OU RMT

Introduction
This is my second OU RMT. I've only started using this team recently but it has been performing quite well but i wanted to post it here so I can improve it to a top quality team. I based my team on Infernape because of its good stats and large movepool allowing a large choice of sets.





The Team
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Team Building process

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So I started out with Infernape, my main sweeper. I started off thinking about its faster counters.These included Azelf and Starmie who can both out pace Infernape and OHKO it with a super effective move. Luckily for me these pokemon are pursuit weak and so I looked for a powerful pursuiter who could take out early on. I decide on scizor.

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Then I decided that because Infernape is so frail I needed a rapid spinner. Starmie seemed to me to be the perfect rapid spinner. It resists some of Infernape's weaknesses and has access to recovery so it can last for alot of the game.

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I then needed something to take ground type moves for Infernape and I picked Zapdos. It has immunity to ground moves and can easily deal with bulky waters who try to counter Infernape.

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Then I looked at my team and realised that all of my team were neutral or weak to electric moves and so powerful electric types like jolteon would easily sweep through my team so I needed a ground type pokemon and I thought Swampert was perfect for the job.

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Now I needed a good lead who can set up stealth rock to help Infernape KO lots of things. In my opinion the most reliable lead is aerodactyl as it always manages to get stealth rock up.

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After posting this up here I was recommended by Scimjara to swap Swampert for Gyarados. This gives me a good Lucario counter who could trouble infernapes sweep with its powerful extremespeed.

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It was pointed out to me by a few people that I had rock and electric weaknesses and I was recommended to add a choice scarfer. The perfect pokemon to cover all of this was Flygon. I replace Zapdos who was probably the least needed pokemon on my team.

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I was recommended by ginganinja to swap Starmie for Kingdra as a better check for Lucario and Heatran.

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so thats my team :D

Close Team Analysis
changes in red



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Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
Comments: Aerodactyl's job is simple. Consistently set up stealth rocks. He has an incredibly fast taunt which comes in very helpful in allowing him to ser up stealth rocks consistently. Stealth rocks are important for Infernapes sweep and Aerodactyl gets them up consistently. Stealth rocks allow infernape to get lots more OHKOs and 2HKOs, for example after stealth rocks Infernape can OHKO gyarados with a nasty plotted fire Blast.
Aerodactyl against top 10 leads
Azelf - taunt, stealth rock
Aerodactyl - rock slide as they taunt and then rock slide again
Swampert - taunt, stealth rock
Machamp - Stealth rock straight away
Metagross - Stealth rock straight away as they meteor mash and BP
Jirachi - Stealth rock straight away
Infernape - Stealth rock 2nd turn (because of fake out)
Ninjask - Stealth rock as they protect then rock slide
Roserade - Taunt and then stealth rock
Hippowdon - Taunt and then Stealth rock
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Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/ 96 Def/ 184 Spd
Adamant Nature (+Atk, -SAtk)
-Dragon Dance
-Taunt
-Waterfall
-Stone Edge
Comments: This was switched in for Swampert. Having Gyarados on my team gives me a reliable check for Lucario who otherwise would trouble Infernape with its powerful Extremespeed. Gyarados can also get a free switch in on Ground moves aimed at Infernape. Ive chosen a bulky Gyarados as it can take more hits aimed at Infernape and can also taunt pokemon who otherwise might set up entry hazards that would damage Infernape.

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Scizor (M) @ Choice Band
Ability: Technician
EVs: 244 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Comments: Scizor is a great partner for Infernape. Its powerful technician pursuit can get rid of frail pokemon faster than Infernape very easily including to big counters to Infernape, Azelf and Starmie. It can also take out Blissey easily with superpower who otherwise walls my special Infernape. Bullet punch is incredibly helpful for finishing off weakened pokemon due to its STAB and Technician boost. I chose its choice band set because of its incredibly high attack which can dent even the bulkiest pokemon. U turn can also come in very handy when scouting other pokemons moves.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: 252 Spd/252 SAtk/4 SDef
Naive nature (+Spd, -SDef)
- Flamethrower
- Closecombat
- Grass Knot
- Nasty Plot
Comments: I've chosen this set because after a nasty plot boost Infernape becomes incredibly powerful and can sweep easily with its high speed. It partners even better with scizor as scizor can beat alot of the special walls that would stop this set otherwise including cresselia, Blissey and lots of others. With stealth rocks up Infernape can OHKO and 2HKO lots of pokemon after a nasty plot boost and is very difficult to counter due to its resistance to most priority moves except Extremespeed.
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Kingdra @ Lum Berry
Ability: Swift Swim
EVs: 252 Atk/ 252 Spe/ 4 SDef
Timid nature (+Spd, -Atk)
- Dragon Dance
- Waterfall
- Outrage
- Substitute
Comments: Starmie was swapped for a Sub DDance Kingdra. Kingdra is here to give me a good check to heatran and lucario. He is very bulky and this combined with only one weakness allows him to switch into a lot more moves and set up on lots of different pokemon. I,ve given him a Lum berry so he can either use one round of outrage without confusion or switch into a slower pokemons ststus move and then put up a sub.

