Hey everyone.
I'm new to competitive battling and would appreciate some input on my team. After re-working my team a couple times and testing it out on battles i decided to get some advice before i get too confident of my team.
My team is a fairly balanced team focusing on using walls early on to weaken enemies before bringing in a sweeper to finish off.
Team at a Glance:
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Protect
- Ice Beam
- Earthquake
- Stealth Rock
---
Very bulky lead that is usually not killed early in the game. I usually scout with protect before laying down SR. Against faster leads i take the taunt and retaliate, usually giving a KO. The next poke that comes out usually has a grass move, so i can swith to blissey or scizor, depending on the pokemon. Mid-game he is a good tank and can switch in on weaker physical assaults.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Flamethrower
- Toxic/Thunder Wave
- Wish
- Softboiled
---
She is my main special wall that i bring in on a grass attack aimed at swampert. She scares away special attackers and uses toxic on the physical attackers that come by. i have been pondering thunder wave to better cripple phys. attackers on the switch instead of toxic so i would like to hear your thoughts on that. She also provides wish support in case off a misprediction and softboiled is a better self healing option.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Reflect
- Moonlight
- Thunder Wave/Toxic
- Ice Beam
---
My main phys. wall. I was debating celebi over her but have grown to like cresselia because of her better bulk. Moonlight is a rather bad healing move due to its low pp and reliability but i consider it the best option anyway. Ice beam is there for salamence, but with reflect up, it cant really do very much damage anyway. I used thunder wave but have thought about switching it for toxic on blissey. Despite my like for cresselia, if there is a better phys. wall im open for suggestions but i think she fits in my team well.
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
---
A good sweeper for mid game and keeps the momentum with u-turn. Its 4x resistance to grass makes it a great partner with swampert. I was debating brick break for more reliability but i have have tested it out and i dont like it. pursuit works well with other blissey trying to switch but i have never seen it do very much damage. other than that i have no other use for pursuit but i realize it is important for choiced pokes.
Starmie @ Choice Scarf
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Thunderbolt
- Grass Knot
- Ice Beam
---
My salamence/gyarados check. I used to have heatran as my revenge killer but realized my team was weak to ddance gyara so i put a scarf on starmie as well as thunderbolt to create a good counter. Grass knot is for an easier time with prediction, but i have been considering trick over it.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Stone Edge
- Earthquake
---
My late game sweeper that i usually bring out on grass moves aimed at swampert. Have been considering dragon claw and fire blast over stone edge because alot of times the accuracy is a huge problem. the problem with those two options is that i lose a rock move on my team. i also considered a bulky set for more opportunities for a ddance but the lack of power makes sweeping without the boost a little bit tougher, so i use this set.
The biggest problem i have is sub dancing gyarados, but no other threats that are worth mentioning.
Thanks.
I'm new to competitive battling and would appreciate some input on my team. After re-working my team a couple times and testing it out on battles i decided to get some advice before i get too confident of my team.
My team is a fairly balanced team focusing on using walls early on to weaken enemies before bringing in a sweeper to finish off.
Team at a Glance:







Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Protect
- Ice Beam
- Earthquake
- Stealth Rock
---
Very bulky lead that is usually not killed early in the game. I usually scout with protect before laying down SR. Against faster leads i take the taunt and retaliate, usually giving a KO. The next poke that comes out usually has a grass move, so i can swith to blissey or scizor, depending on the pokemon. Mid-game he is a good tank and can switch in on weaker physical assaults.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Flamethrower
- Toxic/Thunder Wave
- Wish
- Softboiled
---
She is my main special wall that i bring in on a grass attack aimed at swampert. She scares away special attackers and uses toxic on the physical attackers that come by. i have been pondering thunder wave to better cripple phys. attackers on the switch instead of toxic so i would like to hear your thoughts on that. She also provides wish support in case off a misprediction and softboiled is a better self healing option.

Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Reflect
- Moonlight
- Thunder Wave/Toxic
- Ice Beam
---
My main phys. wall. I was debating celebi over her but have grown to like cresselia because of her better bulk. Moonlight is a rather bad healing move due to its low pp and reliability but i consider it the best option anyway. Ice beam is there for salamence, but with reflect up, it cant really do very much damage anyway. I used thunder wave but have thought about switching it for toxic on blissey. Despite my like for cresselia, if there is a better phys. wall im open for suggestions but i think she fits in my team well.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
---
A good sweeper for mid game and keeps the momentum with u-turn. Its 4x resistance to grass makes it a great partner with swampert. I was debating brick break for more reliability but i have have tested it out and i dont like it. pursuit works well with other blissey trying to switch but i have never seen it do very much damage. other than that i have no other use for pursuit but i realize it is important for choiced pokes.

Starmie @ Choice Scarf
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Thunderbolt
- Grass Knot
- Ice Beam
---
My salamence/gyarados check. I used to have heatran as my revenge killer but realized my team was weak to ddance gyara so i put a scarf on starmie as well as thunderbolt to create a good counter. Grass knot is for an easier time with prediction, but i have been considering trick over it.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Stone Edge
- Earthquake
---
My late game sweeper that i usually bring out on grass moves aimed at swampert. Have been considering dragon claw and fire blast over stone edge because alot of times the accuracy is a huge problem. the problem with those two options is that i lose a rock move on my team. i also considered a bulky set for more opportunities for a ddance but the lack of power makes sweeping without the boost a little bit tougher, so i use this set.
The biggest problem i have is sub dancing gyarados, but no other threats that are worth mentioning.
Thanks.