches. Blissey usually takes the switches nicely.

Alakazam @ Choice scarf
Nature: Timid
EVs: 252 SpA / 4 SpD / 252 Spe
- Trick
- Focus blast
- HP Ice
- Psychic
I chose to run a scarfed version because everything else on my team is sort of slow. When I played, Alakazam was really good as a special sweeper. I'm not sure if that's the case anymore. I'm open to suggestions as to what I should do with this spot.
So that's my team. Overall I feel it manages a good chunk of the threats and no pokemon so far has caused major problems. I think the type coverage is also pretty good. I've won a good chunk of my matches (at least over half) with it, although I feel it lacks teeth. If any of you could help me improve it, it would be greatly appreciated.