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Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/ 252 Spe/ 4 HP
Adamant nature (+Atk, -SAtk)
- Earthquake
- U turn
- Outrage
- Stone Edge
Comments: Choice Scarf Flygon is very good at beating some threats to my team and also covering some of my teams weakness. Its electric immunity means that it can stop choice specs jolteon from firing off thunderbolts and beating my whole team. It can also get free switch ins on ground type moves aimed at Infernape. He can take out major thrreats including jolteon and Starmie and is also great for scouting.

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Hey LebronJames very solid team you have yourself I have a few suggestions that may help your team out!

I admire the fact that you used curse swampert on your team! It seems that this team is focused on removing sr from play by the use of aerodactyls taunt and having spin support. I suppose more should be done to capitalize on that, swampert can be replaced by dragon dance gyarados this gives you a good lucario answer as well having the potential to sweep. There isn't anything more to say beside that LO starmie can give this team trouble with hydro pump/ib/tbolt. If you feel that is a threat to your team you can always try running some spD on scizor.

Good Luck with the team!
 
Aerodactyl lead. I like that. e ue

I'm pretty sure Infernape's Flamethrower backed by Nasty Plot and Life Orb is enough to sweep the enemy team. With Grass Knot to deal with Bulky Waters, switch to a Naive nature and use Close Combat over Focus Blast to counter popular Special Walls.

D: Too bad you'll have to sacrifice something for Scizor to kill foe Starmie... Pretty solid besides that. :P
 
Hey LebronJames very solid team you have yourself I have a few suggestions that may help your team out!

I admire the fact that you used curse swampert on your team! It seems that this team is focused on removing sr from play by the use of aerodactyls taunt and having spin support. I suppose more should be done to capitalize on that, swampert can be replaced by dragon dance gyarados this gives you a good lucario answer as well having the potential to sweep. There isn't anything more to say beside that LO starmie can give this team trouble with hydro pump/ib/tbolt. If you feel that is a threat to your team you can always try running some spD on scizor.

Good Luck with the team!
Ok thanks for the advice ill make your changes :D

Aerodactyl lead. I like that. e ue

I'm pretty sure Infernape's Flamethrower backed by Nasty Plot and Life Orb is enough to sweep the enemy team. With Grass Knot to deal with Bulky Waters, switch to a Naive nature and use Close Combat over Focus Blast to counter popular Special Walls.

D: Too bad you'll have to sacrifice something for Scizor to kill foe Starmie... Pretty solid besides that. :P
Ok ill change this stuff as well, thanks :)
 
Hi. This team looks solid, but it has a few weaknesses that need covering. Most notably, you team is rather weak to Rock-type moves, and has problems with DD Gyarados, particularly Jolly offensive versions, and Lucario that carry Stone Edge. I can also see this team being cleaned up by a Life Orb Starmie quite easily, with only Zapdos standing in its way. Dragonite could also give some problems. It has fewer problems with Scizor's bullet punch than Salamence used to, although most versions can be checked by Aero if it is somehow still alive.

Although you have rapid spin support, it is inadvisable to have so many rock-weak pokemon on your team. If Scizor falls you could actually be swept by a Choice Scarf Tyranitar, which is a little embarassing. I think that perhaps the solution to these problems is a scarfer of your own. For example, a choice scarf Rotom-A could revenge most of the threats mentioned above, although it wouldn't help much with your problems in taking Rock-Type moves. Choice Scarf Flygon could also go some way to checking these threats whilst providing a Rock resistances. I think that Specially defensive Zapdos is highly overrated, since Zapdos' resistances are physically oriented. Zapdos can deal with weak Ice Beams from specially based bulky waters without any special defense investment. Anyway, Zapdos should quite possibly be the first team member you are looking to replace.

Good luck.

(There may be more coming later, but I have to go now)
 
Hi. This team looks solid, but it has a few weaknesses that need covering. Most notably, you team is rather weak to Rock-type moves, and has problems with DD Gyarados, particularly Jolly offensive versions, and Lucario that carry Stone Edge. I can also see this team being cleaned up by a Life Orb Starmie quite easily, with only Zapdos standing in its way. Dragonite could also give some problems. It has fewer problems with Scizor's bullet punch than Salamence used to, although most versions can be checked by Aero if it is somehow still alive.

Although you have rapid spin support, it is inadvisable to have so many rock-weak pokemon on your team. If Scizor falls you could actually be swept by a Choice Scarf Tyranitar, which is a little embarassing. I think that perhaps the solution to these problems is a scarfer of your own. For example, a choice scarf Rotom-A could revenge most of the threats mentioned above, although it would help much with your problems in taking Rock-Type moves. Choice Scarf Flygon could also go some way to checking these threats whilst providing a Rock resistances. I think that Specially defensive Zapdos is highly overrated, since Zapdos' resistances are physically oriented. Zapdos can deal with weak Ice Beams from specially based bulky waters without any special defense investment. Anyway, Zapdos should quite possibly be the first team member you are looking to replace.

Good luck.

(There may be more coming later, but I have to go now)

Thanks for the advice, I am going to be testing out choice scarf flygon as I think that you are right and I need a choice scarfer. I think Flygon might be better for covering my teams rock weakness and can get a free switch in on ground moves aimed at Infenape. Im not quite sure who to replace for flygon. I was thinking that if I replaced Zapdos then I would have nothing standing in the way of starmie at all and im not sure who else I can switch for it.
 
i think having a spinner on this team is kind of ridiculous. Firstly, you have one weakness to SR, which is Zapdos. Okay, thats pretty bad, but then its only 1. Secondly, you have Aerodactyl, which stops any non-scarf lead from setting up rocks.

I see Tentacruel being a big problem for this team. Zapdos can 2HKO it with SR on the field, but if Zapdos is gone, it poses a huge threat to this team. I suggest using a Rotom forme over Starmie. Rotom does only 3HKO Tentacruel with Thunderbolt, but Tentacruel can do nothing to it.

gl!
 
i think having a spinner on this team is kind of ridiculous. Firstly, you have one weakness to SR, which is Zapdos. Okay, thats pretty bad, but then its only 1. Secondly, you have Aerodactyl, which stops any non-scarf lead from setting up rocks.

I see Tentacruel being a big problem for this team. Zapdos can 2HKO it with SR on the field, but if Zapdos is gone, it poses a huge threat to this team. I suggest using a Rotom forme over Starmie. Rotom does only 3HKO Tentacruel with Thunderbolt, but Tentacruel can do nothing to it.

gl!
I had starmie on my team because not only were Zapdos AND Gyarados weak to stealth rock but also my main sweeper Infernape is very frail and wouldn't last long with entry hazards, life orb recoil, sandstorm etc. I do see the advantages of having rotom on my team and jc104 suggested adding one as a choice scarfer but I dont think I should replace starmie with it.
 
Hi, I see a big weakness with this team. Specs Jolteon can come in and fire off Thunderbolts, 2HKOing every member of your team (2HKOing even Zapdos after Stealth Rock). You have no Electric resistances and it really hurts in this regard. Maybe you could try Choice Scarf Rotom over Zapdos, who still has the Ground immunity you like, but has an Electric resistance as well. Rotom also has the ability the revenge Starmie while holding a Choice Scarf. You could also try Choice Scarf Flygon over Zapdos, as its U-turn severly wounds Starmie before Starmie can respond. Just a quick nitpick, good luck.
 
Hi, I see a big weakness with this team. Specs Jolteon can come in and fire off Thunderbolts, 2HKOing every member of your team (2HKOing even Zapdos after Stealth Rock). You have no Electric resistances and it really hurts in this regard. Maybe you could try Choice Scarf Rotom over Zapdos, who still has the Ground immunity you like, but has an Electric resistance as well. Rotom also has the ability the revenge Starmie while holding a Choice Scarf. You could also try Choice Scarf Flygon over Zapdos, as its U-turn severly wounds Starmie before Starmie can respond. Just a quick nitpick, good luck.

I've just been trying out both of those and I found flygon was working the best and I did really well with it on my team so ill change that, thanks
 
Hey I got your VM. I am sorry I did not rate earlier I just had a 3000 word essay to write... I hate Univeristy.

Anyway YOur team seems to be very good. However you don't need Rapid Spin so much when you have Aerodactly. To this end I believe that you could swap Starmie for a Sub DD Kingdra. Kingdra can take on Heatran much better than Starmie and Gyarados needs to be on highish health to activally check SD Lucario. Therefore Kingdra can switch into random Fire moves. Kingdra can also set up on Starmie which gives your Infernape trouble.

Have a Nice Day!
 
Hey I got your VM. I am sorry I did not rate earlier I just had a 3000 word essay to write... I hate Univeristy.

Anyway YOur team seems to be very good. However you don't need Rapid Spin so much when you have Aerodactly. To this end I believe that you could swap Starmie for a Sub DD Kingdra. Kingdra can take on Heatran much better than Starmie and Gyarados needs to be on highish health to activally check SD Lucario. Therefore Kingdra can switch into random Fire moves. Kingdra can also set up on Starmie which gives your Infernape trouble.

Have a Nice Day!
Thanks Ill change these things
 
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